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348 Results Found

  • Article
  • Open Access
40 Citations
14,764 Views
44 Pages

5 July 2019

Computer simulation is an effective means for the research of robot navigation algorithms. In order to implement real-time, three-dimensional, and visual navigation algorithm simulation, a method of algorithm simulation based on secondary development...

  • Article
  • Open Access
2 Citations
2,998 Views
22 Pages

This advanced exploration of integrating cross-modal Artificial-Intelligence-Generated Content (AIGC) within the Unity3D game engine seeks to elevate the diversity and coherence of image generation in game art creation. The theoretical framework prop...

  • Article
  • Open Access
2 Citations
3,210 Views
31 Pages

29 September 2022

Modern computers with specialised software are able to simulate oceans with waves and sea currents, and the action of wind, gravity, ships and other vehicles. The high-level programming languages that are used in this type of software can read inform...

  • Proceeding Paper
  • Open Access
1 Citations
2,471 Views
7 Pages

Performing accurate and precise collision detection is a key to real-time applications in computer graphics, games, physical-based simulation, virtual reality, augmented reality, and research and development. Researchers have developed numerous metho...

  • Article
  • Open Access
10 Citations
5,208 Views
20 Pages

This paper proposes an efficient approach for simulating volumetric deformable objects using the Position-Based Dynamics (PBD) method. Volumetric bodies generated by TetGen are used to represent three-dimensional objects, which accurately capture com...

  • Article
  • Open Access
25 Citations
12,533 Views
20 Pages

6 September 2021

While the cloth component in Unity engine has been used to represent the 3D cloth object for augmented reality (AR) and virtual reality (VR), it has several limitations in term of resolution and performance. The purpose of our research is to develop...

  • Article
  • Open Access
788 Views
13 Pages

Exploring 3D Roadway Modeling Techniques Using CAD and Unity3D

  • Yingbing Yang,
  • Yunchuan Sun and
  • Yuhong Wang

28 July 2025

To tackle the inefficiencies in 3D mine tunnel modeling and the tedious task of drawing centerlines, this study introduces a faster method for generating centerlines using CAD secondary development. Starting with the tunnel centerline, the research t...

  • Proceeding Paper
  • Open Access
1 Citations
1,727 Views
4 Pages

CultUnity3D: A Virtual Spatial Ecosystem for Digital Engagement with Cultural Heritage Sites

  • Estefanía López Salas,
  • Adrián Xuíz García,
  • Ángel Gómez and
  • Carlos Dafonte

In order to help enhance public outreach and understanding of historical sites, we developed a virtual spatial ecosystem called CultUnity3D. It consists of a set of components specifically implemented within the Unity engine that enable the user to v...

  • Article
  • Open Access
3,336 Views
34 Pages

3 September 2025

Large-scale particle-based fluid simulations present significant computational challenges, particularly in achieving interactive frame rates while maintaining visual quality. Unity3D’s widespread adoption in game development, VR/AR applications...

  • Article
  • Open Access
6 Citations
3,928 Views
16 Pages

Hardware in the Loop Simulation for Bottle Sealing Process Virtualized on Unity 3D

  • Adrián Villarroel,
  • Danny Toapanta,
  • Santiago Naranjo and
  • Jessica S. Ortiz

This paper details the design and implementation of a virtualized bottle sealing plant using the Hardware in the Loop technique, for which it is divided into two parts: (i) Software consists of a virtualized environment in Unity 3D to visualize its b...

  • Article
  • Open Access
1 Citations
1,745 Views
29 Pages

Research on Wind Turbine Main Shaft Bearing Fault Diagnosis Method Based on Unity 3D and Transfer Learning

  • Shuai Wang,
  • Wenlei Sun,
  • Han Liu,
  • Shenghui Bao,
  • Yunhao Wang and
  • Xin Zhao

14 February 2025

In the field of wind turbine spindle bearing fault diagnosis, real-time monitoring of its operation is challenging. The state monitoring visualization is limited, fault data and sample labels are scarce, and fault data distribution varies under diffe...

