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108 Results Found

  • Article
  • Open Access
13 Citations
5,395 Views
19 Pages

Are UX Evaluation Methods Providing the Same Big Picture?

  • Walter Takashi Nakamura,
  • Iftekhar Ahmed,
  • David Redmiles,
  • Edson Oliveira,
  • David Fernandes,
  • Elaine H. T. de Oliveira and
  • Tayana Conte

17 May 2021

The success of a software application is related to users’ willingness to keep using it. In this sense, evaluating User eXperience (UX) became an important part of the software development process. Researchers have been carrying out studies by employ...

  • Article
  • Open Access
35 Citations
9,250 Views
49 Pages

31 July 2020

The coexistence of robots and humans in shared physical and social spaces is expected to increase. A key enabler of high-quality interaction is a mutual understanding of each other’s actions and intentions. In this paper, we motivate and presen...

  • Article
  • Open Access
44 Citations
12,468 Views
19 Pages

24 April 2019

We introduce an approach that supports researchers and practitioners to determine the quality of first-time user experience (FTUX) and long-term user experience (LTUX), as well as to identify critical issues with these two types of UX. The product we...

  • Article
  • Open Access
1 Citations
2,027 Views
12 Pages

27 January 2025

When considering the chronological order of product use, package design is mainly related to forming the anticipated UX, which predicts and imagines the experience gained from interacting with the product. However, in previous research, no method has...

  • Article
  • Open Access
15 Citations
6,084 Views
13 Pages

Physiological measurements have been widely used by researchers and practitioners in order to address the stress detection challenge. So far, various datasets for stress detection have been recorded and are available to the research community for tes...

  • Article
  • Open Access
52 Citations
13,886 Views
31 Pages

A Multimodal Deep Log-Based User Experience (UX) Platform for UX Evaluation

  • Jamil Hussain,
  • Wajahat Ali Khan,
  • Taeho Hur,
  • Hafiz Syed Muhammad Bilal,
  • Jaehun Bang,
  • Anees Ul Hassan,
  • Muhammad Afzal and
  • Sungyoung Lee

18 May 2018

The user experience (UX) is an emerging field in user research and design, and the development of UX evaluation methods presents a challenge for both researchers and practitioners. Different UX evaluation methods have been developed to extract accura...

  • Systematic Review
  • Open Access
11 Citations
5,146 Views
17 Pages

A Systematic Review for Cognitive State-Based QoE/UX Evaluation

  • Edgar Bañuelos-Lozoya,
  • Gabriel González-Serna,
  • Nimrod González-Franco,
  • Olivia Fragoso-Diaz and
  • Noé Castro-Sánchez

14 May 2021

Traditional evaluation of user experience is subjective by nature, for what is sought is to use data from physiological and behavioral sensors to interpret the relationship that the user’s cognitive states have with the elements of a graphical interf...

  • Article
  • Open Access
17 Citations
7,055 Views
26 Pages

Understanding UX Better: A New Technique to Go beyond Emotion Assessment

  • Leonardo Marques,
  • Patrícia Gomes Matsubara,
  • Walter Takashi Nakamura,
  • Bruna Moraes Ferreira,
  • Igor Scaliante Wiese,
  • Bruno Freitas Gadelha,
  • Luciana Martinez Zaina,
  • David Redmiles and
  • Tayana Uchôa Conte

29 October 2021

User experience (UX) is a quality aspect that considers the emotions evoked by the system, extending the usability concept beyond effectiveness, efficiency, and satisfaction. Practitioners and researchers are aware of the importance of evaluating UX....

  • Article
  • Open Access
1 Citations
2,985 Views
19 Pages

Development of a Framework for the Communication System Based on KNX for an Interactive Space for UX Evaluation

  • Ariel A. Lopez-Aguilar,
  • M. Rogelio Bustamante-Bello,
  • Sergio A. Navarro-Tuch and
  • Arturo Molina

2 December 2023

Domotics (Home Automation) aims to improve the quality of life of people by integrating intelligent systems within inhabitable spaces. While traditionally associated with smart home systems, these technologies have potential for User Experience (UX)...

  • Article
  • Open Access
14 Citations
7,624 Views
21 Pages

User experience (UX) evaluation investigates how people feel about using products or services and is considered an important factor in the design process. However, there is no comprehensive UX evaluation method for time-continuous situations during t...

