Skip to Content

10,269 Results Found

  • Article
  • Open Access
8,225 Views
9 Pages

The NBA’s 1999 Collective Bargaining Agreement (CBA) included provisions capping individual player pay in addition to team payrolls. This study examines the effect the NBA’s maximum player salary on player rents by comparing player pay from the 1997...

  • Article
  • Open Access
1,327 Views
20 Pages

Validation of the Player Personality and Dynamics Scale

  • Ayose Lomba Perez,
  • Juan Carlos Martín-Quintana,
  • Jesus B. Alonso-Hernandez and
  • Iván Martín-Rodríguez

6 August 2025

This study presents the validation of the Player Personality and Dynamics Scale (PPDS), designed to identify player profiles in educational gamification contexts with narrative elements. Through a sample of 635 participants, a questionnaire was devel...

  • Article
  • Open Access
3,361 Views
15 Pages

23 February 2023

Divide the dollar is a simplified version of a two player bargaining problem game devised by John Nash. The generalized divide the dollar game has n>2 players. Evolutionary algorithms can be used to evolve individual players for this generalized g...

  • Article
  • Open Access
1,959 Views
35 Pages

Action-Based Digital Characterization of a Game Player

  • Damijan Novak,
  • Domen Verber,
  • Jani Dugonik and
  • Iztok Fister

4 March 2023

Games can be more than just a form of entertainment. Game spaces can be used to test different research ideas quickly, simulate real-life environments, develop non-playable characters (game agents) that interact alongside human players and much more....

  • Article
  • Open Access
2 Citations
2,742 Views
10 Pages

23 November 2021

Asians hold a collectivistic culture, and they feel attachment to people who have the same ethnic background. This study explored how roles of ethnic identity influenced fan behaviors of Korean audiences toward Hyun-jin Ryu, the Korean Major League B...

  • Article
  • Open Access
7 Citations
4,450 Views
25 Pages

Modeling the Truck Appointment System as a Multi-Player Game

  • Mohammad Torkjazi,
  • Nathan Huynh and
  • Ali Asadabadi

Background: Random truck arrivals at maritime container terminals are one of the primary reasons for gate congestion. Gate congestion negatively affects the terminal’s and drayage firms’ productivity and the surrounding communities in ter...

  • Article
  • Open Access
1 Citations
3,013 Views
17 Pages

A Novel Multimedia Player for International Standard—JPEG Snack

  • Sonain Jamil,
  • Oh-Jin Kwon,
  • Jinhee Lee,
  • Faiz Ullah,
  • Yaseen and
  • Afnan

The advancement in mobile communication and technologies has led to the usage of short-form digital content increasing daily. This short-form content is mainly based on images that urged the joint photographic experts’ group (JPEG) to introduce...

  • Communication
  • Open Access
42 Citations
9,720 Views
13 Pages

Validation of Player and Ball Tracking with a Local Positioning System

  • Patrick Blauberger,
  • Robert Marzilger and
  • Martin Lames

20 February 2021

The aim of this study was the validation of player and ball position measurements of Kinexon’s local positioning system (LPS) in handball and football. Eight athletes conducted a sport-specific course (SSC) and small sided football games (SSG), simul...

  • Article
  • Open Access
7 Citations
6,646 Views
21 Pages

Learning and Mining Player Motion Profiles in Physically Interactive Robogames

  • Ewerton L. S. Oliveira,
  • Davide Orrù,
  • Luca Morreale,
  • Tiago P. Nascimento and
  • Andrea Bonarini

26 February 2018

Physically-Interactive RoboGames (PIRG) are an emerging application whose aim is to develop robotic agents able to interact and engage humans in a game situation. In this framework, learning a model of players’ activity is relevant both to understand...

