A Living Lab Model for Elementary Informatics Education: Enhancing Sustainability Competencies Through Collaborative Problem-Solving, Computational Thinking, and Communication
Abstract
1. Introduction
- RQ1: How can a Living Lab-based collaborative problem-solving educational model be systematically developed and implemented to effectively integrate collaborative problem-solving, computational thinking, and collaborative communication within elementary informatics education for sustainable community engagement?
- RQ2: What methodologies accurately evaluate the effectiveness of the Living Lab-based collaborative problem-solving educational model in enhancing elementary students’ collaborative problem-solving, computational thinking, and collaborative communication competencies?
2. Literature Review
2.1. Integrating CPS, CC, and CT
2.2. Limitations of Existing Educational Approaches
2.3. Theoretical Foundations of the Living Lab-Based Collaborative Problem-Solving Educational Model
- Authentic problem-solving: Students engage directly in addressing real-world community issues, fostering intrinsic motivation, ethical considerations, and practical application of technological solutions. For instance, students might collaboratively design solutions for local environmental sustainability challenges, such as reducing waste or promoting renewable energy.
- Computational thinking integration: The model explicitly promotes systematic problem-solving through iterative prototyping, algorithmic reasoning, and structured data analysis. These activities prepare students to effectively manage complexity and adaptively respond to evolving challenges, reinforcing critical thinking skills essential for future technological and societal contexts.
- Structured communication development: Recognizing communication as a complex skill that requires deliberate instructional strategies rather than implicit acquisition, the model provides structured and explicit training. This includes activities such as reflective dialogue sessions, structured peer feedback mechanisms, empathy-building exercises, and targeted role-playing scenarios, thereby systematically enhancing interpersonal and collaborative communication skills.
3. Materials and Methods
3.1. Competency Classification Through Natural Language Processing
3.2. Building a Living Lab-Based Collaborative Problem-Solving Educational Model
3.2.1. Designing Educational Activities Based on Factor Analysis of CPS, CC, and CT
3.2.2. Refining the Living Lab Model Through Educational Community Design
3.3. Final Living Lab Framework and Evaluation Methodology
3.4. Research Participants and Sample Selection
- Participants were selected through cluster sampling at the class level rather than individual student selection, reducing the risk of self-selection or researcher-influenced selection bias.
- Pre-tests were conducted to statistically confirm the homogeneity of the experimental and control groups regarding key competencies (CPS, CC, CT), ensuring baseline equivalence and mitigating systematic differences.
- Standardized instructional procedures and assessment guidelines were uniformly applied across both groups to maintain consistency in instructional delivery and evaluation, further minimizing selection-related discrepancies.
4. Results
4.1. Pre- and Post-Test Comparisons Within Control and Experimental Groups
4.2. Multiple Regression Analysis
5. Discussion
5.1. Interpretation of Findings
5.2. Theoretical Implications
5.3. Practical Implications
- Role-playing activities: Short scenario-based simulations allowing students to practice collaboration and communication skills in realistic contexts, thus boosting confidence and promoting transferability to authentic tasks [53].
