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  • Review
  • Open Access
439 Views
16 Pages

This systematic review summarises the latest research on the use of augmented reality (AR) in biology education at primary, secondary and tertiary levels. Searching Web of Science, Scopus and Google Scholar, we found 40 empirical studies published up...

  • Article
  • Open Access
343 Views
31 Pages

Artificial emotional intelligence is a sub-domain of human–computer interaction research that aims to develop deep learning models capable of detecting and interpreting human emotional states through various modalities. A major challenge in thi...

  • Article
  • Open Access
461 Views
27 Pages

Fear of needles is common among child patients. It causes stress and can lead to difficulty in procedures and future treatment avoidance. Virtual reality (VR) has emerged as a promising tool to reduce pain and anxiety non-pharmacologically. However,...

  • Article
  • Open Access
342 Views
21 Pages

In-vehicle voice assistants face usability challenges due to limitations in delivering feedback within the constraints of the driving environment. The presented study explores the potential of Rich Visual Feedback (RVF) on Head-Up Displays (HUDs) as...

  • Article
  • Open Access
450 Views
18 Pages

A Multi-Institution Mixed Methods Analysis of a Novel Acid-Base Mnemonic Algorithm

  • Camille Massaad,
  • Harrison Howe,
  • Meize Guo and
  • Tyler Bland

Acid-base analysis is a high-load diagnostic skill that many medical students struggle to master when taught using traditional text-based flowcharts. This multi-institution mixed-methods study evaluated a novel visual mnemonic algorithm that integrat...

  • Review
  • Open Access
651 Views
29 Pages

A Scoping Review of AI-Driven mHealth Systems for Precision Hydration: Integrating Food and Beverage Water Content for Personalized Recommendations

  • Kyriaki Apergi,
  • Georgios D. Styliaras,
  • George Tsirogiannis,
  • Grigorios N. Beligiannis and
  • Olga Malisova

Background: Precision nutrition increasingly integrates mobile health (mHealth) and artificial intelligence (AI) tools. However, personalized hydration remains underdeveloped, particularly in accounting for both food- and beverage-derived water intak...

  • Article
  • Open Access
590 Views
27 Pages

This paper presents a serious game designed to support the teaching of PID controllers. The game couples a visually clear Unity scene with a physics-accurate digital model of a drone with a single degree of freedom (called a one-axis drone) and helps...

  • Article
  • Open Access
620 Views
17 Pages

Dementia and mild cognitive impairment (MCI) are growing health concerns in Canada’s aging population. Over 700,000 Canadians currently live with dementia, and this number is expected to rise. As the older adult population increases, coupled wi...

  • Systematic Review
  • Open Access
1,556 Views
19 Pages

As AI systems become more integrated into society, the relationship between humans and AI is shifting from simple automation to co-creative collaboration. This evolution is particularly important in education, where human intuition and imagination ca...

  • Article
  • Open Access
965 Views
18 Pages

NAMI: A Neuro-Adaptive Multimodal Architecture for Wearable Human–Computer Interaction

  • Christos Papakostas,
  • Christos Troussas,
  • Akrivi Krouska and
  • Cleo Sgouropoulou

The increasing ubiquity of wearable computing and multimodal interaction technologies has created unprecedented opportunities for natural and seamless human–computer interaction. However, most existing systems adapt only to external user action...

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Multimodal Technol. Interact. - ISSN 2414-4088