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Games, Volume 12, Issue 3

September 2021 - 20 articles

Cover Story: Players of a game decide with whom to establish a costly connection and how much local public good whose benefits are shared among neighbors to provide. The game is a potential game, even when players are heterogeneous along several dimensions. The stochastic best reply dynamics admits a unique and stationary steady state distribution expressed in terms of the potential function of the game. Hence, even if the set of Nash equilibria is potentially very large, the long run predictions are sharp and well-suited for structural empirical analysis. View this paper
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Articles (20)

  • Article
  • Open Access
1 Citations
2,967 Views
12 Pages

Champ versus Chump: Viewing an Opponent’s Face Engages Attention but Not Reward Systems

  • Ralph S. Redden,
  • Greg A. Gagliardi,
  • Chad C. Williams,
  • Cameron D. Hassall and
  • Olave E. Krigolson

31 July 2021

When we play competitive games, the opponents that we face act as predictors of the outcome of the game. For instance, if you are an average chess player and you face a Grandmaster, you anticipate a loss. Framed in a reinforcement learning perspectiv...

  • Article
  • Open Access
3 Citations
3,240 Views
16 Pages

29 July 2021

Cooperation is widely recognized to be fundamental for the well-balanced development of human societies. Several different approaches have been proposed to explain the emergence of cooperation in populations of individuals playing the Prisoner’s Dile...

  • Article
  • Open Access
1 Citations
5,452 Views
30 Pages

22 July 2021

This paper investigates the importance of concerns about intentions and outcomes in a sequential prisoner’s dilemma game with nature. In the game, there is a chance that the first mover’s choice is reversed. This allows the separation of intended act...

  • Communication
  • Open Access
1 Citations
2,756 Views
9 Pages

7 July 2021

This note provides two numerical representations of a nested system of strict partial orders. The first representation is based on utility and threshold functions. We generalize the threshold representation of menu-dependent preferences by allowing t...

  • Article
  • Open Access
1 Citations
2,592 Views
13 Pages

Horizon-K Farsightedness in Criminal Networks

  • P. Jean-Jacques Herings,
  • Ana Mauleon and
  • Vincent Vannetelbosch

5 July 2021

We study the criminal networks that will emerge in the long run when criminals are neither myopic nor completely farsighted but have some limited degree of farsightedness. We adopt the horizon-K farsighted set to answer this question. We find that in...

  • Article
  • Open Access
4 Citations
4,022 Views
12 Pages

2 July 2021

In this paper, we propose a game in which each player decides with whom to establish a costly connection and how much local public good is provided when benefits are shared among neighbors. We show that, when agents are homogeneous, Nash equilibrium...

  • Article
  • Open Access
4 Citations
4,656 Views
20 Pages

Validating Game-Theoretic Models of Terrorism: Insights from Machine Learning

  • James T. Bang,
  • Atin Basuchoudhary and
  • Aniruddha Mitra

30 June 2021

There are many competing game-theoretic analyses of terrorism. Most of these models suggest nonlinear relationships between terror attacks and some variable of interest. However, to date, there have been very few attempts to empirically sift between...

  • Article
  • Open Access
10 Citations
12,069 Views
15 Pages

Rock-Paper-Scissors Play: Beyond the Win-Stay/Lose-Change Strategy

  • Hanshu Zhang,
  • Frederic Moisan and
  • Cleotilde Gonzalez

22 June 2021

This research studied the strategies that players use in sequential adversarial games. We took the Rock-Paper-Scissors (RPS) game as an example and ran players in two experiments. The first experiment involved two humans, who played the RPS together...

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Games - ISSN 2073-4336