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111 Results Found

  • Article
  • Open Access
5 Citations
4,321 Views
33 Pages

This article explores the potential of the Unreal Engine as a tool for creating realistic 3D visualizations of large-scale areas (1000 km2 and more) using GIS datasets. Unlike small-scale visualizations, large-scale visualizations are rare and often...

  • Article
  • Open Access
11 Citations
7,600 Views
32 Pages

22 May 2023

Currently, the gamification of virtual reality for training miners, especially for emergencies, and designing the extraction of minerals in difficult technological conditions has been embodied in the Virtual Mine software and hardware. From a softwar...

  • Article
  • Open Access
6 Citations
3,215 Views
30 Pages

Data Management Framework for Highways: An Unreal Engine-Based Digital Sandbox Platform

  • Huabing Lv,
  • Guoqiang Wu,
  • Jianping Song,
  • Chunhua Mo,
  • Guowen Yao and
  • Xuanbo He

The problems of information isolation, inefficiency, and paper-based data archiving in traditional highway survey and design methods are investigated in this paper. A novel digital sandbox platform framework was developed to promote the efficiency of...

  • Article
  • Open Access
10 Citations
4,989 Views
20 Pages

23 January 2024

In response to challenges in traditional offline experiments in optical physics, such as high trial-and-error costs, expensive equipment, limited design parameters, and restricted explanations of instrument structures and principles, this paper propo...

  • Article
  • Open Access
11 Citations
8,034 Views
20 Pages

An effective autonomous underwater vehicle (AUV) simulation system can greatly improve development efficiency and reduce the cost and risk of actual equipment operation. In this paper, a comprehensive simulation system is developed using Mission Orie...

  • Article
  • Open Access
10 Citations
4,437 Views
17 Pages

LQR Control and Optimization for Trajectory Tracking of Biomimetic Robotic Fish Based on Unreal Engine

  • Ming Wang,
  • Kunlun Wang,
  • Qianchuan Zhao,
  • Xuehan Zheng,
  • He Gao and
  • Junzhi Yu

A realistic and visible dynamic simulation platform can significantly facilitate research on underwater robots. This paper uses the Unreal Engine to generate a scene that resembles real ocean environments, before building a visual dynamic simulation...

  • Article
  • Open Access
15 Citations
6,049 Views
28 Pages

Although digital twins have been established in manufacturing for a long time, they are only more recently making their way into the urban environment and present a relatively new concept for the construction industry. The concept of a digital twin&m...

  • Article
  • Open Access
25 Citations
6,207 Views
15 Pages

Development of a Novel Object Detection System Based on Synthetic Data Generated from Unreal Game Engine

  • Ingeborg Rasmussen,
  • Sigurd Kvalsvik,
  • Per-Arne Andersen,
  • Teodor Nilsen Aune and
  • Daniel Hagen

26 August 2022

This paper presents a novel approach to training a real-world object detection system based on synthetic data utilizing state-of-the-art technologies. Training an object detection system can be challenging and time-consuming as machine learning requi...

  • Article
  • Open Access
29 Citations
11,144 Views
17 Pages

1 April 2021

Vehicle safety remains a topic of major interest, and diverse assistance systems are implemented that focus primarily on analyzing the immediate vicinity of the car and the driver’s control inputs. In this paper, by contrast, we emphasize understandi...

  • Article
  • Open Access
836 Views
13 Pages

A single drone collects data, but a fleet builds a complete picture, and this is the primary objective of this study. To address this goal, a swarm-based drone system has been designed in which multiple drones follow one another to collect data from...

  • Article
  • Open Access
8 Citations
5,989 Views
16 Pages

Using Unreal Engine to Visualize a Cosmological Volume

  • Christopher Marsden and
  • Francesco Shankar

6 October 2020

In this work we present “Astera’’, a cosmological visualization tool that renders a mock universe in real time using Unreal Engine 4. The large scale structure of the cosmic web is hard to visualize in two dimensions, and a 3D real...

