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16 pages, 4166 KB  
Article
Preliminary Study on the Accuracy Comparison Between 3D-Printed Bone Models and Naked-Eye Stereoscopy-Based Virtual Reality Models for Presurgical Molding in Orbital Floor Fracture Repair
by Masato Tsuchiya, Izumi Yasutake, Satoru Tamura, Satoshi Kubo and Ryuichi Azuma
Appl. Sci. 2025, 15(24), 12963; https://doi.org/10.3390/app152412963 - 9 Dec 2025
Viewed by 477
Abstract
Three-dimensional (3D) printing enables accurate implant pre-shaping in orbital reconstruction but is costly and time-consuming. Naked-eye stereoscopic displays (NEDs) enable virtual implant modeling without fabrication. This study aimed to compare the reproducibility and accuracy of NED-based virtual reality (VR) pre-shaping with conventional 3D-printed [...] Read more.
Three-dimensional (3D) printing enables accurate implant pre-shaping in orbital reconstruction but is costly and time-consuming. Naked-eye stereoscopic displays (NEDs) enable virtual implant modeling without fabrication. This study aimed to compare the reproducibility and accuracy of NED-based virtual reality (VR) pre-shaping with conventional 3D-printed models. Two surgeons pre-shaped implants for 11 unilateral orbital floor fractures using both 3D-printed and NED-based VR models with identical computed tomography data. The depth, area, and axis dimensions were measured, and reproducibility and agreement were assessed using intraclass correlation coefficients (ICCs), Bland–Altman analysis, and shape similarity metrics—Hausdorff distance (HD) and root mean square error (RMSE). Intra-rater ICCs were ≥0.80 for all parameters except depth in the VR model. The HD and RMSE reveal no significant differences between 3D (2.64 ± 0.85 mm; 1.02 ± 0.42 mm) and VR (3.14 ± 1.18 mm; 1.24 ± 0.53 mm). Inter-rater ICCs were ≥0.80 for the area and axes in both modalities, while depth remained low. Between modalities, no significant differences were found; HD and RMSE were 2.95 ± 0.94 mm and 1.28 ± 0.49 mm. The NED-based VR pre-shaping achieved reproducibility and dimensional agreement comparable to 3D printing, suggesting a feasible cost- and time-efficient alternative for orbital reconstruction. These preliminary findings suggest that NED-based preshaping may be feasible; however, larger studies are required to confirm whether VR can achieve performance comparable to 3D-printed models. Full article
(This article belongs to the Special Issue Virtual Reality (VR) in Healthcare)
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21 pages, 4566 KB  
Article
Impact of Stereoscopic Technologies on Heart Rate Variability in Extreme VR Gaming Conditions
by Penio Lebamovski and Evgeniya Gospodinova
Technologies 2025, 13(12), 545; https://doi.org/10.3390/technologies13120545 - 24 Nov 2025
Viewed by 784
Abstract
This study examines the effects of different stereoscopic technologies on physiological responses in immersive virtual reality (VR) environments. Five participant groups were evaluated: a control group (no stereoscopy) and four groups using anaglyph, passive, active glasses, or VR helmets. Heart rate variability (HRV) [...] Read more.
This study examines the effects of different stereoscopic technologies on physiological responses in immersive virtual reality (VR) environments. Five participant groups were evaluated: a control group (no stereoscopy) and four groups using anaglyph, passive, active glasses, or VR helmets. Heart rate variability (HRV) was measured in both time (MeanRR, SDNN, RMSSD, pNN50) and frequency (LF, HF, LF/HF) domains to assess autonomic nervous system activity. Active, polarized glasses and VR helmets significantly reduced SDNN and RMSSD compared to the control group (p < 0.01), with VR helmets causing the largest decrease (MeanRR −70%, RMSSD −51%). Anaglyph glasses showed milder effects. Nonlinear analysis revealed reduced entropies and Hurst parameter in highly immersive conditions, indicating impaired fractal heart rate structure and increased physiological load. These results demonstrate a clear relationship between immersion level and cardiovascular response, emphasising that higher immersion increases physiological stress. The scientific contribution lies in the combined application of linear and nonlinear HRV analysis to systematically compare different stereoscopic display types under controlled gaming immersion. The study proposes a practical methodology for assessing HRV in VR settings, which can inform the ergonomic design of VR systems and ensure users’ physiological safety. By highlighting the differential impacts of stereoscopic technologies on HRV, the findings offer guidance for optimising VR visualisation to balance immersive experience with user comfort and health. Full article
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17 pages, 6208 KB  
Article
Sweet—An Open Source Modular Platform for Contactless Hand Vascular Biometric Experiments
by David Geissbühler, Sushil Bhattacharjee, Ketan Kotwal, Guillaume Clivaz and Sébastien Marcel
Sensors 2025, 25(16), 4990; https://doi.org/10.3390/s25164990 - 12 Aug 2025
Cited by 1 | Viewed by 1713
Abstract
Current finger-vein or palm-vein recognition systems usually require direct contact of the subject with the apparatus. This can be problematic in environments where hygiene is of primary importance. In this work we present a contactless vascular biometrics sensor platform named sweet which can [...] Read more.
