Technology-Mediated Active Learning Methods

A special issue of Education Sciences (ISSN 2227-7102).

Deadline for manuscript submissions: closed (15 November 2024) | Viewed by 2050

Special Issue Editor


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Guest Editor
Faculty of Education, University of Málaga, Blvr. Louis Pasteur, 25, 29010 Málaga, Spain
Interests: educational technology; active methods; pedagogical innovation
Special Issues, Collections and Topics in MDPI journals

Special Issue Information

Dear Colleagues,

I am delighted to introduce a forthcoming Special Issue titled "Technology-Mediated Active Learning Methods" in the esteemed journal Education Sciences (ISSN 2227-7102), for which I serve as Guest Editor. In an era where digital technologies are deeply integrated into every aspect of our lives, it is crucial to explore how these advancements are transforming traditional pedagogical strategies into active, engaging, and efficient learning experiences. This Special Issue aims to delve into the synergy between active learning methodologies and technological mediation, shedding light on the profound impact of technology on education.

Our goal is to investigate and document the latest developments, challenges, and opportunities at the intersection of active learning and technology. We are particularly interested in contributions that explore how collaborative learning, educational gamification, project-based learning, story-based learning, and flipped learning can be enhanced, transformed, or newly conceptualized through the use of advanced technological tools. This Special Issue seeks to provide a comprehensive overview of current practices, empirical research findings, and theoretical discussions that demonstrate the potential of technology to facilitate more engaging, interactive, and effective learning environments.

We invite submissions that cover, but are not limited to, the following themes:

  • The integration of technology in facilitating collaborative learning environments;
  • Innovations in educational gamification and their impact on student engagement and learning outcomes;
  • The best practices and challenges in implementing project-based learning through digital platforms;
  • The role of technology in enhancing story-based learning experiences;
  • The effectiveness of flipped learning models supported by online resources and interactive tools.

This Special Issue represents an excellent opportunity for scholars, educators, and practitioners to contribute to a significant area of research that has the potential to reshape educational paradigms. We look forward to receiving your contributions and to advancing our understanding of technology-mediated active learning methods together.

Dr. Enrique Sánchez-Rivas
Guest Editor

Manuscript Submission Information

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Keywords

  • collaborative learning
  • educational gamification
  • project-based learning
  • educational technology
  • active pedagogy
  • flipped learning
  • pedagogical innovation
  • digital tools
  • story-based learning
  • universal design for learning
  • computational thinking
  • thinking based learning

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Published Papers (1 paper)

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Research

12 pages, 717 KiB  
Article
Effectiveness of Problem-Based Learning in the Unplugged Computational Thinking of University Students
by Natalia Moreno-Palma, Francisco-Javier Hinojo-Lucena, José-María Romero-Rodríguez and María-Pilar Cáceres-Reche
Educ. Sci. 2024, 14(7), 693; https://doi.org/10.3390/educsci14070693 - 25 Jun 2024
Viewed by 1501
Abstract
Computational thinking is recognized as a critical competency in contemporary education, preparing individuals to tackle complex challenges in a digitally pervasive world. In this quasi-experimental design study with pretest and post-test measures, the possibility of developing computational thinking from the field of didactics [...] Read more.
Computational thinking is recognized as a critical competency in contemporary education, preparing individuals to tackle complex challenges in a digitally pervasive world. In this quasi-experimental design study with pretest and post-test measures, the possibility of developing computational thinking from the field of didactics of mathematics in higher education students was investigated. This was performed via a problem-based learning (PBL) methodology using problem solving in the experimental group or, alternatively, focused on the analysis of solved problems in the control group. After the intervention, the control group experienced a statistically significant improvement in the scores obtained in the post-test measure. Thus, PBL and problem solving did not lead to an improvement in the students’ computational thinking, whereas the analysis of solved problems approach did. Therefore, the results suggested the potential benefits of this latter methodology for teaching computational thinking. Full article
(This article belongs to the Special Issue Technology-Mediated Active Learning Methods)
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