Investigating Color-Blind User-Interface Accessibility via Simulated Interfaces †
Abstract
:1. Introduction
- Collection of subjective user data from non-CVD observers on the loss of functionality and aesthetics when seen through CVD simulation;
- Analysis of results suggesting a positive correlation between functionality and aesthetics scores, and evidence that OS-enabled high-contrast mode might be detrimental;
- Publication of the dataset and participant responses.
2. Background
2.1. CVD
2.2. WCAG
- 1.4.1 Use of Color (A): encourages providing information conveyed via color through other visual means;
- 1.4.5 Images of Text (AA): encourages text being used to convey information rather than images of text;
- 1.4.11 Non-text Contrast (AA): visual presentation of UI components and graphical objects having a contrast ratio of at least 3:1;
- 1.4.6 Contrast (Enhanced) (AAA): visual presentation of text and images of text has a contrast ratio of at least 7:1.
2.3. Reducing the Impact of CVD
2.4. Aesthetics
3. Materials and Methods
- Functionality: how well could a CVD user use the interface? For example, compared to a non-CVD user, is usability reduced? Are key visual elements equally perceivable?
- Aesthetics: according to classical aesthetics, would the clarity and orderliness of the UI be retained when viewed by a CVD observer?
3.1. Stimuli
3.2. Setup
3.3. Task
- Functionality on a scale of 1–5: “could you use the distorted user interface the same way as the original reference”?
- Aesthetics as a binary lost/kept: “do the distorted images maintain the aesthetics of the original reference? Aesthetics in this context will be defined as maintaining the same clarity and orderliness as the reference” (c.f. classical aesthetics). Our preliminary results indicated that participants found the binary scale easier in this instance.
3.4. Participants
3.5. Statistical Analysis
4. Results
- (a)
- All responses for an individual application (i.e., all participants, including high-contrast and non-high-contrast mode);
- (b)
- Only non-high-contrast mode responses for an individual application;
- (c)
- Only high-contrast mode responses for an individual application;
- (d)
- Non-high-contrast mode responses for all participants and all applications;
- (e)
- High-contrast mode responses for the population of all participants, all applications.
4.1. Functionality
4.2. Aesthetics
4.3. Functionality vs. Aesthetics
4.4. High-Contrast Mode
5. Discussion
5.1. Functionality
5.2. High-Contrast Mode
5.3. Aesthetics and Functionality
5.4. Classification Framework
- AAA functionality and aesthetics are both rated high; functionality scores and probability of maintained aesthetics .
- AA aesthetics and functionality are acceptable (functionality > 3.8, aesthetics > 0.5);
- A aesthetics might be lost, and functionality is reduced, but the core functionality is still accessible (e.g., through visual means other than color). It meets the WCAG AA accessibility guidelines.
6. Conclusions and Limitations
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Appendix A
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Jamil, A.; Denes, G. Investigating Color-Blind User-Interface Accessibility via Simulated Interfaces. Computers 2024, 13, 53. https://doi.org/10.3390/computers13020053
Jamil A, Denes G. Investigating Color-Blind User-Interface Accessibility via Simulated Interfaces. Computers. 2024; 13(2):53. https://doi.org/10.3390/computers13020053
Chicago/Turabian StyleJamil, Amaan, and Gyorgy Denes. 2024. "Investigating Color-Blind User-Interface Accessibility via Simulated Interfaces" Computers 13, no. 2: 53. https://doi.org/10.3390/computers13020053
APA StyleJamil, A., & Denes, G. (2024). Investigating Color-Blind User-Interface Accessibility via Simulated Interfaces. Computers, 13(2), 53. https://doi.org/10.3390/computers13020053