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  • Article
  • Open Access
4 Citations
7,394 Views
15 Pages

Augmenting Environmental Interaction in Audio Feedback Systems

  • Seunghun Kim,
  • Graham Wakefield and
  • Juhan Nam

28 April 2016

Audio feedback is defined as a positive feedback of acoustic signals where an audio input and output form a loop, and may be utilized artistically. This article presents new context-based controls over audio feedback, leading to the generation of des...

(This article belongs to the Special Issue Audio Signal Processing)
  • Article
  • Open Access
5 Citations
3,980 Views
19 Pages

The Role of Audio Feedback and Gamification Elements for Remote Boom Operation

  • Alissa Burova,
  • John Mäkelä,
  • Tuuli Keskinen,
  • Pekka Kallioniemi,
  • Kimmo Ronkainen and
  • Markku Turunen

Remote operations have been greatly enhanced by advancements in technology, enabling remote control of machinery in hazardous environments. However, it is still a challenge to design remote control interfaces and provide feedback in a way that would...

(This article belongs to the Special Issue Multimodal User Interfaces and Experiences: Challenges, Applications, and Perspectives)
  • Article
  • Open Access
7 Citations
5,886 Views
16 Pages

29 August 2020

Recent studies suggest that real-time auditory feedback is an effective method to facilitate motor learning. The evaluation of the parameter mapping (sound-to-movement mapping) is a crucial, yet frequently neglected step in the development of audio f...

(This article belongs to the Special Issue Indoor Soundscape: Integrating Sound, Experience and Architecture)
  • Article
  • Open Access
2 Citations
4,030 Views
14 Pages

9 April 2022

In active noise control (ANC) headphones, the audio signal is modified together with the primary noise if a feedback controller is used. Although this problem can be alleviated with an FIR model of the secondary path, practical implementations are us...

(This article belongs to the Special Issue Advanced Processes Creating New Technologies in Tomorrow's Industry)
  • Article
  • Open Access
5 Citations
5,147 Views
21 Pages

23 November 2020

Audio-integrated feedback active noise control (AFANC) systems deliver wideband audio signals and cancel low frequency narrowband noises simultaneously. The conventional AFANC system uses single-rate processing with fullband adaptive active noise con...

(This article belongs to the Section Intelligent Sensors)
  • Article
  • Open Access
15 Citations
8,231 Views
22 Pages

Feel the Music!—Audience Experiences of Audio–Tactile Feedback in a Novel Virtual Reality Volumetric Music Video

  • Gareth W. Young,
  • Néill O’Dwyer,
  • Mauricio Flores Vargas,
  • Rachel Mc Donnell and
  • Aljosa Smolic

13 July 2023

The creation of imaginary worlds has been the focus of philosophical discourse and artistic practice for millennia. Humans have long evolved to use media and imagination to express their inner worlds outwardly via artistic practice. As a fundamental...

(This article belongs to the Special Issue Feeling the Future—Haptic Audio)
  • Article
  • Open Access
9 Citations
3,199 Views
9 Pages

18 September 2023

The purpose of this study was to evaluate the effect of real-time audio ventilation feedback on the survival of patients with an out-of-hospital cardiac arrest (OHCA) during advanced cardiac life support (ACLS) performed by paramedics. This research...

(This article belongs to the Special Issue Cardiac Arrest, Special Considerations for Emergency and Intensive Care)
  • Article
  • Open Access
1 Citations
780 Views
20 Pages

22 April 2026

Background: Mixed Reality (MR) environments rely on multimodal feedback to enrich sensory integration and realism, which enhances User Experience (UX). Prior studies have shown the benefits of haptic feedback in audio–visual MR medical training...

(This article belongs to the Topic Extended Reality: Models and Applications)
  • Article
  • Open Access
1 Citations
1,223 Views
16 Pages

Traffic Light Recognition Assistant for Color Vision Deficiency Using YOLO with Multilingual Audio Feedback

  • Yinyuan Ma,
  • Fathan Arifah,
  • Qonita Afifah,
  • Liko Bun,
  • Kangfu Zhang and
  • Minan Tang

8 February 2026

Drivers with color vision deficiency (CVD) often face difficulty recognizing traffic light colors at intersections. Relying solely on their limited color vision can increase safety risks while driving in urban environments. In the era of technologica...

