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Article

What Differences Exist in Professional Ice Hockey Performance Using Virtual Reality (VR) Technology between Professional Hockey Players and Freestyle Wrestlers? (a Pilot Study)

by
Irina Polikanova
1,2,*,
Anastasia Yakushina
1,
Sergey Leonov
1,*,
Anna Kruchinina
3,
Victor Chertopolokhov
3 and
Liudmila Liutsko
1,*
1
Department of Psychology, Lomonosov Moscow State University, 125009 Moscow, Russia
2
Department of Biology and Biotechnology, Higher School of Economics (HSE University), 117418 Moscow, Russia
3
Department of Mechanics and Mathematics, Lomonosov Moscow State University, 119234 Moscow, Russia
*
Authors to whom correspondence should be addressed.
Sports 2022, 10(8), 116; https://doi.org/10.3390/sports10080116
Submission received: 28 May 2022 / Revised: 14 July 2022 / Accepted: 25 July 2022 / Published: 29 July 2022

Abstract

There is little research on the study of specific characteristics that contribute to the faster adaptation of athletes during the transition from one sport to another. We used virtual reality (VR) to study the differences between professional ice hockey players and other sport professionals (freestyle wrestlers), who were novices in hockey in terms of motor responses and efficiency performance, on different levels of difficulty. In the VR environment, four levels of difficulty (four blocks) were simulated, depended on the speed of the puck and the distance to it (Bl1—60–80 km/h and 18 m; Bl2—60–100 km/h, distances 12 and 18 m; Bl3—speeds up to 170 km/h and 6, 12, and 18 m; Bl4—the pucks are presented in a series of two (in sequence with a 1 s interval)). The results of the study showed that the hockey professionals proved to have more stable movement patterns of the knee and hip joints. They also made fewer head movements as a response to stimuli during all runs (0.66 vs. 1.25, p = 0.043). Thus, working out on these parameters can contribute to the faster adaptation of wrestlers in developing professional ice hockey skills.
Keywords: ice hockey training; wrestlers; transition in sport; virtual reality in sport; motor reaction; puck; steam VR; stance analysis; quantitative analysis; qualitative analysis ice hockey training; wrestlers; transition in sport; virtual reality in sport; motor reaction; puck; steam VR; stance analysis; quantitative analysis; qualitative analysis

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MDPI and ACS Style

Polikanova, I.; Yakushina, A.; Leonov, S.; Kruchinina, A.; Chertopolokhov, V.; Liutsko, L. What Differences Exist in Professional Ice Hockey Performance Using Virtual Reality (VR) Technology between Professional Hockey Players and Freestyle Wrestlers? (a Pilot Study). Sports 2022, 10, 116. https://doi.org/10.3390/sports10080116

AMA Style

Polikanova I, Yakushina A, Leonov S, Kruchinina A, Chertopolokhov V, Liutsko L. What Differences Exist in Professional Ice Hockey Performance Using Virtual Reality (VR) Technology between Professional Hockey Players and Freestyle Wrestlers? (a Pilot Study). Sports. 2022; 10(8):116. https://doi.org/10.3390/sports10080116

Chicago/Turabian Style

Polikanova, Irina, Anastasia Yakushina, Sergey Leonov, Anna Kruchinina, Victor Chertopolokhov, and Liudmila Liutsko. 2022. "What Differences Exist in Professional Ice Hockey Performance Using Virtual Reality (VR) Technology between Professional Hockey Players and Freestyle Wrestlers? (a Pilot Study)" Sports 10, no. 8: 116. https://doi.org/10.3390/sports10080116

APA Style

Polikanova, I., Yakushina, A., Leonov, S., Kruchinina, A., Chertopolokhov, V., & Liutsko, L. (2022). What Differences Exist in Professional Ice Hockey Performance Using Virtual Reality (VR) Technology between Professional Hockey Players and Freestyle Wrestlers? (a Pilot Study). Sports, 10(8), 116. https://doi.org/10.3390/sports10080116

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