Most Cited & Viewed

Most Cited & Viewed Papers

Citations Article
 
Cybersickness in Virtual Reality Questionnaire (CSQ-VR): A Validation and Comparison against SSQ and VRSQ
by Panagiotis Kourtesis, Josie Linnell, Rayaan Amir, Ferran Argelaguet and Sarah E. MacPherson
 
Current Perspective of Metaverse Application in Medical Education, Research and Patient Care
by Irene Suh, Tess McKinney and Ka-Chun Siu
 
Static Terrestrial Laser Scanning (TLS) for Heritage Building Information Modeling (HBIM): A Systematic Review
by Junshan Liu, Salman Azhar, Danielle Willkens and Botao Li
 
Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion
by Panagiotis Kourtesis, Agapi Papadopoulou and Petros Roussos
 
Enhancing Self-Learning in Higher Education with Virtual and Augmented Reality Role Games: Students’ Perceptions
by Luis Valladares Ríos, Ricardo Acosta-Diaz and Pedro C. Santana-Mancilla
 
Developing an Interactive VR CAVE for Immersive Shared Gaming Experiences
by Anastasios Theodoropoulos, Dimitra Stavropoulou, Panagiotis Papadopoulos, Nikos Platis and George Lepouras
 
Metaverse as Tech for Good: Current Progress and Emerging Opportunities
by Muhammad Zahid Iqbal and Abraham G. Campbell
 
A Comparison Study on the Learning Effectiveness of Construction Training Scenarios in a Virtual Reality Environment
by Yee Sye Lee, Ali Rashidi, Amin Talei, Huai Jian Beh and Sina Rashidi
 
Exploring an Affective and Responsive Virtual Environment to Improve Remote Learning
by Jianing Qi, Hao Tang and Zhigang Zhu
 
Moirai: A No-Code Virtual Serious Game Authoring Platform
by Andrei Torres, Bill Kapralos, Celina Da Silva, Eva Peisachovich and Adam Dubrowski
Views Article
Advances in Metaverse Investigation: Streams of Research and Future Agenda
by Mariapina Trunfio and Simona Rossi
Cultural Heritage in Fully Immersive Virtual Reality
by Hubert Cecotti
Cybersickness in Virtual Reality Questionnaire (CSQ-VR): A Validation and Comparison against SSQ and VRSQ
by Panagiotis Kourtesis, Josie Linnell, Rayaan Amir, Ferran Argelaguet and Sarah E. MacPherson
Current Perspective of Metaverse Application in Medical Education, Research and Patient Care
by Irene Suh, Tess McKinney and Ka-Chun Siu
Metaverse as Tech for Good: Current Progress and Emerging Opportunities
by Muhammad Zahid Iqbal and Abraham G. Campbell
Virtual Reality Induced Symptoms and Effects: Concerns, Causes, Assessment & Mitigation
by Nathan O. Conner, Hannah R. Freeman, J. Adam Jones, Tony Luczak, Daniel Carruth, Adam C. Knight and Harish Chander
Developing an Interactive VR CAVE for Immersive Shared Gaming Experiences
by Anastasios Theodoropoulos, Dimitra Stavropoulou, Panagiotis Papadopoulos, Nikos Platis and George Lepouras
Static Terrestrial Laser Scanning (TLS) for Heritage Building Information Modeling (HBIM): A Systematic Review
by Junshan Liu, Salman Azhar, Danielle Willkens and Botao Li
Enhancing Nursing Simulation Education: A Case for Extended Reality Innovation
by Shanna Fealy, Pauletta Irwin, Zeynep Tacgin, Zi Siang See and Donovan Jones
Applications of Digital Twins in the Healthcare Industry: Case Review of an IoT-Enabled Remote Technology in Dentistry
by Yaser Maddahi and Siqi Chen
Downloads Article
Cultural Heritage in Fully Immersive Virtual Reality
by Hubert Cecotti
Advances in Metaverse Investigation: Streams of Research and Future Agenda
by Mariapina Trunfio and Simona Rossi
Cybersickness in Virtual Reality Questionnaire (CSQ-VR): A Validation and Comparison against SSQ and VRSQ
by Panagiotis Kourtesis, Josie Linnell, Rayaan Amir, Ferran Argelaguet and Sarah E. MacPherson
Applications of Digital Twins in the Healthcare Industry: Case Review of an IoT-Enabled Remote Technology in Dentistry
by Yaser Maddahi and Siqi Chen
Current Perspective of Metaverse Application in Medical Education, Research and Patient Care
by Irene Suh, Tess McKinney and Ka-Chun Siu
Virtual Reality Induced Symptoms and Effects: Concerns, Causes, Assessment & Mitigation
by Nathan O. Conner, Hannah R. Freeman, J. Adam Jones, Tony Luczak, Daniel Carruth, Adam C. Knight and Harish Chander
Static Terrestrial Laser Scanning (TLS) for Heritage Building Information Modeling (HBIM): A Systematic Review
by Junshan Liu, Salman Azhar, Danielle Willkens and Botao Li
Enhancing Nursing Simulation Education: A Case for Extended Reality Innovation
by Shanna Fealy, Pauletta Irwin, Zeynep Tacgin, Zi Siang See and Donovan Jones
Metaverse as Tech for Good: Current Progress and Emerging Opportunities
by Muhammad Zahid Iqbal and Abraham G. Campbell
User Identification Utilizing Minimal Eye-Gaze Features in Virtual Reality Applications
by Sarker Monojit Asish, Arun K. Kulshreshth and Christoph W. Borst
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