Special Issues

Multimodal Technologies and Interaction publishes Special Issues to create collections of papers on specific topics, with the aim of building a community of authors and readers to discuss the latest research and develop new ideas and research directions. Special Issues are led by Guest Editors, who are experts on the topic and all Special Issue submissions follow MDPI's standard editorial process. The journal’s Editor-in-Chief and/or designated Editorial Board Member will oversee Guest Editor appointments and Special Issue proposals, checking their content for relevance and ensuring the suitability of the material for the journal. The papers published in a Special Issue will be collected and displayed on a dedicated page of the journal’s website. Further information on MDPI's Special Issue policies and Guest Editor responsibilities can be found here. For any inquiries related to a Special Issue, please contact the Editorial Office.

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Human-AI Collaborative Interaction Design: Rethinking Human-Computer Symbiosis in the Age of Intelligent Systems
edited by
submission deadline 20 Apr 2026 | 6 articles | Viewed by 8849 | Submission Open
Keywords: human-AI collaboration; co-creation systems; AI-augmented design; human-in-the-loop interaction; adaptive interfaces; generative AI; algorithmic agency; interaction transparency; user trust and ethics; AI literacy
Educational Virtual/Augmented Reality submission deadline 30 Apr 2026 | 2 articles | Viewed by 2404 | Submission Open
Keywords: education; virtual reality; augmented reality; human– computer interaction; collaborative VR/AR; physiological sensors; motion controllers; haptics; user studies; machine learning; virtual environment; accessibility; ethics; gamification; digital twins; virtual labs
Online Learning to Multimodal Era: Interfaces, Analytics and User Experiences
edited by Nikleia Eteokleous and Rita Panaoura
submission deadline 31 May 2026 | 5 articles | Viewed by 78222 | Submission Open
Keywords: multimodal learning environments; online and blended education; learning analytics; user experience design in education; human– computer interaction in learning; adaptive and personalized learning; inclusive digital learning; immersive technologies in education (VR/AR/XR); AI-enhanced educational interfaces; emotional and cognitive engagement
uHealth Interventions and Digital Therapeutics for Better Diseases Prevention and Patient Care
edited by
submission deadline 30 Jun 2026 | 3 articles | Viewed by 4882 | Submission Open
Keywords: uHealth; evidence-based; digital therapeutics; behavior-change interventions for health; virtual coaching; public health interventions; prevention; healthy lifestyles; ehealth services; virtual reality
Intelligent Interaction Design: Innovative Models and the Future of Human–Computer Experience
edited by
submission deadline 30 Jun 2026 | 1 articles | Viewed by 626 | Submission Open
Keywords: augmented reality/virtual reality/mixed reality; interface design/user research; interaction design and interactive devices; game design; design and technology; digital applications and design; emerging technology applications; smart services and other intelligent innovations
Behavioral Cybersecurity, Deception and Secure Design
edited by and Ben Schooley
submission deadline 30 Jun 2026 | Viewed by 249 | Submission Open
Keywords: behavioral cybersecurity; usable security and privacy; phishing and social engineering in the age of AI; human factors in cybersecurity; multimodal authentication; deception in social VR platforms; voice cloning; synthetic media; human-AI adversarial interaction and security; dark patterns and dark UI/UX; cognitive security; deepfake detection and mitigation; security awareness training and games; foreign information manipulation and influence (FIMI); misinformation and disinformation; behavioral threat intelligence; adversarial tactics and technologies; personalized threat modeling and detection; multicultural/cross-cultural behavioral security
Technology-Enhanced Game-Based Approaches in Education: Learning, Emotions, and Motivation submission deadline 30 Aug 2026 | Viewed by 85 | Submission Open
Keywords: educational video games; serious games; game-based learning; motivation in education; emotional engagement; ethical values in gaming
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