Appl. Sci., Volume 8, Issue 11 (November 2018) – 322 articles
Cover Story (view full-size image): In this study, a texture mapping technique that incorporates mesh partitioning, mesh parameterization and packing, texture transferring, and texture correction and optimization was proposed. The proposed mesh partition minimized the growing cost to find the optimized mesh group. The mesh parameterization used angle-based flattening to yield the optimized angles for two-dimensional (2D) meshes, and a least-squares approximation to obtain all vertices. The texture transfer was implemented by projecting three-dimensional (3D) meshes onto the image domain, and then extracting the pixels to map onto the parametric (UV) map. View this paper.
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