5.1. Quantitative Findings
The quantitative data obtained in the research were analyzed using the SPSS 2022 software. The quantitative findings section of the study was designed to reveal the knowledge, usage experiences, preferences, and needs of individuals with visual impairments regarding tactile maps through numerical data. Responses to closed-ended questions obtained through a pre-designed questionnaire were analyzed, and the data obtained were evaluated using frequency and percentage distributions. Analyses focusing on variables such as participants’ knowledge of the Braille alphabet, familiarity with tactile maps, preference for three-dimensional and embossed paper maps, and navigation success provide important indicators in terms of map functionality and user-friendly design features.
Findings in
Table 3 regarding participants’ visual acuity show that the vast majority of individuals participating in the study (66.7%) were legally blind (100% people with visual impairments). The remaining 33.3% consisted of individuals with “low vision”. This distribution is important for explaining why opinions may differ in the evaluation of tactile map experiences, especially regarding issues such as colour tagging, tactile contrasts, and the significance of visual cues. Furthermore, it appears that needs and perceptions regarding map literacy and wayfinding skills also vary depending on visual acuity.
The vast majority of participants (86.7%) stated that they knew the Braille alphabet, with only a small group of 13.3% indicating that they were not Braille literate.
Table 4 presents participants’ functional Braille literacy rather than different levels of Braille proficiency. Participants were asked a closed-ended question regarding their ability to read Braille in everyday use. Accordingly, a “Yes” response indicates that the participant was able to use Braille functionally for reading and interpreting tactile information, while a “No” response indicates that the participant did not use Braille functionally. The purpose of this question was to distinguish Braille users from non-users rather than to assess the degree of Braille reading proficiency.
Participants who were unfamiliar with Braille were still able to interpret the map legends through tactile symbol differentiation, repeated orientation support provided before the experiment, and verbal explanation of legend categories during the introductory phase of the study.
As seen in
Table 5, while 60% of participants stated that they knew the colours of recreational and relaxation facilities such as seating areas, trash cans, tables, and benches in the campus square, 40% stated that they did not have this knowledge. This difference may be related to the participants’ visual acuity and environmental awareness experiences. It was observed that individuals with low vision, in particular, could distinguish contrasting colours (e.g., white-blue, red-black) and therefore used colour cues in the spatial environment in their mental mapping process.
The findings presented in
Table 6 provide insight into participants’ previous experiences and perceptions regarding tactile map use. The responses indicate that participants relied on different strategies when interpreting spatial information and navigating unfamiliar environments. These findings suggest that the effectiveness of tactile maps is closely related to users’ prior experience with tactile spatial representations and their familiarity with map-reading practices. Consequently, tactile map usability should be considered not only as a product-design issue but also as a component of spatial learning and orientation training.
Approximately half of the participants (53.3%) stated in
Table 7 that they had previously encountered tagging related to the colours of buildings and other spatial features on campus, while 46.7% stated that they had not encountered such information. A significant portion of participants who answered “yes” had obtained this information through building exterior colours (e.g., red brick, grey concrete, and white glass) or through explanatory boards, guide explanations, and verbal tagging from friends. In contrast, participants with lower visual impairments emphasized that they found colour tagging to be “abstract” and “dysfunctional” and that the function, location, texture, and neighbourhood relationships of the building were more meaningful instead.
Table 7 shows 73.3% of participants stated that they could easily access faculties or campus areas outside their department independently, while 26.7% reported experiencing difficulties. Individuals who reported being able to access the area generally developed personal strategies such as familiarity with the location, navigation skills, cane use, and the ability to interpret environmental signs.
The results shown in
Table 8 reveal important aspects of how participants perceived and utilized tactile map information during orientation and navigation tasks. The distribution of responses suggests that users evaluate tactile maps based on their ability to support spatial understanding, route planning, and environmental awareness.