(This article belongs to the Special Issue AI and Smart Sensors for Intelligent Transportation Systems)
  • Article
  • Open Access
2 Citations
2,372 Views
31 Pages

The growing need to safeguard sensitive data in various fields, including in relation to education, banking over the phone, private voice conferences, and the military, has grown as dependence on technology in daily life has increased. Encryption sch...

(This article belongs to the Special Issue Theory and Applications in Nonlinear Oscillators: 2nd Edition)
  • Article
  • Open Access
4 Citations
4,441 Views
8 Pages

20 February 2020

Laser intensity noise suppression has essential effects on preparation and characterization of the audio-frequency squeezed vacuum state of light based on a sub-threshold optical parametric oscillator (OPO). We have implemented two feedback loops by...

(This article belongs to the Section Optics and Lasers)
  • Article
  • Open Access
479 Views
17 Pages

Bioinspired Cane Interface for Orientation and Mobility in Virtual Reality Using Haptic and Auditory Feedback

  • Jorge Clavería,
  • Nicolas Norambuena,
  • Damián Donoso,
  • Jose Luis Valin and
  • Cristobal Galleguillos

This article reports the design, implementation, and formative perception-based evaluation of an early-stage virtual reality (VR) prototype that integrates a virtual cane, localized haptic feedback, 3D audio, and a three-layer bioinspired sensing fra...

(This article belongs to the Section Biomimetic Design, Constructions and Devices)
  • Article
  • Open Access
5 Citations
3,055 Views
10 Pages

Measuring of the Energy Expenditure during Balance Training Using Wearable Electronics

  • Tomáš Veselý,
  • Markéta Janatová,
  • Pavel Smrčka,
  • Martin Vítězník,
  • Radim Kliment and
  • Karel Hána

Homebalance Stability medical device, based on audio-visual feedback and Nintendo Wii Balance Board, is a suitable tool for telerehabilitation of balance issues in patients with brain damage. The main goal was to expand the system by energy expenditu...

(This article belongs to the Special Issue Electronic Devices and Systems for Biomedical Applications)
  • Article
  • Open Access
3 Citations
2,912 Views
10 Pages

Audio Feedback with the Use of a Smartphone in Sailing Training among Windsurfers

  • Jacek Tarnas,
  • Magdalena Cyma-Wejchenig,
  • Nina Schaffert and
  • Rafał Stemplewski

6 March 2023

The open-water training conditions in sailing sports limit the coach’s ability to provide instructions. Auditory feedback provided using a smartphone application in real-time seems to be a promising tool in the training process. The aim of the...

(This article belongs to the Section Electrical, Electronics and Communications Engineering)
  • Article
  • Open Access
51 Citations
10,549 Views
22 Pages

Speech Processing for Language Learning: A Practical Approach to Computer-Assisted Pronunciation Teaching

  • Natalia Bogach,
  • Elena Boitsova,
  • Sergey Chernonog,
  • Anton Lamtev,
  • Maria Lesnichaya,
  • Iurii Lezhenin,
  • Andrey Novopashenny,
  • Roman Svechnikov,
  • Daria Tsikach and
  • John Blake
  • + 2 authors

This article contributes to the discourse on how contemporary computer and information technology may help in improving foreign language learning not only by supporting better and more flexible workflow and digitizing study materials but also through...

(This article belongs to the Special Issue Recent Advances in Multimedia Signal Processing and Communications)
  • Article
  • Open Access
437 Views
18 Pages

13 July 2026

The importance of learners’ cognitive and affective engagement with teachers’ feedback has been recognized, but they remained underexplored. To bridge this gap, this qualitative research aims to understand the dynamics of low-proficiency...