  • Article
  • Open Access
49 Citations
5,680 Views
49 Pages

A Fuzzy Inference System for Players Evaluation in Multi-Player Sports: The Football Study Case

  • Wojciech Sałabun,
  • Andrii Shekhovtsov,
  • Dragan Pamučar,
  • Jarosław Wątróbski,
  • Bartłomiej Kizielewicz,
  • Jakub Więckowski,
  • Darko Bozanić,
  • Karol Urbaniak and
  • Bartosz Nyczaj

8 December 2020

Decision support systems often involve taking into account many factors that influence the choice of existing options. Besides, given the expert’s uncertainty on how to express the relationships between the collected data, it is not easy to def...

  • Article
  • Open Access
20 Citations
13,644 Views
19 Pages

Predicting Player Churn of a Free-to-Play Mobile Video Game Using Supervised Machine Learning

  • Kuzma Mustač,
  • Krešimir Bačić,
  • Lea Skorin-Kapov and
  • Mirko Sužnjević

9 March 2022

Free-to-play mobile games monetize players through different business models, with higher player engagement leading to revenue increases. Consequently, the foremost goal of game designers and developers is to keep their audience engaged with the game...

  • Article
  • Open Access
72 Citations
10,218 Views
18 Pages

6 May 2013

William D. Hamilton famously stated that “human life is a many person game and not just a disjoined collection of two person games”. However, most of the theoretical results in evolutionary game theory have been developed for two player games. In spi...

  • Article
  • Open Access
6 Citations
2,330 Views
12 Pages

27 March 2024

In the context of the ongoing transformation in education, new learning methods, as well as new technologies, and therefore new forms of interactions are challenging higher education. This challenge can be addressed through ambient learning managemen...

  • Article
  • Open Access
17 Citations
5,879 Views
16 Pages

A Deep Learning and Computer Vision Based Multi-Player Tracker for Squash

  • Maria Martine Baclig,
  • Noah Ergezinger,
  • Qipei Mei,
  • Mustafa Gül,
  • Samer Adeeb and
  • Lindsey Westover

9 December 2020

Sports pose a unique challenge for high-speed, unobtrusive, uninterrupted motion tracking due to speed of movement and player occlusion, especially in the fast and competitive sport of squash. The objective of this study is to use video tracking tech...

  • Article
  • Open Access
4 Citations
5,482 Views
16 Pages

Open Dataset Recorded by Single Cameras for Multi-Player Tracking in Soccer Scenarios

  • Wenbin Huang,
  • Sailing He,
  • Yaoran Sun,
  • Julian Evans,
  • Xian Song,
  • Tongyu Geng,
  • Guanrong Sun and
  • Xubo Fu

25 July 2022

Multi-player action recognition for automatic analysis in sports is the subject of increasing attention. Trajectory-tracking technology is key for accurate recognition, but little research has focused on this aspect, especially for non-professional m...

  • Article
  • Open Access
11 Citations
5,233 Views
19 Pages

20 August 2021

Professional football players, coaches, and researchers have discussed additional substitutions in football to reduce player load for a while. However, the effects of additional substitutions on the game have not yet been investigated in detail. The...

  • Article
  • Open Access
1 Citations
2,729 Views
20 Pages

21 July 2025

Soccer’s global popularity as the world’s favorite sport is driven by many factors, with high player salaries being one of the key reasons behind its appeal. These salaries not only reflect on-field performance, but also capture a broader...

  • Article
  • Open Access
1 Citations
1,426 Views
20 Pages

Basketball games are characterized by the large number of lineups that can be used by the coach during a game, e.g., with 12 players there are 792 possible lineups. This has led to the development of several statistics for the combinations of players...

  • Article
  • Open Access
1 Citations
2,625 Views
16 Pages

Influence of the Area per Player in Non-Professional Soccer Players: A Pilot Study Focused on Positional Roles

  • Annamaria Mancini,
  • Daniela Vitucci,
  • Pasquale Meo,
  • Adriano Capobianco,
  • Domenico Martone,
  • Francesca Cozzolino,
  • Pasqualina Buono,
  • Esther Imperlini and
  • Stefania Orrù

This study analyses the influence of different area per player (AP; 75, 98 and 131 m2) on the average metabolic power (MP) and other soccer-related performance variables in relation to the positional roles. We recruited 19 non-professional male socce...

