- 4.2Impact Factor
- 7.5CiteScore
- 17 daysTime to First Decision
Computers, Volume 10, Issue 9
September 2021 - 14 articles
Cover Story: In general, the teaching of software engineering is difficult for computer science students since the concepts and content are more related to engineering than to computer science. It is for this reason that students have difficulties with their learning. This article presents a tool that aims to help students to improve their understanding. The development is based on two ideas. On the one hand, the application is mobile in order to make it easy to use it anytime, anywhere. On the other hand, the use of gamification has the aim of motivating students by competing with their peers, as well as having learning paths adapted to the activity of each student. View this paper
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