(This article belongs to the Section Higher Education)
  • Article
  • Open Access
3 Citations
5,720 Views
15 Pages

Design and Application of the BiVib Audio-Tactile Piano Sample Library

  • Stefano Papetti,
  • Federico Avanzini and
  • Federico Fontana

4 March 2019

A library of piano samples composed of binaural recordings and keyboard vibrations has been built, with the aim of sharing accurate data that in recent years have successfully advanced the knowledge on several aspects about the musical keyboard and i...

(This article belongs to the Special Issue Musical Instruments: Acoustics and Vibration)
  • Article
  • Open Access
5 Citations
3,161 Views
13 Pages

SnapStick: Merging AI and Accessibility to Enhance Navigation for Blind Users

  • Shehzaib Shafique,
  • Gian Luca Bailo,
  • Silvia Zanchi,
  • Mattia Barbieri,
  • Walter Setti,
  • Giulio Sciortino,
  • Carlos Beltran,
  • Alice De Luca,
  • Alessio Del Bue and
  • Monica Gori

Navigational aids play a vital role in enhancing the mobility and independence of blind and visually impaired (VI) individuals. However, existing solutions often present challenges related to discomfort, complexity, and limited ability to provide det...

(This article belongs to the Section Assistive Technologies)
  • Article
  • Open Access
121 Citations
22,853 Views
18 Pages

A Wearable System for Gait Training in Subjects with Parkinson’s Disease

  • Filippo Casamassima,
  • Alberto Ferrari,
  • Bojan Milosevic,
  • Pieter Ginis,
  • Elisabetta Farella and
  • Laura Rocchi

28 March 2014

In this paper, a system for gait training and rehabilitation for Parkinson’s disease (PD) patients in a daily life setting is presented. It is based on a wearable architecture aimed at the provision of real-time auditory feedback. Recent studies have...

(This article belongs to the Special Issue Wearable Gait Sensors)
  • Technical Note
  • Open Access
3 Citations
3,634 Views
12 Pages

22 April 2021

Students often utilize audio media during online or offline courses. However, lecture audio data are mostly unstructured and extensive, so they are more challenging in information browsing (i.e., chaining, linking, extraction, and evaluation of relev...

(This article belongs to the Special Issue Advanced Technologies in Lifelong Learning)
  • Article
  • Open Access
1 Citations
2,785 Views
16 Pages

Application of an Auditory-Based Feedback Distortion to Modify Gait Symmetry in Healthy Individuals

  • Le Yu Liu,
  • Samir Sangani,
  • Kara K. Patterson,
  • Joyce Fung and
  • Anouk Lamontagne

Background: Augmenting auditory feedback through an error-augmentation paradigm could facilitate the perception and correction of gait asymmetry in stroke survivors, but how such a paradigm should be tailored to individual asymmetry profiles remains...

(This article belongs to the Special Issue Focusing on the Rhythmic Interventions in Movement Disorders)
  • Article
  • Open Access
5 Citations
5,363 Views
35 Pages

Improving the quality of life for people with vision impairments has been an important goal in the research and design of assistive devices for several decades. This paper seeks to further that goal by introducing a novel assistive technology platfor...

(This article belongs to the Section Nanobiotechnology and Biofabrication)
  • Review
  • Open Access
3 Citations
4,004 Views
13 Pages

Challenges and Opportunities of Force Feedback in Music

  • Christian Frisson and
  • Marcelo M. Wanderley

10 July 2023

A growing body of work on musical haptics focuses on vibrotactile feedback, while musical applications of force feedback, though more than four decades old, are sparser. This paper reviews related work combining music and haptics, focusing on force f...

(This article belongs to the Special Issue Feeling the Future—Haptic Audio)
  • Review
  • Open Access
54 Citations
10,446 Views
14 Pages

Review of the Augmented Reality Systems for Shoulder Rehabilitation

  • Rosanna Maria Viglialoro,
  • Sara Condino,
  • Giuseppe Turini,
  • Marina Carbone,
  • Vincenzo Ferrari and
  • Marco Gesi

26 April 2019

Literature shows an increasing interest for the development of augmented reality (AR) applications in several fields, including rehabilitation. Current studies show the need for new rehabilitation tools for upper extremity, since traditional interven...