Table 8 shows that 66.7% of participants stated that they experienced anxiety when they had to reach a place on campus for the first time and alone. Reasons for this anxiety included insufficient knowledge of navigation, lack of adequate signage systems, inability to foresee obstacles (stairs, barriers, open walls, etc.), and inadequate maps. Due to anxiety, some participants did not go to their intended destination at all, while others only reached it with outside help. The places they intended to go included: a faculty building, the student affairs office, the cafeteria, the conference hall, and the rector’s building. On the other hand, 33.3% of participants stated that they were confident in their navigation skills, that they conducted preliminary research to familiarize themselves with the location, or that they memorized routes over time.
Table 9 shows that 80% of the individuals participating in the survey stated that they were familiar with tactile maps. This indicates that a significant portion of individuals with visual impairments have previously encountered or experienced such maps. According to the participants, knowledge of tactile maps is generally acquired in primary school years (for example, with maps of Turkiye or the world), but since it is not supported by systematic education, the ability to use them may remain limited in later years. The 20% who answered “No” stated that they encountered the concept of tactile maps for the first time in this study and that they could not experience the map design and the meaning of the legend by reading it. This situation reveals that the promotion and training processes for tactile maps should be widespread, and that descriptive information should be made clearer and more accessible.
Table 10 shows that sixty percent of participants stated that they had never used a tactile map based on colour tagging before. In this study, colour was not used as a tactile coding system or as an independent navigational layer. Rather, colour information was included as supplementary descriptive information that could be verbally communicated by sighted assistants to people who are legally blind. For instance, when a landmark or building is described by a sighted person as “the white New Hall building,” this colour-based description may support landmark identification and orientation during assisted wayfinding. Therefore, colour served as a contextual descriptive reference rather than a tactile map-reading variable.
In contrast, 40% of participants reported that the use of colour and visual contrast may be beneficial for individuals with residual vision, particularly during the initial interpretation of tactile maps and the formation of visual-spatial associations. These participants were primarily low-vision users who could combine limited visual information with tactile exploration. It should be noted that colour was not used as a tactile coding system and did not convey navigational information independently. Rather, it served as supplementary visual support for participants with usable residual vision.
Although colour is generally considered less important for users with visual impairments, it also serves an additional function that goes beyond direct perception. In particular, colour plays a significant role for sighted individuals such as teachers, guides, or assistants, who support users with visual impairments during navigation or learning processes. For this reason, colour should be evaluated not only from the perspective of users with visual impairments but also as an instrumental element that facilitates communication and interaction between users and their support environments.
It was emphasized that colour tagging often remains “abstract” and dysfunctional for legally blind individuals, and that texture, pattern, and object-function information are more meaningful. These findings reveal that tactile maps should be designed with inclusive accessibility principles, integrating not only colour but also multiple sensory components such as texture, relief, and auditory feedback.
Table 11 shows that while 46.7% of participants stated that colour tagging in tactile maps was meaningful to them, 53.3% stated that these tags were not functional or did not contribute anything. Individuals who found them meaningful were generally in the low-vision group and emphasized that colours (e.g., “red building = administrative unit”, “blue area = social facility”) helped in distinguishing spatial features. In contrast, individuals with complete blindness stated that colour tagging remained at the conceptual level because it was based on visual memory or past experiences, and that textures, auditory directions, or embossed symbols were more useful for wayfinding. It was stated that emphasizing colour tagging of geographical features would be beneficial in finding the target location where individuals with visual impairments can communicate. This finding shows that tactile maps should be designed not only with colour descriptions but also with functional matching and multisensory access tools.
Table 12 shows that the vast majority of participants 86.7% stated that they wanted to receive training on the use of tactile maps. This demand rate indicates that individuals have limited existing map-reading skills and that users are seeking support for more effective and safe navigation. Some participants stated that they had encountered tactile maps before but had not had a systematic experience using them, while others stated that they were hearing about such maps for the first time. Individuals requesting training particularly wanted to gain knowledge in areas such as colour tagging, sign reading, understanding map scales, navigation practices, and real-world applications. This result points to the need to support accessibility infrastructures not only physically but also in terms of access to information and user competence. It is recommended that training content be diversified with Braille, audio tagging, and practical navigation training.
