Behavioral Sciences, Volume 16, Issue 7
2026 July - 218 articles
Cover Story: Virtual reality (VR) is increasingly used to support wellbeing, yet little is known about which features of VR environments drive emotional change. This study examined two theoretically grounded features: environmental setting (nature vs. urban) and level of personal meaning (self-selected vs. experimenter-selected locations). Participants experienced four VR conditions in a within-subjects design. Results showed that personal meaning influenced emotion outcomes while setting did not. Personally meaningful environments elicited a mixed emotional response, increasing both positive emotion and sadness, a pattern consistent with eudaimonic engagement. These findings suggest that allowing users to self-select personally meaningful VR environments may be a promising avenue for future research into VR-based wellbeing applications. View this paper
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