  • Article
  • Open Access
24 Citations
5,943 Views
17 Pages

Efficient Visualization of Large-Scale Oblique Photogrammetry Models in Unreal Engine

  • Yuhao Huo,
  • Anran Yang,
  • Qingren Jia,
  • Yebin Chen,
  • Biao He and
  • Jun Li

Oblique photogrammetry models are indispensable for implementing digital twins of cities. Geographic information system researchers have proposed plenty of methods to load and visualize these city-scaled scenes. However, when the area viewed changes...

  • Article
  • Open Access
2,211 Views
20 Pages

6 September 2025

Synthetic data has become an increasingly important tool for semantic segmentation, where collecting large-scale annotated datasets is often costly and impractical. Prior work has leveraged computer graphics and game engines to generate training data...

  • Article
  • Open Access
1 Citations
4,637 Views
17 Pages

Physics-Based Watercraft Simulator in Virtual Reality

  • Kelly Ervin,
  • Jonathan Boone,
  • Karl Smink,
  • Gaurav Savant,
  • Keith Martin,
  • Spicer Bak and
  • Shyla Clark

14 December 2023

In this paper, watercraft and ship simulation is summarized, and the way that it can be extended through realistic physics is explored. A hydrodynamic, data-driven, immersive watercraft simulation experience is also introduced, using the Unreal Engin...

  • Article
  • Open Access
15 Citations
7,880 Views
18 Pages

This study explores how combining virtual reality (VR) and augmented reality (AR) with geographic information systems (GIS) revolutionizes data visualization. It traces the historical development of these technologies and highlights key milestones th...

  • Article
  • Open Access
7 Citations
5,040 Views
17 Pages

Digital Twin Smart City Visualization with MoE-Based Personal Thermal Comfort Analysis

  • Hoang-Khanh Lam,
  • Phuoc-Dat Lam,
  • Soo-Yol Ok and
  • Suk-Hwan Lee

24 January 2025

Digital twin technology us used to create accurate virtual representations of objects or systems. Digital twins span the object’s life cycle and keep updated with real-time data. Therefore, their simulation capabilities can be combined with dee...

  • Article
  • Open Access
11 Citations
4,157 Views
19 Pages

As a part of “The Vltava River” project, it was necessary to create a visualisation of the historic Vltava River valley before the construction of the so-called Vltava Cascade (nine dams built in the Vltava River basin between 1930 and 19...

  • Article
  • Open Access
9 Citations
5,752 Views
13 Pages

To improve the rapidity of path planning for drones in unknown environments, a new bio-inspired path planning method using E-DQN (event-based deep Q-network), referring to introducing event stream to reinforcement learning network, is proposed. First...

  • Article
  • Open Access
4 Citations
4,201 Views
33 Pages

Digital twins are increasingly gaining popularity as a method for simulating intricate natural and urban environments, with the precise segmentation of 3D objects playing an important role. This study focuses on developing a methodology for extractin...

  • Article
  • Open Access
7 Citations
7,184 Views
34 Pages

21 December 2018

This paper presents a framework for simulating visually realistic motion of underwater Remotely Operated Vehicles (ROVs) in highly complex models of aquatic environments. The models include a wide range of objects such as rocks, fish and marine plank...

  • Article
  • Open Access
2,042 Views
22 Pages

TACO: Adversarial Camouflage Optimization on Trucks to Fool Object Detectors

  • Adonisz Dimitriu,
  • Tamás Vilmos Michaletzky and
  • Viktor Remeli

Adversarial attacks threaten the reliability of machine learning models in critical applications like autonomous vehicles and defense systems. As object detectors become more robust with models like YOLOv8, developing effective adversarial methodolog...

  • Article
  • Open Access
2,733 Views
12 Pages

Speech intelligibility (SI) is critical in effective communication across various settings, although it is often compromised by adverse acoustic conditions. In noisy environments, visual cues such as lip movements and facial expressions, when congrue...