Table 13 shows that sixty percent of participants stated that they had created a mental map beforehand by working on a tactile map and had tried to reach their destination independently with this preparation. These individuals, especially those with strong spatial memory or developed navigation strategies, stated that they modelled the route in their minds through the reliefs, directional arrows, signs, and tags on the map. This method offers a significant advantage in terms of saving time and independent movement, especially in large and complex areas such as campuses. On the other hand, 40% of the group stated that they had never tried this method or could not implement it because they did not feel confident enough to do so. These findings reveal that tactile maps need to be supported not only by design but also by processes such as pre-use guidance, examples suitable for homework, and hands-on training.
Table 14 shows that the majority of participants (93.3%) stated that spatial information (e.g., building names, ramps, stairs, directional details) included in tactile maps would significantly facilitate their use. These users emphasized that this information is vital for independent movement, safe navigation, and reaching destinations, especially in complex and large areas like campuses. They indicated that building names allow for location verification, ramps and stairs are indicated, routes can be planned in advance, and potential physical obstacles can be overcome. Only one participant stated that this information would not be sufficiently meaningful and that they navigated using environmental aids or pre-memorized routes.
Table 15 shows that 73.3% of participants believe that a system encouraging the updating and improvement of tactile maps through user participation is necessary. The findings presented in
Table 16 reflect participants’ evaluations and recommendations regarding the future development of tactile mapping systems. The responses indicate that users value solutions that enhance accessibility, improve information retrieval, and facilitate independent navigation.
Table 16 shows that sixty percent of participants stated that the portability, accessibility, privacy, and security features of tactile maps were “very important,” while 26.7% rated them as “important.” In total, a high percentage of 86.7% emphasize that these four elements are critical to user experience. In addition to portability and accessibility, participants were also asked about several other usability-related features that may influence real-world tactile map use, including tactile readability, symbol distinguishability, spatial clarity, ease of orientation, confidence during navigation, physical handling comfort, and overall user satisfaction. Open-ended feedback questions additionally allowed participants to express personal preferences and suggest improvements related to map size, tactile detail density, legend interpretation, and potential integration with audio or digital navigation support systems. Privacy is particularly important for individuals who do not want others to know where they want to go or to protect their personal traces on the map. Security is related not only to the physical durability of the map (resistance to wear and tear) but also to the fact that it does not carry the risk of misdirection. These data demonstrate that tactile maps are not only a physical access tool but also a strategic product that must be designed with user privacy and security in mind.
Comparative frequency analysis in
Table 17 reveals a significant and consistent difference in experience between the two tactile map production methods. The vast majority of participants found 3D-printed tactile maps more effective for overall comprehensibility, spatial relationship differentiation, and mental map formation. This was particularly evident in the tactile perception of building masses, road boundaries, and voids. In contrast, relief paper maps were more frequently preferred due to their portability and ease of use while on the move. However, a more balanced distribution was observed between the two methods in terms of aiding navigation. Given the relatively small and heterogeneous participant group, the quantitative findings should be interpreted primarily as exploratory and descriptive rather than statistically generalizable. In particular, participants with residual vision and those who were legally blind may have interacted with tactile maps differently due to variations in visual support, tactile reliance, and spatial interpretation strategies. Therefore, the study does not claim statistically definitive differences between production methods but instead highlights recurring experiential patterns and user perceptions observed across the evaluation process. For this reason, qualitative feedback and contextual interpretation were prioritized over formal inferential statistical generalization.
An additional aspect that should be considered concerns the visual appearance of the tactile maps for participants with residual vision. Monochromatic FDM-produced 3D tactile maps may appear visually less distinguishable and lower in visual contrast compared with swell paper graphics, where black embossed elements on a bright background can provide stronger visual differentiation. Although the primary focus of this study was tactile interaction and spatial interpretation, visual contrast and aesthetic clarity may also influence usability, orientation efficiency, and user preference among partially sighted individuals. This issue represents an important design consideration for future tactile map development and multimodal accessibility research.
