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Most Cited

  • Essay
  • Open Access
264 Citations
131,157 Views
9 Pages

21 February 2019

Our essay discusses an AI process developed for making art (AICAN), and the issues AI creativity raises for understanding art and artists in the 21st century. Backed by our training in computer science (Elgammal) and art history (Mazzone), we argue f...

(This article belongs to the Special Issue The Machine as Artist (for the 21st Century))
  • Essay
  • Open Access
154 Citations
84,201 Views
25 Pages

10 May 2018

This essay discusses whether computers, using Artificial Intelligence (AI), could create art. First, the history of technologies that automated aspects of art is surveyed, including photography and animation. In each case, there were initial fears an...

(This article belongs to the Special Issue The Machine as Artist (for the 21st Century))
  • Article
  • Open Access
62 Citations
49,641 Views
15 Pages

Artificial Intelligence and Music: Open Questions of Copyright Law and Engineering Praxis

  • Bob L. T. Sturm,
  • Maria Iglesias,
  • Oded Ben-Tal,
  • Marius Miron and
  • Emilia Gómez

6 September 2019

The application of artificial intelligence (AI) to music stretches back many decades, and presents numerous unique opportunities for a variety of uses, such as the recommendation of recorded music from massive commercial archives, or the (semi-)autom...

(This article belongs to the Special Issue Music and the Machine: Contemporary Music Production)
  • Article
  • Open Access
52 Citations
16,082 Views
34 Pages

15 July 2013

The birth of Chemistry can be found in two main practices: (i) the Arts du feu (ceramic and glass, metallurgy, i.e., inorganic and solid state chemistry) and (ii) the preparation of remedies, alcohols and perfumes, dyes, i.e., organic and liquid stat...

  • Article
  • Open Access
39 Citations
25,744 Views
13 Pages

11 October 2019

This article presents an overview of the first AI-human collaborated album, Hello World, by SKYGGE, which utilizes Sony’s Flow Machines technologies. This case study is situated within a review of current and emerging uses of AI in popular musi...

(This article belongs to the Special Issue Music and the Machine: Contemporary Music Production)
  • Essay
  • Open Access
33 Citations
26,137 Views
9 Pages

29 September 2017

In this wide‐ranging essay, the leader of Google’s Seattle AI group and founder of the Artists and Machine Intelligence program discusses the long‐standing and complex relationship between art and technology. The transformation of artistic practice a...

(This article belongs to the Special Issue The Machine as Artist (for the 21st Century))
  • Article
  • Open Access
31 Citations
13,897 Views
14 Pages

17 August 2017

The contributions of sustainability to architectural designs are steadily increasing in parallel with developments in technology. Although sustainability seems to be a new concept in today’s architecture, in reality, it is not. This is because, much...

  • Article
  • Open Access
31 Citations
12,394 Views
21 Pages

Choreographic and Somatic Approaches for the Development of Expressive Robotic Systems

  • Amy LaViers,
  • Catie Cuan,
  • Catherine Maguire,
  • Karen Bradley,
  • Kim Brooks Mata,
  • Alexandra Nilles,
  • Ilya Vidrin,
  • Novoneel Chakraborty,
  • Madison Heimerdinger and
  • Alexander Zurawski
  • + 3 authors

23 March 2018

As robotic systems are moved out of factory work cells into human-facing environments questions of choreography become central to their design, placement, and application. With a human viewer or counterpart present, a system will automatically be int...

(This article belongs to the Special Issue The Machine as Artist (for the 21st Century))
  • Article
  • Open Access
25 Citations
14,387 Views
11 Pages

4 July 2019

The paper addresses the issue of digitalization of the contemporary art market. It analyzes key features of today’s online art market and discusses three technological innovations—cryptocurrency, blockchain, and artificial intelligence—that have the...

