Skip to Content
You are currently on the new version of our website. Access the old version .

7 Results Found

  • Article
  • Open Access
160 Citations
24,608 Views
20 Pages

Cybersickness in Virtual Reality Questionnaire (CSQ-VR): A Validation and Comparison against SSQ and VRSQ

  • Panagiotis Kourtesis,
  • Josie Linnell,
  • Rayaan Amir,
  • Ferran Argelaguet and
  • Sarah E. MacPherson

Cybersickness is a drawback of virtual reality (VR), which also affects the cognitive and motor skills of users. The Simulator Sickness Questionnaire (SSQ) and its variant, the Virtual Reality Sickness Questionnaire (VRSQ), are two tools that measure...

(This article belongs to the Topic Simulations and Applications of Augmented and Virtual Reality)
  • Article
  • Open Access
13 Citations
5,013 Views
11 Pages

2 January 2025

Virtual reality (VR) technology has gained popularity across various fields; however, its use often induces cybersickness, characterized by symptoms such as dizziness, nausea, and eye strain. This study investigated the differences in cybersickness l...

(This article belongs to the Section Wearables)
  • Article
  • Open Access
1 Citations
2,207 Views
15 Pages

Development and Evaluation of a Next-Generation Medication Safety Support System Based on AI and Mixed Reality: A Study from South Korea

  • Nathan Lucien Vieira,
  • Su Jin Kim,
  • Sangah Ahn,
  • Ji Sim Yoon and ,
  • Sook Hyun Park,
  • Jeong Hee Hong,
  • Min-Jeoung Kang,
  • Il Kim,
  • Meong Hi Son and
  • Junsang Yoo
  • + 6 authors+ 1 author

12 November 2025

Medication errors pose a significant threat to patient safety. Although Bar-Code Medication Administration (BCMA) has reduced error rates, it is constrained by handheld devices, workflow interruptions, and incomplete safeguards against wrong patients...

(This article belongs to the Special Issue Artificial Intelligence Applications in Healthcare and Precision Medicine, 2nd Edition)
  • Article
  • Open Access
19 Citations
5,744 Views
13 Pages

Understanding Cybersickness and Presence in Seated VR: A Foundation for Exploring Therapeutic Applications of Immersive Virtual Environments

  • Witold Pawełczyk,
  • Dorota Olejarz,
  • Zofia Gaweł,
  • Magdalena Merta and ,
  • Aleksandra Nowakowska,
  • Magdalena Nowak,
  • Anna Rutkowska,
  • Ladislav Batalik and
  • Sebastian Rutkowski
  • + 4 authors+ 0 author

15 April 2025

Background/Objectives: To assess the spatial presence and impact of an immersive virtual reality (VR) walk on symptoms of cybersickness, emotions, and participant engagement, with the aim of providing insights applicable to future therapeutic VR inte...

(This article belongs to the Special Issue Applications of Artificial Intelligence and Digital Therapeutics in Clinical Medicine)
  • Article
  • Open Access
44 Citations
9,659 Views
13 Pages

22 August 2021

Background: Despite an alarming rise in the global prevalence of dementia, the available modalities for improving cognition and mental wellbeing of dementia patients remain limited. Environmental enrichment is an experimental paradigm that has shown...

(This article belongs to the Section Molecular and Cellular Neuroscience)
  • Article
  • Open Access
10 Citations
6,918 Views
32 Pages

Piton: Investigating the Controllability of a Wearable Telexistence Robot

  • Abdullah Iskandar,
  • Mohammed Al-Sada,
  • Tamon Miyake,
  • Yamen Saraiji and ,
  • Osama Halabi and
  • Tatsuo Nakajima
  • + 1 author+ 0 author

7 November 2022

The COVID-19 pandemic impacted collaborative activities, travel, and physical contact, increasing the demand for real-time interactions with remote environments. However, the existing remote communication solutions provide limited interactions and do...

(This article belongs to the Special Issue Challenges and Future Trends of Wearable Robotics)
  • Article
  • Open Access
3 Citations
1,968 Views
14 Pages

Assessment of Spatial Presence Experiences and Symptoms of Cybersickness in Dynamic and Static Virtual Environments

  • Witold Pawełczyk,
  • Konrad Młyńczyk,
  • Marcin Murawski,
  • Anna Rutkowska and
  • Sebastian Rutkowski

12 June 2025

Background/Objectives: Virtual reality (VR) is becoming an increasingly popular therapeutic tool, with immersion being a key component that provides users with a sense of spatial presence in virtual environments. However, comprehensive research is la...

(This article belongs to the Special Issue Applications of Artificial Intelligence and Digital Therapeutics in Clinical Medicine)