  • Article
  • Open Access
62 Citations
9,911 Views
26 Pages

Virtual Reality for Smart Urban Lighting Design: Review, Applications and Opportunities

  • Michelangelo Scorpio,
  • Roberta Laffi,
  • Massimiliano Masullo,
  • Giovanni Ciampi,
  • Antonio Rosato,
  • Luigi Maffei and
  • Sergio Sibilio

24 July 2020

More and more cities are evolving into smart cities, increasing their attractiveness, energy efficiency, and users’ satisfaction. Lighting systems play an important role in the evolution process, thanks to their ability to affect city life at n...

  • Article
  • Open Access
4,411 Views
14 Pages

Generating Large-Scale Datasets for Spacecraft Pose Estimation via a High-Resolution Synthetic Image Renderer

  • Warunyu Hematulin,
  • Patcharin Kamsing,
  • Thaweerath Phisannupawong,
  • Thanayuth Panyalert,
  • Shariff Manuthasna,
  • Peerapong Torteeka and
  • Pisit Boonsrimuang

The trend toward conducting vision-based spacecraft pose estimation using deep neural networks, which necessitates accurately labeled datasets for training, is addressed in this paper. A method for generating an image regression-labeled dataset for s...

  • Article
  • Open Access
3 Citations
1,830 Views
24 Pages

7 March 2024

Historical farm ponds have been designed, maintained, and established as heritage sites or cultural landscapes. Has their gradually evolving function resulted in changes to the landscape influenced by their degenerated nature and the new urban fabric...

  • Article
  • Open Access
3 Citations
2,385 Views
42 Pages

UAV Operations and Vertiport Capacity Evaluation with a Mixed-Reality Digital Twin for Future Urban Air Mobility Viability

  • Junjie Zhao,
  • Zhang Wen,
  • Krishnakanth Mohanta,
  • Stefan Subasu,
  • Rodolphe Fremond,
  • Yu Su,
  • Ruechuda Kallaka and
  • Antonios Tsourdos

3 September 2025

This study presents a high-fidelity digital twin (DT) framework designed to evaluate and improve vertiport operations for Advanced Air Mobility (AAM). By integrating Unreal Engine, AirSim, and Cesium, the framework enables real-time simulation of Unm...

  • Article
  • Open Access
20 Citations
6,012 Views
21 Pages

3 February 2023

Machine vision based on deep learning is gaining more and more applications in structural health monitoring (SHM) due to the rich information that can be achieved in the images. Bolts are widely used in the connection of steel structures, and their l...

  • Article
  • Open Access
14 Citations
3,622 Views
27 Pages

Designing a Large-Scale Immersive Visit in Architecture, Engineering, and Construction

  • Rachid Belaroussi,
  • Huiying Dai,
  • Elena Díaz González and
  • Jorge Martín Gutiérrez

27 February 2023

Throughout history, tools for engineering in the building industry have evolved. Due to the arrival of Industry 4.0, Computer-Aided Design (CAD) and Building Information Modeling (BIM) software have replaced the usage of pens, pencils, and paper in t...

  • Article
  • Open Access
1,444 Views
39 Pages

Urban scene understanding for inclusive smart cities remains challenged by the scarcity of training data capturing people with mobility impairments. We propose SYNTHUA-DT, a novel methodological framework that integrates unmanned aerial vehicle (UAV)...

  • Article
  • Open Access
1,352 Views
27 Pages

Presence is widely recognized as a key quality metric for immersive virtual reality (IVR) experiences. However, research on factors contributing to presence is impeded by the plethora of identified factors, contradictory results, and unclear interact...

  • Article
  • Open Access
5 Citations
3,521 Views
22 Pages

6 January 2023

The elevation of Synthetic Biology from single cells to multicellular simulations would be a significant scale-up. The spatiotemporal behavior of cellular populations has the potential to be prototyped in silico for computer assisted design through e...

  • Article
  • Open Access
12 Citations
4,143 Views
19 Pages

16 December 2023

Unmanned aerial vehicles (UAVs) have emerged as a highly efficient means of monitoring landslide-prone regions, given the growing concern for urban safety and the increasing occurrence of landslides. Designing optimal UAV flight routes is crucial for...

