Does Streaming Undermine Mainstreaming? Finding Common Cultural Ground in Divisive Times
Abstract
1. Introduction
2. Literature Review
2.1. Cultivation and Mainstreaming
2.2. Theorizing on the Loss of Cohesion with Fragmentation
3. Methods
3.1. Four Studies Looking at Film and Genre Perceptions in the Digital Age
3.2. Measures
- Self-reports of community attachment: “I feel strongly attached to my community.”
- Self-reports of perceived quality of life: “I rate the quality of life in my community very high.”
- Self-reports of happiness: “I generally think of myself as a happy person.”
- Self-reports of cosmopoliteness: “I see myself as a citizen of the world.”
- Self-reports of state of country: “I think the country is headed in the wrong direction.”
- Watch television;
- Listen to the radio;
- Read a magazine;
- Read a book;
- Read a newspaper;
- See films in a theater;
- Read a newspaper online;
- Listen to podcasts;
- See films on phone, computer, or tablet;
- Stream movies on home TV;
- Streat TV programs on home TV;
- Surf internet for pleasure;
- Check my emails;
- Go on Facebook;
- Post videos on Facebook;
- Post photos on Facebook;
- Browse YouTube for videos to watch;
- Browse TikTok for videos to watch;
- Play video games on some device;
- Watch videos on smartphone;
- Text family or friends rather than call on phone;
- See live musical concerts (2015 survey; 2021 survey);
- See live plays in theater.
- Traditionalist Preferences Scale. (alpha = 0.61)
- I’m more a traditionalist, preferring to read physical copies of books, magazines and newspapers.
- I’d still rather talk to people over the phone than text.
- I think that the new technologies have begun to dominate our lives, occupying too much of our time.
- I like the variety of entertainment available today but sometimes feel it’s too much.
- Technology Enthusiasm Scale. (alpha = 0.70)
- I love the options at my finger-tips today, watching videos on my phone, texting in a car, streaming films.
- I can hardly wait to see what technology comes next.
- I think I’m getting less patient and am glad I have a smart phone or other digital options to fill the time.
- Mobility/Social Media Enthusiasm Scale. (alpha = 0.70)
- I often watch videos on my cell phone.
- I often search for videos on YouTube to watch.
- I often share videos via Facebook.
- I often share videos on Instagram.
4. Results
4.1. Legacy Media Use and Criterion Variables
4.2. Do Entertainment and Leisure Variables Make a Difference?
4.3. Regression Models
5. Discussion
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
- Anderson, Chris. 2006. The Long Tail: Why the Future of Business is Selling Less of More. New York: Hyperion. [Google Scholar]
- Atkin, David J., and Barry Litman. 1986. Network television programming: Economics, audiences and the ratings game, 1971–1986. Journal of Communication 36: 32–50. [Google Scholar] [CrossRef] [Scilit]
- Atkin, David J., Daniel S. Hunt, and Carolyn A. Lin. 2015. Diffusion theory in the new media environment: Toward an integrated technology adoption model. Mass Communication and Society 18: 623–50. [Google Scholar] [CrossRef] [Scilit]
- Atkin, David J., Leo W. Jeffres, and Kimbely A. Neuendorf. 2025. Extending uses and gratifications theory to examine creative activity of social media creators and entrepreneurs. Journal of Communication Technology 7: 37–62. [Google Scholar] [CrossRef] [Scilit]
- Beniger, James R. 1987. Personalization of mass media and the growth of pseudo-community. Communication Research 14: 352–71. [Google Scholar] [CrossRef] [Scilit]
- Brajša-Žganec, Andreja, Marina Merkaš, and Iva Šverko. 2011. Quality of life and leisure activities: How do leisure activities contribute to subjective well-being? Social Indicators Research 102: 81–91. [Google Scholar] [CrossRef] [Scilit]
- Chaffee, Steven H., and Miriam J. Metzger. 2001. The end of mass communication? Mass Communication & Society 4: 365–79. [Google Scholar] [CrossRef] [Scilit]
- Cotteret, Jean-Marie. 1972. Gouverner c’est faire croire: Etude des modes de communication politique [Gouverning is making people believe: Study of political communication modes]. Paris: Presses Universitaires de France. [Google Scholar]
- Edsall, Thomas Byrne. 2023. The Point of No Return: American Democracy at the Crossroads. Princeton: Princeton University Press. [Google Scholar]
- Gerbner, George. 1969. Toward “Cultural Indicators”: The analysis of mass mediated public message systems. AV Communication Review 17: 137–48. [Google Scholar] [CrossRef] [Scilit]
- Gerbner, George. 1998. Cultivation analysis: An overview. Mass Communication & Society 1: 175–94. [Google Scholar]
- Gerbner, George, and Larry Gross. 1976. Living with television: The violence profile. Journal of Communication 26: 172–99. [Google Scholar] [CrossRef] [Scilit]
- Gerbner, George, Larry Gross, Marilyn Jackson-Beeck, Suzanne Jeffries-Fox, and Nancy Signorielli. 1978. Cultural indicators: Violence profile no. 9. Journal of Communication 28: 176–207. [Google Scholar] [CrossRef] [Scilit]
- Gerbner, George, Larry Gross, Michael Morgan, and Nancy Signorielli. 1980. The “mainstreaming” of America: Violence profile no. 11. Journal of Communication 30: 10–29. [Google Scholar] [CrossRef] [Scilit]
- Gerbner, George, Larry Gross, Michael Morgan, and Nancy Signorielli. 1982. Charting the mainstream: Television’s contributions to political orientations. Journal of Communication 32: 100–27. [Google Scholar] [CrossRef] [Scilit]
- Gerbner, George, Larry Gross, Nancy Signorielli, Michael Morgan, and Marilyn Jackson-Beeck. 1979. The demonstration of power: Violence profile no. 10. Journal of Communication 29: 177–96. [Google Scholar] [CrossRef] [Scilit] [PubMed]
- Gitlin, Todd. 1980. The Whole World Is Watching: Mass Media in the Making and Unmaking of the New Left. Oakland: University of California Press. [Google Scholar]
- Graan, Andrew. 2022. Publics and the public sphere. In Oxford Research Encyclopedias: Anthropology (Oxford Research Encyclopedia of Anthropology). Oxford: Oxford University Press. [Google Scholar] [CrossRef] [Scilit]
- Hand, Chris. 2018. Do the arts make you happy? A quantile regression approach. Journal of Cultural Economics 42: 271–86. [Google Scholar] [CrossRef] [Scilit]
- Hefner, Veronica, and Valerie Ellen Kretz. 2021. Does the glass slipper fit? Disney princess films and relationship beliefs and attitudes. Journal of Media Psychology: Theories, Methods, and Applications 33: 125–33. [Google Scholar] [CrossRef] [Scilit]
- Heinberg, Richard. 2022. Social Cohesion is Vital, and We’re Losing It. Resilience. January 13. Available online: https://www.resilience.org/stories/2022-01-13/social-cohesion-is-vital-and-were-losing-it/ (accessed on 17 February 2026).
