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Keywords = sports ball detection

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17 pages, 3502 KiB  
Article
Real-Time Accurate Determination of Table Tennis Ball and Evaluation of Player Stroke Effectiveness with Computer Vision-Based Deep Learning
by Zilin He, Zeyi Yang, Jiarui Xu, Hongyu Chen, Xuanfeng Li, Anzhe Wang, Jiayi Yang, Gary Chi-Ching Chow and Xihan Chen
Appl. Sci. 2025, 15(10), 5370; https://doi.org/10.3390/app15105370 - 12 May 2025
Viewed by 2143
Abstract
The adoption of artificial intelligence (AI) in sports training has the potential to revolutionize skill development, yet cost-effective solutions remain scarce, particularly in table tennis. To bridge this gap, we present an intelligent training system leveraging computer vision and machine learning for real-time [...] Read more.
The adoption of artificial intelligence (AI) in sports training has the potential to revolutionize skill development, yet cost-effective solutions remain scarce, particularly in table tennis. To bridge this gap, we present an intelligent training system leveraging computer vision and machine learning for real-time performance analysis. The system integrates YOLOv5 for high-precision ball detection (98% accuracy) and MediaPipe for athlete posture evaluation. A dynamic time-wrapping algorithm further assesses stroke effectiveness, demonstrating statistically significant discrimination between beginner and intermediate players (p = 0.004 and Cohen’s d = 0.86) in a cohort of 50 participants. By automating feedback and reducing reliance on expert observation, this system offers a scalable tool for coaching, self-training, and sports analysis. Its modular design also allows adaptation to other racket sports, highlighting broader utility in athletic training and entertainment applications. Full article
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29 pages, 2763 KiB  
Review
A Review of Computer Vision Technology for Football Videos
by Fucheng Zheng, Duaa Zuhair Al-Hamid, Peter Han Joo Chong, Cheng Yang and Xue Jun Li
Information 2025, 16(5), 355; https://doi.org/10.3390/info16050355 - 28 Apr 2025
Viewed by 1484
Abstract
In the era of digital advancement, the integration of Deep Learning (DL) algorithms is revolutionizing performance monitoring in football. Due to restrictions on monitoring devices during games to prevent unfair advantages, coaches are tasked to analyze players’ movements and performance visually. As a [...] Read more.
In the era of digital advancement, the integration of Deep Learning (DL) algorithms is revolutionizing performance monitoring in football. Due to restrictions on monitoring devices during games to prevent unfair advantages, coaches are tasked to analyze players’ movements and performance visually. As a result, Computer Vision (CV) technology has emerged as a vital non-contact tool for performance analysis, offering numerous opportunities to enhance the clarity, accuracy, and intelligence of sports event observations. However, existing CV studies in football face critical challenges, including low-resolution imagery of distant players and balls, severe occlusion in crowded scenes, motion blur during rapid movements, and the lack of large-scale annotated datasets tailored for dynamic football scenarios. This review paper fills this gap by comprehensively analyzing advancements in CV, particularly in four key areas: player/ball detection and tracking, motion prediction, tactical analysis, and event detection in football. By exploring these areas, this review offers valuable insights for future research on using CV technology to improve sports performance. Future directions should prioritize super-resolution techniques to enhance video quality and improve small-object detection performance, collaborative efforts to build diverse and richly annotated datasets, and the integration of contextual game information (e.g., score differentials and time remaining) to improve predictive models. The in-depth analysis of current State-Of-The-Art (SOTA) CV techniques provides researchers with a detailed reference to further develop robust and intelligent CV systems in football. Full article
(This article belongs to the Special Issue AI-Based Image Processing and Computer Vision)
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19 pages, 3594 KiB  
Article
ECG Evolution in Elite Gymnasts: A Retrospective Analysis of Training Adaptations, Risk Prediction, and PPE Optimization
by Alina Maria Smaranda, Adela Caramoci, Teodora Simina Drăgoiu and Ioana Anca Bădărău
Diagnostics 2025, 15(8), 1007; https://doi.org/10.3390/diagnostics15081007 - 15 Apr 2025
Cited by 1 | Viewed by 522
Abstract
Background: Electrocardiographic (ECG) screening is crucial in pre-participation evaluations (PPEs) for elite athletes, aiding in the early detection of cardiac adaptations and potential risks. Elite female gymnasts experience unique cardiovascular adaptations due to intensive training, yet limited longitudinal data exist on their ECG [...] Read more.