Current finger-vein or palm-vein recognition systems usually require direct contact of the subject with the apparatus. This can be problematic in environments where hygiene is of primary importance. In this work we present a contactless vascular biometrics sensor platform named sweet which can be used for hand vascular biometrics studies (wrist, palm, and finger-vein) and surface features such as palmprint. It supports several acquisition modalities such as multi-spectral Near-Infrared (NIR), RGB-color, Stereo Vision (SV) and Photometric Stereo (PS). Using this platform we collected a dataset consisting of the fingers, palm and wrist vascular data of 120 subjects. We present biometric experimental results, focusing on Finger-Vein Recognition (FVR). Finally, we discuss fusion of multiple modalities. The acquisition software, parts of the hardware design, the new FV dataset, as well as source-code for our experiments are publicly available for research purposes. Full article
(This article belongs to the Special Issue Novel Optical Sensors for Biomedical Applications—2nd Edition)
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21 pages, 12400 KB  
Article
Preventive Diagnosis of Biological Colonization and Salt-Related Decay on the Frescoes of the “Oratorio dell’Annunziata” (Riofreddo, Latium, Italy) to Improve Conservation Plans
by Flavia Bartoli, Annalaura Casanova Municchia, Marco Tescari, Ilaria Ciccone, Paolo Rosati, Alessandro Lazzara and Maria Catrambone
Appl. Sci. 2025, 15(15), 8762; https://doi.org/10.3390/app15158762 - 7 Aug 2025
Cited by 1 | Viewed by 1338 | Correction
Abstract
The frescoed Annunziata Oratory chapel in Riofreddo (Italy), a unique testimony to the pontificate of Martin V, sheds light on the trade routes of Ninfa in the first half of the 15th century. Despite having undergone several restorations in the past (the most [...] Read more.
The frescoed Annunziata Oratory chapel in Riofreddo (Italy), a unique testimony to the pontificate of Martin V, sheds light on the trade routes of Ninfa in the first half of the 15th century. Despite having undergone several restorations in the past (the most recent in the 2010s), the Oratory presents serious conservation issues. At first glance, there are no evident signs of biological colonization; rather, the most obvious damage is attributed to detachments and saline efflorescence. Biological colonization at several points was identified using various diagnostic field and laboratory techniques such as ATPase point analysis, field stereoscopy in visible and UV light, culture-based and molecular approaches, Raman spectroscopy, and SEM analysis, biological colonization at several points was identified. The characterization of salt efflorescence was carried out using ion chromatography analysis. The presence of bacteria, fungi and algae, which are also linked to saline efflorescence, was observed. A clear correlation between the biological colonization and salt efflorescence composition was highlighted by our results, as well as the potential sources of microorganisms and salts via the capillary rise of groundwater. This early diagnostic approach regarding the presence of lithobionts and salt efflorescence demonstrates the complex interplay between environmental factors and microbial colonization, which can lead to biodeterioration processes. Full article
(This article belongs to the Special Issue Application of Biology to Cultural Heritage III)
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21 pages, 12241 KB  
Article
A Social Assistance System for Augmented Reality Technology to Redound Face Blindness with 3D Face Recognition
by Wen-Hau Jain, Bing-Gang Jhong and Mei-Yung Chen
Electronics 2025, 14(7), 1244; https://doi.org/10.3390/electronics14071244 - 21 Mar 2025
Cited by 4 | Viewed by 2468
Abstract
The objective of this study is to develop an Augmented Reality (AR) visual aid system to help patients with prosopagnosia recognize faces in social situations and everyday life. The primary contribution of this study is the use of 3D face models as the [...] Read more.