  • Article
  • Open Access
2 Citations
9,471 Views
24 Pages

In this paper, we present a novel implementation of an ecosystem simulation. In our previous work, we implemented a 3D environment based on a predator–prey model, but we found that in most cases, regardless of the choice of starting parameters,...

  • Article
  • Open Access
9 Citations
3,851 Views
12 Pages

Multisensory Plucked Instrument Modeling in Unity3D: From Keytar to Accurate String Prototyping

  • Federico Fontana,
  • Razvan Paisa,
  • Roberto Ranon and
  • Stefania Serafin

21 February 2020

Keytar is a plucked guitar simulation mockup developed with Unity3D that provides auditory, visual, and haptic feedback to the player through a Phantom Omni robotic arm. Starting from a description of the implementation of the virtual instrument, we...

  • Article
  • Open Access
28 Citations
5,965 Views
20 Pages

21 October 2020

Digital twin technology based on building a virtual digital city similar to a real one enables the simulation of urban phenomena or the design of a city. A geospatial platform is an essential supporting component of digital twin cities. In this study...

  • Article
  • Open Access
758 Views
15 Pages

A Framework for Testing and Evaluation of Automated Valet Parking Using OnSite and Unity3D Platforms

  • Ouchan Chen,
  • Lei Chen,
  • Junru Yang,
  • Hao Shi,
  • Lin Xu,
  • Haoran Li,
  • Weike Lu and
  • Guojing Hu

7 November 2025

Automated valet parking (AVP) is a key component of autonomous driving systems. Its functionality and reliability need to be thoroughly tested before road application. Current testing technologies are limited by insufficient scenario coverage and lac...

  • Article
  • Open Access
55 Citations
14,337 Views
18 Pages

Developers have long used game engines for visualizing virtual worlds for players to explore. However, using real-world data in a game engine is always a challenging task, since most game engines have very little support for geospatial data. This pap...

  • Article
  • Open Access
811 Views
46 Pages

Development of Unity3D-Based Intelligent Warehouse Visualization Platform with Enhanced A-Star Path Planning Algorithm

  • Yating Li,
  • Tingrui Xie,
  • Jingwei Zhou,
  • Zhongbiao He,
  • Haocheng Tang,
  • Yuan Wu,
  • Xue Zhou,
  • Tengfei Tang,
  • Zikai Wei and
  • Yongman Zhao

17 November 2025

In the context of rapidly growing logistics demand, traditional warehouse management methods are inadequate in meeting contemporary efficiency and accuracy requirements. The present study proposes the development of an intelligent warehouse visualiza...

  • Article
  • Open Access
6 Citations
5,381 Views
22 Pages

Creating Interactive Scenes in 3D Educational Games: Using Narrative and Technology to Explore History and Culture

  • Rafał Kaźmierczak,
  • Robert Skowroński,
  • Cezary Kowalczyk and
  • Grzegorz Grunwald

1 June 2024

Three-dimensional games are an indispensable tool in education and cultural transmission, offering users immersive experiences that facilitate learning through engagement and direct experience. The aim of this study was to design and implement an adv...

  • Article
  • Open Access
11 Citations
5,183 Views
28 Pages

The integrated circuit (IC) is a subject for which researchers need practical experience, but its experiment cost is high, the risk involved is high, and it is not easy to carry out experiments on a large scale. This paper designs a three-dimensional...

  • Article
  • Open Access
1 Citations
7,607 Views
16 Pages

Virtualization of Robotic Hands Using Mobile Devices

  • Santiago T. Puente,
  • Lucía Más,
  • Fernando Torres and
  • and Francisco A. Candelas

16 September 2019

This article presents a multiplatform application for the tele-operation of a robot hand using virtualization in Unity 3D. This approach grants usability to users that need to control a robotic hand, allowing supervision in a collaborative way. This...