  • Article
  • Open Access
1,090 Views
31 Pages

Interactive Digital Twin Workflow for Energy Assessment of Buildings: Integration of Photogrammetry, BIM and Thermography

  • Luis Santiago Rojas-Colmenares,
  • Carlos Rizo-Maestre,
  • Francisco Gómez-Donoso and
  • Pascual Saura-Gómez

28 November 2025

This study presents a novel low-cost workflow integrating smartphone-based photogrammetry, Building Information Modeling (BIM), infrared thermography, and real-time interactive visualization to create digital twins for comprehensive energy assessment...

  • Article
  • Open Access
1,676 Views
25 Pages

The seismic response detection and operational safety assessment of high-speed railway (HSR) bridges play a crucial role in ensuring HSR systems’ operational safety and reliability. Smartphones have introduced intelligent inspection tools for s...

  • Article
  • Open Access
1 Citations
1,069 Views
19 Pages

8 May 2025

Urban high-density planning and the rise of super-high-rise buildings have significantly limited the development of distributed photovoltaic (PV) systems, creating an urgent need for optimized three-dimensional (3D) layout strategies within urban bui...

  • Article
  • Open Access
120 Citations
11,197 Views
23 Pages

Smart Factory Using Virtual Reality and Online Multi-User: Towards a Metaverse for Experimental Frameworks

  • Luis Omar Alpala,
  • Darío J. Quiroga-Parra,
  • Juan Carlos Torres and
  • Diego H. Peluffo-Ordóñez

20 June 2022

Virtual reality (VR) has been brought closer to the general public over the past decade as it has become increasingly available for desktop and mobile platforms. As a result, consumer-grade VR may redefine how people learn by creating an engaging &ld...

  • Article
  • Open Access
30 Citations
9,353 Views
25 Pages

Design of a Digital Twin Training Centre for an Industrial Robot Arm

  • Timotei István Erdei,
  • Rudolf Krakó and
  • Géza Husi

3 September 2022

The Cyber-Physical and Intelligent Robotics Laboratory has been digitally recreated, and it includes all the key elements that allow 6-axis industrial robots to perform PTP, LIN, and CIRC motions. Furthermore, the user can create a program with these...

  • Article
  • Open Access
17 Citations
4,332 Views
20 Pages

Due to the complexity of wetland ecosystems, wetlands have a wide area of alternating land and water zones and complex vegetation composition, making it challenging to achieve dynamic displays of virtual wetland scenes using three-dimensional modelin...

  • Article
  • Open Access
1 Citations
807 Views
24 Pages

Along with the rapid advancement of Virtual Reality (VR) and the metaverse, interest in this technology has surged among game developers and in fields such as education and healthcare. VR has enabled the rise in immersive, gamified activities, whethe...

  • Proceeding Paper
  • Open Access
472 Views
8 Pages

15 November 2025

This article addresses the need to modernize industrial safety training in production plants, as traditional methods have proven to be ineffective and tedious. An immersive virtual environment was developed using Unreal Engine 5, based on 3D reconstr...

  • Article
  • Open Access
7 Citations
3,120 Views
18 Pages

Virtual Reality Integration for Enhanced Engineering Education and Experimentation: A Focus on Active Thermography

  • Ilario Strazzeri,
  • Arnaud Notebaert,
  • Camila Barros,
  • Julien Quinten and
  • Anthonin Demarbaix

15 August 2024

The interconnection between engineering simulations, real-world experiments, and virtual reality remains underutilised in engineering. This study addresses this gap by implementing such interconnections, focusing on active thermography for a carbon f...

  • Article
  • Open Access
11 Citations
14,607 Views
18 Pages

Virtual Production: Real-Time Rendering Pipelines for Indie Studios and the Potential in Different Scenarios

  • Daniel Silva Jasaui,
  • Ana Martí-Testón,
  • Adolfo Muñoz,
  • Flavio Moriniello,
  • J. Ernesto Solanes and
  • Luis Gracia

17 March 2024

This work aims to identify and propose a functional pipeline for indie live-action films using Virtual Production with photorealistic real-time rendering game engines. The new production landscape is radically changing how movies and shows are made....