  • Article
  • Open Access
18 Citations
5,641 Views
25 Pages

A Hybrid Multimodal Emotion Recognition Framework for UX Evaluation Using Generalized Mixture Functions

  • Muhammad Asif Razzaq,
  • Jamil Hussain,
  • Jaehun Bang,
  • Cam-Hao Hua,
  • Fahad Ahmed Satti,
  • Ubaid Ur Rehman,
  • Hafiz Syed Muhammad Bilal,
  • Seong Tae Kim and
  • Sungyoung Lee

28 April 2023

Multimodal emotion recognition has gained much traction in the field of affective computing, human–computer interaction (HCI), artificial intelligence (AI), and user experience (UX). There is growing demand to automate analysis of user emotion...

  • Article
  • Open Access
4 Citations
4,388 Views
29 Pages

A Methodology to Evaluate User Experience for People with Autism Spectrum Disorder

  • Katherine Valencia,
  • Cristian Rusu,
  • Federico Botella and
  • Erick Jamet

8 November 2022

People with Autism Spectrum Disorder (ASD) have an affinity for technology, which is why multiple studies have implemented different technological proposals focused on the development of skills in people with ASD. Studies have evaluated the user expe...

  • Article
  • Open Access
10 Citations
4,902 Views
24 Pages

Within the EU CEMEC project framework, a novel approach for using holographic showcases in museums has been conceived and experimented upon in different venues in the context of an itinerant exhibition dealing with Early Medieval European collections...

  • Systematic Review
  • Open Access
38 Citations
7,766 Views
19 Pages

User Experience in Social Robots

  • Elaheh Shahmir Shourmasti,
  • Ricardo Colomo-Palacios,
  • Harald Holone and
  • Selina Demi

26 July 2021

Social robots are increasingly penetrating our daily lives. They are used in various domains, such as healthcare, education, business, industry, and culture. However, introducing this technology for use in conventional environments is not trivial. Fo...

  • Article
  • Open Access
8 Citations
4,098 Views
17 Pages

Using Random Ordering in User Experience Testing to Predict Final User Satisfaction

  • Kitti Koonsanit,
  • Daiki Hiruma,
  • Vibol Yem and
  • Nobuyuki Nishiuchi

In user experience evaluation (UXE), it is generally accepted that the order in which users perform tasks when using a product is often random rather than fixed. UXE based on these so-called randomly ordered tasks is challenging. Although several art...

  • Article
  • Open Access
23 Citations
8,746 Views
42 Pages

16 June 2022

Navigation assistive technologies have been designed to support the mobility of people who are blind and visually impaired during independent navigation by providing sensory augmentation, spatial information and general awareness of their environment...

  • Proceeding Paper
  • Open Access
47 Citations
30,888 Views
12 Pages

Standardized Questionnaires for User Experience Evaluation: A Systematic Literature Review

  • Ignacio Díaz-Oreiro,
  • Gustavo López,
  • Luis Quesada and
  • Luis A. Guerrero

Standardized questionnaires are one of the methods used to evaluate User Experience (UX). Standardized questionnaires are composed of an invariable group of questions that users answer themselves after using a product or system. They are considered r...

  • Article
  • Open Access
84 Citations
15,478 Views
31 Pages

A multitude of challenges comes into play when attempting to design (and evaluate) an interactive digital storytelling experience for use by visitors in a museum. This paper reports on the evaluation of the prototype mobile-based storytelling “...

  • Article
  • Open Access
9 Citations
4,281 Views
26 Pages

29 December 2022

Training blind and visually impaired individuals is an important but often neglected aspect of Assistive Technology solutions (ATs) that can benefit from systems utilizing multiple sensors and hardware devices. Training serves a dual purpose as it no...

  • Article
  • Open Access
7 Citations
5,664 Views
30 Pages

Identification of Challenges and Best Practices for Including Users with Disabilities in User-Based Testing

  • Boštjan Šumak,
  • Katja Kous,
  • Loïc Martínez-Normand,
  • Jānis Pekša and
  • Maja Pušnik

28 April 2023

Despite efforts to promote digital inclusion for all, individuals with disabilities continue to experience a significant digital divide. Developing usable and accessible solutions also demands conducting user-based testing with real end users, partic...

