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Sustainable Learning in Education of Sustainability-Second Volume

A special issue of Sustainability (ISSN 2071-1050). This special issue belongs to the section "Sustainable Education and Approaches".

Deadline for manuscript submissions: 31 December 2024 | Viewed by 50

Special Issue Editor


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Guest Editor
Chairman, Department of Animation and Game Design, Shu-Te University, Kaohsiung 824, Taiwan
Interests: technology-enhanced learning; educational games; VR/AR-based learning; STEAM educational design; design education
Special Issues, Collections and Topics in MDPI journals

Special Issue Information

Dear Colleagues, 

Sustainable learning and education (SLE) is an emerging philosophy of and aspiration for learning and teaching founded on the principles of sustainability. SLE is not necessarily education for sustainability but rather sustainable learning, a new and different idea. Technology and serious games are, together with interactive and immersive games, the most important field of application for educational games. Educators often use interactive and immersive games to capture and maintain students’ attention and motivation. At the same time, educational games are one of the most widely used mechanisms for education throughout life. In addition, educational games have shown their value in improving learning processes through the fun and motivation they generate. Furthermore, learning integrated within a larger technology and design is more persistent in the long term. The aim of this Special Issue is to promote the use of technology and design methodologies to specify, formalize, and enrich the design of these educational games. We welcome the submission of empirical, theoretical, and review articles that focus on improving the technology and design of educational games used for learning. Additionally, this Special Issue aims to address all issues concerning the interaction between the learning outcomes of sustainable technology and design education in sustainability education.

Dr. Chung-Ho Su
Guest Editor

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Sustainability is an international peer-reviewed open access semimonthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2400 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • sustainable learning
  • design education
  • design strategy
  • STEAM education
  • information and communication technology (ICT) in education
  • VR for educational games
  • AR for educational games
  • learning and technology
  • game-based learning
  • serious games
  • educational video games
  • design of educational games
  • designing methodologies
  • technologies to improve the design of educational games
  • evaluation studies for educational games

Published Papers

This special issue is now open for submission.
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