3D images and models 3D imaging Advanced descriptors and similarity metrics for images, audio and video Affect-based indexing, search, and retrieval of images and videos Case studies and emerging technologies Classification and clustering techniques Color and texture Compression methods Computational geometry Computer animation Computer art and entertainment (including games) Content-based indexing, search, and retrieval of images and videos Curves and meshes Database architectures for image/video retrieval e-Learning applications and computer graphics Emerging display technologies Evaluation of image and video retrieval systems Face recognition, face detection, and gesture recognition Fractal geometry and applications Fusion of multimedia Graph theory in image processing and vision Modeling techniques Multimedia systems and applications Multimodal display systems Multimodal human–computer interaction Novel image data management systems and applications Object recognition Ontologies for annotation and search of images and videos Query models, paradigms, and languages for image/video retrieval Real-time collision detection algorithms Real-time rendering for VR Rendering methods Retrieval from multimodal lifelogs Semantic-based indexing, search, and retrieval of images and videos Shadows, translucency, and visibility Signal and speech processing Graphics algorithms and applications
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Haptic devices and techniques High-performance image/video indexing algorithms Human–computer interface Illumination and reflection techniques Image compression, coding, and encryption Image data structures for computer graphics Image feature extraction Image generation, acquisition, and processing Image geometry and multiview geometry Image/video search and browsing on the web Image/video summarization and visualization Image-based modeling and algorithms Immersive virtual reality Integration of virtual reality and multimedia Interactive digital media Interactive techniques Knowledge-based recognition Learning and assessment based on virtual reality approaches Learning and relevance feedback in image/video retrieval Machine learning technologies for vision Machine architectures/engines for graphics and VR Modeling of natural scenes and phenomena Simulation and virtual reality Software tools for computer graphics Software tools for virtual reality Sound rendering technologies Studies of information-seeking behavior among image/video users Surface modeling Virtual and augmented reality Virtual environments Virtual humans and artificial life Virtual laboratories Virtual reality and emerging applications Virtual reality software tools and languages Virtual reality techniques for behavioral and cognitive assessment Virtual reality, visualization, and education Visual computing and graphics Visualization
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