Special Issue "3D Virtual Reconstruction for Archaeological Sites"

A special issue of Applied Sciences (ISSN 2076-3417). This special issue belongs to the section "Earth Sciences and Geography".

Deadline for manuscript submissions: 30 September 2020.

Special Issue Editors

Prof. Dr. Mauro Lo Brutto
Guest Editor
Department of Engineering, University of Palermo, Viale delle Scienze, Building 8, 90128 Palermo, Italy
Interests: photogrammetry; laser scanning; 3D modeling; HBIM; cultural heritage documentation
Prof. Dr. Valentina Alena Girelli
Guest Editor
Department of Civil, Chemical, Environmental and Materials Engineering (DICAM), University of Bologna, Viale del Risorgimento 2, 40132 Bologna, Italy
Interests: 3D digitization for cultural heritage; digital photogrammetry; laser scanning; 3D surveying and modeling

Special Issue Information

Dear Colleagues,

It is our great pleasure to invite you to submit original contributions concerning the topic of 3D Virtual Reconstruction for Archaeological Sites.

3D virtual reconstruction for the documentation, representation, and realistic simulation of ancient contexts is today becoming increasingly important in the study of Cultural Heritage. In particular, in archeology, 3D virtual reconstructions are frequently used to recreate ancient sites and their surrounding environments for different purposes, such as study, documentation, preservation, management, restoration, dissemination, and multimedia applications for education and tourism. 3D virtual reconstructions, if done with rigorous archaeological hypotheses, allow us today to speak of "virtual archaeology" as a discipline that is increasingly spreading in the academic world, also in multidisciplinary projects.

This Special Issue aims to collect high-quality papers dealing with the 3D documentation of archaeological sites, 3D digitization and modeling of Cultural Heritage, 3D virtual reconstruction of archaeological sites and their use through augmented reality (AR)/virtual reality (VR) applications. The main purpose of the Special Issue is to collect contributions about the state-of-the-art on 3D virtual reconstruction in archaeological contexts and on new methodological approaches for virtual archaeology. Examples of case studies in archaeological and museum applications will also be considered.

Prof. Dr. Mauro Lo Brutto
Prof. Dr. Valentina Alena Girelli
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All papers will be peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Applied Sciences is an international peer-reviewed open access semimonthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1800 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.


  • Cultural Heritage
  • Archaeological sites
  • 3D surveying
  • 3D virtual reconstruction
  • Virtual restoration
  • AR/VR applications
  • Virtual archaeology

Published Papers (1 paper)

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Open AccessArticle
3D Documentation with TLS of Caliphal Gate (Ceuta, Spain)
Appl. Sci. 2020, 10(15), 5377; https://doi.org/10.3390/app10155377 - 04 Aug 2020
Three-dimensional surveying with a terrestrial laser scanner (TLS) has implied a revolution in the field of 3D modeling, as this methodology provides detailed point-clouds with simplified processes of capture. In addition to the point-clouds, other outputs can be obtained, such as ortho-images, virtual [...] Read more.
Three-dimensional surveying with a terrestrial laser scanner (TLS) has implied a revolution in the field of 3D modeling, as this methodology provides detailed point-clouds with simplified processes of capture. In addition to the point-clouds, other outputs can be obtained, such as ortho-images, virtual itineraries, 2D cartography, and meshes, which implies a second avenue of multimedia products, such as 3D Portable Document Format (PDF) files and interactive applications. All these options are interesting for the management and broadcast of cultural heritage. The works that have been developed in this research are aimed at setting a workflow for the TLS surveying works and subsequent data management for the generation of a 3D model of the Caliphal Gate of Ceuta, which is considered as one of the most important medieval findings in Spain in recent years, and its immediate surroundings. This model and the different outputs that have been obtained from it allow for the continuation of the historiographic analysis of the complex, while documenting a partial stage in the development of the works of enhancement. In addition to this, these products are not only useful in terms of conservation studies or enhancement, as they are also suitable for the dissemination of the site. Special attention has been set on the paid suitable software for data management while generating the outputs, and for its application by the final users. Full article
(This article belongs to the Special Issue 3D Virtual Reconstruction for Archaeological Sites)
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