Translation of Word- and Language-Play
Definition
1. Outline of the Paper and Frequently Used Abbreviations
- ST:
- the source text, i.e., the original text in the original or source language, that serves as the basis for a translation
- TT:
- the target text, i.e., the resulting product of the translation process in the target language
- SL:
- the source language, i.e., the language of the ST
- TL:
- the target language, i.e., the language of the TT
2. Translation
2.1. The Concept of Translation
2.2. Issues in Translation
2.2.1. General Constraints, Expectations, and Possibilities
2.2.2. More Specific Constraints and Challenges
3. Word- and Language-Play
3.1. Language-Play and Wordplay vs. Non-Playful Language Use
Language-play, contrary to normal, or non-playful, fragments of conversation or writing, is marked in the sense that the linguistic building blocks involved draw attention to themselves and their form, in addition to functioning as transmitters of content. In other words, language-play is present where the peculiarities of a linguistic system (or linguistic systems) have been exploited in such a way that an aural and/or visual (and by extension: cognitive) effect is achieved that would not be present, and perhaps consciously avoided, in language used with a focus on propositional content.pp. 78–79.
- (1)
- Money, money, money /ˈmʌni/Always sunny /ˈsʌni/In the rich man’s world
- (2)
- Have you got some money /ˈmʌni/ so that I can buy more honey /ˈhʌni/? Oh, that actually rhymed!
- (3)
- A: This is bigger and harder than I expected.(commenting on the unexpected scope of a challenging task)B: That’s what *she* said.
- (4)
- He is the very pine-apple of politeness. [instead of pinnacle]
[W]ordplay is the general name indicating the various textual phenomena (i.e., on the level of performance or parole) in which certain features inherent in the structure of the language used (level of competence or langue) are exploited in such a way as to establish a communicatively significant, (near)-simultaneous confrontation of at least two linguistic structures with more or less dissimilar meanings (signifieds) and more or less similar forms (signifiers).[40] p. 57.
3.2. Wordplay
- (5)
- I was wondering why the baseball was getting bigger and bigger. Then it hit me.
- (6)
- I was wondering why the baseball was getting bigger and bigger. It hit [‘became clear to’] me when it hit [‘physically struck’] me.
- (7)
- Why did the animal rights activists sue the baseball player?—Because he hit the ball with a bat.
- (8)
- When the police came to the daycare centre, several three-year-olds resisted a rest.
3.3. Language-Play Other than Wordplay
- (9)
- SAFETY FIRSTSTAY ALERTDON’T GET HURT
- (10)
- Danny came over last night and I cooked for himHe talked about you, Mary, and how much we loved you stillHe told me he’s packed up your books and your letters and thingsAs the sun sets on Mary, it’s rising on him
- (11)
- I’ve been a puppet, a pauper, a pirate, a poet, a pawn and a king
- (12)
- ‘twas brillig, and the slithy tovesDid gyre and gimble in the wabe
- (13)
- A: Who do you think you are!?(reacting to subordinate person B being out of line, in A’s opinion)B: I’m Sam Smith, second assistant to Kim Jones. I thought we had met.
3.4. Wordplay, Language-Play and Humour
- (14)
- Why are elephants wrinkly?—Because you can’t iron them.
4. The Translation of Word- and Language-Play
4.1. Why, Where, and How the Translation of Word- and Language-Play Can Matter
4.2. The (Un)translatability of Word- and Language-Play—In Theory and in Practice
4.2.1. Preliminary Considerations
4.2.2. Factors Influencing the Treatment of Language-Play in Translation
- the type and genre of the ST (e.g., TV sitcom vs. business report)
- the part(s) of the text where the language-play occurs (e.g., title/heading/summary vs. body text; introduction, main part or conclusion; dialogue vs. description; special features, such as diagrams, images or songs)
- the mode or channel of the translation (e.g., dubbing vs. subtitling, with its differing affordances and constraints)
- the status of the ST (e.g., recognized/influential classic vs. niche product)
- the (assumed or explicitly intended) status of the TT (e.g., standard-setting and/or commercially successful vs. rough aid to understanding for a limited audience)
- (other) details of the task description (what, if anything, the translator has been asked to achieve by the client, if any, in terms of outcome and effect)
- the role and impact of various other players who may influence the final product (ST authors, editors, users of the TT adapting it for their ulterior purposes, etc.)
- general translation norms applying to the task at hand (in the cultural context in which it is carried out, including norms on language-play translation specifically, if any)
- (other) external factors pertaining to the translator (working conditions, including access to relevant resources, time frames, material incentives, etc.)
