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Most Cited

  • Review
  • Open Access
53 Citations
152,356 Views
30 Pages

Technology has become integral to children’s lives, impacting many aspects, from academic to socialization. Children of today’s generation are growing up with digital devices, such as mobile phones, iPads, computers, video games, and smar...

  • Article
  • Open Access
41 Citations
11,795 Views
24 Pages

Enhancing Operational Police Training in High Stress Situations with Virtual Reality: Experiences, Tools and Guidelines

  • Olivia Zechner,
  • Lisanne Kleygrewe,
  • Emma Jaspaert,
  • Helmut Schrom-Feiertag,
  • R. I. Vana Hutter and
  • Manfred Tscheligi

Virtual Reality (VR) provides great opportunities for police officers to train decision-making and acting (DMA) in cognitively demanding and stressful situations. This paper presents a summary of findings from a three-year project, including requirem...

  • Article
  • Open Access
39 Citations
10,628 Views
18 Pages

Accessible Metaverse: A Theoretical Framework for Accessibility and Inclusion in the Metaverse

  • Achraf Othman,
  • Khansa Chemnad,
  • Aboul Ella Hassanien,
  • Ahmed Tlili,
  • Christina Yan Zhang,
  • Dena Al-Thani,
  • Fahriye Altınay,
  • Hajer Chalghoumi,
  • Hend S. Al-Khalifa and
  • Maisa Obeid
  • + 3 authors

The following article investigates the Metaverse and its potential to bolster digital accessibility for persons with disabilities. Through qualitative analysis, we examine responses from eleven experts in digital accessibility, Metaverse development,...

  • Article
  • Open Access
38 Citations
12,336 Views
22 Pages

Creative Use of OpenAI in Education: Case Studies from Game Development

  • Fiona French,
  • David Levi,
  • Csaba Maczo,
  • Aiste Simonaityte,
  • Stefanos Triantafyllidis and
  • Gergo Varda

Educators and students have shown significant interest in the potential for generative artificial intelligence (AI) technologies to support student learning outcomes, for example, by offering personalized experiences, 24 h conversational assistance,...

  • Review
  • Open Access
37 Citations
12,814 Views
46 Pages

This scoping review examines the broad applications, risks, and ethical challenges associated with Extended Reality (XR) technologies, including Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), within the context of Metaverse. XR...

  • Article
  • Open Access
35 Citations
7,511 Views
27 Pages

Sidewalk delivery robots are being deployed as a form of last-mile delivery. While many such robots have been deployed on college campuses, fewer have been piloted on public sidewalks. Furthermore, there have been few observational studies of robots...

  • Article
  • Open Access
26 Citations
10,230 Views
32 Pages

Evaluating Social Impact of Smart City Technologies and Services: Methods, Challenges, Future Directions

  • Elise Hodson,
  • Teija Vainio,
  • Michel Nader Sayún,
  • Martin Tomitsch,
  • Ana Jones,
  • Meri Jalonen,
  • Ahmet Börütecene,
  • Md Tanvir Hasan,
  • Irina Paraschivoiu and
  • Annika Wolff
  • + 3 authors

This study examines motivations, definitions, methods and challenges of evaluating the social impacts of smart city technologies and services. It outlines concepts of social impact assessment and discusses how social impact has been included in smart...

  • Article
  • Open Access
23 Citations
9,426 Views
16 Pages

The Influence of Avatar Personalization on Emotions in VR

  • Rivu Radiah,
  • Daniel Roth,
  • Florian Alt and
  • Yomna Abdelrahman

In this paper, we investigate the impact of avatar personalization on perceived emotions. Avatar embodiment is a crucial aspect of collaborative and social virtual reality (VR) systems. Previous research found that avatar appearance impacts the accep...

  • Article
  • Open Access
22 Citations
4,030 Views
14 Pages

Enhancing Object Detection for VIPs Using YOLOv4_Resnet101 and Text-to-Speech Conversion Model

  • Tahani Jaser Alahmadi,
  • Atta Ur Rahman,
  • Hend Khalid Alkahtani and
  • Hisham Kholidy

Vision impairment affects an individual’s quality of life, posing challenges for visually impaired people (VIPs) in various aspects such as object recognition and daily tasks. Previous research has focused on developing visual navigation system...

  • Systematic Review
  • Open Access
21 Citations
7,525 Views
24 Pages

A chatbot, or else a conversational agent (CA), is a technology that is used in order to imitate the process of a conversation between a human being and a software application for supporting specific services. The utilization of this technology has b...

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Multimodal Technol. Interact. - ISSN 2414-4088Creative Common CC BY license