- Jeffres, Leo, David Atkin, and Kimberly Neuendorf. 2024. Content creators as social influencers: Predicting online video posting behaviors. Online Media and Global Communication 3: 631–58. [Google Scholar] [CrossRef] [Scilit]
- Jeffres, Leo, Kimberly Neuendorf, and David J. Atkin. 2003. Media use and participation as a spectator in public leisure activities: Competition or symbiosis? Leisure Studies 22: 169–184. [Google Scholar]
- Jeffres, Leo W. 2002. Urban Communication Systems: Neighborhoods and the Search for Community. Cresskill: Hampton. [Google Scholar]
- Jeffres, Leo W., and Jean Dobos. 1993. Perceptions of leisure opportunities and the quality of life in a metropolitan area. Journal of Leisure Research 25: 203–17. [Google Scholar] [CrossRef] [Scilit]
- Jeffres, Leo W., David J. Atkin, and Kimberly A. Neuendorf. 2001. Expanding the range of dependent measures in mainstreaming and cultivation analysis. Communication Research Reports 18: 408–17. [Google Scholar] [CrossRef] [Scilit]
- Jeffres, Leo W., David J. Atkin, and Kimberly A. Neuendorf. 2023. Audience Genre Expectations in the Age of Digital Media. London: Routledge. [Google Scholar]
- Jeffres, Leo W., David J. Atkin, and Kimberly Neuendorf. 1995. The impact of new and traditional media on college student leisure preferences. World Communication 24: 67–73. [Google Scholar]
- Jeffres, Leo W., Kimberly Neuendorf, Cheryl C. Bracken, and David J. Atkin. 2008. Integrating theoretical traditions in media effects: Using third-person effects to link agenda-setting and cultivation. Mass Communication & Society 11: 470–91. [Google Scholar]
- Jenson, Jane. 2019. Intersections of Pluralism and Social Cohesion: Two Concepts for the Practice of Pluralism. Global Centre for Pluralism. January. Available online: https://www.pluralism.ca/intersections-of-pluralism-and-social-cohesion-two-concepts-for-the-practice-of-pluralism/ (accessed on 17 February 2026).
- Kim, Eunji. 2025. The American Mirage: How Reality TV Upholds the Myth of Meritocracy. Princeton: Princeton University Press. [Google Scholar]
- Kubin, Emily, and Christian von Sikorski. 2021. The role of (social) media in political polarization: A systematic review. Annals of the International Communication Association 45: 188–206. [Google Scholar] [CrossRef] [Scilit]
- Lee, Hakjun, and Shik Heo. 2021. Art and cultural activities and happiness: Evidence from Korea. Applied Research in Quality of Life 16: 1637–51. [Google Scholar] [CrossRef] [Scilit]
- Matabane, Paula W. 1988. Television and the black audience: Cultivating moderate perspectives on racial integration. Journal of Communication 38: 21–31. [Google Scholar] [CrossRef] [Scilit]
- McCarthy, Kevin F., Elizabeth H. Ondaatje, Laura Zakaras, and Arthur Brooks. 2001. Gifts of the Muse: Reframing the Debate About the Benefits of the Arts. Santa Monica: RAND Corporation. [Google Scholar]
- McCarthy, Sissel. 2022. The Growing Threat of News Silos. News Literacy Matters. Available online: https://newsliteracymatters.com/2022/09/06/the-growing-threat-of-news-silos/ (accessed on 17 February 2026).
- Michalos, Alex C., and P. Maurine Kahlke. 2010. Arts and the perceived quality of life in British Columbia. Social Indicators Research 96: 1–39. [Google Scholar] [CrossRef] [Scilit]
- Morgan, Michael. 1984. Heavy television viewing and perceived quality of life. Journalism Quarterly 61: 99–504+740. [Google Scholar] [CrossRef] [Scilit]
- Morgan, Michael, and Nancy Rothschild. 1983. Impact of the new television technology: Cable TV, peers, and sex-role cultivation in the electronic environment. Youth & Society 15: 33–50. [Google Scholar]
- Nowak, Kristine L., Mark A. Hamilton, David J. Atkin, and Christian Rauh. 2010. Effect of media access and use on the political involvement, communication, and attitudes of college students. American Journal of Media Psychology 3: 5–31. [Google Scholar]
- Pagán, Ricardo. 2015. How do leisure activities impact on life satisfaction? Evidence for German people with disabilities. Applied Research in Quality of Life 10: 557–72. [Google Scholar] [CrossRef] [Scilit]
- Pannu, Arzoo, and Ramesh K. Goyal. 2024. Cinematherapy for depression: Exploring the therapeutic potential of films in mental health treatment. The Journal of Psychology: Interdisciplinary and Applied 159: 329–57. [Google Scholar] [CrossRef] [Scilit]
- Pautz, Michelle C., and Jennifer Lumpkin. 2020. The American Dream in film and audience attitudes: Audiences and Forrest Gump and Idiocracy. Public Voices 16: 42–65. [Google Scholar]
- Perse, Elizabeth M., Douglas A. Ferguson, and Douglas M. McLeod. 1994. Cultivation in the newer media environment. Communication Research 21: 79–104. [Google Scholar] [CrossRef] [Scilit]
- Piepe, Anthony, Peter Charlton, and Judy Morey. 1990. Politics and television viewing in England: Hegemony or pluralism? Journal of Communication 40: 24–35. [Google Scholar] [CrossRef] [Scilit]
- Potter, W. James. 1991. The linearity assumption in cultivation research. Human Communication Research 17: 562–83. [Google Scholar] [CrossRef] [Scilit]
- Putnam, Robert D. 2000. Bowling Alone: The Collapse and Revival of American Community. New York: Simon & Schuster. [Google Scholar]
- Rideout, Victoria, Alanna Peebles, Supreet Mann, and Michael B. Robb. 2022. The Common Sense Census: Media Use by Tweens and Teens, 2021. San Francisco: Common Sense. [Google Scholar]
- Rothenbuhler, Eric W., Lawrence J. Mullen, Richard DeLaurell, and Choon Ryul Ryu. 1996. Communication, community attachment, and involvement. Journalism & Mass Communication Quarterly 73: 445–66. [Google Scholar] [CrossRef] [Scilit]
- Sozan, Michael. 2024. An American Democracy Built for the People: Why Democracy Matters and How to Make it Work for the 21st Century. Washington: Center for American Progress. Available online: http://www.americanprogress.org (accessed on 17 February 2026).