  • Article
  • Open Access
10 Citations
6,919 Views
23 Pages

Computer games play an increasingly important role in cultural heritage preservation. They keep tradition alive in the digital domain, reflect public perception about historical events, and make history, and even legends, vivid, through means such as...

  • Article
  • Open Access
7 Citations
3,399 Views
18 Pages

Portable Interactive Pulse Tactile Recorder and Player System

  • Tzu-Chieh Hsieh,
  • Chien-Min Wu,
  • Cheng-Chung Tsai,
  • Wen-Chien Lo,
  • Yu-Min Wang and
  • Shana Smith

25 June 2021

Pulse palpation is an effective method for diagnosing arterial diseases. However, most pulse measurement devices use preconfigured pressures to collect pulse signals, and most pulse tactile simulators can only display standard or predefined pulse wav...

  • Article
  • Open Access
27 Citations
6,488 Views
19 Pages

4 January 2022

The design of gamified experiences following the one-fits-all approach uses the same game elements for all users participating in the experience. The alternative is adaptive gamification, which considers that users have different playing motivations....

  • Proceeding Paper
  • Open Access
1,576 Views
11 Pages

Chatbot-Enhanced Non-Player Characters Bridging Game AI and Conversational Systems

  • Gina Purnama Insany,
  • Maulana Ibrahim,
  • Yayang Rega Abdilah and
  • Rizki Panca Pamungkas

25 September 2025

Non-player characters (NPCs) play a crucial role in creating engaging and immersive experiences in role playing games (RPGs). Traditional NPC interactions often rely on scripted dialogues, which can limit their ability to adapt dynamically to player...

  • Article
  • Open Access
10 Citations
17,164 Views
24 Pages

Cognitive gameplay—the cognitive dimension of a player’s experience—emerges from the interaction between a player and a game. While its design requires careful consideration, cognitive gameplay can be designed only indirectly via the design of game c...

  • Article
  • Open Access
6,913 Views
15 Pages

This study explores the application of predictive analytics in evaluating player performance in the National Basketball Association (NBA), focusing on rebounds per game (REB), an essential component for better performance and results in basketball. T...

  • Article
  • Open Access
2 Citations
2,895 Views
27 Pages

Injury Pattern According to Player Position in Male Amateur Football Players in Greece: A Retrospective Study

  • Konstantinos Vassis,
  • Ioannis Misiris,
  • Spyridon Plakias,
  • Athanasios Siouras,
  • Savvas Spanos,
  • Eleftherios Giamouridis,
  • Zacharias Dimitriadis,
  • Dimitrios Tsaopoulos and
  • Ioannis A. Poulis

7 September 2025

Background: Football has a high injury risk due to speed and contact, and injury patterns may vary by playing position. Positional roles affect physical and physiological demands and may influence injury characteristics. Although this has been examin...

  • Article
  • Open Access
1 Citations
3,534 Views
17 Pages

Building Individual Player Performance Profiles According to Pre-Game Expectations and Goal Difference in Soccer

  • Arian Skoki,
  • Boris Gašparović,
  • Stefan Ivić,
  • Jonatan Lerga and
  • Ivan Štajduhar

6 March 2024

Soccer player performance is influenced by multiple unpredictable factors. During a game, score changes and pre-game expectations affect the effort exerted by players. This study used GPS wearable sensors to track players’ energy expenditure in...

  • Review
  • Open Access
49 Citations
9,526 Views
23 Pages

16 July 2020

A higher number of people increasingly uses digital games. This growing interest in games, with different objectives, justifies the investigation of some aspects and concepts involved, such as product quality (game), usability, playability, and user...

  • Article
  • Open Access
7 Citations
5,026 Views
17 Pages

The emphasis of this study was to interview ex-professional male rugby union players (n = 23, mean age 35.5 ± 4.7 years) and discuss concussion management during their careers. In this study, two major themes were identified: (1) the duty of c...