Background: Electrocardiographic (ECG) screening is crucial in pre-participation evaluations (PPEs) for elite athletes, aiding in the early detection of cardiac adaptations and potential risks. Elite female gymnasts experience unique cardiovascular adaptations due to intensive training, yet limited longitudinal data exist on their ECG evolution. This study introduces Oracle Crystal Ball, a predictive tool for forecasting ECG abnormalities and assessing PPE cost-effectiveness to optimize screening protocols. Methods: This retrospective cohort study analyzed ECG and cardiovascular parameters in twelve elite female gymnasts who underwent up to 14 PPEs over several years at the National Institute of Sports Medicine, Romania. Longitudinal ECG trends, training variables, and biochemical markers were examined using statistical analyses, including logistic regression, repeated measures ANOVA, and time-series forecasting (ARIMA). Monte Carlo simulations assessed the cost-effectiveness of 6-month vs. 12-month PPE schedules. Results: The athletes exhibited significant cardiovascular adaptations, including progressive declines in resting heart rate and training-induced ECG changes. Junctional escape rhythms and T-wave inversions (V1–V3) increased with age, requiring refined ECG interpretation. Predictive modeling demonstrated the feasibility of individualized risk stratification, while a cost-effectiveness analysis revealed that a 12-month PPE schedule was financially advantageous without reducing diagnostic accuracy. Conclusions: Longitudinal ECG monitoring and predictive analytics improve risk assessment in elite gymnasts. Oracle Crystal Ball enhances athlete-specific screening, minimizing unnecessary tests while ensuring early detection of clinically significant ECG changes. A 12-month PPE schedule is a cost-effective alternative for elite athletes. Full article
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21 pages, 2021 KiB  
Article
A Data Mining Approach to Identify NBA Player Quarter-by-Quarter Performance Patterns
by Dimitrios Iatropoulos, Vangelis Sarlis and Christos Tjortjis
Big Data Cogn. Comput. 2025, 9(4), 74; https://doi.org/10.3390/bdcc9040074 - 25 Mar 2025
Cited by 2 | Viewed by 3162
Abstract
Sports analytics is a fast-evolving domain using advanced data science methods to find useful insights. This study explores the way NBA player performance metrics evolve from quarter to quarter and affect game outcomes. Using Association Rule Mining, we identify key offensive, defensive, and [...] Read more.
Sports analytics is a fast-evolving domain using advanced data science methods to find useful insights. This study explores the way NBA player performance metrics evolve from quarter to quarter and affect game outcomes. Using Association Rule Mining, we identify key offensive, defensive, and overall impact metrics that influence success in both regular-season and playoff contexts. Defensive metrics become more critical in late-game situations, while offensive efficiency is paramount in the playoffs. Ball handling peaks in the second quarter, affecting early momentum, while overall impact metrics, such as Net Rating and Player Impact Estimate, consistently correlate with winning. In the collected dataset we performed preprocessing, applying advanced anomaly detection and discretization techniques. By segmenting performance into five categories—Offense, Defense, Ball Handling, Overall Impact, and Tempo—we uncovered strategic insights for teams, coaches, and analysts. Results emphasize the importance of managing player fatigue, optimizing lineups, and adjusting strategies based on quarter-specific trends. The analysis provides actionable recommendations for coaching decisions, roster management, and player evaluation. Future work can extend this approach to other leagues and incorporate additional contextual factors to refine evaluation and predictive models. Full article
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16 pages, 6883 KiB  
Article
Integrated AI System for Real-Time Sports Broadcasting: Player Behavior, Game Event Recognition, and Generative AI Commentary in Basketball Games
by Sunghoon Jung, Hanmoe Kim, Hyunseo Park and Ahyoung Choi
Appl. Sci. 2025, 15(3), 1543; https://doi.org/10.3390/app15031543 - 3 Feb 2025
Viewed by 4687
Abstract
This study presents an AI-based sports broadcasting system capable of real-time game analysis and automated commentary. The model first acquires essential background knowledge, including the court layout, game rules, team information, and player details. YOLO model-based segmentation is applied for a local camera [...] Read more.
