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21 Results Found

  • Article
  • Open Access
58 Citations
20,658 Views
34 Pages

Digital Comics Image Indexing Based on Deep Learning

  • Nhu-Van Nguyen,
  • Christophe Rigaud and
  • Jean-Christophe Burie

The digital comic book market is growing every year now, mixing digitized and digital-born comics. Digitized comics suffer from a limited automatic content understanding which restricts online content search and reading applications. This study shows...

  • Article
  • Open Access
45 Citations
14,576 Views
19 Pages

A Survey of Comics Research in Computer Science

  • Olivier Augereau,
  • Motoi Iwata and
  • Koichi Kise

Graphic novels such as comic books and mangas are well known all over the world. The digital transition started to change the way people are reading comics: more and more on smartphones and tablets, and less and less on paper. In recent years, a wide...

  • Article
  • Open Access
8 Citations
6,365 Views
15 Pages

5 July 2023

The use of comics and their creation is an especially promising tool to enable students to construct new knowledge. Comics have already been adopted in many applied sciences disciplines, as the combination of text and images has been recognized as a...

  • Article
  • Open Access
2 Citations
11,089 Views
24 Pages

31 August 2021

In 1933, Jerry Siegel and Joe Shuster, two Jewish teenagers from Ohio, fashioned an ideal personality called Superman and a narrative of his marvelous deeds. Little did they suspect that several years after conceptualizing the figure and their many v...

  • Article
  • Open Access
257 Views
22 Pages

15 January 2026

This study presents a multimodal framework that uses smartphone motion sensors and generative AI to create audio comics from live news headlines. The system operates without direct touch or voice input, instead responding to simple hand-wave gestures...

  • Article
  • Open Access
1 Citations
2,205 Views
17 Pages

15 November 2024

The theory of expertise suggests that there should be observable differences in the eye movement patterns between experts and non-experts. Previous studies have investigated how expertise influences eye movement patterns during cognitive tasks like r...

  • Review
  • Open Access
24 Citations
7,070 Views
17 Pages

A number of studies have been conducted to improve the accessibility of images using touchscreen devices for screen reader users. In this study, we conducted a systematic review of 33 papers to get a holistic understanding of existing approaches and...

  • Article
  • Open Access
4,381 Views
29 Pages

17 April 2025

Seeking to examine cases of sacrificial love for another that is empathetic, unconditional, and morally redemptive, I focus on writer Jeff Lemire’s and artist Dustin Nguyen’s heralded comic series, Descender and Ascender (published by Ima...

  • Article
  • Open Access
6 Citations
3,917 Views
13 Pages

A Study on Generating Webtoons Using Multilingual Text-to-Image Models

  • Kyungho Yu,
  • Hyoungju Kim,
  • Jeongin Kim,
  • Chanjun Chun and
  • Pankoo Kim

19 June 2023

Text-to-image technology enables computers to create images from text by simulating the human process of forming mental images. GAN-based text-to-image technology involves extracting features from input text; subsequently, they are combined with nois...

  • Review
  • Open Access
8 Citations
4,685 Views
14 Pages

Graphic Novels and Comics in Undergraduate and Graduate Medical Students Education: A Scoping Review

  • Fabrizio Consorti,
  • Sara Fiorucci,
  • Gianfranco Martucci and
  • Silvia Lai

There is an increasing use of graphic novels and comics (GnCs) in medical education, especially—but not only—to provide students with a vicarious learning experience in some areas of clinical medicine (palliative care, difficult communica...

  • Article
  • Open Access
4 Citations
6,090 Views
14 Pages

26 October 2023

Virtual 3D fashion fitting, commonly referred to as 2D virtual try-on, has garnered significant attention due to its potential to revolutionize the way consumers interact with fashion items online. This paper presents a novel approach to virtual try-...

  • Article
  • Open Access
12 Citations
14,265 Views
11 Pages

Background: COVID-19 has changed individual lives to the core. Through national curfews and social distancing, individuals’ social lives changed and led to increased levels of stress and mental health problems. As another consequence, communica...

  • Article
  • Open Access
3 Citations
1,980 Views
15 Pages

Style-Guided Adversarial Teacher for Cross-Domain Object Detection

  • Longfei Jia,
  • Xianlong Tian,
  • Yuguo Hu,
  • Mengmeng Jing,
  • Lin Zuo and
  • Wen Li

23 February 2024

The teacher–student framework is widely employed for cross-domain object detection. However, it suffers from two problems. One is that large distribution discrepancies will cause critical performance drops. The other is that the samples that de...

  • Proceeding Paper
  • Open Access
4,281 Views
12 Pages

Literature for childhood, in its various expressions, is undoubtedly an important source of spatial and architectural education: children books indeed are rich in spatial references and frequently intercept the theme of dwelling. In 1970, Tison and T...

  • Article
  • Open Access
3,144 Views
12 Pages

9 December 2024

This study explores the portrayal of older adults’ sexuality in popular cartoons, a medium often overlooked in discussions about aging and sexual representation. The research examines how visual and textual signs in cartoons produce humor by re...

  • Article
  • Open Access
3,303 Views
22 Pages

8 January 2025

In Maggie Tokuda-Hall and Lisa Sterle’s graphic novel Squad, protagonist Becca and her new friends at Piedmont High are not human adolescents but a pack of werewolves who must kill to stay alive and select teenage boys—“the WORST on...

  • Article
  • Open Access
5 Citations
4,528 Views
19 Pages

19 July 2024

The rise of comics and games has led to increased artistic processing of portrait photos. With growing commercial demand and advancements in deep learning, neural networks for rapid facial style transfer have become a key research area in computer vi...

  • Article
  • Open Access
7 Citations
6,176 Views
21 Pages

Stay Safe and Strong: Characteristics, Roles and Emotions of Student-Produced Comics Related to Cyberbullying

  • Consuelo Mameli,
  • Laura Menabò,
  • Antonella Brighi,
  • Damiano Menin,
  • Catherine Culbert,
  • Jayne Hamilton,
  • Herbert Scheithauer,
  • Peter K. Smith,
  • Trijntje Völlink and
  • Annalisa Guarini
  • + 2 authors

The present study aimed at giving voice to students from disadvantaged socio-economic backgrounds using a co-participatory approach. Participants were 59 adolescents (52.5% males) aged between 14 and 16 from five European countries who created ten co...