- Stamm, Keith R., Arthur G. Emig, and Michael B. Hesse. 1997. The contribution of local media to community involvement. Journalism & Mass Communication Quarterly 74: 97–107. [Google Scholar] [CrossRef] [Scilit]
- Throsby, David. 2001. Economics and Culture. Cambridge: Cambridge University Press. [Google Scholar]
- Wheatley, Daniel, and Craig Bickerton. 2017. Subjective well-being and engagement in arts, culture and sport. Journal of Cultural Economics 41: 23–45. [Google Scholar] [CrossRef] [Scilit]
- Wober, J. Mallory. 1990. Does television cultivate the British? Late 80s evidence. In Cultivation Analysis: New Directions in Media Effects Research. Edited by Nancy Signorielli and Michael Morgan. Thousand Oaks: Sage, pp. 207–23. [Google Scholar]
- Yamamoto, Masahiro. 2011. Community newspaper use promotes social cohesion. Newspaper Research Journal 32: 19–33. [Google Scholar] [CrossRef] [Scilit]
- Zhang, Wei, Qiushi Feng, Joy Lacanienta, and Zhihong Zhen. 2017. Leisure participation and subjective well-being: Exploring gender differences among elderly in Shanghai, China. Archives of Gerontology and Geriatrics 69: 45–54. [Google Scholar] [CrossRef] [Scilit]
| 2015 National Survey of General Population (n = 364) | 2021 National Survey of Content Creators (n = 321) | 2022 Survey of Young, Student Creators (n = 557) | 2024 Survey of Students (n = 212) | |
|---|---|---|---|---|
| Attachment to community Mean Std deviation | 4.13 1.7 | 5.0 1.5 | 4.5 1.4 | 4.54 1.3 |
| Correlations with social categories | Age (0.12 *) Income (0.16 **) | Educ (0.13 *) Dem (0.13 *) Indep (−0.18 ***) Pol ph (−0.12 *) | Income (0.12 **) Rep (0.15 ***) Pol ph (−0.14 **) | Educ (−0.24 ***) Pol ph (−0.16 *) Income (0.15 *) |
| Perceived QOL Mean Std deviation | 4.58 1.6 | 5.21 1.3 | 4.82 1.3 | 4.67 1.2 |
| Correlations with social categories | Age (0.09 #) Educ (0.10 *) Income (0.26 ***) | Age (−0.16 **) Educ (0.13 *) Dem (0.11 *) Indep (−0.15 **) | Educ (0.10 *) Income (0.14 **) White (0.18 ***) Rep (0.09 *) Pol ph (−0.08 #) | Educ (−0.17 *) White (0.16 *) Income (0.17 *) |
| Perceived happiness Mean Std deviation | 5.22 1.6 | 5.36 1.4 | 5.04 1.4 | 4.99 1.4 |
| Correlations with social categories | Age (0.10 #) Educ (0.15 **) Income (0.21 ***) | Educ (0.13 *) Income (0.14 *) Dem (0.16 **) Indep (−0.11 *) | Income (0.14 ***) White (0.12 **) Rep (0.11 *) Pol ph (−0.09 *) | Age (−0.19 **) Educ (−0.19 **) Pol ph (−0.22 **) Dem (−0.14 *) |
| Cosmopoliteness Mean Std deviation | 4.7 1.8 | 5.3 1.5 | 4.9 1.4 | 4.98 1.3 |
| Correlations with social categories | Age (−0.14 **) Income (−0.09 #) | Educ (0.12 *) Dem (0.15 **) Rep (−0.12 *) | None sig. | Educ (−0.20 **) |
| Country headed in wrong direction Mean Std deviation | 4.38 1.7 | 4.97 1.6 | 4.60 1.3 | 4.53 1.4 |
| Correlations with social categories | Educ (−0.12 *) | Educ (0.10 #) Income (0.12 *) Dem (−0.21 ***) Rep (0.20 ***) Pol ph (−0.17 **) | Rep (0.09 *) Pol ph (−0.13 **) | Rep (0.14 *) Income (0.15 *) |
| Community Attachment | Perceived QOL | Happiness | Cosmopoliteness | |
|---|---|---|---|---|
| Perceived QOL | 0.58 *** (2015) 0.55 *** (2021) 0.36 *** (2022) 0.51 *** (2024) | |||
| Happiness | 0.52 *** (2015) 0.47 *** (2021) 0.50 *** (2022) 0.50 *** (2024) | 0.54 *** (2015) 0.45 *** (2021) 0.45 *** (2022) 0.49 *** (2024) | ||
| Cosmopoliteness | 0.17 *** (2015) 0.36 *** (2021) 0.26 *** (2022) 0.43 *** (2024) | 0.12 * (2015) 0.30 *** (2021) 0.19 *** (2022) 0.30 *** (2024) | 0.14 ** (2015) 0.39 *** (2021) 0.25 *** (2022) 0.36 *** (2024) | |
| Country headed in wrong direction | −0.01 (2015) 0.15 ** (2021) 0.04 (2022) −0.02 (2024) | −0.05 (2015) 0.07 (2021) 0.04 (2022) −0.07 (2024) | −0.05 (2015) 0.05 (2021) 0.05 (2022) 0.04 (2024) | −0.02 (2015) 0.12 * (2021) 0.02 (2022) −0.03 (2024) |
| Community Attachment | Perceived QOL | Happiness | Cosmopoliteness | Country Headed in Wrong Direction | |
|---|---|---|---|---|---|
| TV viewing | (2015) 0.10 * (2021) 0.31 * (2022) 0.05 (2024) 0.05 | (2015) 0.04 (2021) 0.26 * (2022) 0.10 * (2024) 0.02 | (2015) 0.07 (2021) 0.19 * (2022) −0.01 (2024) −0.01 | (2015) 0.03 (2021) 0.21 * (2022) 0.06 (2024) 0.10 | (2015) −0.08 (2021) 0.12 * (2022) −0.05 (2024) −0.13 # |
