Advances in XR-Based Teleoperation and Robot Manipulation

A special issue of Inventions (ISSN 2411-5134). This special issue belongs to the section "Inventions and Innovation in Design, Modeling and Computing Methods".

Deadline for manuscript submissions: 20 February 2026 | Viewed by 8

Special Issue Editor


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Guest Editor
Korea Atomic Energy Research Institute, Daejeon, Republic of Korea
Interests: robotics; teleoperation automation; robot manipulation

Special Issue Information

Dear Colleagues,

This Special Issue, “Advances in XR-Based Teleoperation and Robot Manipulation,” focuses on recent research and practical developments in immersive, human-centered control of robotic systems. Extended reality (XR) technologies, including virtual reality (VR), augmented reality (AR), and mixed reality (MR), are creating new ways to achieve intuitive teleoperation, collaborative manipulation, and precise grasping across many application areas. We welcome original research papers, reviews, and case studies on topics such as XR-based interfaces for robot control, haptic feedback and multimodal sensing, AI-assisted telemanipulation, shared autonomy, and human–robot interaction in both structured and unstructured environments. Submissions on system integration, hardware–software co-design, latency reduction, safety, and training for XR-based robotic operations are also encouraged. This Special Issue aims to promote cross-disciplinary exchange and bridge the gap between immersive technologies and real-world robotic manipulation, driving innovation in industrial, medical, space, and hazardous environment applications.

Topics of interest include, but are not limited to, the following:

- XR-based (VR/AR/MR) interfaces for intuitive robot teleoperation;

- Haptic feedback and multimodal sensing for immersive manipulation;

- AI-assisted grasping and control in teleoperation systems;

- Shared autonomy and human–robot collaboration in hazardous environments;

- Latency reduction and network optimization for XR teleoperation;

- Hardware–software co-design and system integration for XR-enabled robotics;

- Skill transfer and operator training through immersive teleoperation platforms;

- Adaptive control strategies for telemanipulation in unstructured settings;

- Digital twin and simulation for design and evaluation of teleoperation;

- Applications of XR-based robot manipulation in extreme environments (e.g., nuclear facilities, subsea operations, underground exploration, space missions, and disaster response).

Dr. Seungnam Yu
Guest Editor

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Inventions is an international peer-reviewed open access semimonthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1800 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • robot
  • robot manipulation
  • extended reality (XR)
  • virtual reality (VR)
  • augmented reality (AR)
  • mixed reality (MR)

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Published Papers

This special issue is now open for submission.
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