  • Article
  • Open Access
6 Citations
3,718 Views
24 Pages

Mobile Ad hoc Networks (MANETs) are characterized by highly dynamic phenomena and volatility. These features have a significant impact on network performance and should be present in the scenarios of experiments for the assessment of MANET-related te...

  • Review
  • Open Access
383 Views
39 Pages

9 January 2026

Spatial Augmented Reality (SAR) has evolved in the past fifteen years from a whimsical, projection-based approach to a socially nuanced medium of interpretative scholarship for culture, education, and storytelling. This paper presents a critical lite...

  • Article
  • Open Access
4 Citations
4,473 Views
24 Pages

FRAMUX-EV: A Framework for Evaluating User Experience in Agile Software Development

  • Luis Felipe Rojas,
  • Daniela Quiñones and
  • Claudio Cubillos

6 October 2024

Agile software development prioritizes customer satisfaction through the continuous delivery of valuable software. However, integrating user experience (UX) evaluations into agile projects remains a significant challenge. Existing proposals address s...

  • Article
  • Open Access
2 Citations
2,789 Views
14 Pages

2 February 2023

The performance of game AI can significantly impact the purchase decisions of users. User experience (UX) technology can evaluate user satisfaction with game AI by analyzing user interaction input through a user interface (UI). Although traditional U...

  • Article
  • Open Access
3 Citations
5,908 Views
19 Pages

Applying Large Language Model to User Experience Testing

  • Nien-Lin Hsueh,
  • Hsuen-Jen Lin and
  • Lien-Chi Lai

24 November 2024

The maturation of internet usage environments has elevated User Experience (UX) to a critical factor in system success. However, traditional manual UX testing methods are hampered by subjectivity and lack of standardization, resulting in time-consumi...

  • Article
  • Open Access
24 Citations
7,240 Views
22 Pages

User Experience Factors for People with Autism Spectrum Disorder

  • Katherine Valencia,
  • Cristian Rusu and
  • Federico Botella

8 November 2021

Autism Spectrum Disorder (ASD) is a condition characterized by difficulties with social interaction and communication. Studies show that people with ASD tend to enjoy using technology, as it provides them with a safe and trustworthy environment. Eval...

  • Article
  • Open Access
830 Views
41 Pages

HEUXIVA: A Set of Heuristics for Evaluating User eXperience with Voice Assistants

  • Daniela Quiñones,
  • Luis Felipe Rojas,
  • Camila Serrá,
  • Jessica Ramírez,
  • Viviana Barrientos and
  • Sandra Cano

18 October 2025

Voice assistants have become increasingly common in everyday devices such as smartphones and smart speakers. Improving their user experience (UX) is crucial to ensuring usability, acceptance, and long-term effectiveness. Heuristic evaluation is a wid...

  • Article
  • Open Access
51 Citations
13,222 Views
36 Pages

User Experience Evaluation in Intelligent Environments: A Comprehensive Framework

  • Stavroula Ntoa,
  • George Margetis,
  • Margherita Antona and
  • Constantine Stephanidis

‘User Experience’ (UX) is a term that has been established in HCI research and practice, subsuming the term ‘usability’. UX denotes that interaction with a contemporary technological system goes far beyond usability, extending to one’s emotions befor...

  • Article
  • Open Access
31 Citations
6,666 Views
19 Pages

2 July 2021

It is necessary to focus on a VR environment centered on a tangible interaction (TI), which provides and interacts with the user experience (UX) with various sensational forms. Therefore, this study attempted to present UX evaluation items for VR fas...

  • Article
  • Open Access
5 Citations
5,061 Views
17 Pages

User-Experience with Haptic Feedback Technologies and Text Input in Interactive Multimedia Devices

  • Bruno Silva,
  • Hugo Costelha,
  • Luis C. Bento,
  • Marcio Barata and
  • Pedro Assuncao

17 September 2020

Remote control devices are commonly used for interaction with multimedia equipment and applications (e.g., smart TVs, gaming, etc.). To improve conventional keypad-based technologies, haptic feedback and user input capabilities are being developed fo...

