Rock-Paper-Scissors Play: Beyond the Win-Stay/Lose-Change Strategy
Abstract
:1. Introduction
1.1. Literature Review
1.2. Current Study
2. Experiment 1
2.1. Methods
2.1.1. Participants
2.1.2. Design
2.1.3. Procedure
2.2. Results
2.2.1. Random or Nash Strategies
2.2.2. Win-Stay/Lose-Change
2.2.3. Cluster Analysis
2.2.4. Dyad-Level Payoffs
2.3. Discussion
3. Experiment 2
3.1. Methods
3.1.1. Participants
3.1.2. Design
3.2. Procedure
3.3. Results
3.4. Discussion
4. General Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
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Player 1 | ||||
---|---|---|---|---|
Rock | Paper | Scissor | ||
Player 2 | Rock | (2,2) | (1,3) | (4,0) |
Paper | (3,1) | (2,2) | (1,3) | |
Scissor | (0,4) | (3,1) | (2,2) |
Player | Strategy | Computer | Human | Computer | Human |
---|---|---|---|---|---|
Outcome | Win | Lose | Lose | Win | |
WSLC | Stay | Downgrade | Upgrade | Upgrade | |
Downgrade | Downgrade | ||||
WCLS | Upgrade | Stay | Stay | Stay | |
Downgrade | Upgrade |
Algorithm | Outcome | Strategy | ||
---|---|---|---|---|
Stay | Upgrade | Downgrade | ||
(1) Win-Stay/Lose-Upgrade (WSLU) | Lose | 0.1 | 0.8 | 0.1 |
Tie | 0.33 | 0.33 | 0.33 | |
Win | 0.8 | 0.1 | 0.1 | |
(2) Win-Downgrade/Lose-Stay (WDLS) | Lose | 0.8 | 0.1 | 0.1 |
Tie | 0.33 | 0.33 | 0.33 | |
Win | 0.1 | 0.1 | 0.8 |
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Zhang, H.; Moisan, F.; Gonzalez, C. Rock-Paper-Scissors Play: Beyond the Win-Stay/Lose-Change Strategy. Games 2021, 12, 52. https://doi.org/10.3390/g12030052
Zhang H, Moisan F, Gonzalez C. Rock-Paper-Scissors Play: Beyond the Win-Stay/Lose-Change Strategy. Games. 2021; 12(3):52. https://doi.org/10.3390/g12030052
Chicago/Turabian StyleZhang, Hanshu, Frederic Moisan, and Cleotilde Gonzalez. 2021. "Rock-Paper-Scissors Play: Beyond the Win-Stay/Lose-Change Strategy" Games 12, no. 3: 52. https://doi.org/10.3390/g12030052
APA StyleZhang, H., Moisan, F., & Gonzalez, C. (2021). Rock-Paper-Scissors Play: Beyond the Win-Stay/Lose-Change Strategy. Games, 12(3), 52. https://doi.org/10.3390/g12030052