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Computers, Volume 7, Issue 1

March 2018 - 19 articles

Cover Story: As augmented reality (AR) has evolved into a mainstream technology across fields, I embarked on an academic quest to reveal the technological, pedagogical and gaming foundations of state-of-the-art educational mobile AR games. Through an in-depth analysis of 31 games, 26 mobile AR platforms and two case studies, I present 13 guidelines that help creating effective and engaging AR games for learning.
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Computers - ISSN 2073-431X