Experiment Information System Based on an Online Virtual Laboratory
Abstract
:1. Introduction
2. Design and Methods
2.1. Design of the Digital Circuit Virtual Laboratory
2.1.1. Pre-Questionnaire
2.1.2. Design Concepts
2.2. Development of the Digital Circuit Virtual Laboratory
2.2.1. System Architecture
2.2.2. Implementation Details
2.3. A Blended Learning Model
2.4. Validation with a Control Group
3. Results
3.1. Pre-Questionnaire
3.2. The Virtual Laboratory
3.3. Validation with a Control Group for the Blended Learning Model
4. Discussions
5. Conclusions and Future Work
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
References
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Fields | 1 to 100 Importance | Comments and Suggestions (Optional) |
---|---|---|
Like game | ||
Open Questions (Optional) | ||
How about applying the game-style to the virtual lab? |
Factors | Interpretation | Source |
---|---|---|
Experimental design | Through the virtual laboratory, students can obtain trainings on experimental design. | [4] |
Loop process | Unrestricted by a laboratory space and laboratory rules, students can perform experiments multiple times. | [4] |
C1 | Virtual equipment must correspond to the real device. | [11,14] |
C2 | The theory and operation must correspond to those in a real physical laboratory. | [11,14] |
C3 | The visualization of laboratory scenes must be as real as possible. | [11,14] |
C4 | Communication and collaboration between students and teachers should be provided. | [11,14] |
Immediate control | The virtual environment should be able to respond to user requests in time. | [14] |
Appealing visually | The visualization of laboratory scenes should be visually appealing. | [30] |
Usability | The interface should be easy to use. | [14,30] |
Game-like | The virtual laboratory should be developed in a game-like manner. | [12] |
Immersion | Students should be engrossed in the virtual platform. | [31] |
Enjoyment | The virtual experiment should make students feel happy. | [14] |
Reflective thinking | Through the virtual laboratory, students can think more on the relationship between the new experience and early theoretical knowledge, not just the operation. | [14] |
Easy to evaluate | Practical, complete, and intelligent assessment systems should be offered. | [4,32] |
Stage | Participants | Specifications | |
---|---|---|---|
Lesson 01 | On class | Teacher | Introduction to the course Introduction to the physical laboratory Introduction to the virtual laboratory |
Students | Get familiar to the real devices Test and get familiar to the virtual system | ||
Interaction | Face-to-face question-and-answer | ||
After class | Teacher | Summary and evaluation of students’ overall performance | |
Students | Get familiar to the virtual lab
| ||
Interaction | Online question-and-answer | ||
Lesson 02 | Before class | Teacher | Release the next lesson and materials |
Students | Prepare the next lesson | ||
On class | Teacher | Nonlinear Resistance Voltage Ampere Characteristics | |
Students | Theory learning and practice in the physical lab | ||
Interaction | Face-to-face question-and-answer | ||
After class | Teacher | Summary and evaluation of students’ overall performance Examine problems and develop solutions | |
Students | Prepare for the corresponding virtual lab | ||
Interaction | Online question-and-answer | ||
Lesson 03 | Flexible | Teacher | Online virtual experiment, as supervisor |
Students | Online virtual experiment in lesson 02 before due date | ||
Interaction | Online question-and-answer | ||
Lesson 04 | Before class | Teacher | Evaluation of lesson 03 |
Students | Prepare for class discuss and communication for lesson 03 | ||
Interaction | Online communications between students and teacher, as well as between students and students | ||
On class | Teacher | Summary and evaluation of lesson 03 to students Important tips for next lesson | |
Students | Class discussion and communication | ||
Interaction | Face-to-face communication | ||
After class | Teacher | Release the next lesson and materials | |
Students | Prepare for the next lesson
| ||
Interaction | Online question-and-answer | ||
Lesson 05 | Flexible | Teacher | Online virtual experiment, as supervisor |
Students | Virtual experiment: spectrum analysis of periodic signals in series resonant circuits | ||
Interaction | Online question-and-answer | ||