(This article belongs to the Special Issue Wearable Augmented and Mixed Reality Applications)
  • Article
  • Open Access
1 Citations
679 Views
18 Pages

28 March 2026

After neurological injury, individuals often undergo physical therapy to regain motor function, which can be supplemented with use of virtual reality (VR). Rehabilitation commonly employs methods that encourage movement variability to promote functio...

(This article belongs to the Special Issue Biomechanics and Motor Control on Human Movement Analysis: 2nd Edition)
  • Article
  • Open Access
7 Citations
3,369 Views
9 Pages

Although the use of audio feedback with devices such as metronomes during cardiopulmonary resuscitation (CPR) is a simple method for improving CPR quality, its effect on the quality of pediatric CPR has not been adequately evaluated. In this study, 6...

(This article belongs to the Special Issue Advances in Cardiopulmonary Resuscitation for Cardiac Arrest Research)
  • Article
  • Open Access
19 Citations
6,176 Views
15 Pages

4 June 2024

Augmented Reality (AR) is rapidly advancing, with a new focus on broadening accessibility beyond the visually dominant interfaces. This study explores the integration of audio-based non-visual interfaces within AR, aiming to cater to a diverse audien...

(This article belongs to the Special Issue Virtual/Augmented Reality and Its Applications)
  • Systematic Review
  • Open Access
10 Citations
6,241 Views
41 Pages

19 June 2025

This systematic review synthesizes 82 peer-reviewed studies published between 2014 and 2024 on the use of audio features in educational research. We define audio features as descriptors extracted from audio recordings of educational interactions, inc...

(This article belongs to the Special Issue Musical Acoustics and Sound Perception)
  • Article
  • Open Access
6 Citations
7,074 Views
33 Pages

13 May 2025

The past 15 years of extensive experience teaching VR system development has taught us that haptic feedback must be more sophisticatedly integrated into VR systems, alongside the already realistic high-fidelity visual and audio feedback. The third ge...

(This article belongs to the Special Issue Enhancing User Experience in Virtual Reality Environments: Innovative Interaction Design Strategies)
  • Article
  • Open Access
9 Citations
3,697 Views
17 Pages

10 July 2019

High Efficiency Advanced Audio Coding (HE-AAC) is a lossy compression method for digital audio data which supplies high-quality audio at a very low bit rate. In this paper, the audio blind watermarking algorithm, on the basis of autocorrelation modul...

  • Article
  • Open Access
3 Citations
6,396 Views
14 Pages

Tactile maps designed for individuals with blindness can greatly improve their mobility, safety and access to new locations. While 3D-printed maps have already been demonstrated to be a powerful tool for delivering spatial information, they might not...

  • Article
  • Open Access
5 Citations
7,979 Views
21 Pages

Learning to Build Natural Audio Production Interfaces

  • Bryan Pardo,
  • Mark Cartwright,
  • Prem Seetharaman and
  • Bongjun Kim

29 August 2019

Improving audio production tools provides a great opportunity for meaningful enhancement of creative activities due to the disconnect between existing tools and the conceptual frameworks within which many people work. In our work, we focus on bridgin...

(This article belongs to the Special Issue Music and the Machine: Contemporary Music Production)
  • Article
  • Open Access
1 Citations
3,769 Views
20 Pages

This study explores the conventional ‘funneling’ method by introducing two extra locations beyond the virtual reality (VR) controller boundaries, terming it the extended funneling technique. Thirty-two participants engaged in a localizati...

  • Article
  • Open Access
5 Citations
4,615 Views
29 Pages

7 January 2023

This paper presents a study evaluating the perceptual similarity between artificial reverberation algorithms and acoustic measurements. An online headphone-based listening test was conducted and data were collected from 20 expert assessors. Seven rev...