  • Article
  • Open Access
13 Citations
15,188 Views
18 Pages

The Use of Deep Learning to Improve Player Engagement in a Video Game through a Dynamic Difficulty Adjustment Based on Skills Classification

  • Edwin A. Romero-Mendez,
  • Pedro C. Santana-Mancilla,
  • Miguel Garcia-Ruiz,
  • Osval A. Montesinos-López and
  • Luis E. Anido-Rifón

16 July 2023

The balance between game difficulty and player skill in the evolving landscape of the video game industry is a significant factor in player engagement. This study introduces a deep learning (DL) approach to enhance gameplay by dynamically adjusting g...

  • Article
  • Open Access
12 Citations
3,349 Views
18 Pages

24 November 2021

We formalize the adversarial process between defender and attackers as a game and study the non-cooperative evolutionary game mechanism under bounded rationality. We analyze the long-term dynamic process between the attacking and defending parties us...

  • Article
  • Open Access
8 Citations
6,528 Views
22 Pages

gEYEded: Subtle and Challenging Gaze-Based Player Guidance in Exploration Games

  • Michael Lankes,
  • Andreas Haslinger and
  • Christian Wolff

This paper investigates the effects of gaze-based player guidance on the perceived game experience, performance, and challenge in a first-person exploration game. In contrast to existing research, the proposed approach takes the game context into acc...

  • Article
  • Open Access
1 Citations
1,866 Views
15 Pages

20 December 2023

This paper discusses the multi-player non-cooperative game of nonlinear stochastic time-varying systems described by Itô-type differential equations in a finite time interval. Multi-player non-cooperative game problems are represented by multi-...

  • Article
  • Open Access
1 Citations
3,046 Views
23 Pages

Color blindness can create challenges in recognizing visual cues, potentially affecting players’ performance, emotional involvement, and overall gaming experience. This study examines the impact of color blindness on player engagement and emoti...

  • Article
  • Open Access
18 Citations
8,758 Views
17 Pages

Estimating Player Positions from Padel High-Angle Videos: Accuracy Comparison of Recent Computer Vision Methods

  • Mohammadreza Javadiha,
  • Carlos Andujar,
  • Enrique Lacasa,
  • Angel Ric and
  • Antonio Susin

12 May 2021

The estimation of player positions is key for performance analysis in sport. In this paper, we focus on image-based, single-angle, player position estimation in padel. Unlike tennis, the primary camera view in professional padel videos follows a de f...

  • Article
  • Open Access
18 Citations
4,545 Views
21 Pages

7 December 2020

We study price formation in intraday electricity markets in the presence of intermittent renewable generation. We consider the setting where a major producer may interact strategically with a large number of small producers. Using stochastic control...

  • Review
  • Open Access
13 Citations
7,116 Views
11 Pages

The Effects of Melatonin Supplementation on Professional Football Player Performance: A Systematic Review

  • Antonio Almendros-Ruiz,
  • Alejandro Lopez-Moro,
  • Javier Conde-Pipò,
  • Alfredo Santalla,
  • Bernardo Requena and
  • Miguel Mariscal-Arcas

21 October 2023

Background: Melatonin is a hormone that has shown anti-inflammatory actions, reduced oxidative stress, and has effects on physical performance, so the aim of this study was to review the effects of melatonin supplementation on the performance of prof...

  • Article
  • Open Access
3 Citations
2,406 Views
13 Pages

External Load Variability in Elite Futsal: Positional Demands and Microcycle Structuring for Player Well-Being and Performance

  • Héctor Gadea-Uribarri,
  • Elena Mainer-Pardos,
  • Ainhoa Bores-Arce,
  • Rafael Albalad-Aiguabella,
  • Sergio López-García and
  • Carlos Lago-Fuentes

2 January 2025

The aim of this study was to compare the external load of each session along competitive microcycles on an elite futsal team, considering the positions and relationships of the players. The external load of 10 elite players from a First Division team...