- the translator’s personal aims and ambitions (as a professional in general and regarding the concrete task in particular)
- other internal factors pertaining to the translator (experience, skills, etc.)
- the type of language-play (e.g., wordplay/pun vs. rhyme or alliteration) and how amenable it is to direct transfer vs. in need of a more creative approach
- the prominence of the language-play (how easily it is recognizable as such, which can depend, for example, on whether it is overt or covert, i.e., openly reacted to by (other) characters within the story of a literary text, including, e.g., screen productions, or not)
- the (perceived) role of the language-play (e.g., a seemingly minor stylistic accessory or a major attention-getter or plot device)
- the reliance on or link to non-linguistic elements (such as images or melodies)
- whether the translation was partly or entirely made by a machine translation programme or artificial intelligence
- factors related to the general nature of the ST and TT, respectively, and the norms and expectations associated with different types of text;
- the circumstances surrounding the concrete translation task, including the client’s instructions and expectations, the internal and external preconditions for the translator to do an adequate job, and the possible influence of other stakeholders;
- the details regarding the concrete instances of language-play, including their type, distribution, distinctiveness, and relation to other textual elements.
4.2.3. Procedures for Dealing with Concrete Instances of Language-Play
- direct transfer of the SL language-play into the TT (of the actual SL wording (borrowing) or as a direct or ‘faithful’ translation (calque), with or without preservation of the playful aspect)
- creation of the same type of language-play in the TT
- creation of a different type of language-play in the TT
- complete omission of the playful sequence
- The sign might be kept as it is, in English, for example because most of the TL audience can be assumed to understand it anyway. If the sign is part of a larger text, e.g., a novel, it could be left unchanged to retain a source-culture element in the TT, perhaps to avoid hiding the fact that the text is a translation, and/or to challenge the TT readers and lift them out of their linguistic comfort zone (i.e., ‘moving the reader to the writer’; see Section 2.2.1). Using SL elements in a ‘translation’ can also simply be a way of giving up or taking the easy way out.
- The sign could be translated more or less verbatim into the TL (though, normally, by respecting the grammatical rules of the TL). As a consequence, the general sense of the message is likely to be preserved in the TT, while the rhyme is likely to be lost.
- The translator could make an effort not only to preserve the general message of the sign but also its playful aspect. This would normally mean recreating a TL rhyme, presumably, but not necessarily, in the same place as in the original. As a variant of this, the translator could include another kind of language-play, e.g., an alliteration or even a pun, be it because such an alternative comes more readily to the translator’s mind, or be it because it is believed more likely to fulfil the desired effect.
- The sign as such could simply be omitted from the TT, e.g., because it is deemed to play a negligible role in its context, such as the plot of a novel or film. (This is thus an option only if the sign is in fact part of a larger text to be translated, not if the task is to translate the sign specifically.) Alternatively, only the non-playful part of the sign could be kept and translated, but the lines with the rhymes could be omitted (either, again, because the omitted lines are not deemed important enough, or as a way to avoid the perceived difficulty of translating them).
- Occasionally, the omission of certain elements in the TT, such as language-play, can be compensated for by inserting similar elements in another place in the TT, where the ST does not have them, to preserve the overall effect of the text, rather than that of a specific passage in the text. In other words, the translator may deem it wise not to be creative in one place (e.g., to save time and effort, and/or to avoid an inadequate solution), but recognizes the value of the aspect in question (i.e., language-play, in the present context), thereby inserting an instance where it can be done with less effort and/or more satisfaction. In the case of the safety sign, this may mean a non-playful translation of its contents, but adding playfulness some lines before or after.
5. Conclusions, Additional Remarks, and Outlook
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Correction Statement
Abbreviations
| ST | source text |
| TT | target text |
| SL | source language |
| TL | target language |
| AI | artificial intelligence |
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Schröter, T. Translation of Word- and Language-Play. Encyclopedia 2026, 6, 47. https://doi.org/10.3390/encyclopedia6020047
Schröter T. Translation of Word- and Language-Play. Encyclopedia. 2026; 6(2):47. https://doi.org/10.3390/encyclopedia6020047
Chicago/Turabian StyleSchröter, Thorsten. 2026. "Translation of Word- and Language-Play" Encyclopedia 6, no. 2: 47. https://doi.org/10.3390/encyclopedia6020047
APA StyleSchröter, T. (2026). Translation of Word- and Language-Play. Encyclopedia, 6(2), 47. https://doi.org/10.3390/encyclopedia6020047

