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Computer Graphics and Artificial Intelligence

This special issue belongs to the section “Computing and Artificial Intelligence“.

Special Issue Information

Dear Colleagues,

Computer graphics and artificial intelligence are two active, important and exciting fields of research in computer science, applied sciences, and engineering. These areas have seen impressive growth during the last few years, with an increasingly broad range of applications in many different fields, and exciting new developments continue to arise each year. This Special Issue aims to provide a forum for discussion of new techniques, algorithms, methods, and technologies in these areas, as well as their applications to science, engineering, industry, education, health, and entertainment. The interplay between these areas is also of interest.

We invite prospective authors to submit their contributions for fruitful interdisciplinary cooperation and an exchange of new ideas and experiences, as well as to identify new issues and challenges and shape future directions and trends for research in computer graphics and/or artificial intelligence.

Potential topics include (but are not limited to):

  • Geometric and solid modelling;
  • Geometric and solid processing;
  • CAD/CAM/CAE;
  • Curve/surface reconstruction;
  • Computer graphic techniques, algorithms, software, and hardware;
  • Computer animation, video games;
  • Virtual/augmented reality, virtual environments, autonomous agents;
  • Computer graphics applications (science, engineering, education, health, industry, entertainment);
  • Evolutionary and nature-inspired algorithms (evolutionary programming, genetic algorithms);
  • Neural networks, machine learning, deep learning, and data mining;
  • Swarm intelligence and swarm robotics;
  • Bio-informatics and bio-engineering;
  • Natural computing, soft computing, and evolutionary computing;
  • Artificial intelligence theory and applications;
  • Artificial Intelligence-based optimization;
  • Artificial intelligence for science, engineering, arts, industry, education, health, and entertainment;
  • Interplay between computer graphics and artificial intelligence.

Prof. Dr. Andres Iglesias Prieto
Prof. Dr. Akemi Galvez Tomida
Prof. Dr. Lihua You
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 250 words) can be sent to the Editorial Office for assessment.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Applied Sciences is an international peer-reviewed open access semimonthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2400 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • computer graphics
  • geometric modelling and processing
  • curves and surfaces
  • visualisation
  • artificial intelligence
  • machine learning
  • deep learning
  • bio-inspired and evolutionary computation
  • swarm intelligence
  • cognitive sciences

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Appl. Sci. - ISSN 2076-3417