The objective of this study is to develop an Augmented Reality (AR) visual aid system to help patients with prosopagnosia recognize faces in social situations and everyday life. The primary contribution of this study is the use of 3D face models as the basis of data augmentation for facial recognition, which has practical applications for various social situations that patients with prosopagnosia find themselves in. The study comprises the following components: First, the affordances of Active Stereoscopy and stereo cameras were combined. Second, deep learning was employed to reconstruct a detailed 3D face model in real-time based on data from the 3D point cloud and the 2D image. Data were also retrieved from seven angles of the subject’s face to improve the accuracy of face recognition from the subject’s profile and in a range of dynamic interactions. Second, the data derived from the first step were entered into a convolutional neural network (CNN), which then generated a 128-dimensional characteristic vector. Next, the system deployed Structured Query Language (SQL) to compute and compare Euclidean distances to determine the smallest Euclidean distance and match it to the name that corresponded to the face; tagged face data were projected by the camera onto the AR lenses. The findings of this study show that our AR system has a robustness of more than 99% in terms of face recognition. This method offers a higher practical value than traditional 2D face recognition methods when it comes to large-pose 3D face recognition in day-to-day life. Full article
(This article belongs to the Special Issue Real-Time Computer Vision)
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28 pages, 3148 KB  
Article
Comparative Analysis of Different Display Technologies for Defect Detection in 3D Objects
by Vasil Kozov, Ekaterin Minev, Magdalena Andreeva, Tzvetomir Vassilev and Rumen Rusev
Technologies 2025, 13(3), 118; https://doi.org/10.3390/technologies13030118 - 14 Mar 2025
Viewed by 1191
Abstract
This paper starts with an overview of current methods of displaying 3D objects. Two different technologies are compared—a glasses-free 3D laptop that uses stereoscopy, and one that uses front projection on a silver impregnated fabric screen that diffracts light to achieve a holographic [...] Read more.
This paper starts with an overview of current methods of displaying 3D objects. Two different technologies are compared—a glasses-free 3D laptop that uses stereoscopy, and one that uses front projection on a silver impregnated fabric screen that diffracts light to achieve a holographic effect. The research question is defined—which one is suitable for use by specialists. A methodology for an experiment is designed. A scenario for finding the solution to the problem during the experiment is created. An experiment environment with different workstations for each technology has been set up. An additional reference workstation with a standard screen has been created. Three-dimensional CAD models from the field of mechanical engineering were chosen. Different categories of defects were introduced to make the models usable for the scenario—finding the defects in each of the different workstations. A survey for participant feedback, using several categories of questions, was created, improved, and used during the experiment. The experiment was completed, short discussions were held with each participant, and their feedback was analyzed. The categories of the participants were discussed. The results from the experiment were discussed and analyzed. Statistical analysis was performed on the survey results. The applicability of the experiment in other fields was discussed. Conclusions were made, and the comparative advantages and specifics of each technology were discussed based on the analysis results and the experience gained during the experiment. Full article
(This article belongs to the Section Information and Communication Technologies)
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12 pages, 1950 KB  
Article
Distance Estimation with a Stereo Camera and Accuracy Determination
by Arnold Zaremba and Szymon Nitkiewicz
Appl. Sci. 2024, 14(23), 11444; https://doi.org/10.3390/app142311444 - 9 Dec 2024
Cited by 6 | Viewed by 8087
Abstract
Distance measurement plays a key role in many fields of science and technology, including robotics, civil engineering, and navigation systems. This paper focuses on analyzing the precision of a measurement system using stereo camera distance measurement technology in the context of measuring two [...] Read more.