This study presents an AI-based sports broadcasting system capable of real-time game analysis and automated commentary. The model first acquires essential background knowledge, including the court layout, game rules, team information, and player details. YOLO model-based segmentation is applied for a local camera view to enhance court recognition accuracy. Player’s actions and ball tracking is performed through YOLO algorithms. In each frame, the YOLO detection model is used to detect the bounding boxes of the players. Then, we proposed our tracking algorithm, which computed the IoU from previous frames and linked together to track the movement paths of the players. Player behavior is achieved via the R(2+1)D action recognition model including player actions such as running, dribbling, shooting, and blocking. The system demonstrates high performance, achieving an average accuracy of 97% in court calibration, 92.5% in player and object detection, and 85.04% in action recognition. Key game events are identified based on positional and action data, with broadcast lines generated using GPT APIs and converted to natural audio commentary via Text-to-Speech (TTS). This system offers a comprehensive framework for automating sports broadcasting with advanced AI techniques. Full article
(This article belongs to the Special Issue Research on Machine Learning in Computer Vision)
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20 pages, 7316 KiB  
Article
A Diagnostic and Performance System for Soccer: Technical Design and Development
by Alberto Gascón, Álvaro Marco, David Buldain, Javier Alfaro-Santafé, Jose Victor Alfaro-Santafé, Antonio Gómez-Bernal and Roberto Casas
Sports 2025, 13(1), 10; https://doi.org/10.3390/sports13010010 - 8 Jan 2025
Viewed by 3562
Abstract
This study presents a novel system for diagnosing and evaluating soccer performance using wearable inertial sensors integrated into players’ insoles. Designed to meet the needs of professional podiatrists and sports practitioners, the system focuses on three key soccer-related movements: passing, shooting, and changes [...] Read more.
This study presents a novel system for diagnosing and evaluating soccer performance using wearable inertial sensors integrated into players’ insoles. Designed to meet the needs of professional podiatrists and sports practitioners, the system focuses on three key soccer-related movements: passing, shooting, and changes of direction (CoDs). The system leverages low-power IMU sensors, Bluetooth Low Energy (BLE) communication, and a cloud-based architecture to enable real-time data analysis and performance feedback. Data were collected from nine professional players from the SD Huesca women’s team during controlled tests, and bespoke algorithms were developed to process kinematic data for precise event detection. Results indicate high accuracy rates for detecting ball-striking events and CoDs, with improvements in algorithm performance achieved through adaptive thresholds and ensemble neural network models. Compared to existing systems, this approach significantly reduces costs and enhances practicality by minimizing the number of sensors required while ensuring real-time evaluation capabilities. However, the study is limited by a small sample size, which restricts generalizability. Future research will aim to expand the dataset, include diverse sports, and integrate additional sensors for broader applications. This system offers a valuable tool for injury prevention, player rehabilitation, and performance optimization in professional soccer, bridging technical advancements with practical applications in sports science. Full article
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17 pages, 5134 KiB  
Article
Foul Detection for Table Tennis Serves Using Deep Learning
by Guang Liang Yang, Minh Nguyen, Wei Qi Yan and Xue Jun Li
Electronics 2025, 14(1), 27; https://doi.org/10.3390/electronics14010027 - 25 Dec 2024
Viewed by 1466
Abstract
Detecting serve fouls in table tennis is critical for ensuring fair play. This paper explores the development of foul detection of table tennis serves by leveraging 3D ball trajectory analysis and deep learning techniques. Using a multi-camera setup and a custom dataset, we [...] Read more.
