Abstract
Pedestrian trajectory prediction plays a vital role in autonomous driving and intelligent surveillance systems. Graph neural networks (GNNs) have shown remarkable effectiveness in this task by explicitly modeling social interactions among pedestrians. However, existing methods suffer from two key limitations. First, they face difficulty in balancing the reduction in redundant connections with the preservation of critical interaction relationships in spatial graph construction. Second, higher-order graph convolution methods lack adaptability to varying crowd densities. To address these limitations, we propose a pedestrian trajectory prediction method based on Delaunay triangulation and density-adaptive higher-order graph convolution. First, we leverage Delaunay triangulation to construct a sparse, geometrically principled adjacency structure for spatial interaction graphs, which effectively eliminates redundant connections while preserving essential proximity relationships. Second, we design a density-adaptive order selection mechanism that dynamically adjusts the graph convolution order according to pedestrian density. Experiments on the ETH/UCY datasets show that our method achieves 5.6% and 9.4% reductions in average displacement error (ADE) and final displacement error (FDE), respectively, compared with the recent graph convolution-based method DSTIGCN, demonstrating the effectiveness of the proposed approach.