The findings from the
Table 18 suggest that while 3D-printed tactile maps provide stronger spatial organization and tactile differentiation, embossed paper maps remain advantageous in terms of portability and practical accessibility. These results support the argument that tactile map effectiveness should not be evaluated solely through technical production quality, but through the interaction between material properties, user perception, and navigation context.
Given the exploratory character of the study and the limited sample size, the statistical findings should be interpreted cautiously. Nevertheless, the inclusion of non-parametric analysis provides additional methodological support for understanding experiential differences between tactile map production methods.
5.2. Qualitative Findings
In this section, data obtained from surveys and individual interviews conducted with participants with visual impairments were analyzed through thematic analysis. The data obtained are presented under headings such as tactile map use, functionality of colour tagging, mental map creation experience, accessibility, and portability.
Table 19 shows that most participants stated that they first encountered tactile maps in university. However, the content of these maps mostly consisted of abstract geographical information, such as maps of Türkiye or the world. Experience with tactile maps in a campus environment was very limited. Some participants mentioned thematic maps they encountered in city squares or museums: “There was a tactile map in Zaragoza city square (Spain). I tried to understand the location of the buildings by sliding my fingers” (participant: O).
However, several participants reported difficulties during their initial interaction with tactile maps. The most frequently mentioned challenges were uncertainty about identifying their current position on the map, limited familiarity with tactile map-reading conventions, and difficulties interpreting the legend. As one participant noted, “One cannot understand where they are on the map. Training is needed for map reading” (Participant L), while another stated, “It was difficult for me to understand the geographical information because I couldn’t read the legend” (Participant E). These findings suggest that tactile map usability is influenced not only by map design but also by users’ prior map-reading experience and familiarity with tactile navigation tools.
Participants’ experiences revealed several recurring themes related to tactile map use. Limited familiarity with tactile maps (T1) indicates that exposure to tactile cartography is often confined to early educational stages and is rarely supported by continuous learning processes in later years, resulting in underdeveloped tactile map literacy among individuals with visual impairments [
28]. In parallel, many participants reported difficulties in understanding legends and tactile symbols (T2), emphasizing uncertainty about where to begin map exploration and how to interpret symbol–meaning relationships. In parallel, many participants reported difficulties in understanding legends and tactile symbols (T2), particularly in determining where to begin tactile exploration and how to interpret symbol–meaning relationships. These challenges may be partially associated with differences in Braille literacy, prior tactile map experience, and the absence of integrated multimodal support such as audio guidance or enhanced visual assistance for participants with residual vision. The findings therefore suggest that tactile maps may benefit from multimodal accessibility strategies that combine tactile information with audio instructions, high-contrast visual elements, or guided orientation support to improve interpretability for diverse user groups.
This finding aligns with previous studies showing that insufficient symbol differentiation, lack of hierarchical clarity, and absence of map-reading training significantly reduce the usability and cognitive effectiveness of tactile maps [
29]. Perceptions regarding the functionality of colour tagging (T3) further highlight user diversity: while participants with low vision reported that contrasting colours could support visual–mental associations, individuals with complete blindness generally perceived colour information as abstract and non-functional for direct navigation. However, colour references were noted to have an indirect role in facilitating verbal communication with sighted individuals during wayfinding, a finding consistent with literature emphasizing the greater effectiveness of tactile, functional, and multisensory cues over purely colour-based descriptors in non-visual navigation contexts [
29].
The qualitative themes summarized in
Table 19 are largely consistent with existing literature on tactile cartography and wayfinding for users with visual impairments. Participants’ limited familiarity with tactile maps, difficulties in interpreting legends and symbols, and strong demand for map-reading training reflect well-documented gaps in tactile map literacy and learning continuity [
30]. Reports emphasizing the importance of mental map formation and reduced navigation anxiety align with spatial cognition and wayfinding theories, highlighting pre-navigation learning as a key component of independent mobility [
31]. Furthermore, concerns related to portability, privacy, and the need for user participation in map updating support user-centered and participatory design approaches, which stress adaptability and user involvement in accessible spatial information systems [
32]. Finally, participants’ interest in technology-supported and multisensory solutions reinforces recent calls for integrating tactile maps into hybrid wayfinding ecosystems rather than treating them as static accessibility artifacts [
33].