  • Article
  • Open Access
19 Citations
3,464 Views
17 Pages

Cutting Path Planning Technology of Shearer Based on Virtual Reality

  • Juanli Li,
  • Yang Liu,
  • Jiacheng Xie,
  • Xuewen Wang and
  • Xing Ge

22 January 2020

With regards to the low degree of digitization, lack of real geological terrain, and low degree of automation in the cutting process of the traditional virtual fully mechanized mining face, we studied the key technologies of virtual operation and cut...

  • Article
  • Open Access
5 Citations
3,045 Views
25 Pages

11 January 2023

Biological–mathematical models of trees can be exploited for a wide range of agronomic applications including crop management, visualization of ecosystem changes over time, in-field phenotyping, crop load effects, testing of plant functions, bi...

  • Feature Paper
  • Article
  • Open Access
11 Citations
4,070 Views
20 Pages

Towards Agrirobot Digital Twins: Agri-RO5—A Multi-Agent Architecture for Dynamic Fleet Simulation

  • Jorge Gutiérrez Cejudo,
  • Francisco Enguix Andrés,
  • Marin Lujak,
  • Carlos Carrascosa Casamayor,
  • Alberto Fernandez and
  • Luís Hernández López

In this paper, we propose a multi-agent-based architecture for a Unity3D simulation of dynamic agrirobot-fleet-coordination methods. The architecture is based on a Robot Operating System (ROS) and Agrobots-SIM package that extends the existing packag...

  • Article
  • Open Access
3 Citations
7,973 Views
24 Pages

17 February 2025

The generation of 3D digital humans has traditionally relied on multi-view imaging systems and large-scale datasets, posing challenges in cost, accessibility, and real-time applicability. To overcome these limitations, this study presents an efficien...

  • Article
  • Open Access
2 Citations
3,442 Views
16 Pages

3 July 2025

Traditional industrial robot programming methods often pose high usage thresholds due to their inherent complexity and lack of standardization. Manufacturers typically employ proprietary programming languages or user interfaces, resulting in steep le...

  • Article
  • Open Access
128 Citations
12,851 Views
20 Pages

Integrated WiFi/PDR/Smartphone Using an Unscented Kalman Filter Algorithm for 3D Indoor Localization

  • Guoliang Chen,
  • Xiaolin Meng,
  • Yunjia Wang,
  • Yanzhe Zhang,
  • Peng Tian and
  • Huachao Yang

23 September 2015

Because of the high calculation cost and poor performance of a traditional planar map when dealing with complicated indoor geographic information, a WiFi fingerprint indoor positioning system cannot be widely employed on a smartphone platform. By mak...

  • Article
  • Open Access
2 Citations
2,397 Views
15 Pages

A virtual reality-based lumbar rehabilitation training system is designed to address the increasing number of patients with low back pain (LBP) year by year. Attitude sensors are used to track lower back movement. In order to improve the effect of re...

  • Feature Paper
  • Article
  • Open Access
45 Citations
8,943 Views
19 Pages

17 April 2021

In the field of cultural heritage, three-dimensional (3D) reconstruction of monuments is a usual activity for many professionals. The aim in this paper focuses on the new technology educational application combining science, history, and archaeology....

  • Article
  • Open Access
2 Citations
2,028 Views
22 Pages

21 August 2024

In the environment of smoke and suspended particles, the accurate detection of targets is one of the difficulties for frequency-modulated continuous-wave (FMCW) laser fuzes to work properly in harsh conditions. To weaken and eliminate the significant...

  • Article
  • Open Access
1 Citations
3,322 Views
20 Pages

Force-Directed Immersive 3D Network Visualization

  • Alexander Brezani,
  • Jozef Kostolny and
  • Michal Zabovsky

Network visualization, in mathematics often referred to as graph visualization, has evolved significantly over time, offering various methods to effectively represent complex data structures. New methods and devices advance the possibilities of visua...