Detecting serve fouls in table tennis is critical for ensuring fair play. This paper explores the development of foul detection of table tennis serves by leveraging 3D ball trajectory analysis and deep learning techniques. Using a multi-camera setup and a custom dataset, we employed You Only Look Once (YOLO) models for ball detection and Transformers for critical trajectory point identification. We achieved 87.52% precision in detecting fast-moving balls and an F1 score of 0.93 in recognizing critical serve points such as the throw, highest, and hit points. These results enable precise serve segmentation and robust foul detection based on criteria like toss height and vertical angle compliance. The approach simplifies traditional methods by focusing solely on the ball motion, eliminating computationally intensive pose estimation. Despite limitations such as a controlled experimental environment, the findings demonstrate the feasibility of artificial intelligence (AI)-driven referee systems for table tennis games, providing a foundation for broader applications in sports officiating. Full article
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14 pages, 5787 KiB  
Article
Object and Event Detection Pipeline for Rink Hockey Games
by Jorge Miguel Lopes, Luis Paulo Mota, Samuel Marques Mota, José Manuel Torres, Rui Silva Moreira, Christophe Soares, Ivo Pereira, Feliz Ribeiro Gouveia and Pedro Sobral
Future Internet 2024, 16(6), 179; https://doi.org/10.3390/fi16060179 - 21 May 2024
Cited by 2 | Viewed by 2019
Abstract
All types of sports are potential application scenarios for automatic and real-time visual object and event detection. In rink hockey, the popular roller skate variant of team hockey, it is of great interest to automatically track player movements, positions, and sticks, and also [...] Read more.
All types of sports are potential application scenarios for automatic and real-time visual object and event detection. In rink hockey, the popular roller skate variant of team hockey, it is of great interest to automatically track player movements, positions, and sticks, and also to make other judgments, such as being able to locate the ball. In this work, we present a real-time pipeline consisting of an object detection model specifically designed for rink hockey games, followed by a knowledge-based event detection module. Even in the presence of occlusions and fast movements, our deep learning object detection model effectively identifies and tracks important visual elements in real time, such as: ball, players, sticks, referees, crowd, goalkeeper, and goal. Using a curated dataset consisting of a collection of rink hockey videos containing 2525 annotated frames, we trained and evaluated the algorithm’s performance and compared it to state-of-the-art object detection techniques. Our object detection model, based on YOLOv7, presents a global accuracy of 80% and, according to our results, good performance in terms of accuracy and speed, making it a good choice for rink hockey applications. In our initial tests, the event detection module successfully detected an important event type in rink hockey games, namely, the occurrence of penalties. Full article
(This article belongs to the Special Issue Advances Techniques in Computer Vision and Multimedia II)
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11 pages, 2625 KiB  
Article
Properties of Gaze Strategies Based on Eye–Head Coordination in a Ball-Catching Task
by Seiji Ono, Yusei Yoshimura, Ryosuke Shinkai and Tomohiro Kizuka
Vision 2024, 8(2), 20; https://doi.org/10.3390/vision8020020 - 15 Apr 2024
Cited by 1 | Viewed by 2252
Abstract
Visual motion information plays an important role in the control of movements in sports. Skilled ball players are thought to acquire accurate visual information by using an effective visual search strategy with eye and head movements. However, differences in catching ability and gaze [...] Read more.
Visual motion information plays an important role in the control of movements in sports. Skilled ball players are thought to acquire accurate visual information by using an effective visual search strategy with eye and head movements. However, differences in catching ability and gaze movements due to sports experience and expertise have not been clarified. Therefore, the purpose of this study was to determine the characteristics of gaze strategies based on eye and head movements during a ball-catching task in athlete and novice groups. Participants were softball and tennis players and college students who were not experienced in ball sports (novice). They performed a one-handed catching task using a tennis ball-shooting machine, which was placed at 9 m in front of the participants, and two conditions were set depending on the height of the ball trajectory (high and low conditions). Their head and eye velocities were detected using a gyroscope and electrooculography (EOG) during the task. Our results showed that the upward head velocity and the downward eye velocity were lower in the softball group than in the tennis and novice groups. When the head was pitched upward, the downward eye velocity was induced from the vestibulo-ocular reflex (VOR) during ball catching. Therefore, it is suggested that skilled ball players have relatively stable head and eye movements, which may lead to an effective gaze strategy. An advantage of the stationary gaze in the softball group could be to acquire visual information about the surroundings other than the ball. Full article
(This article belongs to the Special Issue Eye and Head Movements in Visuomotor Tasks)
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25 pages, 5363 KiB  
Article
RunsGuard Framework: Context Aware Cricket Game Strategy for Field Placement and Score Containment
by Aatif Hussain, Shazia Arshad and Awais Hassan
Appl. Sci. 2024, 14(6), 2500; https://doi.org/10.3390/app14062500 - 15 Mar 2024
Cited by 3 | Viewed by 3677
Abstract
Sports analytics utilizes data analysis techniques and computational methods to gain insights, make informed decisions, and facilitate improvements in the performance of individuals and teams. Cricket is one of the most popular games and continues to evolve worldwide. The availability of ball-by-ball data [...] Read more.
