Extended Reality as an Educational Resource in the Primary School Classroom: An Interview of Drawbacks and Opportunities
Abstract
:1. Introduction
2. Theoretical Framework
3. Method
3.1. Design
3.2. Sample
3.3. Data Collection Instrument
- Have taught subjects such as “Educational Technology”, “New Technologies applied to Education” or “Information and Communication Technologies applied to Education” in academic institutions.
- Have training in the use of Information and Communication Technologies (ICT) and applied Emerging Technologies.
- Have published relevant research in academic journals or specialised conferences in the field of Emerging Technologies and Extended Reality in education.
- Have actively participated in research projects related to the use of Emerging Technologies or Extended Reality in the educational context.
3.4. Data Collection Procedure
3.5. Data Analysis Procedure
4. Results
4.1. Opportunities
“A clear change is perceived after the use of Virtual Reality in school subjects, mainly because they are enthusiastic about using the technologies because they find them innovative. It motivates them and they like to use it” (INTERVIEW.22)
“I observed that after applying this technology in my subject, the students understood and acquired the concepts and content much better, and it was reflected in the exams. I think it is quite significant in the process of teaching students” (INTERVIEW.08)
“The use of XR in school subjects has generated a clear change in the dynamics of collaborative work among students. It has been shown that the use of these technologies encourages greater interaction between students, creating an environment conducive to collaboration and mutual learning” (INTERVIEW.19)
“The adaptability of these technologies allows content to be tailored to the individual needs of learners, facilitating a more focused approach to their learning preferences and styles” (INTERVIEW.31)
4.2. Obstacles
“In my experience, many of us have not received adequate training on how to integrate Extended Reality into our classrooms. We don’t know how to use the tools, and this creates a barrier to implementing the technology effectively.” (INTERVIEW.12)
“Not understanding how to use Extended Reality is a barrier to designing meaningful educational activities. And therefore, we cannot take advantage of the full potential that this technology could offer our students”. (INTERVIEW.33)
“In our school, we have had difficulties in accessing the necessary technological resources to incorporate Extended Reality. The main barrier has been economic constraints, which prevent us from investing in specialised devices and equipment. In addition, the infrastructure of our classrooms is not prepared to handle these technologies either, which makes it difficult to use them”. (INTERVIEW.31)
“Mainly there are not enough resources in the classroom to apply these technologies. That is why we try to use low-cost tools like Merge Cube, which does not need many resources to be applied in classrooms” (INTERVIEW.04)
“I have a lot of difficulties in using the XR due to technical problems or outdated devices”. (INTERVIEW.38)
4.3. Future Prospects
“I believe that changes are needed at the political and educational level to overcome these obstacles. For example, it would be necessary to adapt the existing curricular contents and incorporate Extended Reality experiences in a coherent way and aligned with the pedagogical objectives”. (INTERVIEW.26)
“We currently have a big problem with the funding available to the school, as it limits us a lot when it comes to applying new methodologies that require electronic devices. Therefore, more funding would be a key element in solving this problem” (INTERVIEW.22)
“Raising teachers’ awareness of continuous training for future educational practices with the use of technology is the key element to bring about a significant change in this process. Also, a greater development and accessibility of such training”. (INTERVIEW.05)
5. Discussion
6. Conclusions
Future Lines of Research
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Appendix A
Participants | Speciality | University | Position |
---|---|---|---|
Expert 1 | Educational Technology | University of Seville | Professor |
Expert 2 | Educational Technology | University of Granada | Professor |
Expert 3 | e-Learning | University of Seville | Professor |
Expert 4 | Educational Technology | University of Pablo de Olavide | Professor |
Expert 5 | Gamification | University of Pablo de Olavide | Professor |
Expert 6 | Virtual/Augmented Reality | University of Seville | Professor |
Expert 7 | Distance Education | University of Córdoba | Professor |
Expert 8 | Artificial Intelligence in Education | University of Huelva | Professor |
Expert 9 | Educational Technology | University of Málaga | Professor |
Expert 10 | Educative innovation | University of Granada | Professor |
Expert 11 | Virtual/Augmented Reality | University of Huelva | Professor |
Expert 12 | Educational Technology | University of Málaga | Professor |
