Special Issue "Advances in Tangible and Embodied Interaction for Virtual and Augmented Reality"
Deadline for manuscript submissions: 15 January 2023 | Viewed by 12756
Interests: virtual reality; augmented reality; tangible user interfaces; interaction techniques
2. Department of Informatics Engineering, University of Coimbra, 3004-531 Coimbra, Portugal
Interests: human-computer interaction; brain-computer interaction; computer graphics; physical computing; digital fabrication
Interests: human–computer interaction; active and healthy living; connected health; design and use of health and care technologies; virtual and augmented reality
2. Center for Studies in Architecture and Urbanism, Faculty of Architecture, University of Porto, 4150-564, Porto, Portugal.
Interests: digital fabrication; generative design; augmented reality; human–robotic interaction; architecture; construction technology
Virtual and augmented reality technology has seen tremendous progress in recent years, enabling novel and exciting ways to interact inside virtual environments. An interesting approach to interaction in VR and AR is the use of tangible user interfaces, which leverage on our natural understanding of the physical world and how our bodies move and interact with it, and on our learned capabilities to manipulate physical objects.
For this Special Issue, we are interested in gathering research that bridges atoms and bits in virtual and augmented environments. Basic research papers that demonstrate new interaction technologies or techniques, descriptions of applications that use tangibles in VR/AR in any domain, and survey papers that can help structure and systematize current knowledge on this area are all suitable. Topics of interest include, but are not limited to:
- Technologies for object detection/recognition in AR
- Interaction techniques that use tangibles/embodied interactions
- Haptic systems and interactions for VR/AR
- Authoring systems
- Programming libraries, toolkits, and frameworks
- Applications in cultural heritage, medicine, rehabilitation, gaming, entertainment, teaching, training, visualization, etc.
- Design methodologies
- Evaluation methodologies
Dr. Jorge C. S. Cardoso
Dr. André Perrotta
Dr. Paula Alexandra Silva
Dr. Pedro Martins
Manuscript Submission Information
Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.
Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Electronics is an international peer-reviewed open access semimonthly journal published by MDPI.
Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2000 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.
- virtual reality
- VR/AR applications
- brain science for VR/AR
- VR/AR collaboration
- computer graphics for VR/AR
- tangible interaction
- embodied interaction
- multimodal VR/AR
- human–computer interactions in VR/AR
- human augmentations with VR/AR
- human–computer interactions in VR/AR
- human factors in VR/AR
- programming libraries/toolkits for VR/AR
- 360 video
- 3D experiences
- digital storytelling
- mobile technologies
- human–robot interactions with VR/AR
The below list represents only planned manuscripts. Some of these manuscripts have not been received by the Editorial Office yet. Papers submitted to MDPI journals are subject to peer-review.
Title: The adaptive control of passive haptic feedback for improved virtual reality experience
Authors: Jin-Ho Chung; Dongsik Jo
Affiliation: Department of Digital Contents Engineering, Wonkwang University, 460, Iksan-daero, Iksan-si, Jeollabuk-do, Republic of Korea
Title: The level of players interactions with real objects used in the virtual game space
Authors: Mateusz Kot
Affiliation: Uniwersytet Ekonomiczny w Poznaniu
Title: Personalized Virtual Reality Environments for Intervention with People with Disability
Highlights: The application presented here is a novelty development to be applicate in the field of health, concretely, in the rehabilitation’s intervention with people with disability. The use of virtual environments, personalized to the skills of the user by rehabilitation professionals constitutes a motivating factor to enhance him/her to have active participation and compromise in her/his progression of the treatment.