1. Introduction
In recent years, multi-view vision has attracted increasing attention due to the extensive deployment of cameras in real-world environments. The task of multi-view labeling, which aims to accurately locate multiple people across various viewpoints in complex scenes, is a core problem in this domain (
Figure 1). The downstream tasks, such as 3D pose estimation, 3D human reconstruction, and large-scale surveillance [
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11] can also be further extended to multiple-people scenarios. However, ground-level cameras often capture only partial human appearances due to severe occlusion, thus limiting accuracy and robustness.
The incorporation of aerial viewpoints can bring extra benefits. Unlike ground perspectives, aerial imagery typically has a wider baseline and broader scene coverage, enabling more reliable estimation of both the number of people and their spatial positions [
12,
13]. Despite these advantages, it is a challenging task to label multiple people across aerial–ground views, due to the large appearance variation and changing illumination.
Early multi-view labeling methods mainly rely on geometry-based techniques, such as the probabilistic occupancy map (POM) framework [
14] and principal-axis alignment [
15], to coarsely associate people across views. However, the geometry-based methods are sensitive to accurate geometric calibration, causing their performance to degrade significantly under heavy occlusions. With the advent of deep learning, deep learning-based methods have substantially improved the accuracy for multi-view labeling. However, these advances remain limited in several ways. For example, the method in [
16] is applied on pairwise ground-view images. A representative graph-based method for multi-view labeling is introduced in [
17]. It formulates cross-view identity association as graph inference, where nodes denote person instances and edges combine re-ID similarity with geometric cues. The method is built on ground-truth detections, which simplifies association but limits practicality when only detected bounding boxes are available. Furthermore, it is primarily designed for ground-view settings. Recent efforts in multi-view tracking also attempt to tackle the aerial–ground association problem by constructing new datasets. However, real-world aerial–ground data collection is costly, labor-intensive, and often restricted by flight regulations. Moreover, although multi-view video streams provide additional temporal cues that can facilitate association, it remains fundamentally challenging to solve the image-based multi-view labeling problem.
Despite these efforts, existing image datasets remain limited in scale, diversity, and scene complexity, especially for aerial viewpoints. To address these gaps, we construct a large-scale synthetic dataset for the aerial–ground labeling task, covering diverse aerial and ground-view configurations with multiple people in the scene. The dataset is generated by integrating 3D human models, realistic panoramas, fine rendering and aerial and ground camera settings, providing a comprehensive benchmark for aerial–ground multi-view labeling. Building upon this dataset, we further propose a novel aerial–ground multi-view labeling framework, which jointly estimates the number of people in the scene and performs cross-view association for label prediction based on graph-constrained matching. More specifically, we first propose a top-view-guided people-number estimation module, using top view detections to predict the number of people in the scene. Multi-view labeling is then formulated as a graph-based inference problem, where aerial-view-derived person-count predictions are incorporated as an additional structural constraint. In addition, a transformer-based network is employed to learn robust cross-view matching scores, which facilitates reliable aerial–ground association as well as consistent aerial–ground estimation within the graph.
The contributions of this paper are threefold. First, we generate a large-scale aerial–ground dataset for multi-view multiple-people labeling, comprising diverse scenes captured simultaneously from both aerial and ground viewpoints. This dataset bridges the gap between aerial and ground-level perspectives, establishing a new benchmark for advancing research on multi-view human understanding. Second, we formulate aerial–ground multi-view association as a graph-constrained global identity inference problem, where learned pairwise similarities are integrated with explicit scene-level structural priors (view consistency, view uniqueness, and cluster-count regulation) to obtain globally consistent identity partitions. Third, extensive experiments have been conducted, validating the robustness and effectiveness of the proposed method in diverse scenarios.
This paper is organized as follows. In
Section 2, we present a comprehensive review of related work on both person re-identification and cross-view association.
Section 3 introduces our methodology for multi-view labeling, detailing aerial-view-guided people-number estimation, cross-view matching confidence prediction, and the graph-based multi-view association strategy that enables accurate and consistent labeling across multiple views.
Section 4 provides extensive experimental evaluations, including experimental setup, quantitative and qualitative results, and related analyses. In
Section 5, we discuss relevant research insights and future works. Finally,
Section 6 concludes the paper.
5. Discussion
5.1. Influence of the Parameters for Different Components
In the ablation study, we validate the effectiveness of each constraint used in the proposed method. To further analyze the performance of each component and explore the impact of the hyperparameters of these constraints, additional experiments are conducted for detailed discussion.
First, we conduct the experiment on component A to investigate the impact of different values of similarity threshold
. The averaged results for all the crowdedness are reported in
Table 4. From
Table 4, we can observe that the value of the similarity threshold has a slight impact on the labeling performance. The performance improves with
increasing from
to
. Then it decreases when the
increases to
. Therefore, the best labeling performance is achieved when the similarity threshold
is set to
.
Then, in
Table 5, we discuss the impact of the minimum similarity threshold for the edge merging constraint on the averaged results of all the crowdedness. From the table, we can see that the performance shows a decreasing trend when
increases from
to
. When the
equals 0.1, we obtain the best labeling performance with
and
for precision and recall, respectively. The results decrease by
and
for precision and recall, respectively, when the
rises to
. It shows that a low minimum similarity threshold allows the proposed method to achieve better performance.