(This article belongs to the Special Issue Applications of Virtual, Augmented, and Mixed Reality - 2nd Volume)
  • Article
  • Open Access
18 Citations
9,427 Views
20 Pages

On the Use of Movement-Based Interaction with Smart Textiles for Emotion Regulation

  • Mengqi Jiang,
  • Vijayakumar Nanjappan,
  • Martijn ten Bhömer and
  • Hai-Ning Liang

2 February 2021

Research from psychology has suggested that body movement may directly activate emotional experiences. Movement-based emotion regulation is the most readily available but often underutilized strategy for emotion regulation. This research aims to inve...

(This article belongs to the Special Issue Wearable Sensors for Healthcare)
  • Feature Paper
  • Article
  • Open Access
126 Citations
39,179 Views
30 Pages

11 November 2021

Individuals suffering from visual impairments and blindness encounter difficulties in moving independently and overcoming various problems in their routine lives. As a solution, artificial intelligence and computer vision approaches facilitate blind...

(This article belongs to the Collection Computer Vision and Pattern Recognition Techniques)
  • Article
  • Open Access
36 Citations
20,149 Views
26 Pages

21 April 2014

For architects, real-time 3D visual rendering of CAD-models is a valuable tool. The architect usually perceives the visual appearance of the building interior in a natural and realistic way during the design process. Unfortunately this only emphasize...

(This article belongs to the Special Issue Architectural, Urban and Natural Soundscapes)
  • Article
  • Open Access
1 Citations
4,539 Views
21 Pages

A Novel Online Position Estimation Method and Movement Sonification System: The Soniccup

  • Thomas H. Nown,
  • Madeleine A. Grealy,
  • Ivan Andonovic,
  • Andrew Kerr and
  • Christos Tachtatzis

28 September 2024

Existing methods to obtain position from inertial sensors typically use a combination of multiple sensors and orientation modeling; thus, obtaining position from a single inertial sensor is highly desirable given the decreased setup time and reduced...

(This article belongs to the Collection Sensors, Image, and Signal Processing for Biomedical Applications)
  • Proceeding Paper
  • Open Access

We designed and implemented facial recognition smart glasses to assist visually impaired individuals in recognizing people and navigating their environment safely and independently. The smart glasses utilize a Raspberry Pi 4 as the processing unit, i...

(This article belongs to the Proceedings of The 7th Eurasia Conference on IoT, Communication and Engineering 2025 (ECICE 2025))
  • Article
  • Open Access
2 Citations
2,597 Views
21 Pages

Multimodal Material Classification Using Visual Attention

  • Mohadeseh Maleki,
  • Ghazal Rouhafzay and
  • Ana-Maria Cretu

29 November 2024

The material of an object is an inherent property that can be perceived through various sensory modalities, yet the integration of multisensory information substantially improves the accuracy of these perceptions. For example, differentiating between...

(This article belongs to the Section Remote Sensors)
  • Article
  • Open Access
8 Citations
4,875 Views
17 Pages

A Wearable Personalised Sonification and Biofeedback Device to Enhance Movement Awareness

  • Toh Yen Pang,
  • Thomas Connelly,
  • Frank Feltham,
  • Chi-Tsun Cheng,
  • Azizur Rahman,
  • Jeffrey Chan,
  • Luke McCarney and
  • Katrina Neville

24 July 2024

Movement sonification has emerged as a promising approach for rehabilitation and motion control. Despite significant advancements in sensor technologies, challenges remain in developing cost-effective, user-friendly, and reliable systems for gait det...

(This article belongs to the Section Wearables)
  • Article
  • Open Access
5 Citations
3,692 Views
20 Pages

15 January 2023

This narrative case study investigated English as a Foreign Language (EFL) teachers’ sustainable strategies in giving feedback and the factors influencing feedback decision-making in learner-centered language learning classroom in the Chinese c...