| Radio listening | (2015) 0.08 (2021) 0.27 * (2022) 0.08 # (2024) 0.17 * | (2015) 0.08 (2021) 0.19 * (2022) −0.01 (2024) 0.19 ** | (2015) 0.02 (2021) 0.26 * (2022) 0.00 (2024) 0.20 ** | (2015) −0.03 (2021) 0.13 * (2022) 0.08 # (2024) 0.17 * | (2015) 0.02 (2021) 0.19 * (2022) −0.09 # (2024) 0.04 |
| Magazine reading | (2015) 0.13 * (2021) 0.36 * (2022) 0.13 * (2024) 0.02 | (2015) 0.00 (2021) 0.22 * (2022) 0.08 (2024) −0.08 | (2015) 0.00 (2021) 0.18 * (2022) 0.02 (2024) −0.05 | (2015) 0.03 (2021) 0.32 * (2022) 0.01 (2024) 0.09 | (2015) −0.05 (2021) 0.18 * (2022) 0.00 (2024) −0.07 |
| Reading books | (2015) 0.01 (2021) 0.27 * (2022) 0.08 (2024) −0.06 | (2015) 0.02 (2021) 0.16 * (2022) 0.04 (2024) −0.05 | (2015) 0.00 (2021) 0.12 * (2022) 0.02 (2024) −0.13 # | (2015) 0.04 (2021) 0.24 * (2022) 0.02 (2024) −0.02 | (2015) 0.03 (2021) 0.17 * (2022) −0.04 (2024) −0.04 |
| Reading newspapers (physical copies) | (2015) 0.18 * (2021) 0.35 * (2022) 0.09 # (2024) −0.02 | (2015) 0.02 (2021) 0.19 * (2022) 0.03 (2024) −0.02 | (2015) 0.02 (2021) 0.18 * (2022) −0.01 (2024) −0.14 * | (2015) 0.05 (2021) 0.22 * (2022) 0.08 # (2024) 0.01 | (2015) −0.07 (2021) 0.18 * (2022) 0.01 (2024) −0.10 |
| Go out to see film in a theater | (2015) 0.11 * (2021) 0.36 * (2022) 0.05 (2024) −0.02 | (2015) 0.02 (2021) 0.36 * (2022) 0.06 (2024) 0.08 | (2015) 0.03 (2021) 0.15 * (2022) 0.00 (2024) 0.08 | (2015) 0.02 (2021) 0.29 * (2022) 0.06 (2024) 0.06 | (2015) −0.19 * (2021b 0.23 * (2022) −0.05 (2024) −0.05 |
| Communication Traditionalist Scale | (2015) 0.11 * (2024) 0.08 | (2015) 0.11 * (2024) 0.04 | (2015) 0.04 (2024) 0.10 | (2015) 0.06 (2024) 0.07 | (2015) 0.34 * (2024) 0.07 |
| Community Attachment | Perceived QOL | Happiness | Cosmopolite- Ness | Country Headed in Wrong Direction | |
|---|---|---|---|---|---|
| Read a newspaper online | (2021) 0.23 * (2022) 0.04 (2024) 0.01 | (2021) 0.08 (2022) 0.02 (2024) 0.04 | (2021) 0.10 # (2022) −0.05 (2024) −0.08 | (2021) 0.23 * (2022) −0.01 (2024) 0.04 | (2021) 0.13 * (2022) 0.07 (2024) 0.00 |
| Listen to podcasts | (2021) 0.26 * (2022) 0.10 * (2024) 0.06 | (2021) 0.26 * (2022) 0.10 * (2024) 0.05 | (2021) 0.21 * (2022) 0.08 (2024) 0.03 | (2021) 0.22 * (2022) −0.02 (2024) 0.05 | (2021) 0.20 * (2022) 0.02 (2024) 0.06 |
| Watch a film on tablet, computer, or cell phone | (2015) 0.02 (2021) 0.31 * (2024) 0.04 | (2015) 0.04 (2021) 0.19 * (2024) 0.01 | (2015) 0.01 (2021) 0.23 * (2024) −0.03 | (2015) 0.08 (2021) 0.24 * (2024) 0.05 | (2015) 0.04 (2021) 0.13 * (2024) −0.12 # |
| Watch a TV program on tablet, computer, or cell phone | (2021) 0.27 * (2024) 0.06 | (2021) 0.18 (2024) 0.03 | (2021) 0.23 * (2024) −0.02 | (2021) 0.20 * (2024) 0.12 # | (2021) 0.12 * (2024) −0.10 |
| Stream a movie on home TV | (2021) 0.28 * (2024) −0.02 | (2021) 0.24 * (2024) −0.04 | (2021) 0.19 * (2024) −0.05 | (2021) 0.27 * (2024) 0.12 # | (2021) 0.05 (2024) −0.12 # |
| Stream a TV program on home TV | (2021) 0.27 * (2024) 0.07 | (2021) 0.21 * (2024) 0.05 | (2021) 0.18 * (2024) 0.03 | (2021) 0.27 * (2024) 0.15 * | (2021) 0.04 (2024) −0.10 |
| Surf the internet for pleasure | (2015) 0.01 (2021) −0.01 (2022) −0.05 (2024) 0.11 | (2015) 0.05 (2021) 0.02 (2022) 0.06 (2024) 0.03 | (2015) 0.02 (2021) 0.10 # (2022) −0.04 (2024) 0.10 | (2015) 0.04 (2021) 0.05 (2022) 0.01 (2024) 0.14 * | (2015) −0.09 # (2021) 0.02 (2022) −0.02 (2024) −0.01 |
| Check email | (2015) 0.01 (2021) 0.03 (2022) 0.02 (2024) 0.15 * | (2015) 0.06 (2021) 0.12 * (2022) 0.05 (2024) 0.07 | (2015) 0.13 * (2021) 0.13 * (2022) 0.07 (2024) 0.00 | (2015) 0.00 (2021) 0.13 * (2022) 0.02 (2024) 0.14 * | (2015) −0.04 (2021) 0.08 (2022) −0.00 (2024) 0.00 |
| Go on Facebook | (2015) 0.05 (2021) 0.29 * (2022) 0.08 # (2024) 0.05 | (2015) 0.01 (2021) 0.20 * (2022) −0.02 (2024) −0.04 | (2015) −0.01 (2021) 0.20 * (2022) 0.07 (2024) 0.07 | (2015) −0.04 (2021) 0.20 * (2022) 0.08 (2024) −0.02 | (2015) −0.07 (2021) 0.04 (2022) −0.02 (2024) 0.14 * |
| Post videos on Facebook | (2021) 0.33 * (2022) 0.04 (2024) 0.12 # | (2021) 0.25 * (2022) −0.01 (2024) −0.09 | (2021) 0.18 * (2022) 0.01 (2024) 0.05 | (2021) 0.24 * (2022) 0.01 (2024) 0.06 | (2021) 0.14 * (2022) −0.05 (2024) 0.05 |
