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Games, Volume 13, Issue 6

December 2022 - 15 articles

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Cover Story: Games have been successfully applied in security, such as for optimal resource allocations, anticipation of attack scenarios and corresponding attacks, and many more. The security context, however, has some particularities that have motivated the design of games whose payoffs are probability distributions, with stochastic orders to determine best strategies. These games were found to exhibit many interesting and partly pathological phenomena, ranging from the non-convergence of fictitious play in some zero-sum games, to the non-existence of Nash equilibria despite continuous, yet only vector-valued, payoffs. However, for the same reason, their study also leads to a variety of new concepts and possibilities, such as lexicographic Nash equilibria or the account for “disappointment” about equilibria. View this paper

Articles (15)

  • Article
  • Open Access
5 Citations
3,514 Views
11 Pages

Rent Dissipation in Simple Tullock Contests

  • Alex Dickson,
  • Ian A. MacKenzie and
  • Petros G. Sekeris

13 December 2022

We investigate observed rent dissipation—the ratio of the total costs of rent seeking to the monetary value of the rent—in winner-take-all and share contests, where preferences are more general than usually assumed in the literature. With...

  • Article
  • Open Access
2 Citations
4,260 Views
17 Pages

5 December 2022

The subject of this study is an oligopolistic market in which three firms operate in an environment of quantitative competition known as the Cournot oligopoly model. Firms and their production are differentiated, which brings the theoretical model cl...

  • Article
  • Open Access
1,941 Views
24 Pages

2 December 2022

In security games, the defender often has to predict the attacker’s behavior based on some observed attack data. However, a clever attacker can intentionally change its behavior to mislead the defender’s learning, leading to an ineffectiv...

  • Article
  • Open Access
3,135 Views
26 Pages

1 December 2022

This article is an overview of recent progress on a theory of games, whose payoffs are probability distributions rather than real numbers, and which have their equilibria defined and computed over a (suitably restricted yet dense) set of distribution...

  • Article
  • Open Access
2 Citations
2,206 Views
11 Pages

An Experimental Investigation of Trusting Behaviour

  • Clelia Mazzoni and
  • Patrizia Sbriglia

22 November 2022

In this paper, we present the results of an experiment conducted in Italy on trusting behaviour. Our subjects participated in a trust game and filled in a questionnaire on trust and trustworthiness based on the attitudinal questions reported in the E...

  • Article
  • Open Access
2,038 Views
19 Pages

A Note on Binary Strategy-Proof Social Choice Functions

  • Achille Basile,
  • Anna De Simone and
  • Ciro Tarantino

18 November 2022

Let Φn be the set of the binary strategy-proof social choice functions referred to a group of n voters who are allowed to declare indifference between the alternatives. We provide a recursive way to obtain the set Φn+1 from the set Φn. Co...

  • Article
  • Open Access
2,160 Views
8 Pages

The Unanimity Rule under a Two-Agent Fixed Sequential Order Voting

  • Marina Bánnikova and
  • José-Manuel Giménez-Gómez

17 November 2022

This paper studies how the cost of delay and voting order affect agents’ decisions in a unanimity voting mechanism. Specifically, we consider two-voter conclaves with commonly known preferences over two alternatives, the cost of delay, and the...

  • Article
  • Open Access
5 Citations
3,139 Views
15 Pages

16 November 2022

The black box method was developed as an “asocial control” to allow for payoff-based learning while eliminating social responses in repeated public goods games. Players are told they must decide how many virtual coins they want to input i...

  • Article
  • Open Access
1,931 Views
24 Pages

15 November 2022

We consider the problem of allocating heterogeneous objects to agents with money, where the number of agents exceeds that of objects. Each agent can receive at most one object, and some objects may remain unallocated. A bundle is a pair consisting of...

  • Article
  • Open Access
2,748 Views
32 Pages

3 November 2022

We experimentally investigated the effects of the possibility of taking in the dictator game and the choices of passive players between the dictator game and the taking game on the distribution decisions of active players. Our main findings support o...

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