Distance measurement plays a key role in many fields of science and technology, including robotics, civil engineering, and navigation systems. This paper focuses on analyzing the precision of a measurement system using stereo camera distance measurement technology in the context of measuring two objects of different sizes. The first part of the paper presents key information about stereoscopy, followed by a discussion of the process of building a measuring station. The Mask R-CNN algorithm, which is a deep learning model that combines object detection and instance segmentation, was used to identify objects in the images. In the following section, the calibration process of the system and the distance calculation method are presented. The purpose of the study was to determine the precision of the measurement system and to identify the distance ranges where the measurements are most precise. Measurements were made in the range of 20 to 70 cm. The system demonstrated a relative error of 0.95% for larger objects and 1.46% for smaller objects at optimal distances. A detailed analysis showed that for larger objects, the system exhibited higher precision over a wider range of distances, while for smaller objects, the highest accuracy was achieved over a more limited range. These results provide valuable information on the capabilities and limitations of the measurement system used, while pointing out directions for its further optimization. Full article
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13 pages, 4104 KB  
Article
Abutment Tooth Formation Simulator for Naked-Eye Stereoscopy
by Rintaro Tomita, Akito Nakano, Norishige Kawanishi, Noriyuki Hoshi, Tomoki Itamiya and Katsuhiko Kimoto
Appl. Sci. 2024, 14(18), 8367; https://doi.org/10.3390/app14188367 - 17 Sep 2024
Cited by 1 | Viewed by 2172
Abstract
Virtual reality is considered to be useful in improving procedural skills in dental education, but systems using wearable devices such as head-mounted displays (HMDs) have many problems in terms of long-term use and hygiene, and the accuracy of stereoscopic viewing at close ranges [...] Read more.
Virtual reality is considered to be useful in improving procedural skills in dental education, but systems using wearable devices such as head-mounted displays (HMDs) have many problems in terms of long-term use and hygiene, and the accuracy of stereoscopic viewing at close ranges is inadequate. We developed an abutment tooth formation simulator that utilizes a display (spatial reality display—SRD) to precisely reproduce 3D space with naked-eye stereoscopic viewing at close range. The purpose of this was to develop and validate the usefulness of an abutment tooth formation simulator using an SRD. A 3D-CG (three-dimensional computer graphics) dental model that can be cut in real time was output to the SRD, and an automatic quantitative scoring function was also implemented by comparing the cutting results with exemplars. Dentists in the department of fixed prosthodontics performed cutting operations on both a 2D display-based simulator and an SRD-based simulator and conducted a 5-point rating feedback survey. Compared to the simulator that used a 2D display, the measurements of the simulator using an SRD were significantly more accurate. The SRD-based abutment tooth formation simulator received a positive technical evaluation and high dentist satisfaction (4.37), suggesting its usefulness and raising expectations regarding its future application in dental education. Full article
(This article belongs to the Special Issue Digital Dentistry and Oral Health)
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19 pages, 5715 KB  
Article
Active Dual Line-Laser Scanning for Depth Imaging of Piled Agricultural Commodities for Itemized Processing Lines
by Mohamed Amr Ali, Dongyi Wang and Yang Tao
Sensors 2024, 24(8), 2385; https://doi.org/10.3390/s24082385 - 9 Apr 2024
Cited by 6 | Viewed by 3399
Abstract
The accurate depth imaging of piled products provides essential perception for the automated selection of individual objects that require itemized food processing, such as fish, crabs, or fruit. Traditional depth imaging techniques, such as Time-of-Flight and stereoscopy, lack the necessary depth resolution for [...] Read more.