Lessons 06–13 | Have the similar process as Lesson 04 and Lesson 05, except for a midterm discussion in Lesson 07 | ||
Lesson 14 | A virtual experiment with the last class in the physical lab | ||
Lesson 15 | Review before the final exam | ||
Lesson 16 | Final exam or other additional arrangements before the final exam |
Fields | 1 (Poor) to 5 (Excellent) | Comments and Suggestions (Optional) |
---|---|---|
Content | ||
User friendly | ||
Easy to design | ||
Visually appealing | ||
Open Questions (Optional) | ||
Do you think it is easy to use? Why? | ||
Do you think it is good for design? Why? | ||
If the game style is more attractive? Is there something to worry about? |
Fields | 1 (Poor) to 5 (Excellent) | Comments and Suggestions (Optional) |
---|---|---|
Enough practices | ||
Communications | ||
Active learning | ||
Enjoyment | ||
Open Questions (Optional) | ||
Which kind of practice do you think is better? Only traditional experiment, only virtual experiment, or combined ones. | ||
Is real-time communication important and helpful? | ||
Does game-like teaching model help students learn actively? | ||
Is enjoyment helpful to students’ active learning? What other factors can you think of? |
Fields | 1 to 100 Importance | Comments and Suggestions (Optional) |
---|---|---|
Like game | 85 | |
Open Questions (Optional) | ||
How about applying the game-style to the virtual lab? | As for me, a student, I think the game-style will be more interesting. |
Fields | 1 (Poor) to 5 (Excellent) | Comments and Suggestions (Optional) |
---|---|---|
Content | 4 | Could be richer. |
User friendly | 4.5 | Easy to use. |
Easy to design | 4.8 | |
Visually appealing | 4.5 | Appearance could be further improved. |
Open Questions (Optional) | ||
Do you think it is easy to use? Why? | Yes, only computers are required, and easy to manipulate with the user guideline. | |
Do you think it is good for design? Why? | Yes, an experiment can be repeated any number of times. | |
If the game style is more attractive, is there something to worry about? | I think so. No. |
Fields | 1 (Poor) to 5 (Excellent) | Comments and Suggestions (Optional) |
---|---|---|
Enough practices | 4.3 | The loop process is good. I can test several ideas of mine, and verify parameters many times. |
Communications | 4.5 | It would be even better if the communication function has reminders. |
Active learning | 4.5 | It is helpful for active learning that students can make decisions on experimental design and implementation strategies. |
Enjoyment | 4 | |
Open Questions (Optional) | ||
Which kind of practice do you think is better? Only traditional experiment, only virtual experiment, or combined ones. | Combined ones. | |
Is real-time communication important and helpful? | Yes. | |
Does game-like teaching model help students learn actively? | I have reservations. I worry about that students will operate virtual experiments as playing video games. | |
Is enjoyment helpful to students’ active learning? What other factors can you think of? | Yes. Many students have shown greater interest in using the virtual lab. |
Systems | Virtual Devices | Simulation Implementation | 3D Performance | Collaborative Experiments | Easy to Program | Multi-Platform |
---|---|---|---|---|---|---|
VISIR | none | PHP, C++, and LabVIEW | no | No | no | no |
System in Reference [16] | none | EJS, JIL Server, and LabVIEW | no | No | no | no |
NCSLab | several | Flash 3D, and HTML5 | yes | Yes | no | no |
3D-NCLab | 30 | 3dsMax, and Matlab | yes | Yes | no | no |
3D-DCLab | 50 | 3dsMax, C4D, Unity3D and C# | yes | Yes | yes | yes |
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Hao, C.; Zheng, A.; Wang, Y.; Jiang, B. Experiment Information System Based on an Online Virtual Laboratory. Future Internet 2021, 13, 27. https://doi.org/10.3390/fi13020027
Hao C, Zheng A, Wang Y, Jiang B. Experiment Information System Based on an Online Virtual Laboratory. Future Internet. 2021; 13(2):27. https://doi.org/10.3390/fi13020027
Chicago/Turabian StyleHao, Chuanyan, Anqi Zheng, Yuqi Wang, and Bo Jiang. 2021. "Experiment Information System Based on an Online Virtual Laboratory" Future Internet 13, no. 2: 27. https://doi.org/10.3390/fi13020027
APA StyleHao, C., Zheng, A., Wang, Y., & Jiang, B. (2021). Experiment Information System Based on an Online Virtual Laboratory. Future Internet, 13(2), 27. https://doi.org/10.3390/fi13020027