Expert 13 | Educational Technology | University of Almería | Professor |
Expert 14 | Technology and gamification | University of Almería | Professor |
Appendix B
Questions | Expert Response 1 | Expert Response 2 | … |
---|---|---|---|
Do you think that the questions addressed in the script are relevant for evaluating the application of Educational Technology? | Yes, the questions are relevant and cover key issues. | Some questions might be more specific to my area of expertise. | ... |
What suggestions do you have for improving or adding additional questions to the script? | A question on the respondent’s previous experience with specific technologies could be included. | I propose to add a question related to the expectations of applying this tool in the future. | ... |
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Number of Participants | |||
---|---|---|---|
Gender | Men | N | 20 |
% | 55.5 | ||
Women | N | 16 | |
% | 44.5 | ||
Age | Less than 30 years | N | 5 |
% | 13.89 | ||
Between 30 and 40 years | N | 18 | |
% | 50 | ||
Between 40 and 50 years | N | 8 | |
% | 22.22 | ||
More than 50 years | N | 5 | |
% | 13.89 | ||
Ownership of the centre | Public | N | 12 |
% | 33.3 | ||
Concerted | N | 15 | |
% | 41.6 | ||
Private | N | 9 | |
% | 25 | ||
Teaching experience | Between 0 and 5 years | N | 10 |
% | 27.78 | ||
Between 5 and 15 years | N | 22 | |
% | 61.11 | ||
More than 10 years | N | 4 | |
% | 11.11 |
Q | Questions |
---|---|
1 | Demographic questions: gender, age, school ownership |
2 | How would you describe your initial experience of introducing Extended Reality in the Primary School classroom? |
3 | What have been the main challenges you have faced when introducing Extended Reality into the classroom? |
4 | What, in your experience, are the most significant opportunities that Extended Reality provides in the teaching–learning process in Primary Education? |
5 | From your teaching perspective, what changes or developments do you expect to see in the use of Extended Reality in the coming years? |
6 | How could the preparation of teachers to effectively integrate this technology in the classroom be improved? |
7 | Finally, is there anything else you would like to add? |
Categories | Subcategories | Evidence |
---|---|---|
Opportunity (OP) | Motivation (M) | “Whenever technology is used, students are motivated, and this has a positive impact on their learning” (INTERVIEW.06) |
Academic Performance (AP) | “The use of ICTs improves academic performance, because it is innovative, and students like it and are enthusiastic about it” (INTERVIEW.29) | |
Personalisation of Learning (PL) | “The existence of enhanced personalisation of learning according to the characteristics of the learner makes Extended Reality incredible” (INTERVIEW.02) | |
Co-operative Work (CW) | “To a greater extent, group work helps the teaching and learning process of students” (INTERVIEW.23) | |
Obstacles (OB) | Teachers Training (TT) | “The teacher has the opportunity to do some training on the technology, but it is not usually specific to Extended Reality” (INTERVIEW.20) |
Availability of Resources (AR) | “There is a shortage of resources to use for all pupils in the school at the same time” (INTERVIEW.01) | |
Financial Cost (FC) | “Many centres do not have the money to use these tools unfortunately” (INTERVIEW.15) | |
Infrastructure (I) | “The internet connection has been one of the worst problems we have had during the academic year” (INTERVIEW.32) | |
Future Prospects (FP) | Education policy (EP) | “A restructuring of education policies would be necessary to improve both their use and student learning” (INTERVIEW.17) |
Lifelong Learning (LL) | “Continuous training, there should be more facilities” (INTERVIEW.29) | |
Funding (F) | “That schools allocate more funding to the acquisition of such resources” (INTERVIEW.10) |
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Fernández-Batanero, J.M.; Montenegro-Rueda, M.; Fernández-Cerero, J.; López-Meneses, E. Extended Reality as an Educational Resource in the Primary School Classroom: An Interview of Drawbacks and Opportunities. Computers 2024, 13, 50. https://doi.org/10.3390/computers13020050
Fernández-Batanero JM, Montenegro-Rueda M, Fernández-Cerero J, López-Meneses E. Extended Reality as an Educational Resource in the Primary School Classroom: An Interview of Drawbacks and Opportunities. Computers. 2024; 13(2):50. https://doi.org/10.3390/computers13020050
Chicago/Turabian StyleFernández-Batanero, José María, Marta Montenegro-Rueda, José Fernández-Cerero, and Eloy López-Meneses. 2024. "Extended Reality as an Educational Resource in the Primary School Classroom: An Interview of Drawbacks and Opportunities" Computers 13, no. 2: 50. https://doi.org/10.3390/computers13020050
APA StyleFernández-Batanero, J. M., Montenegro-Rueda, M., Fernández-Cerero, J., & López-Meneses, E. (2024). Extended Reality as an Educational Resource in the Primary School Classroom: An Interview of Drawbacks and Opportunities. Computers, 13(2), 50. https://doi.org/10.3390/computers13020050