  • Article
  • Open Access
1 Citations
2,499 Views
25 Pages

Virtual reality (VR) has become increasingly popular and has started entering homes, schools, and clinics, yet evidence on how children interact during free-form, unguided play remains limited. Understanding how interaction dynamics relate to player...

  • Article
  • Open Access
1,035 Views
23 Pages

26 August 2025

Gamified virtual reality (VR) environments are increasingly used to enhance engagement and learning, yet most designs still adopt a one-size-fits-all approach that overlooks motivational diversity. The HEXAD framework, which classifies users into six...

  • Study Protocol
  • Open Access
3 Citations
4,984 Views
13 Pages

Heatmap Analysis to Differentiate Diverse Player Types in Table Tennis—A Training and Tactical Strategy Development Potential

  • Fabiola Haas,
  • Tobias Baumgartner,
  • Timo Klein-Soetebier,
  • Florian Seifriz and
  • Stefanie Klatt

14 January 2023

(1) Background: Computer-based analyses have been widely used to study aspects of various team and racket sports. However, such analyses have so far eluded table tennis, except in special competition forms, under fixed laboratory conditions or have o...

  • Article
  • Open Access
15 Citations
5,915 Views
14 Pages

We assume that all institutions and individuals involved in the organization of sport for children and young people should utilize the educational potential of sport. We assessed the quality of referee interactions with children during sports competi...

  • Article
  • Open Access
1 Citations
4,934 Views
20 Pages

This study explores market value depreciation among soccer players across the top five European leagues, addressing a critical gap in the sports finance literature by focusing on post-prime valuation dynamics. Leveraging a dataset from the 2023/2024...

  • Article
  • Open Access
27 Citations
17,464 Views
22 Pages

The COVID-19 pandemic has caused significant disruption in the sports industry and has raised the question of whether the football industry is based on a sustainable business model. Using data from the English Premier League (EPL), we develop a regre...

  • Article
  • Open Access
22 Citations
7,808 Views
22 Pages

Multi-Player Tracking for Multi-View Sports Videos with Improved K-Shortest Path Algorithm

  • Qiaokang Liang,
  • Wanneng Wu,
  • Yukun Yang,
  • Ruiheng Zhang,
  • Yu Peng and
  • Min Xu

27 January 2020

Sports analysis has recently attracted increasing research efforts in computer vision. Among them, basketball video analysis is very challenging due to severe occlusions and fast motions. As a typical tracking-by-detection method, k-shortest paths (K...

  • Article
  • Open Access
2,111 Views
16 Pages

10 October 2024

In this study, a novel non-cooperative two-player game for minimizing static (Player 1) and dynamic (Player 2) compliances is introduced, implemented, and demonstrated using a multi-scale topology optimization framework for triply periodic minimal su...

  • Article
  • Open Access
1,278 Views
15 Pages

14 October 2025

Background: This study employed a markerless motion capture system to quantify the external game load of elite 3 × 3 basketball players and evaluated its association with game performance. Methods: Twenty-four female 3 × 3 basketball game...

  • Article
  • Open Access
873 Views
15 Pages

Online chess platforms generate vast amounts of game data, presenting opportunities to analyze match outcomes using machine learning approaches. This study develops and compares four machine learning models to classify chess game results (White win,...

  • Article
  • Open Access
33 Citations
24,827 Views
13 Pages

Player Tracking Data Analytics as a Tool for Physical Performance Management in Football: A Case Study from Chelsea Football Club Academy

  • Varuna De Silva,
  • Mike Caine,
  • James Skinner,
  • Safak Dogan,
  • Ahmet Kondoz,
  • Tilson Peter,
  • Elliott Axtell,
  • Matt Birnie and
  • Ben Smith

26 October 2018

Background: Global positioning system (GPS) based player movement tracking data are widely used by professional football (soccer) clubs and academies to provide insight into activity demands during training and competitive matches. However, the use o...

of 206