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Article

Active Game-Based Solutions for the Treatment of Childhood Obesity

1
Grupo ITED, Universidad de La Laguna, 38200 San Cristóbal de La Laguna, Spain
2
Grupo GRIAL, Universidad de Salamanca, 37008 Salamanca, Spain
*
Author to whom correspondence should be addressed.
Academic Editor: Jemal H. Abawajy
Sensors 2021, 21(4), 1266; https://doi.org/10.3390/s21041266
Received: 28 December 2020 / Revised: 27 January 2021 / Accepted: 6 February 2021 / Published: 10 February 2021
(This article belongs to the Special Issue Sensors and Technological Ecosystems for eHealth)
Obesity is one of the biggest health problems globally that, together with sedentarism, requires solutions that increase the enthusiasm towards physical activity. Therefore, this paper describes two solutions based on active games using the Kinect sensor and biometric sensors, designed for the outpatient treatment of childhood obesity. The solutions were applied in an intervention program based on active video games and motor games, developed with children in treatment for childhood obesity. An ad hoc questionnaire was used to assess the level of satisfaction, fun, learning, and behavior changes in the children of the experimental group that developed the intervention. The results showed a high index of satisfaction with the intervention program, as well as with the games developed. It is concluded that active video games and group games are highly motivating and can promote behavior change towards healthier life habits in children. View Full-Text
Keywords: active video games; exergames; childhood obesity; gamification active video games; exergames; childhood obesity; gamification
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MDPI and ACS Style

González-González, C.S.; Gómez del Río, N.; Toledo-Delgado, P.A.; García-Peñalvo, F.J. Active Game-Based Solutions for the Treatment of Childhood Obesity. Sensors 2021, 21, 1266. https://doi.org/10.3390/s21041266

AMA Style

González-González CS, Gómez del Río N, Toledo-Delgado PA, García-Peñalvo FJ. Active Game-Based Solutions for the Treatment of Childhood Obesity. Sensors. 2021; 21(4):1266. https://doi.org/10.3390/s21041266

Chicago/Turabian Style

González-González, Carina S., Nazaret Gómez del Río, Pedro A. Toledo-Delgado, and Francisco J. García-Peñalvo. 2021. "Active Game-Based Solutions for the Treatment of Childhood Obesity" Sensors 21, no. 4: 1266. https://doi.org/10.3390/s21041266

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