Our study consists of applying quantitative techniques to TV series by employing the Moral Foundations Theory framework. In this section, we provide a brief literature review of quantitative studies concerning TV series and a wider description of the MFT framework and its applications.
2.2. Moral Foundations Theory
Moral Foundations Theory, employed in this paper, has gained recognition as a psychological framework that uncovers the fundamental moral principles influencing human judgments and behavior. Although relatively recent, MFT has quickly gained acceptance in the field. The following section delves into this theory’s historical development and formulation. Next, we explore its application to identifying moral foundations within traditional media formats like books, songs, television, cinema, and emerging media platforms like video games. We analyze the media under scrutiny and the methodologies employed to ascertain the prominence of moral foundations, offering a comprehensive examination of their presence and impact.
Graham et al. introduced a comprehensive framework for classifying moral values, which they termed
Moral Foundations Theory [
11,
23]. MFT builds on earlier theories of moral judgment and offers a unified framework to account for variations in human moral reasoning as the result of the combination of a few innate and modular foundations.
While alternative approaches exist (see, for instance, [
24]), and although MFT is not impervious to criticism [
25], its rapid ascent in popularity is unmistakable, evident in the proliferation of citations and the broad adoption of its questionnaire and associated instruments across various disciplines, including moral psychology, political science [
26], economics [
27], law [
28], behavioral science [
29], and beyond.
Within MFT, Graham et al. identified five fundamental dimensions, which they referred to as foundations. In their original formulation, the five dimensions were identified by the following pairs:
Harm/Care;
Fairness/Reciprocity;
Ingroup/Loyalty;
Authority/Respect;
Purity/Sanctity.
According to Moral Foundations Theory, these five foundations are universal across cultures and reflect evolved psychological mechanisms that enable individuals and societies to solve collective action problems and navigate social complexity. However, different cultures and individuals may emphasize or prioritize these foundations differently, leading to different moral beliefs and values.
The Harm/Care foundation revolves around the notion that individuals and societies should protect and care for those who are vulnerable and in need. It encompasses values such as compassion, empathy, and kindness.
The Fairness/Reciprocity foundation centers on the idea that individuals and societies should strive for fairness, reciprocity, and justice. It encompasses values such as equality, proportionality, and impartiality.
The Ingroup/Loyalty foundation emphasizes the importance of loyalty and commitment to one’s social groups, including family, tribe, or nation. It encompasses values such as patriotism, group solidarity, and sacrifice for the common good.
The Authority/Respect foundation underscores the significance of respecting and deferring to legitimate authority and hierarchical structures. It encompasses values such as obedience, respect for traditions, and deference to leaders.
The Purity/Sanctity foundation highlights the value of upholding purity, cleanliness, and sacredness within various domains, such as sexuality, food, and religion. It encompasses values such as reverence for the sacred, disgust for the impure, and adherence to traditional moral codes.
As you can see, [
11] used a couple of terms to define each foundation. The terms in each couple were akin in most cases, but, in the case of
Harm/Care, they seemed to identify opposite extremes of the same moral value. Similar couples of opposites have been identified in [
23] for the other foundations as well, such as
Fairness/Cheating,
Loyalty/Betrayal,
Authority/Subversion, and
Sanctity/Degradation. In the following, we opt for the more recent formulation based on a couple of extremes for each moral foundation, as proposed at
https://moralfoundations.org (accessed on 18 January 2024).
In order to identify the presence of those moral foundations in a corpus of texts, [
30] built a lexicon for each foundation. The lexicon used in this study was developed through an iterative process comprising both an expansive and contractive phase. During the expansive phase, the researchers began with the core concepts of each moral foundation and systematically generated a comprehensive list of associations, synonyms, and antonyms. This process involved consulting thesauruses, engaging in discussions with colleagues, and exploring various linguistic resources.
Subsequently, in the contractive phase, the lexicon underwent refinement. Words that appeared distant from the fundamental concepts of the moral foundations were purged from the lexicon. This selective process ensured that the final lexicon captured the essence of each foundation, encompassing both positive and negative polarities associated with them. By considering the moral foundations as cohesive entities, inclusive of their positive and negative dimensions, the lexicon provides a comprehensive and nuanced representation of the moral values under examination. For example, the lexicon for Purity/Sanctity includes profane and pervert as well as pious and purity, among others. The resulting lexicon was dubbed the Moral Foundations Dictionary.
In order to measure the presence of each foundation, [
31] developed a questionnaire (the Moral Foundations Questionnaire, or MFQ for short) that included 30 items.