Some participants emphasized that they could distinguish between light and dark colours thanks to their memories from previous experiences: “I can pick out colours like black, white, and red. I can make matches based on them” (participant: C). However, it was stated that using colours as a functional tool is generally insufficient, and that tactile patterns, building structures, or environmental positioning are more meaningful instead: “For me, features such as whether the building is stone, new, or flat are more descriptive.” (Participant: O) “Instead of colour, the sound of the building, the stone paving at the entrance, or the trees in the surroundings are more important signs” (participant: E).
The vast majority of participants stated that they had previously studied and visualized a place they aimed to reach, and that they found their way this way. This strategy is applied through finger tracing on a map and establishing spatial connections in memory: “I studied at home and created a mental map. Once the map of the place I want to go is visualized in my head, it is easier to walk outdoors” (participant: B). Some participants stated that experiencing the process in a hands-on environment was more efficient, and that abstract map work alone was insufficient: “It is more efficient to practice reading the map in the field and reaching the target location. Mental work alone is not enough” (participant: A).
Almost all participants stated that indicating spatial features such as building names, ramps, and stairs on the tactile map greatly contributed to the wayfinding process: “Information such as where the building entrances are the location of the ramp, and how many steps there are is important. If there is no one around, it is difficult for me to identify the building by sound or with a cane” (participant: B). “We can learn the campus locations and stair structures. I can more easily plan a route to the place I want to reach” (participant: L).
The majority of participants stated that tactile maps may be difficult to use if they are heavy, rigid, or non-foldable. It was emphasized that the map should be waterproof, easy to carry, and fit in a bag: “It’s difficult to carry a map while holding a cane; it could be like an apron hanging around the neck” (participant: A). “If the pages were in the form of a notebook with a cover showing specific parts of the place, maps like this could be taken anywhere” (participant: C).
Some participants emphasized that the maps should not show hidden areas or sensitive regions. Some participants, however, did not attach much importance to privacy or evaluated it contextually: “Hidden areas should be indicated as encrypted, private, or not shown at all” (participant: E). “I don’t go to hidden places anyway. Classrooms and cafeterias are usually sufficient” (participant: M).
The ability to understand tactile maps is a competency that needs to be developed for most participants. Many individuals who had difficulty understanding the map upon their first encounter stated that they wanted to receive map-reading training: “I had difficulty understanding the tactile map; I couldn’t understand anything. I should have received Braille alphabet and map reading training” (participant: O).
The vast majority of participants stated that tactile maps should be updated with user feedback and that they wanted to actively participate in this process. Some suggested methods for this purpose are as follows:
Audio feedback boxes;
Braille comment areas;
Digital survey with QR code;
Monetary incentives (gift card, app membership, etc.).
“If there was a feedback system with QR codes, it would be both easy and accessible to everyone” (participant: E).
A significant portion of participants suggested that tactile maps should be supported by digital technologies (navigation, voice guidance, and artificial intelligence assistants). In addition, creative suggestions such as personalized map production with 3D printing, modular part-based and voice map notebooks came to the fore: “The textured surface from the 3D printer was very useful for me. It can be designed according to the needs of each user” (participant: E). “A map combined with navigation, voice and embossed would be much more functional” (participant: L).
The findings show that tactile maps are an important supporting tool in the experience of individuals with visual impairments finding their way around the campus, but there are areas open to improvement in terms of education, user contribution, physical design and digital integration. The participants’ requests are not limited only to the physical presence of the map; this crucial user-centric approach highlights the need for a multi-sensory wayfinding ecosystem that requires careful consideration.