| Post photos on Facebook | (2021) 0.33 (2022) 0.04 (2024) 0.20 ** | (2021) 0.22 (2022) 0.02 (2024) −0.04 | (2021) 0.16 * (2022) 0.01 (2024) 0.06 | (2021) 0.18 * (2022) 0.02 (2024) 0.09 | (2021) 0.17 * (2022) −0.05 (2024) 0.08 |
| Browse YouTube for videos to watch | (2021) 0.20 * (2022) −0.02 (2024) 0.01 | (2021) 0.17 * (2022) 0.04 (2024) 0.05 | (2021) 0.14 * (2022) 0.05 (2024) 0.04 | (2021) 0.18 * (2022) 0.05 (2024) 0.04 | (2021) 0.19 * (2022) 0.03 (2024) 0.05 |
| Browse TikTok for videos to watch | (2021) 0.29 * (2022) 0.12 * (2024) 0.15 * | (2021) 0.19 * (2022) 0.06 (2024) 0.10 | (2021) 0.19 * (2022) 0.05 (2024) 0.00 | (2021) 0.14 * (2022) 0.07 (2024) 0.08 | (2021) 0.10 # (2022) −0.06 (2024) −0.06 |
| Play video games on some device | (2015) −0.04 (2021) 0.24 * (2022) −0.05 (2024) −0.03 | (2015) −0.07 (2021) 0.22 * (2022) 0.04 (2024) 0.05 | (2015) −0.06 (2021) 0.18 * (2022) 0.01 (2024) 0.11 | (2015) 0.04 (2021) 0.30 * (2022) 0.05 (2024) 0.01 | (2015) −0.02 (2021) 0.12 * (2022) −0.05 (2024) −0.02 |
| Watch videos on a smart phone | (2015) 0.09 # (2021) 0.28 * (2022) 0.04 (2024) 0.03 | (2015) 0.07 (2021) 0.27 * (2022) 0.13 * (2024) 0.15 * | (2015) −0.03 (2021) 0.24 * (2022) 0.12 * (2024) 0.16 * | (2015) 0.00 (2021) 0.21 * (2022) 0.10 * (2024) 0.04 | (2015) −0.02 (2021) 0.12 * (2022) −0.03 (2024) −0.03 |
| Text family or friends rather than call them on the phone | (2015) 0.15 * (2021) 0.21 * (2022) 0.04 (2024) 0.11 | (2015) 0.16 * (2021) 0.21 * (2022) 0.11 * (2024) 0.10 | (2015) 0.15 * (2021) 0.18 * (2022) 0.10 * (2024) 0.03 | (2015) 0.04 (2021) 0.18 * (2022) 0.10 * (2024) 0.14 * | (2015) −0.06 (2021) 0.10 # (2022) 0.06 (2024) 0.02 |
| Technology Enthusiasm Scale | (2021) 0.38 * (2024) 0.10 | (2021) 0.38 * (2024) 0.19 ** | (2021) 0.40 * (2024) 0.15 * | (2021) 0.31 * (2024) 0.11 | (2021) 0.14 * (2024) 0.02 |
| Mobility/Social Media Enthusiasm Scale | (2015) 0.15 ** | (2015) 0.14 * | (2015) 0.02 | (2015) 0.16 * | (2015) 0.10 # |
| Community Attachment | Perceived QOL | Happiness | Cosmopolite- Ness | Country Headed in Wrong Direction | |
|---|---|---|---|---|---|
| Attending Live Entertainment Events | |||||
| Going to see live plays performed in a theater | (2015) 0.14 * | (2015) 0.02 | (2015) −0.04 | (2015) 0.01 | (2015) −0.09 # |
| Going to see live musical concerts/events | (2015) 0.19 * | (2015) 0.03 | (2015) 0.00 | (2015) 0.01 | (2015) −0.12 * |
| Genre Taste Publics | |||||
| Romance & Drama | (2015) 0.25 * (2021) 0.24 * (2022) 0.10 * (2024) 0.13 # | (2015) 0.15 * (2021) 0.16 * (2022) 0.04 (2024) 0.03 | (2015) 015 * (2021) 0.14 * (2022) −0.00 (2024) 0.09 | (2015) 0.11 * (2021) 0.09 (2022) 0.04 (2024) 0.20 ** | (2015) 0.06 (2021) 0.10 # (2022) −0.03 (2024) 0.02 |
| Big Screen Fantasy | (2015) −0.08 (2021) 0.17 * (2022) 0.04 (2024) −0.02 | (2015) 0.11 * (2021) 0.22 * (2022) 0.09 # (2024) 0.05 | (2015) 0.11 * (2021) 0.09 # (2022) 0.01 (2024) 0.05 | (2015) 0.15 * (2021) 0.14 * (2022) 0.13 * (2024) 0.09 | (2015) 0.04 (2021) 0.06 (2022) 0.03 (2024) −0.16 * |
| Intellectual Escape | (2015) 0.07 (2021) 0.14 * (2022) 0.06 (2024) 0.04 | (2015) −0.03 (2021) 0.14 (2022) 0.03 (2024) 0.09 | (2015) −0.03 (2021) 0.00 (2022) −0.05 (2024) 0.02 | (2015) 0.12 * (2021) 0.04 (2022) 0.01 (2024) 0.07 | (2015) −0.08 (2021) 0.17 * (2022) −0.03 (2024) 0.04 |
| Sports & Conflict | (2015) 0.05 (2022) 0.14 * (2024) 0.19 ** | (2015) −0.03 (2022) 0.07 (2024) 0.18 ** | (2015) −0.03 (2022) 0.10 * (2024) 0.14 * | (2015) −0.06 (2022) 0.19 * (2024) −0.00 | (2015) 0.02 (2022) 0.04 (2024) −0.00 |
| History Buff | (2015) 0.12 * (2022) 0.11 * (2024) 0.00 | (2015) −0.00 (2022) −0.01 (2024) 0.02 | (2015) −0.00 (2022) 0.06 (2024) −0.06 | (2015) 0.10 # (2022) 0.06 (2024) 0.08 | (2015) −0.07 (2022) 0.10 * (2024) 0.00 |
| Omnibus, Classic | (2021) 0.30 * (2024) −0.12 # | (2021) 0.09 (2024) −0.13 # | (2021) 0.23 * (2024) −0.08 | (2021) 0.33 * (2024) −0.02 | (2021) 0.08 (2024) −0.08 |
| Mystery/Suspense & Action | (2015) 0.15 * | (2015) 0.24 * | (2015) 0.21 * | (2015) 0.09 # | |
| Foreign & Film Noir | (2015) 0.03 | (2015) −0.13 * | (2015) −0.13 * | (2015) 0.20 * | (2015) 0.11 * |
| Family-Oriented | (2015) 0.11 * | (2015) 0.14 * | (2015) 0.14 * | (2015) 0.05 | (2015) −0.04 |
| Documentary & Mystery/ Suspense | (2021) 0.12 * | (2021) 0.18 * | (2021) 0.17 * | (2021) 0.31 * | (2021) 0.11 # |