(This article belongs to the Special Issue Art Markets and Digital Histories)
  • Article
  • Open Access
24 Citations
14,336 Views
14 Pages

Approaches in Intelligent Music Production

  • David Moffat and
  • Mark B. Sandler

25 September 2019

Music production technology has made few advancements over the past few decades. State-of-the-art approaches are based on traditional studio paradigms with new developments primarily focusing on digital modelling of analog equipment. Intelligent musi...

(This article belongs to the Special Issue Music and the Machine: Contemporary Music Production)
  • Article
  • Open Access
24 Citations
37,301 Views
32 Pages

13 February 2014

Rock art has been known in Southeast Asia since the early 19th century, but relatively little attention has been paid to this class of archaeological material. This paper attempts to correct the perception that there is little rock art known in the r...

(This article belongs to the Collection World Rock Art)
  • Article
  • Open Access
23 Citations
10,502 Views
13 Pages

15 July 2013

(FT) Raman spectroscopy is used for the first time to identify pigments used in 19th & 20th century Japanese and Vietnamese Lacquerwares. IR spectroscopy is used to assess the Lacquer matrix. Different operative conditions and parameters were exp...

(This article belongs to the Section Visual Arts)
  • Article
  • Open Access
23 Citations
12,988 Views
28 Pages

18 October 2013

Negev rock art comprises a large and diverse corpus of motifs and compositions developed over the course of several millennia. As dating of specific elements is at present not possible, the rock art was analyzed statistically through the study of ind...

(This article belongs to the Collection World Rock Art)
  • Article
  • Open Access
23 Citations
25,876 Views
26 Pages

15 May 2025

This article aims to critically examine AI as both an active and innovative tool in artistic creation, investigating its evolving role in shaping artistic practices, expanding creative possibilities, and redefining the boundaries of human–machi...

(This article belongs to the Special Issue Art and Visual Culture—Social, Cultural and Environmental Impacts)
  • Review
  • Open Access
21 Citations
16,948 Views
29 Pages

8 February 2013

This comprehensive review of all currently known Pleistocene rock art of Africa shows that the majority of sites are located in the continent’s south, but that the petroglyphs at some of them are of exceptionally great antiquity. Much the same applie...

(This article belongs to the Collection World Rock Art)
  • Article
  • Open Access
20 Citations
10,794 Views
19 Pages

Cultural Ecology and Cultural Critique

  • Rowan Bailey,
  • Claire Booth-Kurpnieks,
  • Kath Davies and
  • Ioanni Delsante

17 December 2019

In 2015, the Arts and Humanities Research Council (AHRC) commissioned John Holden, visiting professor at City University, London, and associate at the think-tank Demos, to write a report on culture as part of its Cultural Value Project. The claim wit...

(This article belongs to the Special Issue Reconsidering the State(s) of Criticism)
  • Article
  • Open Access
20 Citations
7,857 Views
14 Pages

Pursuit and Expression of Japanese Beauty Using Technology

  • Naoko Tosa,
  • Yunian Pang,
  • Qin Yang and
  • Ryohei Nakatsu

21 March 2019

We have been working on the creation of media art, utilizing technologies. In this paper, we have focused on media art created based on the visualization of fluid behaviors. This area is named “fluid dynamics” and there has been a variety...

(This article belongs to the Special Issue The Machine as Artist (for the 21st Century))
  • Article
  • Open Access
20 Citations
35,710 Views
21 Pages

4 July 2018

Kawaii culture and aesthetics are a peculiarity of contemporary Japan and move across mass media, impulse goods, creative industries, and juvenile tendencies. The concept, graphic styles, and commodities related to a kawaii culture are composite. Thi...

(This article belongs to the Special Issue Japanese Media Cultures in Japan and Abroad: Transnational Consumption of Manga, Anime, and Media-Mixes)
  • Essay
  • Open Access
19 Citations
17,948 Views
7 Pages

The Machine as Artist: An Introduction

  • Glenn W. Smith and
  • Frederic Fol Leymarie

10 April 2017

With the understanding that art and technology are continuing to experience an historic and rapidly intensifying rapprochement—but with the understanding as well that accounts thereof have tended to be constrained by scientific/engineering rigor on t...