  • Article
  • Open Access
691 Views
19 Pages

Assessing User Experience with Piezoresistive Force Sensors: Interpreting Button Press Impulse and Duration

  • Carlos Gilberto Gomez-Monroy,
  • Vicente Borja,
  • Alejandro Ramirez-Reivich and
  • Maria del Pilar Corona-Lira

1 November 2025

As robotic systems become increasingly integrated into daily life, the need for user experience (UX) assessment methods that are both privacy-conscious and suitable for embedded hardware platforms has grown. Traditional UX evaluations relying on visi...

  • Article
  • Open Access
4 Citations
3,114 Views
31 Pages

Wellbeing at Work—Emotional Impact on Workers Using a Worker Guidance System Designed for Positive User Experience

  • Magdalena Laib,
  • Christina Haspel,
  • Christopher Stockinger,
  • Lucas Polanski-Schräder,
  • Philipp Dücker,
  • Kristian Voll,
  • Patrizia Schiffrer and
  • Michael Burmester

Wellbeing at work can be achieved through different strategies; designing for a positive user experience (UX) is one way. However, the relationship between wellbeing and professionally used technology is rather unexplored, especially in work areas th...

  • Article
  • Open Access
98 Citations
20,340 Views
18 Pages

Mobile Augmented Reality (MAR) is gaining a strong momentum to become a major interactive technology that can be applied across domains and purposes. The rapid proliferation of MAR applications in global mobile application markets has been fueled by...

  • Article
  • Open Access
27 Citations
6,627 Views
17 Pages

End-User Feedback on a Low-Cost Portable Air Quality Sensor System—Are We There Yet?

  • Johanna Amalia Robinson,
  • David Kocman,
  • Milena Horvat and
  • Alena Bartonova

4 November 2018

Low-cost sensors are a current trend in citizen science projects that focus on air quality. Until now, devices incorporating such sensors have been tested primarily for their technical capabilities and limitations, whereas their usability and accepta...

  • Article
  • Open Access
191 Views
16 Pages

User Experience Enhancement of a Gamified Speech Therapy Program Using the Double Diamond Design Framework

  • Sujin Kim,
  • Eunjin Kwon,
  • Jaesun Yu,
  • Younggeun Choi,
  • Myoung-Hwan Ko,
  • Yun-ju Jo,
  • Hyun-Gi Kim and
  • Heecheon You

13 January 2026

The global rise in childhood speech disorders highlights the need for accessible and engaging home-based rehabilitation tools. This study applied the Double Diamond design framework to enhance the user experience (UX) of Smart Speech, a gamified func...

  • Article
  • Open Access
17 Citations
6,261 Views
14 Pages

16 February 2023

A virtual reality (VR) environment is different from the generally produced video-based experience, as it creates an interactive user experience (UX) by allowing the users to respond to operations or commands using various input devices. In particula...

  • Article
  • Open Access
9 Citations
3,548 Views
15 Pages

EXecutive-Functions Innovative Tool (EXIT 360°): A Usability and User Experience Study of an Original 360°-Based Assessment Instrument

  • Francesca Borgnis,
  • Francesca Baglio,
  • Elisa Pedroli,
  • Federica Rossetto,
  • Sara Isernia,
  • Lidia Uccellatore,
  • Giuseppe Riva and
  • Pietro Cipresso

31 August 2021

Over the last few decades, several studies have shown the feasibility, acceptability, and efficacy of VR-based instruments in the early evaluation of executive dysfunction (ED) in psychiatric and neurologic conditions. Due to the negative impact of E...

  • Article
  • Open Access
66 Citations
22,464 Views
19 Pages

User Experience (UX) describes the holistic experience of a user before, during, and after interaction with a platform, product, or service. UX adds value and attraction to their sole functionality and is therefore highly relevant for firms. The incr...

  • Essay
  • Open Access
2,478 Views
14 Pages

The digital humanities and social sciences are critical for addressing societal challenges such as climate change and disaster risk reduction. One way in which the digital humanities and social sciences add value, particularly in an increasingly digi...

  • Article
  • Open Access
23 Citations
9,052 Views
36 Pages

4 August 2022

Intelligent user interfaces (IUI) are driven by the goal of improvement in human–computer interaction (HCI), mainly improving user interfaces’ user experience (UX) or usability with the help of artificial intelligence. The main goal of th...