| Conflict & Weaponry | (2022) 0.01 | (2022) −0.08 | (2022) −0.10 * | (2022) 0.00 | (2022) −0.01 |
| Horror & Mystery | (2022) 0.04 (2024) −0.02 | (2022) −0.02 (2024) −0.05 | (2022) −0.04 (2024) −0.06 | (2022) 0.07 (2024) −0.01 | (2022) −0.05 (2024) −0.07 |
| Criterion Variables | Blocks of Predictors | R Sq Change | F Change |
|---|---|---|---|
| Community attachment | Social Categories Age (β = 0.11, p = 0.04), Income (β = 0.12. p = 0.02) | 0.036 | 3.4, p < 0.01 |
| Legacy media use Newspaper reading (β = 0.16, p < 0.01) | 0.042 | 3.2, p < 0.01 | |
| Use of newer media & technologies Play video games (β = 0.11, p = 06), texting rather than phone call (β = 0.12, p < 0.05) | 0.023 | 1.5, ns | |
| Genre taste publics + Go to live musical concerts (β = 0.19, p = 0.02) Romance & drama taste (β = 0.22, p < 0.001) History buff (β = 0.12, p < 0.02), Mystery, suspense & action (β = 0.16, p < 01), Family oriented (β = 0.09, p = 0.07) | 0.105 | 3.7, p < 0.001 | |
| Model R Sq = 0.21, F = 7.7(27,335), p < 0.001 | |||
| Perceived QOL | Social Categories Income (β = 0.24, p < 0.001) | 0.069 | 6.6, p < 0.001 |
| Legacy media use | 0.008 | 0.59, ns | |
| Use of newer media & technologies Play video games (β = 0.12, p = 0.04) Texting rather than phone call (β = 0.17, p < 0.01) | 0.034 | 2.2, p = 0.04 | |
| Genre taste publics + History buff (β = 0.11, p = 0.05) Mystery, suspense & action (β = 0.18, p < 0.001) | 0.053 | 1.8, p < 0.05 | |
| Model R Sq = 0.16, F = 2.4, p < 0.001 | |||
| Happiness | Social Categories Income (β = 0.17, p = 0.003) | 0.061 | 5.8, p < 0.001 |
| Legacy media use | 0.006 | 0.42, ns | |
| Use of newer media & technologies Check email (β = 0.13, p = 0.04) Texting rather than phone call (β = 0.20, p < 0.001) | 0.047 | 3.1, p = 0.006 | |
| Genre taste publics + Romance & drama (β = 0.15, p = 0.006) Big screen fantasy (β = 0.10, p = 0.056) Mystery/Suspense & Action (β = 0.24, p < 0.001) Foreign & film noir (β = −0.14, p = 0.013) Family oriented (β = 0.14, p = 0.004) | 0.115 | 4.2, p < 0.001 | |
| Model R Sq = 0.23, F = 3.7, p < 0.001 | |||
| Cosmopoliteness | Social Categories Age (β = −0.13, p = 0.018) | 0.025 | 2.3, p = 0.062 |
| Legacy media use None sig. | 0.005 | 0.38, ns | |
| Use of newer media & technologies None sig. | 0.008 | 0.46, ns | |
| Genre taste publics + Romance & drama (β = 0.12, p = 0.038) Big screen flash & fantasy (β = 0.16, p = 0.004) Intellectual escape (β = 0.11, p = 0.051) History buff (β = 0.11, p = 0.031) Mystery/suspense & Acton (β = 0.20, p < 0.001) Foreign & film noir (β = 0.21, p < 0.001) | 0.137 | 4.6, p < 0.001 | |
| Model R Sq = 0.18, F = 2.6, p < 0.001 | |||
| Country headed in wrong direction | Social Categories Education (β = −0.13, p = 0.021) | 0.023 | 2.1, p = 0.08 |
| Legacy media use | 0.016 | 1.2, ns | |
| Use of newer media & technologies | 0.010 | 0.62, ns | |
| Genre taste publics + Go out to see film (β = 0.22, p < 0.001) Romance & drama (β = 0.12, p < 0.05) Foreign & film noir (β = 0.10, p = 0.08) | 0.086 | 2.8, p < 0.001 | |
| Model R Sq = 0.14, F =1.9, p = 0.004 |
| Criterion Variables | Blocks of Predictors | R Sq Change | F Change |
|---|---|---|---|
| Community attachment | Social Categories Demo party (β = 0.30, p = 0.002), Rep party (β = 0.26, p = 0.005) | 0.103 | 4.0, p < 0.001 |
| Legacy media use Watch TV (β = 0.20, p < 0.001) Listen to radio (β = 0.10, p = 0.08) Read newspaper (hard copy) (β = 0.18, p = 0.04) | 0.183 | 11.2, p < 0.001 | |
| Use of newer media & technologies Go on Facebook (β = 0.16, p = 0.008) Watch videos on phone (β = 0.13, p < 0.05) | 0.063 | 2.4, p < 0.001 | |
| Genre taste publics + Omnibus, classic (β = 0.28, p < 0.001) Big screen action & fantasy (β = 0.15, p = 0.02) Intellectual escape (β = 0.20, p < 0.01) Romance & drama (β = 0.15, p = 0.02) | 0.035 | 2.7, p < 0.001 | |
| Model R Sq = 0.38, F = 5.3, p < 0.001 | |||
| Perceived QOL | Social Categories Age (β = −0.16, p < 0.004, Demo party (β = 0.23, p = 0.02) Rep party (β = 0.18, p = 0.04) | 0.087 | 3.3, p < 0.001 |
| Legacy media use Watch TV (β = 0.21, p < 0.001) Listen to podcasts (β = 0.18, p = 0.005) Read newspapers online (β = −0.14, p < 0.05) | 0.121 | 6.7, p < 0.001 | |
| Use of newer media & technologies Watch videos on smart phone (β = 0.15, p = 0.04) | 0.053 | 1.7, p = 0.06 | |
