Topic Editors

Graduate Program in Psychology, School of Life Sciences, Pontifical Catholic University of Campinas, John Boyd Dunlop Avenue, Ipaussurama Garden, Campinas 13060-904, SP, Brazil
Dr. Denise De Micheli
Department of Psychobiology, Federal University of Sao Paulo, 1038 Napoleao de Barros Street, Sao Paulo 04023-062, SP, Brazil

Behavioral Addictions and Risk-Taking in the Digital Age: Gambling, Sports Betting, and Emerging Challenges

Abstract submission deadline
30 June 2026
Manuscript submission deadline
31 August 2026
Viewed by
10969

Topic Information

Dear Colleagues,

This Topic aims to explore the growing phenomenon of behavioral addictions and risk-taking behaviors in the digital era, with a particular focus on gambling, sports betting, and related disorders. The accessibility of online betting platforms, along with the gamification of financial and entertainment systems, has led to an increase in problematic behaviors, especially among adolescents and young adults. These behaviors are often linked to emotional vulnerability, impulsivity, and co-occurring mental health issues.

We invite original research, systematic reviews, and theoretical discussions that address the psychological, emotional, neurobiological, and sociocultural mechanisms associated with gambling and digital behavioral addictions. We especially encourage studies that examine prevention models, public health policies, psychometric tools, and innovative interventions (e.g., digital or cognitive–behavioral approaches). By fostering interdisciplinary and cross-cultural dialogue, this topic aims to enhance scientific understanding of behavioral addictions and contribute to the development of effective prevention and intervention strategies.

Prof. Dr. André Luiz Monezi Andrade
Dr. Denise De Micheli
Topic Editors

Keywords

  • gambling disorder
  • sports betting
  • behavioral addictions
  • impulsivity
  • emotional regulation
  • co-occurring disorders
  • prevention
  • digital health
  • adolescent and youth risk
  • public health policy

Participating Journals

Journal Name Impact Factor CiteScore Launched Year First Decision (median) APC
Behavioral Sciences
behavsci
2.5 3.1 2011 32 Days CHF 2200 Submit
Healthcare
healthcare
2.7 4.7 2013 22.4 Days CHF 2700 Submit
Psychiatry International
psychiatryint
1.1 2.0 2020 27.2 Days CHF 1200 Submit
Adolescents
adolescents
0.8 1.8 2021 44.3 Days CHF 1200 Submit
Social Sciences
socsci
1.7 3.1 2012 33.1 Days CHF 1800 Submit
Children
children
2.1 3.8 2014 17.5 Days CHF 2400 Submit

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Published Papers (4 papers)