Sports analytics utilizes data analysis techniques and computational methods to gain insights, make informed decisions, and facilitate improvements in the performance of individuals and teams. Cricket is one of the most popular games and continues to evolve worldwide. The availability of ball-by-ball data demands in-depth investigation of player strategies, team dynamics, and the impact of contextual variables. Existing studies explored various aspects of cricket analytics, including detecting key events, predicting outcomes, and ranking teams. However, the literature lacks a comprehensive integrated framework that processes unstructured sports commentary, extracts actionable insights, conducts a thorough player analysis, and develops strategic plans while considering contextual factors. This work aims to propose a bowling and fielding strategy to contain a batsman. For this purpose, we developed a comprehensive context-aware framework that collects data, extracts insights from commentary, identifies player strengths and weaknesses, and proposes cricket bowling and fielding strategies according to the given context. To evaluate this work, we implemented a case study that simulated different scenarios, and our framework suggested bowling and fielding strategies. In these simulations, the proposed strategies consistently demonstrated a substantial reduction in the number of runs that were scored. On average, the framework reduces the batsman’s score rate by 33%. These findings underscore the practical effectiveness of research in optimizing field placement and effectively reducing scoring opportunities. Finally, by bridging the gap between data analytics and cricket game strategy, this methodology provides a competitive advantage to coaches, captains, and players. In the future, we aim to involve temporal patterns to understand the evolving behavior of players. Full article
(This article belongs to the Special Issue Advances in Performance Analysis and Technology in Sports)
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23 pages, 10484 KiB  
Article
Ball Tracking Based on Multiscale Feature Enhancement and Cooperative Trajectory Matching
by Xiao Han, Qi Wang and Yongbin Wang
Appl. Sci. 2024, 14(4), 1376; https://doi.org/10.3390/app14041376 - 7 Feb 2024
Cited by 4 | Viewed by 2135
Abstract
Most existing object tracking research focuses on pedestrians and autonomous driving while ignoring sports scenes. When general object tracking models are used for ball tracking, there are often problems, such as detection omissions due to small object sizes and trajectory loss due to [...] Read more.
Most existing object tracking research focuses on pedestrians and autonomous driving while ignoring sports scenes. When general object tracking models are used for ball tracking, there are often problems, such as detection omissions due to small object sizes and trajectory loss due to occlusion. To address these challenges, we propose a ball detection and tracking model called HMMATrack based on multiscale feature enhancement and multilevel collaborative matching to improve ball-tracking results from the entire process of sampling, feature extraction, detection, and tracking. It includes a Heuristic Compound Sampling Strategy to deal with tiny sizes and imbalanced data samples; an MNet-based detection module to improve the ball detection accuracy; and a multilevel cooperative matching and automatic trajectory correction tracking algorithm that can quickly and accurately correct the ball’s trajectory. We also hand-annotated SportsTrack, a ball-tracking dataset containing soccer, basketball, and volleyball scenes. Extensive experiments are conducted on the SportsTrack, demonstrating that our proposed HMMATrack model outperforms other representative state-of-the-art models in ball detection and tracking. Full article
(This article belongs to the Special Issue Advances in Intelligent Information Systems and AI Applications)
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29 pages, 15531 KiB  
Article
Adaptation of YOLOv7 and YOLOv7_tiny for Soccer-Ball Multi-Detection with DeepSORT for Tracking by Semi-Supervised System
by Jorge Armando Vicente-Martínez, Moisés Márquez-Olivera, Abraham García-Aliaga and Viridiana Hernández-Herrera
Sensors 2023, 23(21), 8693; https://doi.org/10.3390/s23218693 - 25 Oct 2023
Cited by 12 | Viewed by 5158
Abstract
Object recognition and tracking have long been a challenge, drawing considerable attention from analysts and researchers, particularly in the realm of sports, where it plays a pivotal role in refining trajectory analysis. This study introduces a different approach, advancing the detection and tracking [...] Read more.
