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Multimodal Technologies and Interaction, Volume 5, Issue 3

2021 March - 8 articles

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Articles (8)

  • Article
  • Open Access
2 Citations
7,017 Views
25 Pages

This paper presents a research-through-design project to develop and interpret speculative smart home technologies for cohousing communities—Cohousing IoT. Fieldwork at multiple sites coupled to a constructive design research process led to three pro...

  • Feature Paper
  • Article
  • Open Access
16 Citations
11,351 Views
26 Pages

The role of affect has been long studied in human–computer interactions. Unlike previous studies that focused on seven basic emotions, an avatar named Diana was introduced who expresses a higher level of emotional intelligence. To adapt to the users...

  • Article
  • Open Access
18 Citations
5,950 Views
21 Pages

Multi-Session Influence of Two Modalities of Feedback and Their Order of Presentation on MI-BCI User Training

  • Léa Pillette,
  • Bernard N’Kaoua,
  • Romain Sabau,
  • Bertrand Glize and
  • Fabien Lotte

By performing motor-imagery tasks, for example, imagining hand movements, Motor-Imagery based Brain-Computer Interfaces (MI-BCIs) users can control digital technologies, for example, neuroprosthesis, using their brain activity only. MI-BCI users need...

  • Review
  • Open Access
20 Citations
14,639 Views
22 Pages

Autism affects how people perceive and make sense of the world around them. Autism is a spectrum condition which impacts people in different ways. Also referred to as Autism Spectrum Disorder (ASD), it is characterized by challenges in the domains of...

  • Article
  • Open Access
25 Citations
9,710 Views
20 Pages

“MedChemVR”: A Virtual Reality Game to Enhance Medicinal Chemistry Education

  • Areej Abuhammad,
  • Jannat Falah,
  • Salasabeel F. M. Alfalah,
  • Muhannad Abu-Tarboush,
  • Ruba T. Tarawneh,
  • Dimitris Drikakis and
  • Vassilis Charissis

Medicinal chemistry (MC) is an indispensable component of the pharmacy curriculum. The pharmacists’ unique knowledge of a medicine’s chemistry enhances their understanding of the pharmacological activity, manufacturing, storage, use, supply, and hand...

  • Article
  • Open Access
31 Citations
14,038 Views
16 Pages

The deployment of augmented reality (AR) has attracted educators’ interest and introduced new opportunities in education. Additionally, the advancement of artificial intelligence has enabled educational researchers to apply innovative methods and tec...

  • Article
  • Open Access
19 Citations
7,290 Views
17 Pages

Designing Multiplayer Serious Games with Science Content

  • Varvara Garneli,
  • Konstantinos Patiniotis and
  • Konstantinos Chorianopoulos

Serious Games (SGs) could be enriched with collaborative learning techniques, an approach that has the potential to increase the players’ gaming and learning experience. However, the design of Multiplayer Serious Games (MSGs) with science content nee...

  • Article
  • Open Access
45 Citations
8,656 Views
22 Pages

Many studies have attempted to understand which individual differences may be related to the symptoms of discomfort during the virtual experience (simulator sickness) and the generally considered positive sense of being inside the simulated scene (se...

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Multimodal Technol. Interact. - ISSN 2414-4088