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Games, Volume 15, Issue 2

April 2024 - 10 articles

Cover Story: Awareness and human factors are becoming increasingly important in cybersecurity, particularly for resource-limited small companies. This paper introduces a game-theory framework to analyze awareness in strategic interactions between the manager and a hacker. A computable approach is proposed based on Bayesian awareness updating to simulate the role of awareness in shaping strategic choices and outcomes in a cybersecurity context. The findings highlight the importance of probabilistic threat assessments and show that even partially accurate intelligence can improve decision-making over complete uncertainty. These results highlight the need for enhanced cyber-attack intelligence and innovative awareness modeling approaches to describe and boost managerial adaptiveness and agility. View this paper
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Articles (10)

  • Article
  • Open Access
3 Citations
4,668 Views
16 Pages

The Evolution of Cooperation and Diversity under Integrated Indirect Reciprocity

  • Tatsuya Sasaki,
  • Satoshi Uchida,
  • Isamu Okada and
  • Hitoshi Yamamoto

18 April 2024

Indirect reciprocity is one of the major mechanisms driving the evolution of cooperation in human societies. There are two types of indirect reciprocity: upstream and downstream reciprocity. Cooperation in downstream reciprocity follows the pattern &...

  • Article
  • Open Access
2,725 Views
23 Pages

Quid Pro Quo Diplomacy

  • Matt Malis and
  • Alastair Smith

17 April 2024

Political leaders value public demonstrations of support from foreign leaders and frequently make concessions in order to obtain them. We model the bargaining dynamics surrounding these exchanges and their impact on the recipient leader’s polit...

  • Article
  • Open Access
9 Citations
3,778 Views
28 Pages

8 April 2024

Awareness and human factors are becoming ever more important in cybersecurity, particularly in the context of small companies that may need more resources to deal with cybersecurity effectively. This paper introduces a theoretical framework for game...

  • Article
  • Open Access
2 Citations
4,967 Views
12 Pages

30 March 2024

Mean-field games (MFGs) are developed to model the decision-making processes of a large number of interacting agents in multi-agent systems. This paper studies mean-field games on graphs (G-MFGs). The equilibria of G-MFGs, namely, mean-field equilibr...

  • Article
  • Open Access
2,029 Views
29 Pages

22 March 2024

We study a simple model in which two vertically differentiated firms compete in prices and mass advertising on an initially uninformed market. Consumers differ in their preference for quality. There is an upper bound on prices since consumers cannot...

  • Article
  • Open Access
2,080 Views
23 Pages

29 February 2024

Here, we study vertical foreclosure in a dynamic setup with learning-by-doing production technologies. There is a downstream monopoly and an upstream duopoly, where manufacturers produce differentiated products and can gain proficiency through the ac...

  • Article
  • Open Access
2,130 Views
26 Pages

28 February 2024

We investigate the role and performance of imitative behavior in a class of quantity-setting, Cournot games. Within a framework of evolutionary competition between rational, myopic best-response and imitation heuristics with differential heuristics&r...

  • Article
  • Open Access
1 Citations
2,446 Views
10 Pages

Nash Equilibria in Two-Resource Congestion Games with Player-Specific Payoff Functions

  • Fatima Khanchouche,
  • Samir Sbabou,
  • Hatem Smaoui and
  • Abderrahmane Ziad

26 February 2024

In this paper, we examine the class of congestion games with player-specific payoff functions introduced by Milchtaich, I. (1996). Focusing on the special case of two resources, we give a short and simple method for identifying all Nash equilibria in...

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Games - ISSN 2073-4336