  • Article
  • Open Access
10 Citations
23,646 Views
41 Pages

27 June 2022

This article reviews the first twelve months of the civil disobedience movement in Myanmar following the 1 February 2021 coup d’état and its many dynamics and manifestations. Myanmar’s ‘Spring Revolution’ generated a sh...

  • Article
  • Open Access
1 Citations
1,873 Views
13 Pages

Virtual Laboratory for the Full-Field Goniophotometer of Luminaires

  • Shasha Liu,
  • Fan Cao,
  • Xiaoyang He and
  • Nianyu Zou

10 May 2023

In order to solve the problem that students have insufficient understanding of the full-field goniophotometer instrumentation due to the expensive equipment and the high requirements of the experimental environment, virtual reality technology is used...

  • Article
  • Open Access
43 Citations
23,665 Views
16 Pages

An ARCore-Based Augmented Reality Campus Navigation System

  • Fangfang Lu,
  • Hao Zhou,
  • Lingling Guo,
  • Jingjing Chen and
  • Licheng Pei

16 August 2021

Currently, the route planning functions in 2D/3D campus navigation systems in the market are unable to process indoor and outdoor localization information simultaneously, and the UI experiences are not optimal because they are limited by the service...

  • Article
  • Open Access
3 Citations
2,446 Views
8 Pages

25 September 2022

Augmented reality techniques have recently found many applications in the field of cultural heritage. When used in outdoor scenarios, however, this technology can face several issues, mainly due to unstable light conditions, jeopardizing the users&rs...

  • Article
  • Open Access
4 Citations
5,194 Views
17 Pages

A Framework for Optimizing Deep Learning-Based Lane Detection and Steering for Autonomous Driving

  • Daniel Yordanov,
  • Ashim Chakraborty,
  • Md Mahmudul Hasan and
  • Silvia Cirstea

19 December 2024

Improving the ability of autonomous vehicles to accurately identify and follow lanes in various contexts is crucial. This project aims to provide a novel framework for optimizing a self-driving vehicle that can detect lanes and steer accordingly. A v...

  • Article
  • Open Access
682 Views
24 Pages

28 June 2025

Our work presents a laser fuze detector structure with a four-channel center-symmetrical emitting laser under the influence of the three-dimensional (3D) and spatial properties of smoke clouds, which was used to improve the laser fuze’s anti-smoke in...

  • Article
  • Open Access
27 Citations
6,567 Views
19 Pages

Synthetic Data Generation to Speed-Up the Object Recognition Pipeline

  • Damiano Perri,
  • Marco Simonetti and
  • Osvaldo Gervasi

This paper provides a methodology for the production of synthetic images for training neural networks to recognise shapes and objects. There are many scenarios in which it is difficult, expensive and even dangerous to produce a set of images that is...

  • Article
  • Open Access
5 Citations
3,505 Views
19 Pages

23 February 2022

When planning lunar rover missions, it is important to develop intuition and driving skills for unfamiliar environments before incurring the costs of reaching the moon. Simulators make it possible to operate in environments that have the physical cha...

  • Article
  • Open Access
42 Citations
5,261 Views
19 Pages

Fault Diagnosis of Wind Turbine Planetary Gear Based on a Digital Twin

  • Yi Wang,
  • Wenlei Sun,
  • Liqiang Liu,
  • Bingkai Wang,
  • Shenghui Bao and
  • Renben Jiang

10 April 2023

Aiming at the problems of the traditional planetary gear fault diagnosis method of wind turbines, such as the poor timeliness of data transmission, weak visualization effect of state monitoring, and untimely feedback of fault information, this paper...

  • Feature Paper
  • Article
  • Open Access
36 Citations
8,915 Views
20 Pages

Intelligent Campus System Design Based on Digital Twin

  • Xu Han,
  • Hua Yu,
  • Wenhao You,
  • Chengxu Huang,
  • Baohua Tan,
  • Xingru Zhou and
  • Neal N. Xiong

24 October 2022

Amid the COVID-19 pandemic, prevention and control measures became normalized, prompting the development of campuses from digital to intelligent, eventually evolving to become wise. Current cutting-edge technologies include big data, Internet of Thin...