5.4. Policy Implications
5.5. Future Research Directions
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Appendix A
Competency | Variable | M | SD | Skewness | Kurtosis |
---|---|---|---|---|---|
CPS | Establishing collaborative methods | 3.43 | 0.96 | −0.35 | −0.39 |
Applying problem-solving strategies | 3.48 | 0.85 | 0.15 | −0.86 | |
Fair participation and feedback | 3.54 | 0.88 | 0.16 | −1.38 | |
ICT usage | 3.43 | 0.86 | 0.11 | −0.66 | |
CC | Information gathering | 3.49 | 0.95 | −0.02 | −1.16 |
Listening | 3.35 | 0.96 | 0.13 | −0.91 | |
Creative communication | 3.34 | 1.06 | −0.22 | −0.84 | |
Understanding others’ perspectives | 3.44 | 0.89 | 0.06 | −0.74 | |
CT | Problem comprehension | 3.49 | 0.94 | −0.51 | 0.03 |
Abstraction | 3.43 | 0.91 | −0.01 | −0.60 | |
Algorithmic procedures | 3.37 | 0.99 | 0.04 | −0.97 | |
Automation | 3.49 | 0.92 | 0.03 | −0.82 |
Appendix B
Design Principle | Description |
---|---|
Observation | Students explore their school or community, identifying areas for improvement [57]. They select a specific issue to investigate [58]. Learners determine the types of data needed to address their chosen problem [59]. They collect and measure relevant information, including opinions from peers or community members [60]. |
Recognizing Patterns | By analyzing collected data, students identify emerging pattern, test initial hypotheses, and predict possible trends [20]. Students examine how identified patterns relate to their selected problem [61,62]. They visually map connections between patterns and viable solutions. |
Forming Patterns | Learners reflect on the significance of collected data, documenting insights and refining problem definitions [20,63]. Students generate diverse ideas to solve the issue recording multiple possibilities and evaluating their feasibility [64]. |
Abstraction | Small-group discussions allow learners to merge overlapping concepts and refine solutions [65]. Feedback loops ensure iterative improvements. Students focus on essential components of the problem [66,67]. They design simplified algorithms to capture key solution principles [68,69]. |
Expressing through Play | Learners use creative play to represent problem states and transitions [70,71]. Algorithmic thinking is applied to plan sequential steps toward a solution. Students form specialized teams based on IT applications [15], identifying areas where additional knowledge is required. |
Implementation | With teacher guidance, learners create an expert map, identifying professionals who can provide insight. Through direct communication or virtual meetings, students collaborate with specialists to refine their project ideas [72,73]. |
Evaluation | Students assess whether their proposed solution effectively addresses the problem [74,75]. Feedback is collected from peers, teachers, and community stakeholders [76,77]. Learners examine broader ethical and societal considerations related to IT. Findings are synthesized into presentations highlighting computational solutions and social responsibilities [78,79]. |
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Stage | Description |
---|---|
Text preprocessing | Tokenization: Breaking sentences into smaller units, such as individual words or phrases. Lemmatization: Reducing words to their root or base form to simplify analysis. Stopword Removal: Eliminating common but non-informative words from the dataset to focus on meaningful terms. |
Feature extraction | Vectorization: Converting textual data into numerical vectors to quantitatively represent the importance and relationship of words. |
Semantic similarity measurement | Cosine Similarity Measurement: Quantifying how similar two text segments are by calculating the cosine angle between their corresponding vectors in a multidimensional vector space. |
Clustering | Hierarchical Clustering: Grouping texts into clusters based on similarity, creating a hierarchical tree-like structure. |
Mapping to definitions | Remapping to Competencies: Assigning the clustered text segments to predefined competency categories based on their similarity scores and contextual meanings. |