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13 pages, 269 KB  
Article
Relationship of Internet Addiction and Gambling Craving with Personality and Psychological Well-Being
by Joan García-Perales, Isabel Martínez and Elena Delgado
Adolescents 2026, 6(1), 20; https://doi.org/10.3390/adolescents6010020 - 13 Feb 2026
Viewed by 132
Abstract
The availability of the Internet in current society has brought about the development of Internet addiction and participation in online gambling. This study aimed to examine the associations between Internet addiction and gambling craving with personality traits and psychological well-being (self-esteem and life [...] Read more.
The availability of the Internet in current society has brought about the development of Internet addiction and participation in online gambling. This study aimed to examine the associations between Internet addiction and gambling craving with personality traits and psychological well-being (self-esteem and life satisfaction), controlling for gender differences. The sample consisted of 517 Spanish university students (28.6% males), aged 21–23 years (mean age = 21.53 years; SD = 3.76). Participants were administered the Internet Addiction Test (IAT), Gambling Craving Scale, Self-Esteem Scale, Mini-IPIP Scale, and Satisfaction with Life Scale (SWLS). The results show that Internet addiction is negatively related to self-esteem, satisfaction with life, and personality traits of agreeableness, conscientiousness, emotional stability, and openness to experience. In line with these findings, the results concerning gambling craving are particularly noteworthy, revealing significant negative associations with self-esteem, life satisfaction, and the personality traits of agreeableness and openness to experience. This pattern suggests that heightened craving may be linked to broader deficits in psychological well-being and adaptive personality functioning. Finally, the results indicate differences by gender when predicting Internet addiction and gambling craving through personality and psychological well-being. Full article
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19 pages, 1119 KB  
Article
Moderated Mediation in Problematic Digital Gaming Among Adolescents: Self-Esteem, Social Anxiety, Self-Concealment, and Sensation Seeking
by İbrahim Erdoğan Yayla, Samet Makas, Lokman Koçak, Murat Yıldırım and Kübra Dombak
Children 2025, 12(12), 1683; https://doi.org/10.3390/children12121683 - 11 Dec 2025
Viewed by 807
Abstract
Background: Problematic digital gaming among adolescents is a common behavioral issue that has negative consequences on school functioning and mental health. Theoretically, it is predicted that low self-esteem paves the way for problematic gaming by increasing social anxiety and self-concealment; this indirect [...] Read more.
Background: Problematic digital gaming among adolescents is a common behavioral issue that has negative consequences on school functioning and mental health. Theoretically, it is predicted that low self-esteem paves the way for problematic gaming by increasing social anxiety and self-concealment; this indirect pathway may be stronger in sensation seeking adolescents. Aims: The aim of this study is to examine the relationship between self-esteem and problematic digital gaming among adolescents, first through the PROCESS Model 6 in terms of social anxiety and self-concealment as mediators, and subsequently through Model 89 in terms of moderated mediation by sensation seeking. Method: The sample consisted of 448 Turkish adolescents (243 (54.2%) males, 205 (45.8%) females) aged between 13 and 18 years (M = 15.9). Participants completed the Game Addiction Scale for Adolescents—Short Form, Rosenberg Self-Esteem Scale, Self-Concealment Scale, Brief Sensation Seeking Scale and the Social Anxiety Scale-8. Results: A significant negative relationship was found between self-esteem and problematic digital gaming. Social anxiety and self-concealment fully mediated this relationship (indirect effects were significant). Sensation seeking conditioned the mediation by strengthening pathways to problematic digital gaming (moderated mediation was significant). The indirect effect was greater in those with high sensation seeking. Conclusions: The findings indicate that the negative effect, ranging from self-esteem to problematic digital gaming, progresses through social anxiety and self-concealment, and that this mediation is strengthened in adolescents with high sensation seeking. These results emphasize the need to integrate social anxiety reduction and self-expression skills into interventions in a target-sensitive manner, taking into account differences in sensation seeking. Full article
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21 pages, 1542 KB  
Article
Do the Four Components of Psychological Capital Have Differential Buffering Effects? A Longitudinal Study on Parental Neglect and Adolescent Problematic Short-Form Video Use
by Lianpeng An, Xiaopan Xu, Hongwei Li and Qingqi Liu
Behav. Sci. 2025, 15(10), 1396; https://doi.org/10.3390/bs15101396 - 15 Oct 2025
Cited by 1 | Viewed by 1320
Abstract
The growing prevalence of short-form video applications among adolescents has drawn increased public and scholarly attention to problematic short-form video use. The current longitudinal study gathered data from adolescents aged 12 to 15 across two waves spaced one year apart. A total of [...] Read more.
The growing prevalence of short-form video applications among adolescents has drawn increased public and scholarly attention to problematic short-form video use. The current longitudinal study gathered data from adolescents aged 12 to 15 across two waves spaced one year apart. A total of 665 participants provided reports on parental neglect, problematic short-form video use, psychological capital, and demographic details at Time 1 (T1), and reported again on problematic use at Time 2 (T2). After controlling for gender, age, parental education level, parental work status, family socioeconomic status, only-child status, and T1 problematic short-form video use, T1 parental neglect remained a significant predictor of T2 problematic use. Additionally, T1 self-efficacy, T1 resilience, and T1 hope significantly moderated the relationship between T1 parental neglect and T2 problematic use, whereas T1 optimism did not demonstrate a buffering effect. Specifically, the association between T1 parental neglect and T2 problematic use did not vary significantly between adolescents with high and low levels of optimism. However, the predictive effect was significantly weaker, though still statistically significant, among adolescents with higher self-efficacy and hope. Most notably, among those with higher resilience, the effect of parental neglect became non-significant. The study offers valuable evidence-based insights for preventing and addressing adolescent problematic short-form video use in the mobile internet era. Full article
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16 pages, 274 KB  
Article
Adolescent Screen Time and Sleep Quality: Predictive Factors and Their Effect on Academic Achievement Among Adolescents in Jordan
by Nahla M. Al Ali and Afnan Emad Abu-Libdha
Adolescents 2025, 5(4), 55; https://doi.org/10.3390/adolescents5040055 - 9 Oct 2025
Viewed by 7639
Abstract
Adolescents’ increasing screen time has been linked to poor sleep quality, which may, in turn, affect their academic performance. This study aimed to examine screen time patterns among Jordanian adolescents and assess their associations with sleep quality and academic achievement. A descriptive correlational [...] Read more.
Adolescents’ increasing screen time has been linked to poor sleep quality, which may, in turn, affect their academic performance. This study aimed to examine screen time patterns among Jordanian adolescents and assess their associations with sleep quality and academic achievement. A descriptive correlational study was conducted among 477 students aged 12–14 years from four randomly selected schools in northern Jordan. Participants completed the validated Questionnaire for Screen Time of Adolescents (QueST) and the Adolescent Sleep–Wake Scale–Short Version (ASWS-S), while academic performance was assessed using GPA from school records. Results showed that average screen time was 9.13 h per day. Weekend screen time emerged as a significant negative predictor of sleep quality (β = −0.27, p = 0.016). Gender and school type were also significant predictors. Adolescents with screen devices in their bedrooms and those with chronic medical conditions reported higher screen time. Although total screen time did not significantly predict academic achievement, it showed a moderate negative correlation with sleep quality (r = −0.18, p < 0.01). These findings suggest that excessive screen use, particularly on weekends, may impair sleep quality among adolescents. Interventions targeting screen habits could help enhance sleep and potentially benefit academic performance. Full article
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