The accurate depth imaging of piled products provides essential perception for the automated selection of individual objects that require itemized food processing, such as fish, crabs, or fruit. Traditional depth imaging techniques, such as Time-of-Flight and stereoscopy, lack the necessary depth resolution for imaging small items, such as food commodities. Although structured light methods such as laser triangulation have high depth resolution, they depend on conveyor motion for depth scanning. This manuscript introduces an active dual line-laser scanning system for depth imaging static piled items, such as a pile of crabs on a table, eliminating the need for conveyor motion to generate high-resolution 3D images. This advancement benefits robotic perception for loading individual items from a pile for itemized food processing. Leveraging a unique geometrical configuration and laser redundancy, the dual-laser strategy overcomes occlusions while reconstructing a large field of view (FOV) from a long working distance. We achieved a depth reconstruction MSE of 0.3 mm and an STD of 0.5 mm on a symmetrical pyramid stage. The proposed system demonstrates that laser scanners can produce depth maps of complex items, such as piled Chesapeake Blue Crab and White Button mushrooms. This technology enables 3D perception for automated processing lines and offers broad applicability for quality inspection, sorting, and handling of piled products. Full article
(This article belongs to the Section Industrial Sensors)
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31 pages, 27482 KB  
Article
The Influence of Thermoplastic Composite Recycling on the Additive Manufacturing Process and In-Use Phase as Candidate Materials for Wearable Devices Applications
by Alexandra Papatheodorou, Iakovos Gavalas, Despoina Ntenekou and Anna Karatza
Polymers 2023, 15(18), 3775; https://doi.org/10.3390/polym15183775 - 15 Sep 2023
Cited by 4 | Viewed by 2680
Abstract
Fused filament fabrication (FFF) is a popular additive manufacturing (AM) method for creating thermoplastic parts with intricate geometrical designs. Pure thermoplastic materials utilized in FFF, whose polymeric matrix is reinforced with other materials, such as carbon fibers (CFs), introduce products with advanced mechanical [...] Read more.
Fused filament fabrication (FFF) is a popular additive manufacturing (AM) method for creating thermoplastic parts with intricate geometrical designs. Pure thermoplastic materials utilized in FFF, whose polymeric matrix is reinforced with other materials, such as carbon fibers (CFs), introduce products with advanced mechanical properties. However, since not all of these materials are biodegradable, the need for recycling and reuse immediately emerges to address the significant problem of how to dispose of their waste. The proposed study evaluates the printability, surface morphology and in vitro toxicity of two thermoplastic-based composite materials commonly used in wearable device manufacturing to provide enhanced properties and functionalities, making them suitable for various applications in the field of wearable devices. Tritan Copolyester TX1501 with 7.3% chopped CFs (cCFs) and Polyamide 12 (PA12) with 8.6%cCFs and 7.5% iron Magnetic Nanoparticles (MNPs)—Fe4O3 were used in the discrete ascending cycles of recycling, focusing on the surface quality performance optimization of the printed parts. Through stereoscopy evaluation, under-extrusion, and over-extrusion defects, as well as non-uniform material flow, are assessed in order to first investigate the influence of various process parameters’ application on the printing quality of each material and, second, to analyze the optimal value fluctuation of the printing parameters throughout the recycling cycles of the materials. The results indicate that after applying certain adjustments to the main printing parameter values, the examined recycled reinforced materials are still effectively 3D printed even after multiple cycles of recycling. A morphology examination using scanning electron microscope (SEM) revealed surface alterations, while a cytotoxicity assessment revealed the adverse effects of both materials in the form of cell viability and the release of proinflammatory cytokines in the cell culture medium. Full article
(This article belongs to the Special Issue Additive Manufacturing of Reinforced Polymers)
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19 pages, 15710 KB  
Article
Adaptable 2D to 3D Stereo Vision Image Conversion Based on a Deep Convolutional Neural Network and Fast Inpaint Algorithm
by Tomasz Hachaj
Entropy 2023, 25(8), 1212; https://doi.org/10.3390/e25081212 - 15 Aug 2023
Cited by 2 | Viewed by 6473
Abstract
Algorithms for converting 2D to 3D are gaining importance following the hiatus brought about by the discontinuation of 3D TV production; this is due to the high availability and popularity of virtual reality systems that use stereo vision. In this paper, several depth [...] Read more.
