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Multimodal Technologies and Interaction, Volume 7, Issue 3

2023 March - 11 articles

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Articles (11)

  • Article
  • Open Access
28 Citations
10,856 Views
32 Pages

Evaluating Social Impact of Smart City Technologies and Services: Methods, Challenges, Future Directions

  • Elise Hodson,
  • Teija Vainio,
  • Michel Nader Sayún,
  • Martin Tomitsch,
  • Ana Jones,
  • Meri Jalonen,
  • Ahmet Börütecene,
  • Md Tanvir Hasan,
  • Irina Paraschivoiu and
  • Gareth W. Young
  • + 3 authors

This study examines motivations, definitions, methods and challenges of evaluating the social impacts of smart city technologies and services. It outlines concepts of social impact assessment and discusses how social impact has been included in smart...

  • Article
  • Open Access
5 Citations
3,962 Views
10 Pages

Online Platforms for Remote Immersive Virtual Reality Testing: An Emerging Tool for Experimental Behavioral Research

  • Tobias Loetscher,
  • Nadia Siena Jurkovic,
  • Stefan Carlo Michalski,
  • Mark Billinghurst and
  • Gun Lee

Virtual Reality (VR) technology is gaining in popularity as a research tool for studying human behavior. However, the use of VR technology for remote testing is still an emerging field. This study aimed to evaluate the feasibility of conducting remot...

  • Article
  • Open Access
11 Citations
3,709 Views
13 Pages

Project-based learning (PBL) promotes increased levels of learning, deepens student understanding of acquired knowledge, and improves learning motivation. Students develop their ability to think and learn independently through depending on themselves...

  • Article
  • Open Access
7 Citations
2,559 Views
14 Pages

In this paper, we conducted descriptive quantitative research on the assessment of virtual reality (VR) technologies in higher education in the countries of the Pacific Alliance (PA). Specifically, differences between PA countries in terms of the abo...

  • Article
  • Open Access
5 Citations
3,032 Views
17 Pages

There are various mobile applications to support foreign-language learning. While providing interactive designs and playful games to keep learners interested, these applications do not focus on motivating learners to continue learning after a long ti...

  • Article
  • Open Access
15 Citations
4,343 Views
22 Pages

The goal of the current study was to investigate the effects of a virtual reality (VR) simulation of Anne Frank’s hiding place on learning. In a 2 × 2 experiment, 132 middle school students learned about the living conditions of Anne Fran...

  • Article
  • Open Access
15 Citations
5,590 Views
23 Pages

Need for UAI–Anatomy of the Paradigm of Usable Artificial Intelligence for Domain-Specific AI Applicability

  • Hajo Wiemer,
  • Dorothea Schneider,
  • Valentin Lang,
  • Felix Conrad,
  • Mauritz Mälzer,
  • Eugen Boos,
  • Kim Feldhoff,
  • Lucas Drowatzky and
  • Steffen Ihlenfeldt

Data-driven methods based on artificial intelligence (AI) are powerful yet flexible tools for gathering knowledge and automating complex tasks in many areas of science and practice. Despite the rapid development of the field, the existing potential o...

  • Article
  • Open Access
9 Citations
6,288 Views
30 Pages

Mobile health (mHealth) is a branch of electronic health (eHealth) technology that provides healthcare services using smartphones and wearable devices. However, most mHealth applications were developed without applying mHealth specialized usability g...

  • Article
  • Open Access
20 Citations
9,237 Views
20 Pages

In human–robot interaction, transparency is essential to ensure that humans understand and trust robots. Understanding is vital from an ethical perspective and benefits interaction, e.g., through appropriate trust. While there is research on ex...

  • Article
  • Open Access
11 Citations
6,135 Views
16 Pages

In this paper, we show that the evolution of artificial intelligence (AI) and its increased presence within an interactive system pushes designers to rethink the way in which AI and its users interact and to highlight users’ feelings towards AI...

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Multimodal Technol. Interact. - ISSN 2414-4088