5.2. Analysis of Various Combinations of Camera Views
To comprehensively evaluate the aerial–ground multi-view labeling performance and provide a comprehensive analysis based on the various combinations of aerial and ground views, we evaluate the multi-view labeling performance under different camera combinations. The results are reported in
Table 6. From
Table 6, we can see that the proposed method achieves superior aerial–ground multi-view labeling performance on the various combinations of camera views. It validates the robustness of the proposed method on different scenarios. With the crowdedness of 10 people in the scene, the results show that the labeling performance decreases when the number of aerial cameras increases from 1 to 2. For example, the precision and recall decrease by
and
, from 4G+1A to 4G+2A. This may be due to the limited appearance that can be observed from the aerial view, thus leading to the difficulty in matching across aerial views. In addition, when the ground views increase, the performance has a slight variation. For the crowdedness of 8 people, it has only a slight difference from 3G+2A to 4G+2A, with a decrease of
and
for precision and recall, respectively. In addition, we show a failure case in
Figure 6, which includes one aerial view and three ground views. This example illustrates that when missed detections and appearance ambiguity occur, the association performance degrades.
5.3. Analysis of People-Number Estimation
The estimated people number
N provides a scene-level prior in our framework and is used to regulate the clustering process via the maximum-cluster constraint. We first quantify the counting accuracy using the mean absolute error (MAE) and mean absolute percentage error (MAPE). As reported in
Table 7, the proposed estimator achieves consistently low errors for moderately crowded scenes (4/6/8 people), with MAE ≤ 0.28 and MAPE ≤ 3.50%. When the crowd size increases to 10, the error rises substantially (MAE = 1.08 and MAPE = 10.80%), indicating that dense scenes exacerbate occlusion and cross-view ambiguity, thereby making accurate people-count estimation more challenging.
We further evaluate the robustness of the downstream association to count perturbations by adjusting the estimated number with an offset
and reporting the resulting precision and recall under
(
Figure 7). A notable observation is that mild under-estimation (Est−1 and Est−2) yields virtually identical performance to the unperturbed estimate across all crowd sizes. For instance, for the 8-people setting, Est, Est−1, and Est−2 all achieve the same precision and recall. This insensitivity is primarily attributed to the conservative clustering design: cluster merging is strictly constrained by camera uniqueness (i.e., clusters sharing the same camera are prohibited from merging), and is further gated by a similarity threshold to prevent over-merging. Consequently, once no admissible high-confidence merge exists, the clustering process terminates, rendering the final associations stable under moderate under-estimation of
N.
In contrast, over-estimation (Est+1 and Est+2) consistently degrades performance, with both precision and recall decreasing as increases. For example, in the 6-people setting, precision drops from to and further to as increases from 0 to 2. This trend is expected because a larger N relaxes the maximum-cluster constraint, leading to fewer enforced merges and thus more fragmented cross-view identities (i.e., over-clustering). Moreover, when the allowed cluster count exceeds the maximum number of reliably detectable identities across views, some clusters cannot be consolidated into valid multi-view associations, further amplifying fragmentation and reducing both precision and recall. Overall, these results suggest that the proposed framework is more tolerant to mild under-estimation than over-estimation, and that enforcing a conservative upper bound on the cluster count is critical for preventing identity fragmentation in dense scenarios.
5.4. Future Work
In this paper, we use a novel framework to solve the multiple-people association problem across aerial–ground multi-view images. With the deployment of cameras, the understanding of multi-camera scene and accurate detection and association are essential and popular for many applications, such as action recognition, 3D human reconstruction, 3D human pose estimation, etc. Future efforts will focus on advancing aerial–ground multi-view association along with several key technical directions. One promising direction is to combine the association task with action recognition. Based on multi-view association, it is beneficial to achieve aerial–ground action recognition for multiple people. Furthermore, the action consistency can provide extra cues for improved association performance. Another direction is to integrate with multi-modal cues, e.g., temporal cues and semantic attributes. In this way, the association can be extended to a broader area for aerial–ground multi-view tracking. Furthermore, an important next step is to evaluate and adapt the proposed framework on real-world aerial–ground datasets, including efforts toward building real aerial–ground benchmarks with synchronized multi-view observations and reliable identity annotations, in order to assess generalization and practical robustness.
6. Conclusions
In this paper, we have addressed the limitations of existing multi-view labeling task, particularly the scarcity of datasets that jointly include aerial and ground-level viewpoints. By simulating a ground–aerial camera system that effectively captured drone perspectives, we introduced the first large-scale synthetic dataset designed for aerial–ground multi-view multi-person association. Building upon this dataset, we have introduced a complete framework that integrated an aerial-view-guided people-number estimation module, a transformer-based cross-view similarity prediction network, and a graph-based model to ensure robust and globally consistent associations across views. Constraint-based heuristics are applied to infer person identities from the graph model. Extensive experiments on the synthetic dataset show that our approach achieves superior multi-view labeling performance against diverse baselines across a range of crowd densities, supporting its effectiveness and robustness under the evaluated setting. Evaluation on real-world aerial–ground datasets is a promising next step to further assess generalization and practical robustness.
Limitations. A primary limitation is the reliance on a synthetic training/testing benchmark, which may introduce a domain gap relative to real aerial–ground deployments (e.g., differences in rendering realism, background statistics, and sensor/illumination effects). In addition, the framework’s global consistency depends on detection quality and on the count-estimation heuristic (e.g., resolving aerial-view disagreement by selecting the maximum count across views), which may make the final association sensitive to missed/false detections and counting errors that propagate into downstream identity assignment.