(This article belongs to the Special Issue The Machine as Artist (for the 21st Century))
  • Article
  • Open Access
19 Citations
13,418 Views
23 Pages

Art Galleries in Transformation: Is COVID-19 Driving Digitisation?

  • Beatrix E. M. Habelsberger and
  • Pawan V. Bhansing

23 July 2021

Compared to other consumer goods markets, art galleries have long been reluctant to innovate through digitisation. However, the global outbreak of COVID-19 forces art galleries to reconsider the role of digital channels. This study aims to provide a...

(This article belongs to the Special Issue Global Art Market in the Aftermath of COVID-19)
  • Article
  • Open Access
18 Citations
34,433 Views
19 Pages

13 June 2014

The Metabolist movement, with its radical and visionary urban and architectural schemes, drew the attention of an international architecture community to Japan in the 1960s and 1970s. Seen from a contemporary perspective, the movement’s foremost conc...

(This article belongs to the Special Issue Sustainable Architecture)
  • Article
  • Open Access
18 Citations
8,443 Views
16 Pages

Choice Poetics by Example

  • Peter Mawhorter,
  • Carmen Zegura,
  • Alex Gray,
  • Arnav Jhala,
  • Michael Mateas and
  • Noah Wardrip-Fruin

6 September 2018

Choice poetics is a formalist framework that seeks to concretely describe the impacts choices have on player experiences within narrative games. Developed in part to support algorithmic generation of narrative choices, the theory includes a detailed...

(This article belongs to the Special Issue Gaming and the Arts of Storytelling)
  • Article
  • Open Access
17 Citations
11,459 Views
15 Pages

Reputation, Status Networks, and the Art Market

  • L.E.A. Braden and
  • Thomas Teekens

3 July 2019

The effect of an artist’s prestige on the price of artwork is a well-known, central tenant in art market research. In considering how an artist’s prestige proliferates, much research examines networks, where certain artistic groupings and...

(This article belongs to the Special Issue Art Markets and Digital Histories)
  • Article
  • Open Access
17 Citations
10,755 Views
28 Pages

Self-Improving Robotic Brushstroke Replication

  • Jörg Marvin Gülzow,
  • Liat Grayver and
  • Oliver Deussen

21 November 2018

Painting robots, like e-David, are currently unable to create precise strokes in their paintings. We present a method to analyse given brushstrokes and extract their trajectory and width using a brush behaviour model and photographs of strokes painte...

(This article belongs to the Special Issue The Machine as Artist (for the 21st Century))
  • Article
  • Open Access
17 Citations
14,027 Views
11 Pages

20 September 2018

There have been misunderstandings regarding “narrative” in relation to games, in part due to the lack of a shared understanding of “narrative” and related terms. Instead, many contrasting perspectives exist, and this state of...

(This article belongs to the Special Issue Gaming and the Arts of Storytelling)
  • Article
  • Open Access
16 Citations
29,355 Views
18 Pages

25 June 2021

Video games are powerful narrative media that continue to evolve. Romance games in Japan, which began as text-based adventure games and are today known as bishōjo games and otome games, form a powerful textual corpus for literary and media studies. T...

(This article belongs to the Special Issue A 10-Year Journey of Arts)
  • Article
  • Open Access
16 Citations
41,951 Views
13 Pages

30 September 2018

The transcultural consumption of Japan-derived popular media has prompted a significant amount of academic research and teaching. Instead of addressing globalization or localization as such, this article investigates the interplay of anime research a...

(This article belongs to the Special Issue Japanese Media Cultures in Japan and Abroad: Transnational Consumption of Manga, Anime, and Media-Mixes)
  • Article
  • Open Access
16 Citations
12,247 Views
16 Pages

2 November 2018

Designers are increasingly involved in creating ‘popular’ data visualizations in mass media. Scientists in the field of information visualization propose collaborations between designers and scientists in popular data visualization. They...