| Genre taste publics + Omnibus, classic (β = 0.14, p < 0.10) Big screen action & fantasy (β = 0.19, p = 0.006) Intellectual escape (β = 0.24, p = 0.003) Romance & drama (β = 0.11, p = 0.09) | 0.036 | 2.4, p = 0.03 | |
| Model R Sq = 0.30, F = 3.6(34, 288), p < 0.001 | |||
| Happiness | Social Categories Demo party (β = 0.32, p < 0.001) Rep party (β = 0.20, p = 0.03) | 0.081 | 3.1, p = 0.002 |
| Legacy media use Watch TV (β = 0.11, p = 0.06) Listen to radio (β = 0.19, p = 0.002) Listen to podcasts (β = 0.12, p = 0.052) | 0.094 | 5.0, p < 0.001 | |
| Use of newer media & technologies Go on Facebook (β = 0.12, p = 0.06) | 0.046 | 1.5, ns | |
| Genre taste publics + Go out to see films (β = −0.20, p = 0.04) Omnibus, classic (β = 0.34, p < 0.001) Big screen action & fantasy (β = 0.13, p = 0.067) Intellectual escape (β = 0.14, p = 0.087) Romance & drama (β = 0.14, p = 0.036) Documentary & mystery/suspense (β = 0.13, p = 0.04) | 0.048 | 3.2, p = 0.005 | |
| Model R Sq = 0.27, F = 3.1, p < 0.001 | |||
| Cosmopoliteness | Social Categories Education (β= 0.13, p = 0.023) Demo party (β = 0.20, p = 0.043) | 0.052 | 1.9, p < 0.05 |
| Legacy media use Watch TV (β = 0.12, p = 0.04) Read magazines (β = 0.26, p = 0.005) | 0.123 | 6.5, p < 0.001 | |
| Use of newer media & technologies Post photos on Facebook (β = −0.20, p = 0.07) Play video games (β = 0.16, p = 0.02) | 1.8, p = 0.045 | ||
| Genre taste publics + Omnibus, classic (β = 0.46, p < 0.001) Big screen action & fantasy (β = 0.15, p = 0.02) Intellectual escape (β = 0.18, p = 0.02) Romance & drama (β = 0.11, p = 0.07) Documentary & mystery/suspense (β = 0.28, p < 0.001) | 0.101 | 7.3, p < 0.001 | |
| Model R Sq = 0.33, F = 4.2, p < 0.001 | |||
| Country headed in wrong direction | Social Categories None sig. | 0.084 | 3.2, p < 0.001 |
| Legacy media use Listen to radio (β = 0.11, p = 0.087) Listen to podcasts (β = 0.12, p = 0.075) | 0.062 | 3.2, p = 0.003 | |
| Use of newer media & technologies Browse YouTube for videos to watch (β = 0.12, p = 0.087) Watch videos on smart phone (β = 0.19, p = 0.013) | 0.053 | 1.6, p = 0.09 | |
| Genre taste publics + Intellectual escape (β = 0.18, p = 0.03) | 0.029 | 1.8, p < 0.10 | |
| Model R Sq = 0.23, F = 2.48(34,288), p < 0.001 |
| Criterion Variables | Blocks of Predictors | R Sq Change | F Change |
|---|---|---|---|
| Community commitment | Social Categories Income (β = 0.10, p = 0.051) Pol philosophy (β = −0.14, p = 0.048) | 0.047 | 2.4, p < 0.01 |
| Legacy media use None sig. | 0.026 | 1.7, p < 0.10 | |
| Use of newer media & technologies Browse TikTok for videos to watch (β = 0.14, p < 0.01) | 0.040 | 1.2, ns | |
| Genre taste publics + Sports & conflict (β = 0.13, p = 0.016) History buff (β = 0.09, p = 0.076) | 0.025 | 1.5, ns | |
| Model R Sq = 0.14, F = 1.7(40, 412), p = 0.009 | |||
| Perceived QOL | Social Categories Education (β = 0.09, p = 0.068) White ethnicity (β = 0.13, p = 0.012) | 0.055 | 2.9, p = 0.002 |
| Legacy media use Watch TV (β = 0.10, p = 0.049) | 0.022 | 1.5, ns | |
| Use of newer media & technologies Watch videos on smart phone (β = 0.09, p < 0.10) Watch TV program on some device (β = 0.13, p = 0.062) | 0.041 | 1.2, ns | |
| Genre taste publics + None sig. | 0.010 | 0.57, ns | |
| Model R Sq = 0.13, F = 1.5(40,412), p = 0.02 | |||
| Happiness | Social Categories Income (β = 0.11, p = 0.022) | 0.041 | 2.1, p = 0.03 |
| Legacy media use None sig. | 0.01 | 0.65, ns | |
| Use of newer media & technologies Surf internet for pleasure (β = −0.09, p = 0.09) Watch videos on smart phone (β = 0.13, p = 0.025) | 0.047 | 1.4, ns | |
| Genre taste publics + Sports & conflict (β = 0.12, p = 0.032) | 0.024 | 1.4, ns | |
| Model R Sq = 0.12, F = 1.44(40,412), p = 0.049 | |||
| Cosmopoliteness | Social Categories None sig. | 0.006 | 0.29, ns |
| Legacy media use Read a newspaper (hard copy) (β = 0.10, p = 0.096) | 0.017 | 1.1, ns | |
| Use of newer media & technologies Stream a film on home TV (β = 0.13, p = 0.079 | 0.047 | 1.3, ns | |
| Genre taste publics + Big screen action & fantasy (β = 0.12, p = 0.024) Sports & conflict (β = 0.21, p < 0.001) | 0.047 | 2.7, p = 0.007 | |
| Model R Sq = 0.12, F = 1.3, p = 0.082 | |||
