Table of Contents
Computers, Volume 7, Issue 1 (March 2018) – 19 articles
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Cover Story (view full-size image) As augmented reality (AR) has evolved into a mainstream technology across fields, I embarked on an [...] Read more. As augmented reality (AR) has evolved into a mainstream technology across fields, I embarked on an academic quest to reveal the technological, pedagogical and gaming foundations of state-of-the-art educational mobile AR games. Through an in-depth analysis of 31 games, 26 mobile AR platforms and two case studies, I present 13 guidelines that help creating effective and engaging AR games for learning.