Expert review | Two independent educational experts reviewed and validated the assigned competencies. |
Element | Description |
---|---|
Participation | Participant opinions are integrated, with active involvement in executing plans through formal democratic decision-making processes, enhancing participant accountability. |
Empowerment | Members proactively express their views and formulate alternatives on critical decisions that directly or indirectly impact their futures. |
Resource Practical Use | Effective use of human, natural, cultural, and social resources to vitalize the community and increase the value of local assets. |
Network | Effective exchange and distribution of resources and information among experts, administration, local communities, and schools, enhancing community dynamism and facilitating the realization of ideal plans through synergy. |
Sustainability | Emphasis on social, economic, environmental, and cultural sustainability to ensure long-term community development. |
Competency | Factor a | Group | Pre-Test Mean | Post-Test Mean | Gain (g) | p-Value |
---|---|---|---|---|---|---|
CPS | Factor 1 | Control | 3.30 | 3.44 | 0.08 | 0.268 |
Exp. | 3.54 | 3.69 | 0.11 | 0.229 | ||
Factor 2 | Control | 3.41 | 3.45 | 0.02 | 0.703 | |
Exp. | 3.44 | 3.93 | 0.34 | <0.001 *** | ||
Factor 3 | Control | 3.54 | 3.65 | 0.24 | 0.343 | |
Exp. | 3.52 | 3.87 | 0.33 | 0.020 * | ||
Factor 4 | Control | 3.45 | 3.86 | 0.25 | 0.012 * | |
Exp. | 3.40 | 3.82 | 0.27 | 0.002 ** | ||
CC | Factor 5 | Control | 3.55 | 3.86 | 0.31 | 0.029 * |
Exp. | 3.45 | 3.76 | 0.25 | 0.055 | ||
Factor 6 | Control | 3.32 | 3.47 | 0.09 | 0.184 | |
Exp. | 3.43 | 3.89 | 0.32 | 0.001 *** | ||
Factor 7 | Control | 3.32 | 3.54 | 0.13 | 0.091 | |
Exp. | 3.31 | 3.81 | 0.29 | 0.006 ** | ||
Factor 8 | Control | 3.51 | 3.58 | 0.05 | 0.525 | |
Exp. | 3.31 | 3.67 | 0.21 | 0.018 * | ||
CT | Factor 9 | Control | 3.40 | 3.50 | 0.06 | 0.364 |
Exp. | 3.41 | 3.82 | 0.29 | 0.005 ** | ||
Factor 10 | Control | 3.46 | 3.67 | 0.15 | 0.113 | |
Exp. | 3.52 | 3.78 | 0.20 | 0.058 | ||
Factor 11 | Control | 3.28 | 3.49 | 0.12 | 0.039 * | |
Exp. | 3.49 | 3.77 | 0.26 | 0.026 * | ||
Factor 12 | Control | 3.55 | 3.63 | 0.06 | 0.571 | |
Exp. | 3.37 | 3.78 | 0.26 | 0.001 *** |
Dep. Var. a | Predictor | β | p-Value | R2 |
---|---|---|---|---|
Collab. Methods | Problem comprehension | 0.208 | 0.021 * | 0.431 |
Creative communication | 0.187 | 0.013 * | ||
Automation | 0.200 | 0.012 * | ||
Understanding others’ perspectives | 0.160 | 0.031 * | ||
PS Application | Problem comprehension Automation | 0.080 | <0.001 *** | 0.462 |
0.073 | 0.009 ** | |||
Participation and Feedback | Problem comprehension Abstraction | 0.216 | 0.024 * | 0.352 |
0.165 | 0.033 * | |||
Listening skills | 0.153 | 0.049 * | ||
ICT Usage | Problem comprehension Information gathering | 0.355 | <0.001 *** | 0.427 |
0.215 | 0.011 * | |||
Abstraction | 0.151 | 0.037 * |
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Son, J.; Kim, S. A Living Lab Model for Elementary Informatics Education: Enhancing Sustainability Competencies Through Collaborative Problem-Solving, Computational Thinking, and Communication. Sustainability 2025, 17, 5811. https://doi.org/10.3390/su17135811
Son J, Kim S. A Living Lab Model for Elementary Informatics Education: Enhancing Sustainability Competencies Through Collaborative Problem-Solving, Computational Thinking, and Communication. Sustainability. 2025; 17(13):5811. https://doi.org/10.3390/su17135811
Chicago/Turabian StyleSon, Jungmyoung, and Seulki Kim. 2025. "A Living Lab Model for Elementary Informatics Education: Enhancing Sustainability Competencies Through Collaborative Problem-Solving, Computational Thinking, and Communication" Sustainability 17, no. 13: 5811. https://doi.org/10.3390/su17135811
APA StyleSon, J., & Kim, S. (2025). A Living Lab Model for Elementary Informatics Education: Enhancing Sustainability Competencies Through Collaborative Problem-Solving, Computational Thinking, and Communication. Sustainability, 17(13), 5811. https://doi.org/10.3390/su17135811