  • Article
  • Open Access
16 Citations
32,108 Views
29 Pages

29 November 2018

With the breakthrough of modernism, various efforts were undertaken to rationalize architecture and building processes using industrial principles. Few architects explored these as intensively as Walter Gropius, the founder of the Bauhaus. Before Wor...

(This article belongs to the Special Issue Technological Progress as a Basis for Modern Architecture)
  • Article
  • Open Access
16 Citations
22,944 Views
18 Pages

26 January 2021

Japanese video games have entertained players around the world and played an important role in the video game industry since its origins. In order to export Japanese games overseas, they need to be localized, i.e., they need to be technically, lingui...

(This article belongs to the Special Issue The Art of Adaptation in Film and Video Games)
  • Article
  • Open Access
15 Citations
34,176 Views
7 Pages

12 June 2015

Australian Aboriginal symbols are visual forms of knowledge that express cultural intellect. Being classified by a Western interpretation of “art” devalues thousands of years of generational knowledge systems, where visual information has been respec...

(This article belongs to the Collection World Rock Art)
  • Article
  • Open Access
15 Citations
7,086 Views
17 Pages

4 April 2019

This paper endeavors to understand the role of arts in migration-related issues by offering insights into the different ways in which artistic practices can be used by migrants and investigating migrants’ differing objectives in participating i...

(This article belongs to the Special Issue Arts and Refugees: Multidisciplinary Perspectives)
  • Study Protocol
  • Open Access
15 Citations
13,648 Views
24 Pages

10 July 2023

Today, some of the most widely attended concerts are in virtual reality (VR). For example, the videogame Fortnite recently attracted 12.3 million viewers sitting in homes all over the world to a VR Travis Scott rap concert. As such VR concerts become...

(This article belongs to the Special Issue Feeling the Future—Haptic Audio)
  • Article
  • Open Access
15 Citations
13,885 Views
20 Pages

The Cave of Isturitz (West Pyrenees, France): One Century of Research in Paleolithic Parietal Art

  • Diego Garate,
  • Aude Labarge,
  • Olivia Rivero,
  • Christian Normand and
  • Joëlle Darricau

14 November 2013

The cave of Isturitz is one of the most important archaeological sites of the prehistory of Western Europe. Human occupations followed each other in the cavity from at least the Middle Paleolithic to the Roman age. In 1913, Passermard started archaeo...

(This article belongs to the Collection World Rock Art)
  • Article
  • Open Access
15 Citations
28,494 Views
19 Pages

26 March 2018

Since the rise of the Islamic State of Iraq and Syria (ISIS, also known as Daesh and ISIL) in 2014, antiquities have been a widely publicized source of funding for what has become one of the most technologically savvy terrorist organizations of the m...

(This article belongs to the Special Issue Advances in Art Crime Research (2018))
  • Article
  • Open Access
14 Citations
8,908 Views
13 Pages

Imperfect Data, Art Markets and Internet Research

  • Hans J. Van Miegroet,
  • Kaylee P. Alexander and
  • Fiene Leunissen

26 June 2019

The sheer volume of data generated on the Internet has reached unprecedented numerical heights and has enabled new data-driven methodologies to study art and its markets. Yet, this type of data-driven research has also generated several unexpected me...

(This article belongs to the Special Issue Art Markets and Digital Histories)
  • Commentary
  • Open Access
14 Citations
13,201 Views
17 Pages

Questioning the NFT “Revolution” within the Art Ecosystem

  • Anne-Sophie V. Radermecker and
  • Victor Ginsburgh

30 January 2023

Three years after the sensational debut of non-fungible tokens (NFTs) on the art scene, it seems timely to reflect on their presumed revolutionary attributes. The speculative fascination at the beginning has gradually given way to mixed outcomes, wit...