  • Article
  • Open Access
8 Citations
5,076 Views
42 Pages

SNUXH: A Set of Social Network User Experience Heuristics

  • Daniela Quiñones,
  • Cristian Rusu,
  • Diego Arancibia,
  • Sebastián González and
  • María Josée Saavedra

19 September 2020

With the growth and overcrowding of the internet, the use of online social networks has been increasing. Currently, social networks are used by a wide variety of users–with different objectives and in different contexts of use–, so it is...

  • Article
  • Open Access
387 Views
20 Pages

9 December 2025

With the ongoing integration of advanced technologies into modern vehicle systems, understanding user interaction becomes a critical factor for safe and intuitive operation—especially in the transition towards autonomous driving. This article u...

  • Review
  • Open Access
5 Citations
6,393 Views
43 Pages

Creating meaningful interactions using smart textiles involves both a comprehensive understanding of relevant materials and technologies (M&T) and how users engage with this type of interface. Despite its relevance to design research, user experi...

  • Article
  • Open Access
1,193 Views
29 Pages

Longitudinal Usability and UX Analysis of a Multiplatform House Design Pipeline: Insights from Extended Use Across Web, VR, and Mobile AR

  • Mirko Sužnjević,
  • Sara Srebot,
  • Mirta Moslavac,
  • Katarina Mišura,
  • Lovro Boban and
  • Ana Jović

6 October 2025

Computer-Aided Design (CAD) software has long served as a foundation for planning and modeling in Architecture, Engineering, and Construction (AEC). In recent years, the introduction of Augmented Reality (AR) and Virtual Reality (VR) has significantl...

  • Article
  • Open Access
7 Citations
7,291 Views
28 Pages

User Experience (UX) is characterized by its temporal dimension, dynamic nature, and variability. Although descriptive models about the temporal dimension and related aspects exist, an understanding of the design possibilities and a design approach t...

  • Article
  • Open Access
8 Citations
5,503 Views
19 Pages

Automated Classification of User Needs for Beginner User Experience Designers: A Kano Model and Text Analysis Approach Using Deep Learning

  • Zhejun Zhang,
  • Huiying Chen,
  • Ruonan Huang,
  • Lihong Zhu,
  • Shengling Ma,
  • Larry Leifer and
  • Wei Liu

2 February 2024

This study introduces a novel tool for classifying user needs in user experience (UX) design, specifically tailored for beginners, with potential applications in education. The tool employs the Kano model, text analysis, and deep learning to classify...

  • Article
  • Open Access
8 Citations
5,542 Views
35 Pages

5 February 2025

Evaluating user experience (UX) is essential for optimizing educational chatbots to enhance learning outcomes and student productivity. This study introduces a novel weighted composite metric integrating interface usability assessment (via the Chatbo...

  • Article
  • Open Access
12 Citations
4,715 Views
24 Pages

User Experience Quantification Model from Online User Reviews

  • Jamil Hussain,
  • Zahra Azhar,
  • Hafiz Farooq Ahmad,
  • Muhammad Afzal,
  • Mukhlis Raza and
  • Sungyoung Lee

1 July 2022

Due to the advancement in information technology and the boom of micro-blogging platforms, a growing number of online reviews are posted daily on product distributed platforms in the form of spontaneous and insightful user feedback, and these can be...

  • Article
  • Open Access
3 Citations
3,423 Views
20 Pages

Research into the design of serious games still lacks metrics to evaluate engagement with the experience so that users can achieve the learning aims. This study presents the new EPUX metric, based on playability and User eXperience (UX) elements, to...

  • Review
  • Open Access
46 Citations
9,591 Views
26 Pages

Design Considerations for Immersive Virtual Reality Applications for Older Adults: A Scoping Review

  • Kiran Ijaz,
  • Tram Thi Minh Tran,
  • Ahmet Baki Kocaballi,
  • Rafael A. Calvo,
  • Shlomo Berkovsky and
  • Naseem Ahmadpour

Immersive virtual reality (iVR) has gained considerable attention recently with increasing affordability and accessibility of the hardware. iVR applications for older adults present tremendous potential for diverse interventions and innovations. The...

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