Algorithms for converting 2D to 3D are gaining importance following the hiatus brought about by the discontinuation of 3D TV production; this is due to the high availability and popularity of virtual reality systems that use stereo vision. In this paper, several depth image-based rendering (DIBR) approaches using state-of-the-art single-frame depth generation neural networks and inpaint algorithms are proposed and validated, including a novel very fast inpaint (FAST). FAST significantly exceeds the speed of currently used inpaint algorithms by reducing computational complexity, without degrading the quality of the resulting image. The role of the inpaint algorithm is to fill in missing pixels in the stereo pair estimated by DIBR. Missing estimated pixels appear at the boundaries of areas that differ significantly in their estimated distance from the observer. In addition, we propose parameterizing DIBR using a singular, easy-to-interpret adaptable parameter that can be adjusted online according to the preferences of the user who views the visualization. This single parameter governs both the camera parameters and the maximum binocular disparity. The proposed solutions are also compared with a fully automatic 2D to 3D mapping solution. The algorithm proposed in this work, which features intuitive disparity steering, the foundational deep neural network MiDaS, and the FAST inpaint algorithm, received considerable acclaim from evaluators. The mean absolute error of the proposed solution does not contain statistically significant differences from state-of-the-art approaches like Deep3D and other DIBR-based approaches using different inpaint functions. Since both the source codes and the generated videos are available for download, all experiments can be reproduced, and one can apply our algorithm to any selected video or single image to convert it. Full article
(This article belongs to the Special Issue Deep Learning Models and Applications to Computer Vision)
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14 pages, 1273 KB  
Article
Media as Metaphor: Realism in Meiji Print Narratives and Visual Cultures
by Jonathan E. Abel
Literature 2023, 3(3), 313-326; https://doi.org/10.3390/literature3030021 - 15 Aug 2023
Viewed by 2658
Abstract
This article begins with the assumption that the specificity of metaphors used to discuss narration and mediation matter for understanding them. For instance, arguing for a paradigm shift in literature concomitant with the visual revolution of Meiji, critic Maeda Ai saw Mori Ōgai’s [...] Read more.
This article begins with the assumption that the specificity of metaphors used to discuss narration and mediation matter for understanding them. For instance, arguing for a paradigm shift in literature concomitant with the visual revolution of Meiji, critic Maeda Ai saw Mori Ōgai’s famed early work of realism “Dancing Girl” (Maihime) as translating the effects of the panorama hall into literature. By the end of his career, Mori Ōgai’s narrator of Wild Geese (Gan) compares his own storytelling to stereoscopy. These two different visual medial affordances suggest two different techniques. However, I argue that it is in a third visual medium (one that draws on the marketing of panorama and the visual techniques of stereography) that we may find a metaphor suggesting a continuity between these two modes of realism, between Ōgai’s early career and his later opus, between Maeda’s medial understanding and Ōgai’s own. This third metaphor for understanding Ōgai’s narration implies his mode of narration is never flat, always polyphonous, and advertising one aesthetic on the surface while providing another within. In the end, this view suggests a modernist realism that understood and expressed its own limitations and was, therefore, all the more realistic. Full article
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20 pages, 9112 KB  
Article
Nanoquartz in Late Cretaceous Deposits in the Lower Berezovskaya Subformation
by Olga A. Zueva, Olga V. Postnikova and Alexander V. Postnikov
Minerals 2023, 13(8), 993; https://doi.org/10.3390/min13080993 - 26 Jul 2023
Viewed by 1423
Abstract
The Lower Berezovskaya subformation in the Upper Cretaceous is a complex reservoir with unconventional reservoir rocks located in the north of Western Siberia. The clay–siliceous deposits in the Lower Berezovskaya subformation are represented by various types of silicites that have unique petrophysical and [...] Read more.
The Lower Berezovskaya subformation in the Upper Cretaceous is a complex reservoir with unconventional reservoir rocks located in the north of Western Siberia. The clay–siliceous deposits in the Lower Berezovskaya subformation are represented by various types of silicites that have unique petrophysical and mineralogical characteristics that cause significant difficulties in the development of associated productive layers. The aim of the research is to study their mineral composition, the parameters of the void space structure, and the conditions of formation, as well as to determine the sources of silica and perform a detailed study on the structure of nanoquartz. To study the mineral composition, the structure of the void space, and the genesis, special methodological techniques were applied, and a comprehensive analysis of the results using a wide range of laboratory studies, including optical micro- and stereoscopy, scanning electron microscopy, X-ray diffraction analysis, and microtomography, was performed. Silicites in the Lower Berezovskaya subformation are caused by the complex structure of the void space, which includes a wide range of genetic types of voids ranging from micron and submicron dimensions to fractions of a millimeter (voids confined to the burrowing organisms, intraform voids, interform voids, lenticular voids, cellular voids, and voids confined to microstylolite seams). The most widespread type of void is the interaggregate (lenticular and cellular) void, which is formed by clay (montmorillonite) scales, on the surface of which numerous α-quartz nanocrystals ranging in size from 0.05 to 0.5 microns are noted. The content of such quartz reaches up to 80% of the total volume of the rock in individual samples. The source of siliceous material for nanoquartz crystals was most likely volcanic processes, since the revealed mineral paragenesis of montmorillonite, cristobalite, and zeolites indicates the active transformation of ash material that entered the basin from volcanic formations. Full article
(This article belongs to the Special Issue Physical and Mechanical Properties of Unconventional Reservoirs)
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16 pages, 2558 KB  
Article
Straightforward Stereoscopic Techniques for Archaeometric Interpretation of Archeological Artifacts
by Dubravko Gajski, Robert Župan, Ivana Racetin and Ružica Krstić
Heritage 2023, 6(7), 5066-5081; https://doi.org/10.3390/heritage6070268 - 29 Jun 2023
Cited by 3 | Viewed by 3124
Abstract
Stereoscopic visualization plays a significant role in the detailed and accurate interpretation of various geometric features on the surface of archaeological artifacts, which can be challenging to perceive using conventional two-dimensional visualizations. Moreover, virtual 3D models can be shared with other archaeologists for [...] Read more.