(This article belongs to the Special Issue NFTs, Blockchain, Cryptocurrency, Metaverse: The Web3 Revolution That Has Transformed the Art Market)
  • Article
  • Open Access
14 Citations
7,523 Views
20 Pages

30 May 2023

A cultural landscape is the result of a continuous interaction between the surrounding natural landscape and culture. Meanings, symbols, and codes of culture are an integral part of it. This paper is a review of publications on current research over...

(This article belongs to the Special Issue Colour: Art and Design in Urban Environments)
  • Article
  • Open Access
14 Citations
18,096 Views
14 Pages

30 July 2021

How do social-media platforms such as TikTok function as a neutralising factor in the gatekeeping process in times of COVID-19 restrictions? How does TikTok change the experience culture in arts, and how does this impact how artists frame their worki...

(This article belongs to the Special Issue Global Art Market in the Aftermath of COVID-19)
  • Article
  • Open Access
14 Citations
20,894 Views
8 Pages

18 March 2019

The question of whether machines can make art provokes very different answers from pioneers in the field. Harold Cohen refuses to ascribe creativity to his art-making robot AARON, while Leonel Moura argues that since his “Artbots” generat...

(This article belongs to the Special Issue The Machine as Artist (for the 21st Century))
  • Article
  • Open Access
14 Citations
10,060 Views
13 Pages

19 March 2019

To speak comfortably of the machine artist (as outlined in the call for papers for this Special Issue) makes key assumptions about what it is to be an artist. It assumes, for instance, that the experience of living as an artist, which includes the so...

(This article belongs to the Special Issue The Machine as Artist (for the 21st Century))
  • Article
  • Open Access
14 Citations
21,997 Views
33 Pages

10 December 2013

Rock art is the best known evidence of the Saharan fragile heritage. Thousands of engraved and painted artworks dot boulders and cliffs in open-air sites, as well as the rock walls of rockshelters and caves located in the main massifs. Since its pion...

(This article belongs to the Collection World Rock Art)
  • Article
  • Open Access
13 Citations
9,470 Views
33 Pages

24 June 2019

A recent scientific investigation on Hellenistic and Roman wall paintings of funerary and domestic contexts from Nea (‘New’) Paphos, located in the southwest region of Cyprus, has revealed new information on the paintings’ constitue...

(This article belongs to the Special Issue Ancient Mediterranean Painting (vol. 2))
  • Article
  • Open Access
13 Citations
11,843 Views
10 Pages

20 February 2019

The essay proposes an art–historical contextualisation of the notion of the “machine as artist”. It argues that the art–theoretical tropes raised by current speculations on artworks created by autonomous technical systems have...

(This article belongs to the Special Issue The Machine as Artist (for the 21st Century))
  • Article
  • Open Access
13 Citations
25,080 Views
30 Pages

2 June 2014

The snake is a potent entity in many cultures across the world, and is a noticeable global theme in rock art and inscribed landscapes. We mobilise our long-term ethnographic research with southern African KhoeSan peoples to situate and interpret the...

(This article belongs to the Collection World Rock Art)
  • Article
  • Open Access
13 Citations
17,797 Views
55 Pages

5 December 2013

Hand stencils and prints are found globally in rock art, reflecting the sine qua non role of the hand in human evolution. The body itself is the tool, and it affords the registering, in the form of a trace, of what perceptual psychology terms an “eco...

(This article belongs to the Collection World Rock Art)
  • Article
  • Open Access
13 Citations
9,471 Views
10 Pages

9 July 2018

This article reviews the development of the author’s computational art practice, where the computer is used both as a device that provides the medium for generation of art (‘computer as art’) as well as acting actively as an assistant in the process...

(This article belongs to the Special Issue The Machine as Artist (for the 21st Century))
  • Article
  • Open Access
12 Citations
12,569 Views
31 Pages

18 September 2013

Rock-pecked images from the northern Mongolian Altai attest to the presence of human communities within the high valleys of that region during the Late Pleistocene and Early Holocene. The material provides evidence that is hitherto largely missing fr...

(This article belongs to the Collection World Rock Art)
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Arts - ISSN 2076-0752