In addition to the comprehensive lexicon encompassing words associated with the five moral foundations, the researchers identified specific lexicons for the two opposite facets of each foundation. This recognition stems from the understanding that each foundation can be expressed in terms of both positive and negative dimensions, representing different sides of the moral spectrum. The researchers defined those two facets of the same foundation as
virtue vs.
vice. For a more detailed exploration of the lexicons associated with the virtue and vice sides of each foundation, interested readers can refer to the webpage available at
http://moralfoundations.org/wp-content/uploads/files/downloads/moral%20foundations%20dictionary.dic (accessed on 17 January 2024). On this webpage, the lexicons associated with each facet of the moral foundations can be accessed, providing a comprehensive resource for understanding the specific words and concepts associated with the positive and negative dimensions of each foundation.
2.3. Moral Foundations Theory in Media Analysis
Understanding the moral dimensions portrayed in various forms of media is vital for comprehending their impact on individuals’ attitudes, behaviors, and societal norms. The application of Moral Foundations Theory provides a systematic framework for delving into these moral underpinnings and examining their influence within media content. This subsection reviews the existing literature on the exploration of MFT in media analysis, highlighting its significance and contributions to the field. We consider first books, moving then to songs and movies, to end with video games.
Wheeler et al. employed the Google Books Ngram viewer to analyze books published in the 1900–2007 period [
32]. They adopted the Moral Foundations Theory framework to examine how moral values shifted during the century. The Google Books Ngram viewer is a search engine that outputs the frequencies of search strings using n-grams in printed sources published between 1500 and 2019 in Google’s text corpora in several languages. The total collection is far from complete and is claimed to contain more than 6% of all the books ever published [
33]. The authors employed the terms comprising the
Moral Foundations Dictionary (see
Section 2.2 for a description of that lexicon) as search strings and found the resulting term frequencies for all the terms associated with the six moral foundations and derived the frequency of each moral foundation, restricting their analysis to books in English.
Similarly, Long and Eveland conducted a lexicon-based analysis (again employing the MFT framework described in
Section 2.2) on song lyrics, encompassing 13 genres, to explore the variations in moral content across these genres [
34]. The songs were selected by referencing the primary US chart categories curated by Billboard. While these charts may feature songs in languages other than English, we speculate that the authors exclusively incorporated English-language song lyrics. Additionally, the authors administered a survey employing the Moral Foundations Questionnaire to assess the moral attitude of the respondents and record their genre preferences. By comparing the data derived from the analysis of song lyrics with the questionnaire responses, the study aimed to examine whether the participants’ moral progressivism aligned with the moral progressivism reflected in the lyrics of their preferred music genres.
While the available literature on the application of Moral Foundations Theory to the aforementioned media forms is limited, there exists a more substantial body of research focused on applying MFT in the analysis of TV and cinema.
Bowman et al. examined the mediating role of moral foundations in individuals’ preferences for media genres, specifically focusing on movies (drama, action, and horror) and TV shows (comedy, news, and sports) [
35]. They found that moral foundations play a mediating role in the relationship between nationality and genre preferences. In order to gauge the salience of moral foundations, the study employed the MFQ, administered to individuals from two different countries, namely the United States and Germany. The questionnaire for US respondents was the MFQ itself, while an adapted 29-item scale in German developed using back-translation was submitted to German respondents. Similarly, ref. [
12] considered the influence of moral foundations on the consumption of TV crime dramas. In their study, the researchers also employed the MFQ.
In a study by Tamborini et al. [
14], rather than using actual movies, ten summaries of fictional movies were created to examine whether viewers’ moral beliefs influenced characters’ appeal. Participants’ moral beliefs were assessed using the standard MFQ, while viewers were asked to express their enjoyment of the movie outcome for the specific character (for example, if they enjoyed a negative outcome for a character violating a moral domain).
A similar investigation was carried out in [
36] for the viewers of the series
Downton Abbey. In the paper, the researchers examined Twitter posts to investigate how the behaviors of characters influenced viewers’ perceptions in relation to moral norms. The salience of moral foundations was assessed by searching for the terms comprising the
Moral Foundations Dictionary in the tweets.
Gehman et al. adopted a focus on children’s movies, specifically examining three movies, with the aim of identifying the differences in moral foundations between heroes and villains [
37]. The presence of moral foundations was investigated by having a group of human coders fill out the Moral Foundations Questionnaire for each character under analysis.