Object recognition and tracking have long been a challenge, drawing considerable attention from analysts and researchers, particularly in the realm of sports, where it plays a pivotal role in refining trajectory analysis. This study introduces a different approach, advancing the detection and tracking of soccer balls through the implementation of a semi-supervised network. Leveraging the YOLOv7 convolutional neural network, and incorporating the focal loss function, the proposed framework achieves a remarkable 95% accuracy in ball detection. This strategy outperforms previous methodologies researched in the bibliography. The integration of focal loss brings a distinctive edge to the model, improving the detection challenge for soccer balls on different fields. This pivotal modification, in tandem with the utilization of the YOLOv7 architecture, results in a marked improvement in accuracy. Following the attainment of this result, the implementation of DeepSORT enriches the study by enabling precise trajectory tracking. In the comparative analysis between versions, the efficacy of this approach is underscored, demonstrating its superiority over conventional methods with default loss function. In the Materials and Methods section, a meticulously curated dataset of soccer balls is assembled. Combining images sourced from freely available digital media with additional images from training sessions and amateur matches taken by ourselves, the dataset contains a total of 6331 images. This diverse dataset enables comprehensive testing, providing a solid foundation for evaluating the model’s performance under varying conditions, which is divided by 5731 images for supervised system and the last 600 images for semi-supervised. The results are striking, with an accuracy increase to 95% with the focal loss function. The visual representations of real-world scenarios underscore the model’s proficiency in both detection and classification tasks, further affirming its effectiveness, the impact, and the innovative approach. In the discussion, the hardware specifications employed are also touched on, any encountered errors are highlighted, and promising avenues for future research are outlined. Full article
(This article belongs to the Special Issue Computer Vision in AI for Robotics Development)
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18 pages, 2743 KiB  
Article
Analysis of Movement and Activities of Handball Players Using Deep Neural Networks
by Kristina Host, Miran Pobar and Marina Ivasic-Kos
J. Imaging 2023, 9(4), 80; https://doi.org/10.3390/jimaging9040080 - 13 Apr 2023
Cited by 20 | Viewed by 6831
Abstract
This paper focuses on image and video content analysis of handball scenes and applying deep learning methods for detecting and tracking the players and recognizing their activities. Handball is a team sport of two teams played indoors with the ball with well-defined goals [...] Read more.