| Country headed in wrong direction | Social Categories Pol. Philosophy (β = −0.13, p = 0.059) | 0.026 | 1.3, ns |
| Legacy media use Listen to the radio (β = −0.10, p = 0.054) Read a newspaper online (β = 0.10, p = 0.068) | 0.019 | 1.2, ns | |
| Use of newer media & technologies Text family rather than phone call (β = 0.12, p = 0.03) Watch TV programs on some device (β = −0.15, p = 0.04) | 0.039 | 1.1, ns | |
| Genre taste publics + None sig. | 0.017 | 1.0, ns | |
| Model R Sq = 0.10, F = 1.2(40,412), ns |
| Criterion Variables | Blocks of Predictors | R Sq Change | F Change |
|---|---|---|---|
| Community commitment | Social Categories Education (β = −0.22, p = 0.006) Pol philosophy (β = −0.24, p = 0.076) Income (β = 0.15, p = 0.063) | 0.120 | 3.0, p < 0.01 |
| Legacy media use Listen to radio (β = 0.16, p = 0.053) | 0.036 | 0.9, ns | |
| Use of newer media & technologies Check email (β = 0.15, p = 0.057) Post photos on Facebook (β = 0.28, p = 0.042) | 0.100 | 1.5, ns | |
| Genre taste publics + None sig. | 0.031 | 0.9, ns | |
| Model R Sq = 0.29, F = 1.6(37, 146), p = 0.029 | |||
| Perceived QOL | Social Categories Education (β = −0.15, p = 0.063) White identity (β = 0.16, p = 0.08) Income (β = 0.15, p = 0.047) | 0.077 | 1.8, p = 0.076 |
| Legacy media use Listen to radio (β = 0.22, p = 0.010) Read magazines (β = −0.21, p = 0.061) Watch movies in theater (β = 0.18, p = 0.043) | 0.099 | 2.5, p = 0.013 | |
| Use of newer media & technologies Browse TikTok for videos (β = 0.19, p = 0.039) | 0.070 | 1.0, ns | |
| Genre taste publics + None sig. | 0.043 | 1.3, ns | |
| Model R Sq = 0.29, F = 1.6(37, 146), p = 0.026 | |||
| Happiness | Social Categories Pol philosophy (β = −0.32, p = 0.013) | 0.128 | 3.2, p = 0.002 |
| Legacy media use Listen to radio (β = 0.29, p < 0.001) Watch movies in theater (β = 0.14, p = 0.096) | 0.113 | 3.1, p = 0.003 | |
| Use of newer media & technologies Watch videos on smart phone (β = 0.15, p = 0.099) Stream a film on home TV (β = −0.23, p = 0.058) Stream a TV program on home TV (β = 0.22, p = 0.055) | 0.070 | 1.1, ns | |
| Genre taste publics + None sig. | 0.036 | 1.2, ns | |
| Model R Sq = 0.35, F = 2.1(37, 146), p < 0.001 | |||
| Cosmopoliteness | Social Categories Education (β = −0.28, p = 0.001) Pol philosophy (β = −0.23, p = 0.088) Demo party (β = 0.19, p = 0.078) Income (β = −0.15, p = 0.078) | 0.102 | 2.5, p = 0.015 |
| Legacy media use Listen to radio (β = 0.18, p = 0.032) Read books (β = −0.18, p = 0.031) | 0.050 | 1.2, ns | |
| Use of newer media & technologies Go on Facebook (β = −0.26, p = 0.009) | 0.076 | 1.1, ns | |
| Genre taste publics + Romance & drama (β = 0.18, p = 0.078) | 0.045 | 1.3, ns | |
| Model R Sq = 0.27, F = 1.5(37, 146), p = 0.054 | |||
| Country headed in wrong direction | Social Categories None sig. | 0.034 | 0.8, ns |
| Legacy media use None sig. | 0.031 | 0.7, ns | |
| Use of newer media & technologies None sig. | 0.043 | 0.5, ns | |
| Genre taste publics + None sig. | 0.032 | 0.8, ns | |
| Model R Sq = 0.14, F = 0.6(37, 146), ns |
Disclaimer/Publisher’s Note: The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of MDPI and/or the editor(s). MDPI and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content. |
© 2026 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license.
Share and Cite
Jeffres, L.W.; Neuendorf, K.; Atkin, D.J.; Williams, B. Does Streaming Undermine Mainstreaming? Finding Common Cultural Ground in Divisive Times. Soc. Sci. 2026, 15, 150. https://doi.org/10.3390/socsci15030150
Jeffres LW, Neuendorf K, Atkin DJ, Williams B. Does Streaming Undermine Mainstreaming? Finding Common Cultural Ground in Divisive Times. Social Sciences. 2026; 15(3):150. https://doi.org/10.3390/socsci15030150
Chicago/Turabian StyleJeffres, Leo W., Kimberly Neuendorf, David J. Atkin, and Brett Williams. 2026. "Does Streaming Undermine Mainstreaming? Finding Common Cultural Ground in Divisive Times" Social Sciences 15, no. 3: 150. https://doi.org/10.3390/socsci15030150
APA StyleJeffres, L. W., Neuendorf, K., Atkin, D. J., & Williams, B. (2026). Does Streaming Undermine Mainstreaming? Finding Common Cultural Ground in Divisive Times. Social Sciences, 15(3), 150. https://doi.org/10.3390/socsci15030150

