End User Applications for Virtual, Augmented, and Mixed Reality
A special issue of Electronics (ISSN 2079-9292). This special issue belongs to the section "Computer Science & Engineering".
Deadline for manuscript submissions: 15 November 2025 | Viewed by 18
Special Issue Editors
Interests: 3D modeling; physics-based simulation; deep learning; AR/VR
Interests: computer graphics; 3D vision; multimedia
Special Issue Information
Dear Colleagues,
We are pleased to invite submissions for the Special Issue on “End User Applications for Virtual, Augmented, and Mixed Reality”. Immersive technologies such as Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) are revolutionizing various industries, including healthcare, education, entertainment, and manufacturing. However, there is still much to explore in terms of practical applications, user experience, and the challenges faced by end users.
This Special Issue aims to showcase research that highlights the real-world applications of these technologies, with a focus on user-centered design, usability, and their impact across sectors. We encourage original research and review articles that explore human–computer interaction, VR/AR/MR systems in healthcare and education, industrial applications, and ethical considerations related to immersive technologies.
We look forward to receiving contributions that will advance the understanding of how these technologies can enhance user experiences and address real-world problems
Dr. Lei Lan
Dr. Xuan Cheng
Prof. Dr. Shihui Guo
Guest Editors
Manuscript Submission Information
Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.
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Keywords
- virtual reality (VR)
- augmented reality (AR)
- mixed reality (MR)
- immersive technologies
- user experience
- healthcare
- education
- industrial applications
- human–computer interaction
- wearable devices
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