- Article
A U-Net Architecture for Inpainting Lightstage Normal Maps
- Hancheng Zuo and
- Bernard Tiddeman
In this paper, we investigate the inpainting of normal maps that were captured from a lightstage. Occlusion of parts of the face during performance capture can be caused by the movement of, e.g., arms, hair, or props. Inpainting is the process of int...