In another study conducted in [
38], the focus was once again on children. The researchers explored the presence of moral foundations in the narratives contained within thematic textbooks used in Indonesian primary schools. The assessment of moral foundations involved tracing the occurrence of lexical tags associated with each moral foundation within the textbooks. In contrast to the aforementioned literature, which primarily relied on the direct search of
Moral Foundations Dictionary (MFD) terms in texts, Araque et al. introduced the use of word embeddings to search for the presence of moral values by adopting a Wordnet-based extension of the MFD and using the SIMilarity-based sentiment projectiON (SIMON) [
39] to compute the cosine similarity as a measure of semantic similarity between the words in the text and the words in the extended lexicon [
40]. They applied their method to a corpus of tweets using a classification approach, where each tweet was assigned a single moral trait. Overcoming the binary classification task adopted in [
39], Gonzalez et al. extended the number of moral foundations that can be assigned to a text using a 20% threshold, i.e., assigning 20% of the potential number of foundations to each movie [
41]. They employed two embedding techniques, namely Word2Vec and BERT, to analyze tags extracted from synopses of a selection of movies (the authors downloaded the synopses from three popular online sources: IMDb, Rotten Tomatoes, and FilmAffinity, although it is not clear if they used all three sources). Tag extraction was performed through the YAKE! tool designed by Campos et al. [
42]. Gonzalez et al. employed both the original
Moral Foundations Dictionary (composed of ten items, including the opposite extremes of the five moral foundations) and an extended version, comprising twenty-four foundations. The analysis was conducted by computing the similarity between the embedding vectors of the MFD terms and those of the words in the synopses. A threshold was applied to extract the most relevant foundations for each movie.
In addition to exploring moral dimensions in traditional media, it is worth mentioning a smaller but emerging area of research that examines the presence of moral dimensions within video games. However, unlike traditional media, the focus of this research is not solely on the moral content embedded in video games but rather on the moral behavior and decisionmaking processes evoked during gameplay.
The relationship between moral decisions and facial thermal variations was investigated by Guglielmo et al. [
43], where specific moral foundations were assigned to decisions within the narrative of the video game
The Walking Dead. These assignments were likely performed manually. In another study, Hodge et al. utilized a purpose-made video game to examine the time taken for moral decisions and the alignment between players and the game in terms of moral values [
44].
Turning to the Chinese version of the popular video game
World of Warcraft, Hornbeck et al. identified the presence of moral foundations elicited during gameplay through a survey [
45]. Participants were asked to rate the frequency of experiencing feelings associated with moral foundations while playing their main
World of Warcraft character.
Although recognizing that players may use their moral intuition when playing games, Krcmar et al. considered both moral decisions and strategic decisions (driven just by the desire to play and win the game) and traced the correspondence between the moral beliefs of the player and his/her behavior in the game [
46]. The salience of the moral foundations was measured through a questionnaire. Similarly, Joeckel et al. analyzed the influence of moral intuition when making decisions in video games [
13]. Again, the MFQ questionnaire was employed to measure moral foundations.
To summarize, previous studies have measured the salience of moral foundations through questionnaires or by quantifying the frequency of
Moral Foundations Dictionary (MFD) terms in the analyzed text, except for the work of González-Santos et al. [
41], which employed a deep learning-based approach. Additionally, the literature has primarily focused on media such as books, songs, movies, and video games, with only one exception in the TV series domain, as observed in the work of Ji and Raney [
36], which analyzed viewers’ perceptions rather than the actual moral content of the series.
In contrast to the existing literature, our approach differs in two key aspects: the dataset of interest and the methodology employed. We specifically focus on TV series, which have received limited attention in the current literature. Although Gonzalez et al. analyzed movies, they considered a selection of 20 movies in contrast to our massive scale of over 600 TV series episodes [
41]. Moreover, we employ a deep learning-based approach to quantify the salience of moral foundations. While most previous studies relied on the use of the Moral Foundations Questionnaire and involved human coders, our approach is entirely automated, utilizing the SBERT architecture. This distinguishes our work from previous research, including the work by González et al. [
41], who employed different embedding techniques (Word2Vec/BERT instead of SBERT). Further differences with the method employed by [
41] are that we use the full text of the synopses rather than keywords extracted from them, which allows us not to ignore text that has not been distilled into keywords. They also sum embedding vectors rather than averaging them as we do. Averaging (our choice) rather than summing allows us to compare different movies (or different TV series) since summing outputs values that are influenced by the number of tags of each movie (more tags means more summing terms), making a comparison unfeasible. Finally, we provide the full range of salience values for moral foundations rather than just outputting one moral foundation [
40] or two [
41]. This allows us to obtain a more complete view of the moral foundations represented in the series.