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Multimodal Technologies and Interaction, Volume 7, Issue 9

2023 September - 8 articles

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Articles (8)

  • Article
  • Open Access
10 Citations
4,745 Views
18 Pages

A New Technological Model on Investigating the Utilization of Mobile Learning Applications: Extending the TAM

  • Rima Shishakly,
  • Mohammed Amin Almaiah,
  • Shaha Al-Otaibi,
  • Abdalwali Lutfi,
  • Mahmaod Alrawad and
  • Ahmed Almulhem

Mobile learning has become increasingly important for higher education due to its numerous advantages and transformative potential. The aim of this study is to investigate how students perceive and utilize mobile learning (m-learning) services in uni...

  • Article
  • Open Access
3 Citations
4,658 Views
22 Pages

The fast growth of data in the academic field has contributed to making recommendation systems for scientific papers more popular. Content-based filtering (CBF), a pivotal technique in recommender systems (RS), holds particular significance in the re...

  • Article
  • Open Access
1,980 Views
18 Pages

Humans are considered to be communicative, usually interacting in dyads or groups. In this paper, we investigate group interactions regarding performance in a rather formal gathering. In particular, a collection of ten performance indicators used in...

  • Article
  • Open Access
10 Citations
6,731 Views
18 Pages

Augmented reality offers many artistic possibilities when it comes to the creation of place-based public artworks. In this paper, we present a series of works around the topic of augmented reality (AR) art and place-based storytelling, including the...

  • Article
  • Open Access
14 Citations
6,087 Views
18 Pages

Challenges in Virtual Reality Training for CBRN Events

  • Georg Regal,
  • Daniele Pretolesi,
  • Helmut Schrom-Feiertag,
  • Jaison Puthenkalam,
  • Massimo Migliorini,
  • Elios De Maio,
  • Francesca Scarrone,
  • Marina Nadalin,
  • Massimiliano Guarneri and
  • Markus Murtinger
  • + 5 authors

The contemporary geopolitical environment and strategic uncertainty shaped by asymmetric and hybrid threats urge the future development of hands-on training in realistic environments. Training in immersive, virtual environments is a promising approac...

  • Article
  • Open Access
5 Citations
3,621 Views
24 Pages

Augmented Reality (AR) is increasingly present in several fields, including the museological space, where the challenges of presenting objects interactively and attractively are constant, especially with the sociocultural changes of recent decades. A...

  • Article
  • Open Access
1 Citations
3,577 Views
26 Pages

This article presents a comparative analysis of four low or no-code location-based game (LBG) authoring tools, namely Taleblazer, Aris, Actionbound, and Locatify. Each tool is examined in detail, with an emphasis on the functions and capabilities it...

  • Article
  • Open Access
14 Citations
5,797 Views
14 Pages

This retrospective study presents and summarizes our long-term efforts in the popularization of robotics, engineering, and artificial intelligence (STEM) using the NAO humanoid robot. By a conservative estimate, over a span of 8 years, we engaged at...

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Multimodal Technol. Interact. - ISSN 2414-4088