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Multimodal Technologies and Interaction, Volume 2, Issue 4

December 2018 - 22 articles

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Articles (22)

  • Article
  • Open Access
20 Citations
9,433 Views
35 Pages

Conveying Emotions by Touch to the Nao Robot: A User Experience Perspective

  • Beatrice Alenljung,
  • Rebecca Andreasson,
  • Robert Lowe,
  • Erik Billing and
  • Jessica Lindblom

Social robots are expected gradually to be used by more and more people in a wider range of settings, domestic as well as professional. As a consequence, the features and quality requirements on human–robot interaction will increase, comprising...

  • Article
  • Open Access
5 Citations
5,366 Views
30 Pages

Semantic fusion is a central requirement of many multimodal interfaces. Procedural methods like finite-state transducers and augmented transition networks have proven to be beneficial to implement semantic fusion. They are compliant with rapid develo...

  • Article
  • Open Access
9 Citations
9,685 Views
22 Pages

In some circumstances, immersion in virtual environments with the aid of virtual reality (VR) equipment can create feelings of anxiety in users and be experienced as something “frightening”, “oppressive”, “alienating&rdq...

  • Review
  • Open Access
8 Citations
5,982 Views
12 Pages

An understanding of the need for user-centred and participatory design continues to gain universal momentum both in academia and industry. It is essential this momentum is maintained as the population changes and technology develops. The contribution...

  • Article
  • Open Access
7 Citations
4,887 Views
13 Pages

Using Game Design to Teach Informatics and Society Topics in Secondary Schools

  • Fares Kayali,
  • Vera Schwarz,
  • Peter Purgathofer and
  • Gerit Götzenbrucker

This article discusses the use of game design as a method for interdisciplinary project-based teaching in secondary school education to convey informatics and society topics, which encompass the larger social context of computing. There is a lot of k...

  • Article
  • Open Access
5 Citations
6,530 Views
20 Pages

Allocentric Emotional Affordances in HRI: The Multimodal Binding

  • Jordi Vallverdú,
  • Gabriele Trovato and
  • Lorenzo Jamone

The concept of affordance perception is one of the distinctive traits of human cognition; and its application to robots can dramatically improve the quality of human-robot interaction (HRI). In this paper we explore and discuss the idea of “emo...

  • Article
  • Open Access
4,003 Views
23 Pages

In recent years, tangible user interfaces (TUI) have gained in popularity in educational contexts, among others to implement problem-solving and discovery learning science activities. In the context of an interdisciplinary and cross-institutional col...

  • Article
  • Open Access
14 Citations
5,708 Views
15 Pages

In this paper, we present the results of an online survey (N = 170) on emotional situations on the road. In particular, we asked potential early adopters to remember a situation where they felt either an intense positive or negative emotion while dri...

  • Article
  • Open Access
8 Citations
6,359 Views
25 Pages

This study reports on the empirical findings of participatory design workshops for the development of a supportive automotive user experience design system. Identifying and addressing this area with traditional research methods is problematic due to...

  • Article
  • Open Access
2 Citations
4,038 Views
18 Pages

Designing to the Pattern: A Storytelling Prototype for Food Growers

  • Peter Lyle,
  • Jaz Hee-jeong Choi and
  • Marcus Foth

We present the design and pilot study of QuickTales, a mobile storytelling platform through which urban gardeners can share gardening experiences. QuickTales was built as a response to design patterns, drawing on previous studies we conducted with re...

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Multimodal Technol. Interact. - ISSN 2414-4088