  • Article
  • Open Access
166 Views
22 Pages

A Dynamic Digital Twin System with Robotic Vision for Emergency Management

  • Zhongli Ma,
  • Qiao Zhou,
  • Jiajia Liu,
  • Ruojin An,
  • Ting Zhang,
  • Xu Chen,
  • Jiushuang Dai and
  • Ying Geng

Ensuring production safety and enabling rapid emergency response in complex industrial environments remains a critical challenge. Traditional inspection robots are often limited by perception delays when confronted with sudden dynamic threats. This p...

  • Article
  • Open Access
10 Citations
3,888 Views
20 Pages

5 August 2023

Underwater robots play a vital role in the exploration and development of marine resources and the inspection and maintenance of offshore platforms. In this paper, the motion control technology of ROV is studied, the kinematics and dynamics of ROV ar...

  • Article
  • Open Access
9 Citations
2,805 Views
15 Pages

8 January 2021

As a floating system connecting hydraulic support and scraper conveyor, the path planning of pushing mechanism is of great significance for their coordinated movement. In this paper, a method for path planning of hydraulic support pushing mechanism b...

  • Article
  • Open Access
25 Citations
5,965 Views
21 Pages

The VIRTUALDiver Project. Making Greece’s Underwater Cultural Heritage Accessible to the Public

  • George Pehlivanides,
  • Kostas Monastiridis,
  • Alexandros Tourtas,
  • Elli Karyati,
  • Giotis Ioannidis,
  • Konstantina Bejelou,
  • Varvara Antoniou and
  • Paraskevi Nomikou

18 November 2020

Reaching the underwater world is undoubtedly an incomparable adventure. Impressive geological structures, flourishing ecosystems, shipwrecks, and submerged landscapes lie beneath the sea surface in wait for discovery. However, this world is accessibl...

  • Article
  • Open Access
3 Citations
4,286 Views
17 Pages

Development of Serious Games for the Rehabilitation of the Human Vertebral Spine for Home Care

  • Rogério Sales Gonçalves,
  • Rodrigo Alves Prado,
  • Guênia Mara Vieira Ladeira and
  • Andréa Licre Pessina Gasparini

12 April 2023

With the occurrence of pandemics, such as COVID-19, which lead to social isolation, there is a need for home rehabilitation procedures without the direct supervision of health professionals. The great difficulty of treatment at home is the cost of th...

  • Article
  • Open Access
8 Citations
2,216 Views
21 Pages

16 June 2022

The laser transmitter and photoelectric receiver are the core modules of the detector in a laser proximity fuse, whose performance variability can affect the accuracy of target detection and identification. In particular, there is no study on the eff...

  • Article
  • Open Access
2,771 Views
24 Pages

6 June 2025

Modern warehouses play a fundamental role in today’s logistics, serving as strategic hubs for the reception, storage, and distribution of goods. However, training warehouse operators presents a significant challenge due to the complexity of log...

  • Article
  • Open Access
7 Citations
3,846 Views
16 Pages

HetroTraffSim: A Macroscopic Heterogeneous Traffic Flow Simulator for Road Bottlenecks

  • Ali Zeb,
  • Khurram S. Khattak,
  • Muhammad Rehmat Ullah,
  • Zawar H. Khan and
  • Thomas Aaron Gulliver

Smart mobility is crucial for future smart cities. Traffic simulation software (TSS) is an important tool for efficient planning and management of road networks to achieve this goal. Many TSS tools have been developed for both microscopic and macrosc...

  • Article
  • Open Access
221 Views
20 Pages

To address the challenges of inefficient convergence in UAV swarms under complex environments due to static position allocation (SPA), as well as the tendency of traditional artificial potential field (APF) obstacle avoidance to get stuck in local op...

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