  • Article
  • Open Access
39 Views
25 Pages

Development of Urban Digital Twins Using GIS and Game Engine Systems

  • Anca Ene,
  • Ana Cornelia Badea,
  • Gheorghe Badea and
  • Anca-Patricia Grădinaru

2 February 2026

Urban Digital Twins (UDTs) represent a recent application of Digital Twins (DTs), with the objective of replicating cities and providing a framework for urban planning. The utilization of UDTs provides a structured approach for the modeling and analy...

  • Feature Paper
  • Article
  • Open Access
119 Views
26 Pages

Teleoperation of Dual-Arm Manipulators via VR Interfaces: A Framework Integrating Simulation and Real-World Control

  • Alejandro Torrejón,
  • Sergio Eslava,
  • Jorge Calderón,
  • Pedro Núñez and
  • Pablo Bustos

We present a virtual reality (VR) framework for controlling dual-arm robotic manipulators through immersive interfaces, integrating both simulated and real-world platforms. The system combines the Webots robotics simulator with Unreal Engine 5.6.1 to...

  • Article
  • Open Access
30 Citations
14,060 Views
23 Pages

Purpose: This paper investigates the potential of virtual reality (VR) technologies—specifically, building information modeling (BIM) (“Autodesk Revit”) and game engines (“Unreal Engine”)—to enhance public involvem...

  • Article
  • Open Access
442 Views
24 Pages

Optimization of HOTAS Joystick Design Based on Virtual Simulation

  • Yaqing Fan,
  • Shanwen Li,
  • Jie Ren and
  • Mei Wang

1 December 2025

To address the lack of effective ergonomic evaluation methods for HOTAS (Hands-On Throttle And Stick) control sticks in dynamic operation scenarios, this study proposes a virtual hand motion data acquisition system based on Unreal Engine 5, combined...

  • Article
  • Open Access
2 Citations
2,444 Views
26 Pages

Three-Dimensional Multitemporal Game Engine Visualizations for Watershed Analysis, Lighting Simulation, and Change Detection in Built Environments

  • Heikki Kauhanen,
  • Toni Rantanen,
  • Petri Rönnholm,
  • Osama Bin Shafaat,
  • Kaisa Jaalama,
  • Arttu Julin and
  • Matti Vaaja

This study explores the reuse of high-resolution 3D spatial datasets for multiple urban analyses within a game engine environment, aligning with circular economy principles in sustainable urban planning. The work is situated in two residential test a...

  • Article
  • Open Access
2 Citations
3,506 Views
15 Pages

6 September 2024

Sound localization is a key area of interest in auditory research, especially in complex acoustic environments. This study evaluates the impact of incorporating higher-order Ambisonics (HOA) with virtual reality (VR) and gamification tools on sound s...

  • Article
  • Open Access
1 Citations
6,127 Views
26 Pages

Raymarching Distance Fields with CUDA

  • Avelina Hadji-Kyriacou and
  • Ognjen Arandjelović

9 November 2021

Raymarching is a technique for rendering implicit surfaces using signed distance fields. It has been known and used since the 1980s for rendering fractals and CSG (constructive solid geometry) surfaces, but has rarely been used for commercial renderi...

  • Article
  • Open Access
19 Citations
4,738 Views
21 Pages

Innovating Industrial Training with Immersive Metaverses: A Method for Developing Cross-Platform Virtual Reality Environments

  • Lucas G. G. Almeida,
  • Nalini V. de Vasconcelos,
  • Ingrid Winkler and
  • Márcio F. Catapan

2 August 2023

The metaverse has garnered significant attention for its potential to provide engaging and social experiences in virtual reality. Despite substantial investment and interest from industry, there remains a lack of academic research on the development...

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