This paper focuses on image and video content analysis of handball scenes and applying deep learning methods for detecting and tracking the players and recognizing their activities. Handball is a team sport of two teams played indoors with the ball with well-defined goals and rules. The game is dynamic, with fourteen players moving quickly throughout the field in different directions, changing positions and roles from defensive to offensive, and performing different techniques and actions. Such dynamic team sports present challenging and demanding scenarios for both the object detector and the tracking algorithms and other computer vision tasks, such as action recognition and localization, with much room for improvement of existing algorithms. The aim of the paper is to explore the computer vision-based solutions for recognizing player actions that can be applied in unconstrained handball scenes with no additional sensors and with modest requirements, allowing a broader adoption of computer vision applications in both professional and amateur settings. This paper presents semi-manual creation of custom handball action dataset based on automatic player detection and tracking, and models for handball action recognition and localization using Inflated 3D Networks (I3D). For the task of player and ball detection, different configurations of You Only Look Once (YOLO) and Mask Region-Based Convolutional Neural Network (Mask R-CNN) models fine-tuned on custom handball datasets are compared to original YOLOv7 model to select the best detector that will be used for tracking-by-detection algorithms. For the player tracking, DeepSORT and Bag of tricks for SORT (BoT SORT) algorithms with Mask R-CNN and YOLO detectors were tested and compared. For the task of action recognition, I3D multi-class model and ensemble of binary I3D models are trained with different input frame lengths and frame selection strategies, and the best solution is proposed for handball action recognition. The obtained action recognition models perform well on the test set with nine handball action classes, with average F1 measures of 0.69 and 0.75 for ensemble and multi-class classifiers, respectively. They can be used to index handball videos to facilitate retrieval automatically. Finally, some open issues, challenges in applying deep learning methods in such a dynamic sports environment, and direction for future development will be discussed. Full article
(This article belongs to the Section Computer Vision and Pattern Recognition)
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19 pages, 8034 KiB  
Article
Development of a Vision-Based Unmanned Ground Vehicle for Mapping and Tennis Ball Collection: A Fuzzy Logic Approach
by Masoud Latifinavid and Aydin Azizi
Future Internet 2023, 15(2), 84; https://doi.org/10.3390/fi15020084 - 19 Feb 2023
Cited by 24 | Viewed by 5237
Abstract
The application of robotic systems is widespread in all fields of life and sport. Tennis ball collection robots have recently become popular because of their potential for saving time and energy and increasing the efficiency of training sessions. In this study, an unmanned [...] Read more.
The application of robotic systems is widespread in all fields of life and sport. Tennis ball collection robots have recently become popular because of their potential for saving time and energy and increasing the efficiency of training sessions. In this study, an unmanned and autonomous tennis ball collection robot was designed and produced that used LiDAR for 2D mapping of the environment and a single camera for detecting tennis balls. A novel method was used for the path planning and navigation of the robot. A fuzzy controller was designed for controlling the robot during the collection operation. The developed robot was tested, and it successfully detected 91% of the tennis balls and collected 83% of them. Full article
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16 pages, 871 KiB  
Article
Improving Effectiveness of Basketball Free Throws through the Implementation of Technologies in the Technical Training Process
by Mircea Olteanu, Bogdan Marian Oancea and Dana Badau
Appl. Sci. 2023, 13(4), 2650; https://doi.org/10.3390/app13042650 - 18 Feb 2023
Cited by 10 | Viewed by 12526
Abstract
The aim of the study was to implement a specific training program to improve basketball free throws by using an innovative system called “system and technical device designed for motor learning process in the field of sports science and physical education with direct [...] Read more.
The aim of the study was to implement a specific training program to improve basketball free throws by using an innovative system called “system and technical device designed for motor learning process in the field of sports science and physical education with direct applicability in basketball specific training-free throw improvement”, as well as to evaluate the level of free throw effectiveness. We also aimed to highlight the differences in progress between the experimental and control groups for three age categories U14, U16, and U18 male juniors. The system and the device for detecting the ideal trajectory of the ball were provided by a high-speed video camera which captured the images and projected them in real-time onto a projection surface that was placed in front of, or to the side of the athlete, depending on the subject’s preference, provided that this projection surface is in the performer’s field of vision. The research took place from 5 April to 10 July 2021 and phased as follows: initial testing, implementation of the experimental 12-week free-throw training program (one individualized training session per week lasting 120 min), and final testing. The study included 360 subjects aged 13–14 years, who were grouped according to gender and team sport played. The evaluation was done by three tests: the FRB test (standardized test), the Shoot-Run test, and the 10 experimental throws test. The results of the study in all three motor tests showed that by implementing the innovative system that was designed for motor learning, the effectiveness of free throw shooting improved significantly in the players of the experimental groups in all age groups (U14, U16, U18), thus evidencing a positive, upward dynamic in relation to the increasing age category. In all three motor tests, the progress of the experimental groups was superior to the control groups as a result of the implementation of the experimental exercise program using the innovative system and device that was designed to improve free throws. The results of the study highlighted the effectiveness and opportunity of the implementation of innovative technologies in the process of training and evaluation of basketball specific free throws. Full article
(This article belongs to the Special Issue Applied Biomechanics and Motion Analysis)
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