Stereoscopic visualization plays a significant role in the detailed and accurate interpretation of various geometric features on the surface of archaeological artifacts, which can be challenging to perceive using conventional two-dimensional visualizations. Moreover, virtual 3D models can be shared with other archaeologists for interpretation and the exchange of opinions. The hardware requirements for rendering stereoscopic 3D models are often readily available on desktop computers, or require only a minimal investment for implementation. This article focuses on creating stereoscopic visualizations of a stylized dove-shaped cult vessel for a virtual museum project. The term “visualization” is defined, emphasizing its significance and everyday applications. The camerawork techniques and processes involved in stereoscopic image production, including anaglyph imaging and polarization, are described. Blender (community-driven project under the GNU General Public License (GPL), Blender Foundation is a member of Open Invention Network, Khronos, Linux Foundation and the Academy Software Foundation) and StereoPhoto Maker (Muttyan, Japan) are reviewed as they relate to the production process of stereoscopic visualizations using open-source software. A series of static stereoscopic visualizations, along with two dynamic stereoscopic examples, are created, one using the anaglyph process, and the other using polarization. Lastly, the article discusses the contribution of stereoscopic visualizations to the interpretation of archaeological artifacts and suggests the optimal parameters for creating stereoscopic visualizations. Full article
(This article belongs to the Special Issue 3D Modeling for Cultural Heritage and Applications)
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34 pages, 7060 KB  
Article
Sensor Fusion with Asynchronous Decentralized Processing for 3D Target Tracking with a Wireless Camera Network
by Thiago Marchi Di Gennaro and Jacques Waldmann
Sensors 2023, 23(3), 1194; https://doi.org/10.3390/s23031194 - 20 Jan 2023
Cited by 4 | Viewed by 2851
Abstract
We present a method to acquire 3D position measurements for decentralized target tracking with an asynchronous camera network. Cameras with known poses have fields of view with overlapping projections on the ground and 3D volumes above a reference ground plane. The purpose is [...] Read more.
We present a method to acquire 3D position measurements for decentralized target tracking with an asynchronous camera network. Cameras with known poses have fields of view with overlapping projections on the ground and 3D volumes above a reference ground plane. The purpose is to track targets in 3D space without constraining motion to a reference ground plane. Cameras exchange line-of-sight vectors and respective time tags asynchronously. From stereoscopy, we obtain the fused 3D measurement at the local frame capture instant. We use local decentralized Kalman information filtering and particle filtering for target state estimation to test our approach with only local estimation. Monte Carlo simulation includes communication losses due to frame processing delays. We measure performance with the average root mean square error of 3D position estimates projected on the image planes of the cameras. We then compare only local estimation to exchanging additional asynchronous communications using the Batch Asynchronous Filter and the Sequential Asynchronous Particle Filter for further fusion of information pairs’ estimates and fused 3D position measurements, respectively. Similar performance occurs in spite of the additional communication load relative to our local estimation approach, which exchanges just line-of-sight vectors. Full article
(This article belongs to the Section Sensor Networks)
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