- 2.6Impact Factor
- 6.1CiteScore
- 17 daysTime to First Decision
Advances in Tangible and Embodied Interaction for Virtual and Augmented Reality
This special issue belongs to the section “Computer Science & Engineering“.
Special Issue Information
Dear Colleagues,
Virtual and augmented reality technology has seen tremendous progress in recent years, enabling novel and exciting ways to interact inside virtual environments. An interesting approach to interaction in VR and AR is the use of tangible user interfaces, which leverage on our natural understanding of the physical world and how our bodies move and interact with it, and on our learned capabilities to manipulate physical objects.
For this Special Issue, we are interested in gathering research that bridges atoms and bits in virtual and augmented environments. Basic research papers that demonstrate new interaction technologies or techniques, descriptions of applications that use tangibles in VR/AR in any domain, and survey papers that can help structure and systematize current knowledge on this area are all suitable. Topics of interest include, but are not limited to:
- Technologies for object detection/recognition in AR
- Interaction techniques that use tangibles/embodied interactions
- Haptic systems and interactions for VR/AR
- Authoring systems
- Programming libraries, toolkits, and frameworks
- Applications in cultural heritage, medicine, rehabilitation, gaming, entertainment, teaching, training, visualization, etc.
- Design methodologies
- Evaluation methodologies
Dr. Jorge C. S. Cardoso
Dr. André Perrotta
Dr. Paula Alexandra Silva
Dr. Pedro Martins
Guest Editors
Manuscript Submission Information
Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 250 words) can be sent to the Editorial Office for assessment.
Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Electronics is an international peer-reviewed open access semimonthly journal published by MDPI.
Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2400 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.
Keywords
- virtual reality
- VR/AR applications
- brain science for VR/AR
- VR/AR collaboration
- computer graphics for VR/AR
- tangible interaction
- embodied interaction
- multimodal VR/AR
- haptics
- human–computer interactions in VR/AR
- human augmentations with VR/AR
- human–computer interactions in VR/AR
- human factors in VR/AR
- programming libraries/toolkits for VR/AR
- 360 video
- 3D experiences
- digital storytelling
- mobile technologies
- human–robot interactions with VR/AR
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