Software and Hardware Aspects of Human-Computer Interaction

A special issue of Electronics (ISSN 2079-9292). This special issue belongs to the section "Bioelectronics".

Deadline for manuscript submissions: closed (30 September 2022) | Viewed by 4310

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Department of Electrical Engineering and Information Systems, University of Pannonia, 8200 Veszprém, Hungary
Interests: data science; human-computer interaction; human motion tracking; spatial ability; virtual reality
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Head of the Department of Informatics, University of Piraeus, 18534 Piraeus, Greece
Interests: computational intelligence; pattern recognition; artificial intelligence
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Head of the Department of Informatics, University of Piraeus, 18534 Piraeus, Greece
Interests: computer education; artificial intelligence; software engineering

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Guest Editor
Department of Electrical Engineering and Information Systems, University of Pannonia, 8200 Veszprém, Hungary
Interests: human-computer interaction; smart systems; infocommunication; network and cybersecurity

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Guest Editor
Department of Computer Science, Faculty of Computers and Artificial Intelligence, Benha University, Banhā, Egypt
Interests: image processing; computer vision and artificial intelligence

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Guest Editor
Faculty of Engineering, University of Pannonia, 8200 Veszprém, Hungary
Interests: virtual measurement technology; smart sensors; smart materials; IoT sensors and sensor fusion solutions; embedded systems programming and PCB design;

Special Issue Information

Dear Colleagues,

We are organizing a Special Issue called “Software and Hardware Aspects of Human–Computer Interaction”.

Human–computer interaction (HCI) is a multidisciplinary research area, as it intersects design, computer science, engineering, and several other fields of study. HCI is important because, between the human and machine, interaction, usability, and comfort can be great factors. The goal of this research field is to improve the satisfaction of users and the efficiency of completing certain tasks. Therefore, researching HCI can be crucial for assessing assistive technologies, enhancing cognitive or physical rehabilitation, and evaluating the usability of a system, and it can even affect entertainment applications—to name but a few aspects. 

As can be seen, HCI is a vast field of research and complex: when implementing certain applications or creating new devices, every aspect of the system has to be investigated to perform an appropriate evaluation. The characteristics of the users, the design of applications, virtual environments, and even electronic devices have to be considered.

Therefore, the main aim of this Special Issue in the Electronics journal is to seek high-quality submissions that highlight emerging applications and address recent breakthroughs in the field of human–computer interaction, while also highlighting state-of-the-art software and/or hardware aspects. The topics of interest include, but are not limited to:

  • Algorithms that enhance human–computer interaction;
  • The design of various software and/or hardware that makes human–computer interaction easier;
  • New methods in human–computer interaction;
  • Security aspects of digitalized life;
  • Technologies that assist people with disabilities regarding human–computer interaction;
  • The importance of electronic devices in human–computer interaction

Dr. Tibor Guzsvinecz
Prof. George A Tsihrintzis
Prof. Maria Virvou
Dr. Veronika Szücs
Dr. Metwally Rashad Metwally
Dr. Tibor Medvegy
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Electronics is an international peer-reviewed open access semimonthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2400 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • algorithms
  • assistive technologies
  • digital security
  • electronic devices
  • hardware
  • human–computer interaction
  • Internet of Things
  • sensors
  • software
  • user-centered design

Published Papers (2 papers)

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Research

15 pages, 4561 KiB  
Article
Visual-GRoup AFFEct Recognition (V-GRAFFER): A Unified Application for Real-Time Group Concentration Estimation in E-Lectures
by Andreas M. Triantafyllou and George A. Tsihrintzis
Electronics 2022, 11(24), 4091; https://doi.org/10.3390/electronics11244091 - 8 Dec 2022
Cited by 1 | Viewed by 818
Abstract
This paper presents the most recent version of V-GRAFFER, a novel system that we have been developing for Visual GRoup AFFEct Recognition research. This version includes new algorithms and features, as well as a new application extension for using and evaluating the new [...] Read more.
This paper presents the most recent version of V-GRAFFER, a novel system that we have been developing for Visual GRoup AFFEct Recognition research. This version includes new algorithms and features, as well as a new application extension for using and evaluating the new features. Specifically, we present novel methods to collect facial samples from other e-lecture applications. We use screen captures of lectures, which we track and connect with samples during the duration of e-educational events. We also developed and evaluated three new algorithms for drawing conclusions on group concentration states. As V-GRAFFER required such complex functionalities to be combined together, many corresponding microservices have been developed. The current version of V-GRAFFER allows drawing real-time conclusions using the input samples collected from the use of any tutoring system, which in turn leads to real-time feedback and allows adjustment of the course material. Full article
(This article belongs to the Special Issue Software and Hardware Aspects of Human-Computer Interaction)
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14 pages, 404 KiB  
Article
The Unrepeatable Human Mind—Challenges in the Development of Cognitive Information Systems—What Makes a Machine Human?
by Dóra Mattyasovszky-Philipp, Attila Márton Putnoki and Bálint Molnár
Electronics 2022, 11(3), 394; https://doi.org/10.3390/electronics11030394 - 28 Jan 2022
Cited by 4 | Viewed by 1865
Abstract
The understanding of human cognition has not been fully achieved; therefore, Information Systems (IS) are not yet fully synchronized with humans. By understanding the cognition process, we will be able to create a human-tailored Cognitive Information Systems (CISs). The necessity for this research [...] Read more.
The understanding of human cognition has not been fully achieved; therefore, Information Systems (IS) are not yet fully synchronized with humans. By understanding the cognition process, we will be able to create a human-tailored Cognitive Information Systems (CISs). The necessity for this research is supported by the fact that present business decision makers are faced with challenges that they cannot solve in the time available without CIS. Here, the aim of the authors is to underpin the adaptability of cognitive resonance and the role of the info-communication via Human–Computer Interaction (HCI)—including linkage, relation and impacts, showing the needed direction to increase the effectiveness of the Human–Computer Interaction (HCI), that leads to an improved CIS building with a higher cognitive level. The applied research methodology consists of research analyses and an assessment of the available publications to pursue a comparative study pattern; then, a model building paradigm has been used for observing and monitoring the work with a CIS during HCI. We found a huge gap regarding information processing in the recent literature, that has been caused by the wide range of interdisciplinarity. Our research approach provides an overview of how other disciplines influence HCI and how the human mental model is supported with value added. Full article
(This article belongs to the Special Issue Software and Hardware Aspects of Human-Computer Interaction)
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