(This article belongs to the Section Sustainable Education and Approaches)
  • Article
  • Open Access
2,048 Views
20 Pages

Audio’s Impact on Deep Learning Models: A Comparative Study of EEG-Based Concentration Detection in VR Games

  • Jesus GomezRomero-Borquez,
  • Carolina Del-Valle-Soto,
  • José A. Del-Puerto-Flores,
  • Juan-Carlos López-Pimentel,
  • Francisco R. Castillo-Soria,
  • Roilhi F. Ibarra-Hernández and
  • Leonardo Betancur Agudelo

This study investigates the impact of audio feedback on cognitive performance during VR puzzle games using EEG analysis. Thirty participants played three different VR puzzle games under two conditions (with and without audio) while their brain activi...

(This article belongs to the Special Issue Advances and Innovations in Deep Learning: Unveiling Multidisciplinary Applications and Challenges)
  • Article
  • Open Access
1,152 Views
19 Pages

9 February 2026

Talking face generation aims to produce high-fidelity, temporally coherent videos of speakers with synchronized lip movements aligned to input audio. neural radiance fields (NeRF) are widely adopted due to their realistic modeling capabilities. Howev...

(This article belongs to the Special Issue Novel Insights in Applied Computer Graphics, Game Technology, and AR/VR)
  • Article
  • Open Access
10 Citations
4,095 Views
16 Pages

A Wearable Sonification System to Improve Movement Awareness: A Feasibility Study

  • Frank Feltham,
  • Thomas Connelly,
  • Chi-Tsun Cheng and
  • Toh Yen Pang

18 January 2024

This paper presents the design, development, and feasibility testing of a wearable sonification system for real-time posture monitoring and feedback. The system utilizes inexpensive motion sensors integrated into a compact, wearable package to measur...

(This article belongs to the Section Biomedical Engineering)
  • Article
  • Open Access
7 Citations
6,246 Views
21 Pages

Development and Evaluation of a Tool for Blind Users Utilizing AI Object Detection and Haptic Feedback

  • Georgios Voutsakelis,
  • Ioannis Dimkaros,
  • Nikolaos Tzimos,
  • George Kokkonis and
  • Sotirios Kontogiannis

This paper presents the development and evaluation of a smartphone application designed to improve accessibility for blind users. It uses the lightweight EfficientDet-lite2 model and the comprehensive COCO dataset in order to provide real-time object...

(This article belongs to the Special Issue Recent Developments in Machine Design, Automation and Robotics)
  • Article
  • Open Access
3 Citations
3,314 Views
29 Pages

5 August 2025

Museums serve as essential cultural centers, yet their mostly visual exhibits restrict access for blind and partially sighted (BPS) individuals. While recent technological advances have started to bridge this gap, many accessibility solutions focus m...

(This article belongs to the Section Intelligent Sensors)
  • Review
  • Open Access
29 Citations
9,819 Views
21 Pages

Although most readers associate the term virtual reality (VR) with visually appealing entertainment content, this technology also promises to be helpful to disadvantaged people like blind or visually impaired people. While overcoming physical objects...

(This article belongs to the Special Issue 3D Human–Computer Interaction)
  • Article
  • Open Access
4 Citations
3,476 Views
21 Pages

Flying a Quadcopter—An Audio Entertainment and Training Game for the Visually Impaired

  • Silviu Ivascu,
  • Florica Moldoveanu,
  • Alin Moldoveanu,
  • Anca Morar,
  • Ana-Maria Tugulea and
  • Victor Asavei

2 June 2023

With the increase in the number of sensory substitution devices, the engineering community is confronted with a new challenge: ensuring user training in safe virtual environments before using these devices in real-life situations. We developed a game...

  • Article
  • Open Access
4 Citations
3,259 Views
16 Pages

Problem-Based Learning has been recognized as a fundamental approach in Science Education. Studies show that the success of this approach depends on students’ ability to self-regulate their learning and on teacher feedback. However, research on...

(This article belongs to the Special Issue Problem-Based Learning in Science Education: Achievements, Pitfalls and Ways Forward, 2nd Edition)

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